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-rw-r--r--src/txt-converter/char/Makefile.in47
-rw-r--r--src/txt-converter/char/char.c4290
-rw-r--r--src/txt-converter/char/char.h54
-rw-r--r--src/txt-converter/char/int_guild.c1579
-rw-r--r--src/txt-converter/char/int_guild.h26
-rw-r--r--src/txt-converter/char/int_homun.c365
-rw-r--r--src/txt-converter/char/int_homun.h15
-rw-r--r--src/txt-converter/char/int_party.c732
-rw-r--r--src/txt-converter/char/int_party.h20
-rw-r--r--src/txt-converter/char/int_pet.c380
-rw-r--r--src/txt-converter/char/int_pet.h21
-rw-r--r--src/txt-converter/char/int_status.c183
-rw-r--r--src/txt-converter/char/int_status.h23
-rw-r--r--src/txt-converter/char/int_storage.c481
-rw-r--r--src/txt-converter/char/int_storage.h25
-rw-r--r--src/txt-converter/char/inter.c711
-rw-r--r--src/txt-converter/char/inter.h30
17 files changed, 0 insertions, 8982 deletions
diff --git a/src/txt-converter/char/Makefile.in b/src/txt-converter/char/Makefile.in
deleted file mode 100644
index 7835daa7f..000000000
--- a/src/txt-converter/char/Makefile.in
+++ /dev/null
@@ -1,47 +0,0 @@
-
-COMMON_OBJ = ../common/obj_all/core.o ../common/obj_all/socket.o ../common/obj_all/timer.o \
- ../common/obj_all/db.o ../common/obj_all/plugins.o ../common/obj_all/lock.o \
- ../common/obj_all/malloc.o ../common/obj_all/showmsg.o ../common/obj_all/utils.o \
- ../common/obj_all/strlib.o ../common/obj_all/grfio.o \
- ../common/obj_all/mapindex.o ../common/obj_all/ers.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h \
- ../common/version.h ../common/db.h ../common/plugins.h ../common/lock.h \
- ../common/malloc.h ../common/showmsg.h ../common/utils.h \
- ../common/strlib.h ../common/grfio.h \
- ../common/mapindex.h ../common/ers.h
-
-CHAR_OBJ = obj_txt/char.o obj_txt/inter.o obj_txt/int_party.o obj_txt/int_guild.o \
- obj_txt/int_storage.o obj_txt/int_status.o obj_txt/int_pet.o obj_txt/int_homun.o
-CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_status.h int_pet.h int_homun.h
-
-@SET_MAKE@
-
-#####################################################################
-.PHONY : all char-server clean help
-
-all: char-server
-
-char-server: obj_txt $(CHAR_OBJ) $(COMMON_OBJ)
- @CC@ @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) $(COMMON_OBJ) @LIBS@
-
-clean:
- rm -rf *.o obj_txt ../../char-server@EXEEXT@
-
-help:
- @echo "possible targets are 'char-server' 'all' 'clean' 'help'"
- @echo "'char-server' - char server (TXT version)"
- @echo "'all' - builds all above targets"
- @echo "'clean' - cleans builds and objects"
- @echo "'help' - outputs this message"
-
-#####################################################################
-
-obj_txt:
- -mkdir obj_txt
-
-obj_txt/%.o: %.c $(CHAR_H) $(COMMON_H)
- @CC@ @CFLAGS@ $(CUSTOM_CFLAGS) -DTXT_ONLY @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
-
-# missing common object files
-../common/obj_all/%.o:
- @$(MAKE) -C ../common txt
diff --git a/src/txt-converter/char/char.c b/src/txt-converter/char/char.c
deleted file mode 100644
index 13da079ab..000000000
--- a/src/txt-converter/char/char.c
+++ /dev/null
@@ -1,4290 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/core.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/showmsg.h"
-#include "../common/timer.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/showmsg.h"
-#include "../common/utils.h"
-#include "../common/version.h"
-#include "inter.h"
-#include "int_guild.h"
-#include "int_homun.h"
-#include "int_pet.h"
-#include "int_party.h"
-#include "int_storage.h"
-#include "int_status.h"
-#include "char.h"
-
-#include <sys/types.h>
-#ifdef WIN32
-#include <winsock2.h>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#endif
-#include <time.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-// private declarations
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-#define LAN_CONF_NAME "conf/subnet_athena.conf"
-
-char char_txt[1024] = "save/athena.txt";
-char friends_txt[1024] = "save/friends.txt";
-char hotkeys_txt[1024] = "save/hotkeys.txt";
-char char_log_filename[1024] = "log/char.log";
-
-int save_log = 1; // show loading/saving messages
-
-#ifndef TXT_SQL_CONVERT
-char db_path[1024] = "db";
-
-struct mmo_map_server {
- int fd;
- uint32 ip;
- uint16 port;
- int users;
- unsigned short map[MAX_MAP_PER_SERVER];
-} server[MAX_MAP_SERVERS];
-
-int login_fd=-1, char_fd=-1;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char wisp_server_name[NAME_LENGTH] = "Server";
-char login_ip_str[128];
-uint32 login_ip = 0;
-uint16 login_port = 6900;
-char char_ip_str[128];
-uint32 char_ip = 0;
-char bind_ip_str[128];
-uint32 bind_ip = INADDR_ANY;
-uint16 char_port = 6121;
-int char_maintenance = 0;
-bool char_new = true;
-int char_new_display = 0;
-
-int email_creation = 0; // disabled by default
-
-bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-char unknown_char_name[1024] = "Unknown"; // Name to use when the requested name cannot be determined
-#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-bool char_rename = true;
-
-int log_char = 1; // loggin char or not [devil]
-int log_inter = 1; // loggin inter or not [devil]
-
-static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-
-// Advanced subnet check [LuzZza]
-struct s_subnet {
- uint32 mask;
- uint32 char_ip;
- uint32 map_ip;
-} subnet[16];
-int subnet_count = 0;
-
-struct char_session_data {
- bool auth; // whether the session is authed or not
- int account_id, login_id1, login_id2, sex;
- int found_char[MAX_CHARS]; // ids of chars on this account
- char email[40]; // e-mail (default: a@a.com) by [Yor]
- time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-int char_id_count = START_CHAR_NUM;
-struct character_data *char_dat;
-
-int char_num, char_max;
-int max_connect_user = 0;
-int gm_allow_level = 99;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int start_zeny = 500;
-int start_weapon = 1201;
-int start_armor = 2301;
-int guild_exp_rate = 100;
-
-//Custom limits for the fame lists. [Skotlex]
-int fame_list_size_chemist = MAX_FAME_LIST;
-int fame_list_size_smith = MAX_FAME_LIST;
-int fame_list_size_taekwon = MAX_FAME_LIST;
-
-// Char-server-side stored fame lists [DracoRPG]
-struct fame_list smith_fame_list[MAX_FAME_LIST];
-struct fame_list chemist_fame_list[MAX_FAME_LIST];
-struct fame_list taekwon_fame_list[MAX_FAME_LIST];
-
-// Initial position (it's possible to set it in conf file)
-struct point start_point = { 0, 53, 111 };
-
-struct gm_account *gm_account = NULL;
-int GM_num = 0;
-
-// online players by [Yor]
-char online_txt_filename[1024] = "online.txt";
-char online_html_filename[1024] = "online.html";
-int online_sorting_option = 0; // sorting option to display online players in online files
-int online_display_option = 1; // display options: to know which columns must be displayed
-int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
-int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
-int console = 0;
-
-//-----------------------------------------------------
-// Auth database
-//-----------------------------------------------------
-#define AUTH_TIMEOUT 30000
-
-struct auth_node {
- int account_id;
- int char_id;
- uint32 login_id1;
- uint32 login_id2;
- uint32 ip;
- int sex;
- time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-static DBMap* auth_db; // int account_id -> struct auth_node*
-
-//-----------------------------------------------------
-// Online User Database
-//-----------------------------------------------------
-
-struct online_char_data {
- int account_id;
- int char_id;
- int fd;
- int waiting_disconnect;
- short server;
-};
-
-static DBMap* online_char_db; // int account_id -> struct online_char_data*
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-
-static void* create_online_char_data(DBKey key, va_list args)
-{
- struct online_char_data* character;
- CREATE(character, struct online_char_data, 1);
- character->account_id = key.i;
- character->char_id = -1;
- character->server = -1;
- character->fd = -1;
- character->waiting_disconnect = -1;
- return character;
-}
-
-void set_char_online(int map_id, int char_id, int account_id)
-{
- struct online_char_data* character;
-
- character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
- if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id && map_id != -3)
- {
- //char == 99 <- Character logging in, so someone has logged in while one
- //char is still on map-server, so kick him out, but don't print "error"
- //as this is normal behaviour. [Skotlex]
- if (char_id != 99)
- ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
- character->account_id, character->char_id, character->server, map_id, account_id, char_id);
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- }
-
- if( character->server > -1 )
- server[character->server].users++;
-
- if(character->waiting_disconnect != -1) {
- delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
- character->waiting_disconnect = -1;
- }
-
- //If user is NOT at char screen, delete entry [Kevin]
- if(character->char_id != -1)
- {
- idb_remove(online_char_db, account_id);
- }
-
- if (login_fd > 0 && !session[login_fd]->flag.eof)
- {
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x272b;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- }
-}
-
-void set_char_offline(int char_id, int account_id)
-{
- struct online_char_data* character;
-
- if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
- { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
- if( character->server > -1 )
- server[character->server].users--;
-
- character->char_id = -1;
- character->server = -1;
- if(character->waiting_disconnect != -1){
- delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
- character->waiting_disconnect = -1;
- }
- }
-
- if (login_fd > 0 && !session[login_fd]->flag.eof)
- {
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x272c;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- }
-}
-
-static int char_db_setoffline(DBKey key, void* data, va_list ap)
-{
- struct online_char_data* character = (struct online_char_data*)data;
- int server = va_arg(ap, int);
- if (server == -1) {
- character->char_id = -1;
- character->server = -1;
- if(character->waiting_disconnect != -1){
- delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
- character->waiting_disconnect = -1;
- }
- } else if (character->server == server)
- character->server = -2; //In some map server that we aren't connected to.
- return 0;
-}
-
-static int char_db_kickoffline(DBKey key, void* data, va_list ap)
-{
- struct online_char_data* character = (struct online_char_data*)data;
- int server_id = va_arg(ap, int);
-
- if (server_id > -1 && character->server != server_id)
- return 0;
-
- //Kick out any connected characters, and set them offline as appropiate.
- if (character->server > -1)
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1);
- else if (character->waiting_disconnect == -1)
- set_char_offline(character->char_id, character->account_id);
- else
- return 0; // fail
-
- return 1;
-}
-
-void set_all_offline(int id)
-{
- if (id < 0)
- ShowNotice("Sending all users offline.\n");
- else
- ShowNotice("Sending users of map-server %d offline.\n",id);
- online_char_db->foreach(online_char_db,char_db_kickoffline,id);
-
- if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof)
- return;
- //Tell login-server to also mark all our characters as offline.
- WFIFOHEAD(login_fd,2);
- WFIFOW(login_fd,0) = 0x2737;
- WFIFOSET(login_fd,2);
-}
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...)
-{
- if(log_char)
- {
- FILE *logfp;
- va_list ap;
- time_t raw_time;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, "\n");
- else {
- time(&raw_time);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
- sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
- va_end(ap);
- }
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id)
-{
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-//Search character data from the aid/cid givem
-struct mmo_charstatus* search_character(int aid, int cid)
-{
- int i;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
- return &char_dat[i].status;
- }
- return NULL;
-}
-
-struct mmo_charstatus* search_character_byname(char* character_name)
-{
- int i = search_character_index(character_name);
- if (i == -1) return NULL;
- return &char_dat[i].status;
-}
-
-// Searches if the given character is online, and returns the fd of the
-// map-server it is connected to.
-int search_character_online(int aid, int cid)
-{
- //Look for online character.
- struct online_char_data* character;
- character = idb_get(online_char_db, aid);
- if(character &&
- character->char_id == cid &&
- character->server > -1)
- return server[character->server].fd;
- return -1;
-}
-
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name)
-{
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
-
-/*---------------------------------------------------
- Make a data line for friends list
- --------------------------------------------------*/
-int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p)
-{
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
-
- for (i=0;i<MAX_FRIENDS;i++){
- if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
- str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
- }
-
- str_p += '\0';
-
- return 0;
-}
-
-/*---------------------------------------------------
- Make a data line for hotkeys list
- --------------------------------------------------*/
-int mmo_hotkeys_tostr(char *str, struct mmo_charstatus *p)
-{
-#ifdef HOTKEY_SAVING
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
- for (i=0;i<MAX_HOTKEYS;i++)
- str_p += sprintf(str_p, ",%d,%d,%d", p->hotkeys[i].type, p->hotkeys[i].id, p->hotkeys[i].lv);
- str_p += '\0';
-#endif
-
- return 0;
-}
-
-//-------------------------------------------------
-// Function to create the character line (for save)
-//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num)
-{
- int i,j;
- char *str_p = str;
-
- str_p += sprintf(str_p,
- "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
- "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
- "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
- "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom
- "\t%d,%d,%d\t%d,%d,%d" //last point + save point
- ",%d,%d,%d,%d,%d\t", //Family info
- p->char_id, p->account_id, p->slot, p->name, //
- p->class_, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->status_point, p->skill_point,
- p->option, p->karma, p->manner, //
- p->party_id, p->guild_id, p->pet_id, p->hom_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id,p->father,p->mother,p->child,p->fame);
- for(i = 0; i < MAX_MEMOPOINTS; i++)
- if (p->memo_point[i].map) {
- str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
- p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
- p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_SKILL; i++)
- if (p->skill[i].id && p->skill[i].flag != 1) {
- str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < reg_num; i++)
- if (reg[i].str[0])
- str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
- *(str_p++) = '\t';
-
- *str_p = '\0';
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-//-------------------------------------------------------------------------
-// Function to set the character from the line (at read of characters file)
-//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num)
-{
- char tmp_str[3][128]; //To avoid deleting chars with too long names.
- int tmp_int[256];
- unsigned int tmp_uint[2]; //To read exp....
- int next, len, i, j;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
-// Char structure of version 1500 (homun + mapindex maps)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- &tmp_int[45], &tmp_int[35], &tmp_int[36],
- &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48)
- {
- tmp_int[44] = 0; //Hom ID.
-// Char structure of version 1488 (fame field addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36],
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47)
- {
- tmp_int[43] = 0; //Fame
-// Char structure of version 1363 (family data addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46)
- {
- tmp_int[40] = 0; // father
- tmp_int[41] = 0; // mother
- tmp_int[42] = 0; // child
-// Char structure version 1008 (marriage partner addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43)
- {
- tmp_int[39] = 0; // partner id
-// Char structure version 384 (pet addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42)
- {
- tmp_int[26] = 0; // pet id
-// Char structure of a version 1 (original data structure)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41)
- {
- ShowError("Char-loading: Unrecognized character data version, info lost!\n");
- ShowDebug("Character info: %s\n", str);
- return 0;
- }
- } // Char structure version 384 (pet addition)
- } // Char structure version 1008 (marriage partner addition)
- } // Char structure of version 1363 (family data addition)
- } // Char structure of version 1488 (fame field addition)
- //Convert save data from string to integer for older formats
- tmp_int[45] = mapindex_name2id(tmp_str[1]);
- tmp_int[46] = mapindex_name2id(tmp_str[2]);
- } // Char structure of version 1500 (homun + mapindex maps)
-
- memcpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex]
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->slot = tmp_int[2];
- p->class_ = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_uint[0];
- p->job_exp = tmp_uint[1];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = min(tmp_int[19], USHRT_MAX);
- p->skill_point = min(tmp_int[20], USHRT_MAX);
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
- p->father = tmp_int[40];
- p->mother = tmp_int[41];
- p->child = tmp_int[42];
- p->fame = tmp_int[43];
- p->hom_id = tmp_int[44];
- p->last_point.map = tmp_int[45];
- p->save_point.map = tmp_int[46];
-
-#ifndef TXT_SQL_CONVERT
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == p->char_id) {
- ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
- ShowError(" character id #%d -> new character not readed.\n", p->char_id);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -1;
- } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
- ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
- ShowError(" character name '%s' -> new character not read.\n", p->name);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -2;
- }
- }
-
- if (strcmpi(wisp_server_name, p->name) == 0) {
- ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n",
- p->name, wisp_server_name);
- }
-#endif //TXT_SQL_CONVERT
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- //mapindex memo format
- if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3)
- { //Old string-based memo format.
- if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
- tmp_int[2] = mapindex_name2id(tmp_str[0]);
- }
- if (i < MAX_MEMOPOINTS)
- { //Avoid overflowing (but we must also read through all saved memos)
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- p->memo_point[i].map = tmp_int[2];
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
- {
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->inventory[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -4;
- }
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
- {
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->cart[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -5;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
- i--;
- else
- return -7;
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
- *reg_num = i;
-
- return 1;
-}
-
-//---------------------------------
-// Function to read friend list
-//---------------------------------
-int parse_friend_txt(struct mmo_charstatus *p)
-{
- char line[1024], temp[1024];
- int pos = 0, count = 0, next;
- int i,len;
- FILE *fp;
-
- // Open the file and look for the ID
- fp = fopen(friends_txt, "r");
-
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line), fp))
- {
- if(line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read friends
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_FRIENDS; count++)
- { //Read friends.
- if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
- { //Invalid friend?
- memset(&p->friends[count], 0, sizeof(p->friends[count]));
- break;
- }
- next+=pos;
- //What IF the name contains a comma? while the next field is not a
- //number, we assume it belongs to the current name. [Skotlex]
- //NOTE: Of course, this will fail if someone sets their name to something like
- //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
- //won't do as quotes are also valid name chars!)
- while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0)
- {
- if (atoi(temp)) //We read the next friend, just continue.
- break;
- //Append the name.
- next+=pos;
- i = strlen(p->friends[count].name);
- if (i + strlen(temp) +1 < NAME_LENGTH)
- {
- p->friends[count].name[i] = ',';
- strcpy(p->friends[count].name+i+1, temp);
- }
- } //End Guess Block
- } //Friend's for.
- break; //Found friends.
- }
- fclose(fp);
- return count;
-}
-
-//---------------------------------
-// Function to read hotkey list
-//---------------------------------
-int parse_hotkey_txt(struct mmo_charstatus *p)
-{
-#ifdef HOTKEY_SAVING
- char line[1024];
- int pos = 0, count = 0, next;
- int i,len;
- int type, id, lv;
- FILE *fp;
-
- // Open the file and look for the ID
- fp = fopen(hotkeys_txt, "r");
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line), fp))
- {
- if(line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read hotkeys
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_HOTKEYS; count++)
- {
- if (sscanf(line+next, ",%d,%d,%d%n",&type,&id,&lv, &pos) < 3)
- //Invalid entry?
- break;
- p->hotkeys[count].type = type;
- p->hotkeys[count].id = id;
- p->hotkeys[count].lv = lv;
- next+=pos;
- }
- break; //Found hotkeys.
- }
- fclose(fp);
- return count;
-#else
- return 0;
-#endif
-}
-
-
-
-#ifndef TXT_SQL_CONVERT
-//---------------------------------
-// Function to read characters file
-//---------------------------------
-int mmo_char_init(void)
-{
- char line[65536];
- int ret, line_count;
- FILE* fp;
-
- char_num = 0;
- char_max = 0;
- char_dat = NULL;
-
- fp = fopen(char_txt, "r");
-
- if (fp == NULL) {
- ShowError("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s.\n", char_txt);
- char_log("Id for the next created character: %d.\n", char_id_count);
- return 0;
- }
-
- line_count = 0;
- while(fgets(line, sizeof(line), fp))
- {
- int i, j;
- line_count++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- j = 0;
- if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
- if (char_id_count < i)
- char_id_count = i;
- continue;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat).\n");
- exit(EXIT_FAILURE);
- }
- }
-
- ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-
- // Initialize friends list
- parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
- // Initialize hotkey list
- parse_hotkey_txt(&char_dat[char_num].status); // Grab hotkeys for the character
-
- if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].status.char_id >= char_id_count)
- char_id_count = char_dat[char_num].status.char_id + 1;
- char_num++;
- } else {
- ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- ShowError(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):\n");
- break;
- case -2:
- char_log("Duplicate character name in the next character line (character not readed):\n");
- break;
- case -3:
- char_log("Invalid memo point structure in the next character line (character not readed):\n");
- break;
- case -4:
- char_log("Invalid inventory item structure in the next character line (character not readed):\n");
- break;
- case -5:
- char_log("Invalid cart item structure in the next character line (character not readed):\n");
- break;
- case -6:
- char_log("Invalid skill structure in the next character line (character not readed):\n");
- break;
- case -7:
- char_log("Invalid register structure in the next character line (character not readed):\n");
- break;
- default: // 0
- char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n");
- break;
- }
- char_log("%s", line);
- }
- }
- fclose(fp);
-
- if (char_num == 0) {
- ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s.\n", char_txt);
- } else if (char_num == 1) {
- ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s.\n", char_txt);
- } else {
- ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- }
-
- char_log("Id for the next created character: %d.\n", char_id_count);
-
- return 0;
-}
-
-//---------------------------------------------------------
-// Function to save characters in files (speed up by [Yor])
-//---------------------------------------------------------
-void mmo_char_sync(void)
-{
- char line[65536],f_line[1024];
- int i, j, k;
- int lock;
- FILE *fp,*f_fp;
- CREATE_BUFFER(id, int, char_num);
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
- // if same account id, we sort by slot.
- (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
- char_dat[i].status.slot < char_dat[id[j]].status.slot)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
- ShowWarning("Server cannot save characters.\n");
- char_log("WARNING: Server cannot save characters.\n");
- } else {
- for(i = 0; i < char_num; i++) {
- mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s\n", line);
- }
- fprintf(fp, "%d\t%%newid%%\n", char_id_count);
- lock_fclose(fp, char_txt, &lock);
- }
-
- // Friends List data save (davidsiaw)
- f_fp = lock_fopen(friends_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s\n", f_line);
- }
-
- lock_fclose(f_fp, friends_txt, &lock);
-
-#ifdef HOTKEY_SAVING
- // Hotkey List data save (Skotlex)
- f_fp = lock_fopen(hotkeys_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_hotkeys_tostr(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s\n", f_line);
- }
-
- lock_fclose(f_fp, hotkeys_txt, &lock);
-#endif
-
- DELETE_BUFFER(id);
-
- return;
-}
-
-//----------------------------------------------------
-// Function to save (in a periodic way) datas in files
-//----------------------------------------------------
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data)
-{
- if (save_log)
- ShowInfo("Saving all files...\n");
- mmo_char_sync();
- inter_save();
- return 0;
-}
-
-//-----------------------------------
-// Function to create a new character
-//-----------------------------------
-int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
-{
- char name[NAME_LENGTH];
- int i;
-
- safestrncpy(name, name_, NAME_LENGTH);
- normalize_name(name,TRIM_CHARS);
-
- // check length of character name
- if( name[0] == '\0' )
- return -2; // empty character name
-
- // check content of character name
- if( remove_control_chars(name) )
- return -2; // control chars in name
-
- // check for reserved names
- if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
- return -1; // nick reserved for internal server messages
-
- // Check Authorised letters/symbols in the name of the character
- if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
- for( i = 0; i < NAME_LENGTH && name[i]; i++ )
- if( strchr(char_name_letters, name[i]) == NULL )
- return -2;
- } else
- if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden
- for( i = 0; i < NAME_LENGTH && name[i]; i++ )
- if( strchr(char_name_letters, name[i]) != NULL )
- return -2;
- } // else, all letters/symbols are authorised (except control char removed before)
-
- // check name (already in use?)
- ARR_FIND( 0, char_num, i,
- (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
- (!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) );
- if( i < char_num )
- return -1; // name already exists
-
- //check other inputs
- if((slot >= MAX_CHARS) // slots
- || (hair_style >= 24) // hair style
- || (hair_color >= 9) // hair color
- || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
- || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
- || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
- return -2; // invalid input
-
- // check char slot
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot );
- if( i < char_num )
- return -2; // slot already in use
-
- if (char_num >= char_max) {
- char_max += 256;
- RECREATE(char_dat, struct character_data, char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat).\n");
- exit(EXIT_FAILURE);
- }
- }
-
- // validation success, log result
- char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
- sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-
- i = char_num;
- memset(&char_dat[i], 0, sizeof(struct character_data));
-
- char_dat[i].status.char_id = char_id_count++;
- char_dat[i].status.account_id = sd->account_id;
- char_dat[i].status.slot = slot;
- safestrncpy(char_dat[i].status.name,name,NAME_LENGTH);
- char_dat[i].status.class_ = 0;
- char_dat[i].status.base_level = 1;
- char_dat[i].status.job_level = 1;
- char_dat[i].status.base_exp = 0;
- char_dat[i].status.job_exp = 0;
- char_dat[i].status.zeny = start_zeny;
- char_dat[i].status.str = str;
- char_dat[i].status.agi = agi;
- char_dat[i].status.vit = vit;
- char_dat[i].status.int_ = int_;
- char_dat[i].status.dex = dex;
- char_dat[i].status.luk = luk;
- char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
- char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
- char_dat[i].status.hp = char_dat[i].status.max_hp;
- char_dat[i].status.sp = char_dat[i].status.max_sp;
- char_dat[i].status.status_point = 0;
- char_dat[i].status.skill_point = 0;
- char_dat[i].status.option = 0;
- char_dat[i].status.karma = 0;
- char_dat[i].status.manner = 0;
- char_dat[i].status.party_id = 0;
- char_dat[i].status.guild_id = 0;
- char_dat[i].status.hair = hair_style;
- char_dat[i].status.hair_color = hair_color;
- char_dat[i].status.clothes_color = 0;
- char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
- char_dat[i].status.inventory[0].amount = 1;
- char_dat[i].status.inventory[0].identify = 1;
- char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
- char_dat[i].status.inventory[1].amount = 1;
- char_dat[i].status.inventory[1].identify = 1;
- char_dat[i].status.weapon = 0; // W_FIST
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
- memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
- char_num++;
-
- ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name);
- mmo_char_sync();
- return i;
-}
-
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-char * job_name(int class_)
-{
- switch (class_) {
- case JOB_NOVICE: return "Novice";
- case JOB_SWORDMAN: return "Swordsman";
- case JOB_MAGE: return "Mage";
- case JOB_ARCHER: return "Archer";
- case JOB_ACOLYTE: return "Acolyte";
- case JOB_MERCHANT: return "Merchant";
- case JOB_THIEF: return "Thief";
- case JOB_KNIGHT: return "Knight";
- case JOB_PRIEST: return "Priest";
- case JOB_WIZARD: return "Wizard";
- case JOB_BLACKSMITH: return "Blacksmith";
- case JOB_HUNTER: return "Hunter";
- case JOB_ASSASSIN: return "Assassin";
- case JOB_KNIGHT2: return "Peco-Knight";
- case JOB_CRUSADER: return "Crusader";
- case JOB_MONK: return "Monk";
- case JOB_SAGE: return "Sage";
- case JOB_ROGUE: return "Rogue";
- case JOB_ALCHEMIST: return "Alchemist";
- case JOB_BARD: return "Bard";
- case JOB_DANCER: return "Dancer";
- case JOB_CRUSADER2: return "Peco-Crusader";
- case JOB_WEDDING: return "Wedding";
- case JOB_SUPER_NOVICE: return "Super Novice";
- case JOB_GUNSLINGER: return "Gunslinger";
- case JOB_NINJA: return "Ninja";
- case JOB_XMAS: return "Christmas";
- case JOB_NOVICE_HIGH: return "Novice High";
- case JOB_SWORDMAN_HIGH: return "Swordsman High";
- case JOB_MAGE_HIGH: return "Mage High";
- case JOB_ARCHER_HIGH: return "Archer High";
- case JOB_ACOLYTE_HIGH: return "Acolyte High";
- case JOB_MERCHANT_HIGH: return "Merchant High";
- case JOB_THIEF_HIGH: return "Thief High";
- case JOB_LORD_KNIGHT: return "Lord Knight";
- case JOB_HIGH_PRIEST: return "High Priest";
- case JOB_HIGH_WIZARD: return "High Wizard";
- case JOB_WHITESMITH: return "Whitesmith";
- case JOB_SNIPER: return "Sniper";
- case JOB_ASSASSIN_CROSS: return "Assassin Cross";
- case JOB_LORD_KNIGHT2: return "Peko Knight";
- case JOB_PALADIN: return "Paladin";
- case JOB_CHAMPION: return "Champion";
- case JOB_PROFESSOR: return "Professor";
- case JOB_STALKER: return "Stalker";
- case JOB_CREATOR: return "Creator";
- case JOB_CLOWN: return "Clown";
- case JOB_GYPSY: return "Gypsy";
- case JOB_PALADIN2: return "Peko Paladin";
- case JOB_BABY: return "Baby Novice";
- case JOB_BABY_SWORDMAN: return "Baby Swordsman";
- case JOB_BABY_MAGE: return "Baby Mage";
- case JOB_BABY_ARCHER: return "Baby Archer";
- case JOB_BABY_ACOLYTE: return "Baby Acolyte";
- case JOB_BABY_MERCHANT: return "Baby Merchant";
- case JOB_BABY_THIEF: return "Baby Thief";
- case JOB_BABY_KNIGHT: return "Baby Knight";
- case JOB_BABY_PRIEST: return "Baby Priest";
- case JOB_BABY_WIZARD: return "Baby Wizard";
- case JOB_BABY_BLACKSMITH: return "Baby Blacksmith";
- case JOB_BABY_HUNTER: return "Baby Hunter";
- case JOB_BABY_ASSASSIN: return "Baby Assassin";
- case JOB_BABY_KNIGHT2: return "Baby Peco Knight";
- case JOB_BABY_CRUSADER: return "Baby Crusader";
- case JOB_BABY_MONK: return "Baby Monk";
- case JOB_BABY_SAGE: return "Baby Sage";
- case JOB_BABY_ROGUE: return "Baby Rogue";
- case JOB_BABY_ALCHEMIST: return "Baby Alchemist";
- case JOB_BABY_BARD: return "Baby Bard";
- case JOB_BABY_DANCER: return "Baby Dancer";
- case JOB_BABY_CRUSADER2: return "Baby Peco Crusader";
- case JOB_SUPER_BABY: return "Super Baby";
- case JOB_TAEKWON: return "Taekwon";
- case JOB_STAR_GLADIATOR: return "Star Gladiator";
- case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator";
- case JOB_SOUL_LINKER: return "Soul Linker";
- }
- return "Unknown Job";
-}
-
-static int create_online_files_sub(DBKey key, void* data, va_list va)
-{
- struct online_char_data *character;
- int* players;
- int *id;
- int j,k,l;
- character = (struct online_char_data*) data;
- players = va_arg(va, int*);
- id = va_arg(va, int*);
-
- // check if map-server is online
- if (character->server == -1 || character->char_id == -1) { //Character not currently online.
- return -1;
- }
-
- j = character->server;
- if (server[j].fd < 0) {
- server[j].users = 0;
- return -1;
- }
- // search position of character in char_dat and sort online characters.
- for(j = 0; j < char_num; j++) {
- if (char_dat[j].status.char_id != character->char_id)
- continue;
- id[*players] = j;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
- for(k = 0; k < *players; k++)
- if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
- // if same name, we sort with case sensitive.
- (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
- strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 2: // by zeny
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
- // if same number of zenys, we sort by name.
- (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 3: // by base level
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
- // if same base level, we sort by base exp.
- (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
- char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 4: // by job (and job level)
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
- // if same job, we sort by job level.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
- char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 5: // by location map name
- {
- const char *map1, *map2;
- map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-
- for(k = 0; k < *players; k++) {
- map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
- if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
- stricmp(map1, map2) < 0 ||
- // if same map name, we sort by name.
- (stricmp(map1, map2) == 0 &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- }
- }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
- (*players)++;
- break;
- }
- return 0;
-}
-//-------------------------------------------------------------
-// Function to create the online files (txt and html). by [Yor]
-//-------------------------------------------------------------
-void create_online_files(void)
-{
- unsigned int k, j; // for loop with strlen comparing
- int i, l; // for loops
- int players; // count the number of players
- FILE *fp; // for the txt file
- FILE *fp2; // for the html file
- char temp[256]; // to prepare what we must display
- time_t time_server; // for number of seconds
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- int id[4096];
-
- if (online_display_option == 0) // we display nothing, so return
- return;
-
- // Get number of online players, id of each online players, and verify if a server is offline
- players = 0;
- online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
-
- // write files
- fp = fopen(online_txt_filename, "w");
- if (fp != NULL) {
- fp2 = fopen(online_html_filename, "w");
- if (fp2 != NULL) {
- // get time
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
- // write heading
- fprintf(fp2, "<HTML>\n");
- fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
- fprintf(fp2, " <HEAD>\n");
- fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
- fprintf(fp2, " </HEAD>\n");
- fprintf(fp2, " <BODY>\n");
- fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
- for (i = 0; i < players; i++) {
- // if it's the first player
- if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
- if ((online_display_option & 1) || (online_display_option & 64)) {
- fprintf(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64) {
- fprintf(fp, "Name "); // 30
- j += 30;
- } else {
- fprintf(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
- fprintf(fp, "Job Levels "); // 27
- j += 27;
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td><b>Job</b></td>\n");
- fprintf(fp, "Job "); // 19
- j += 19;
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td><b>Levels</b></td>\n");
- fprintf(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24) { // 8 or 16
- fprintf(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16) {
- fprintf(fp, "Location ( x , y ) "); // 23
- j += 23;
- } else {
- fprintf(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32) {
- fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
- fprintf(fp, " Zenys "); // 16
- j += 16;
- }
- fprintf(fp2, " </tr>\n");
- fprintf(fp, "\n");
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
- }
- fprintf(fp2, " <tr>\n");
- // get id of the character (more speed)
- j = id[i];
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- strcpy(temp, char_dat[j].status.name);
- l = isGM(char_dat[j].status.account_id);
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
- else
- fprintf(fp, "%-24s ", temp);
- } else
- fprintf(fp, "%-24s ", temp);
- // name of the character in the html (no < >, because that create problem in html code)
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
- for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "&lt;");
- break;
- case '>': // >
- fprintf(fp2, "&gt;");
- break;
- default:
- fprintf(fp2, "%c", temp[k]);
- break;
- };
- }
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "</b> (GM)");
- fprintf(fp2, "</td>\n");
- }
- // displaying of the job
- if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].status.class_);
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
- memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
- // write map name
- if (online_display_option & 16) { // map-name AND coordinates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
- // displaying nimber of zenys
- if (online_display_option & 32) {
- // write number of zenys
- if (char_dat[j].status.zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
- fprintf(fp, "%13d z ", char_dat[j].status.zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
- // If we display at least 1 player
- if (players > 0) {
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
-
- // Displaying number of online players
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
- } else if (players == 1) {
- fprintf(fp2, " <p>%d user is online.</p>\n", players);
- fprintf(fp, "%d user is online.\n", players);
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
- }
- fprintf(fp2, " </BODY>\n");
- fprintf(fp2, "</HTML>\n");
- fclose(fp2);
- }
- fclose(fp);
- }
-
- return;
-}
-
-//---------------------------------------------------------------------
-// This function return the number of online players in all map-servers
-//---------------------------------------------------------------------
-int count_users(void)
-{
- int i, users;
-
- users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server[i].fd >= 0)
- users += server[i].users;
-
- return users;
-}
-
-/// Writes char data to the buffer in the format used by the client.
-/// Used in packets 0x6b (chars info) and 0x6d (new char info)
-/// Returns the size (106 or 108)
-int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p)
-{
- if( buf == NULL || p == NULL )
- return 0;
-
- WBUFL(buf,0) = p->char_id;
- WBUFL(buf,4) = min(p->base_exp, LONG_MAX);
- WBUFL(buf,8) = p->zeny;
- WBUFL(buf,12) = min(p->job_exp, LONG_MAX);
- WBUFL(buf,16) = p->job_level;
- WBUFL(buf,20) = 0; // probably opt1
- WBUFL(buf,24) = 0; // probably opt2
- WBUFL(buf,28) = p->option;
- WBUFL(buf,32) = p->karma;
- WBUFL(buf,36) = p->manner;
- WBUFW(buf,40) = min(p->status_point, SHRT_MAX);
- WBUFW(buf,42) = min(p->hp, SHRT_MAX);
- WBUFW(buf,44) = min(p->max_hp, SHRT_MAX);
- WBUFW(buf,46) = min(p->sp, SHRT_MAX);
- WBUFW(buf,48) = min(p->max_sp, SHRT_MAX);
- WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
- WBUFW(buf,52) = p->class_;
- WBUFW(buf,54) = p->hair;
- WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
- WBUFW(buf,58) = p->base_level;
- WBUFW(buf,60) = min(p->skill_point, SHRT_MAX);
- WBUFW(buf,62) = p->head_bottom;
- WBUFW(buf,64) = p->shield;
- WBUFW(buf,66) = p->head_top;
- WBUFW(buf,68) = p->head_mid;
- WBUFW(buf,70) = p->hair_color;
- WBUFW(buf,72) = p->clothes_color;
- memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
- WBUFB(buf,98) = min(p->str, UCHAR_MAX);
- WBUFB(buf,99) = min(p->agi, UCHAR_MAX);
- WBUFB(buf,100) = min(p->vit, UCHAR_MAX);
- WBUFB(buf,101) = min(p->int_, UCHAR_MAX);
- WBUFB(buf,102) = min(p->dex, UCHAR_MAX);
- WBUFB(buf,103) = min(p->luk, UCHAR_MAX);
- WBUFW(buf,104) = p->slot;
- if (char_rename) {
- WBUFW(buf,106) = 1;// Rename bit (0=rename,1=no rename)
- return 108;
- } else {
- return 106;
- }
-}
-
-//----------------------------------------
-// Function to send characters to a player
-//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data* sd)
-{
- int i, j, found_num;
-
- found_num = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == sd->account_id) {
- sd->found_char[found_num] = i;
- if( ++found_num == MAX_CHARS )
- break;
- }
- }
- for(i = found_num; i < MAX_CHARS; i++)
- sd->found_char[i] = -1;
-
- j = 24; // offset
- WFIFOHEAD(fd,j + found_num*108); // or 106(!)
- WFIFOW(fd,0) = 0x6b;
- memset(WFIFOP(fd,4), 0, 20); // unknown bytes
- for(i = 0; i < found_num; i++)
- j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat[sd->found_char[i]].status);
- WFIFOW(fd,2) = j; // packet len
- WFIFOSET(fd,j);
-
- return 0;
-}
-
-// 離婚(char削除時に使用)
-int char_divorce(struct mmo_charstatus *cs)
-{
- if (cs == NULL)
- return 0;
-
- if (cs->partner_id > 0){
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
- cs->partner_id = 0;
- char_dat[i].status.partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
- if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- return 0;
- }
- }
- }
- return 0;
-}
-
-int char_married(int pl1,int pl2)
-{
- return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-}
-
-int char_child(int parent_id, int child_id)
-{
- return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
- ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
- (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-}
-
-int char_family(int cid1, int cid2, int cid3)
-{
- int i, idx1 = -1, idx2 =-1;//, idx3 =-1;
- for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++)
- {
- if (char_dat[i].status.char_id == cid1)
- idx1 = i;
- if (char_dat[i].status.char_id == cid2)
- idx2 = i;
-// if (char_dat[i].status.char_id == cid2)
-// idx3 = i;
- }
- if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/)
- return 0; //Some character not found??
-
- //Unless the dbs are corrupted, these 3 checks should suffice, even though
- //we could do a lot more checks and force cross-reference integrity.
- if(char_dat[idx1].status.partner_id == cid2 &&
- char_dat[idx1].status.child == cid3)
- return cid3; //cid1/cid2 parents. cid3 child.
-
- if(char_dat[idx1].status.partner_id == cid3 &&
- char_dat[idx1].status.child == cid2)
- return cid2; //cid1/cid3 parents. cid2 child.
-
- if(char_dat[idx2].status.partner_id == cid3 &&
- char_dat[idx2].status.child == cid1)
- return cid1; //cid2/cid3 parents. cid1 child.
- return 0;
-}
-
-//Clears the given party id from all characters.
-//Since sometimes the party format changes and parties must be wiped, this
-//method is required to prevent stress during the "party not found!" stages.
-void char_clearparty(int party_id)
-{
- int i;
- for(i = 0; i < char_num; i++)
- {
- if (char_dat[i].status.party_id == party_id)
- char_dat[i].status.party_id = 0;
- }
-}
-
-//----------------------------------------------------------------------
-// Force disconnection of an online player (with account value) by [Yor]
-//----------------------------------------------------------------------
-int disconnect_player(int account_id)
-{
- int i;
- struct char_session_data *sd;
-
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == account_id) {
- set_eof(i);
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-// キャラ削除に伴うデータ削除
-static int char_delete(struct mmo_charstatus *cs)
-{
- int j;
-
- // ペット削除
- if (cs->pet_id)
- inter_pet_delete(cs->pet_id);
- if (cs->hom_id)
- inter_homun_delete(cs->hom_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
- mapif_sendall(buf,10);
- // 離婚
- char_divorce(cs);
- }
-#ifdef ENABLE_SC_SAVING
- status_delete_scdata(cs->account_id, cs->char_id);
-#endif
- return 0;
-}
-
-static void char_auth_ok(int fd, struct char_session_data *sd)
-{
- struct online_char_data* character;
- if (max_connect_user && count_users() >= max_connect_user && isGM(sd->account_id) < gm_allow_level)
- {
- // refuse connection (over populated)
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- return;
- }
-
- if( online_check && (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
- { // check if character is not online already. [Skotlex]
- if (character->server > -1)
- { //Character already online. KICK KICK KICK
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- if (character->waiting_disconnect == -1)
- character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 8;
- WFIFOSET(fd,3);
- return;
- }
- if (character->fd >= 0 && character->fd != fd)
- { //There's already a connection from this account that hasn't picked a char yet.
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 8;
- WFIFOSET(fd,3);
- return;
- }
- character->fd = fd;
- }
-
- if (login_fd > 0) {
- // request to login-server to obtain e-mail/time limit
- //FIXME: isn't this part of the auth_ok packet? [ultramage]
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x2716;
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOSET(login_fd,6);
- }
-
- // mark session as 'authed'
- sd->auth = true;
-
- // set char online on charserver
- set_char_online(-1, 99, sd->account_id);
-
- // send characters to player
- mmo_char_send006b(fd, sd);
-}
-
-int send_accounts_tologin(int tid, unsigned int tick, int id, int data);
-
-int parse_fromlogin(int fd)
-{
- int i;
- struct char_session_data *sd;
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session.
- if( fd != login_fd )
- set_eof(fd);
-
- if(session[fd]->flag.eof) {
- if (fd == login_fd) {
- ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
- login_fd = -1;
- }
- do_close(fd);
- return 0;
- }
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2)
- {
- uint16 command = RFIFOW(fd,0);
-
- switch( command )
- {
-
- // acknowledgement of connect-to-loginserver request
- case 0x2711:
- if (RFIFOREST(fd) < 3)
- return 0;
-
- if (RFIFOB(fd,2)) {
- //printf("connect login server error : %d\n", RFIFOB(fd,2));
- ShowError("Can not connect to login-server.\n");
- ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
- ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
- } else {
- ShowStatus("Connected to login-server (connection #%d).\n", fd);
-
- //Send online accounts to login server.
- send_accounts_tologin(-1, gettick(), 0, 0);
-
- // if no map-server already connected, display a message...
- ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd > 0 && server[i].map[0] );
- if( i == MAX_MAP_SERVERS )
- ShowStatus("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd,3);
- break;
-
- // acknowledgement of account authentication request
- case 0x2713:
- if (RFIFOREST(fd) < 59)
- return 0;
- {
- int account_id = RFIFOL(fd,2);
- int login_id1 = RFIFOL(fd,6);
- int login_id2 = RFIFOL(fd,10);
- bool result = RFIFOB(fd,14);
- const char* email = (const char*)RFIFOP(fd,15);
- time_t expiration_time = (time_t)RFIFOL(fd,55);
-
- // find the session with this account id
- ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) &&
- sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 );
- if( i < fd_max )
- {
- if( result ) { // failure
- WFIFOHEAD(i,3);
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
- } else { // success
- memcpy(sd->email, email, 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->expiration_time = expiration_time;
- char_auth_ok(i, sd);
- }
- }
- }
- RFIFOSKIP(fd,59);
- break;
-
- // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
- case 0x2717:
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- memcpy(sd->email, RFIFOP(fd,6), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->expiration_time = (time_t)RFIFOL(fd,46);
- break;
- }
- }
- }
- RFIFOSKIP(fd,50);
- break;
-
- // login-server alive packet
- case 0x2718:
- if (RFIFOREST(fd) < 2)
- return 0;
- RFIFOSKIP(fd,2);
- break;
-
- // changesex reply
- case 0x2723:
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- int i, j;
- unsigned char buf[7];
-
- int acc = RFIFOL(fd,2);
- int sex = RFIFOB(fd,6);
- RFIFOSKIP(fd,7);
-
- if( acc > 0 )
- {
- struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
- if( node != NULL )
- node->sex = sex;
-
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == acc );
- if( i < char_num )
- {
- int jobclass = char_dat[i].status.class_;
- char_dat[i].status.sex = sex;
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
- jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
- jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- // job modification
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
- } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
- char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
- } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
- char_dat[i].status.inventory[j].equip = 0;
- }
- char_dat[i].status.weapon = 0;
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
-
- if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
- inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
- }
- // disconnect player if online on char-server
- disconnect_player(acc);
- }
- WBUFW(buf,0) = 0x2b0d;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- mapif_sendall(buf, 7);
- }
- break;
-
- case 0x2726: // Request to send a broadcast message (no answer)
- if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
- return 0;
- if (RFIFOL(fd,4) < 1)
- char_log("Receiving a message for broadcast, but message is void.\n");
- else
- {
- // at least 1 map-server
- ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd >= 0 );
- if (i == MAX_MAP_SERVERS)
- char_log("'ladmin': Receiving a message for broadcast, but no map-server is online.\n");
- else {
- unsigned char buf[128];
- char message[4096]; // +1 to add a null terminated if not exist in the packet
- int lp;
- char *p;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
- remove_control_chars(message);
- // remove all first spaces
- p = message;
- while(p[0] == ' ')
- p++;
- // if message is only composed of spaces
- if (p[0] == '\0')
- char_log("Receiving a message for broadcast, but message is only a lot of spaces.\n");
- // else send message to all map-servers
- else {
- if (RFIFOW(fd,2) == 0) {
- char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n",
- message);
- lp = 4;
- } else {
- char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)\n",
- message);
- lp = 8;
- }
- // split message to max 80 char
- while(p[0] != '\0') { // if not finish
- if (p[0] == ' ') // jump if first char is a space
- p++;
- else {
- char split[80];
- char* last_space;
- sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
- split[sizeof(split)-1] = '\0'; // last char always \0
- if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
- last_space[0] = '\0'; // replace it by NULL to have correct length of split
- p++; // to jump the new NULL
- }
- p += strlen(split);
- // send broadcast to all map-servers
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = lp + strlen(split) + 1;
- WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
- memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
- mapif_sendall(buf, WBUFW(buf,2));
- }
- }
- }
- }
- }
- RFIFOSKIP(fd,8 + RFIFOL(fd,4));
- break;
-
- // account_reg2変更通知
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- { //Receive account_reg2 registry, forward to map servers.
- unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
- memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
-// WBUFW(buf,0) = 0x2b11;
- WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd, RFIFOW(fd,2));
- }
- break;
-
- // Account deletion notification (from login-server)
- case 0x2730:
- if (RFIFOREST(fd) < 6)
- return 0;
- // Deletion of all characters of the account
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- char_delete(&char_dat[i].status);
- if (i < char_num - 1) {
- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
- // if moved character owns to deleted account, check again it's character
- if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- i--;
- // Correct moved character reference in the character's owner by [Yor]
- } else {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < MAX_CHARS; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = i;
- break;
- }
- }
- break;
- }
- }
- }
- }
- char_num--;
- }
- }
- // Deletion of the storage
- inter_storage_delete(RFIFOL(fd,2));
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[6];
- WBUFW(buf,0) = 0x2b13;
- WBUFL(buf,2) = RFIFOL(fd,2);
- mapif_sendall(buf, 6);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,6);
- break;
-
- // State change of account/ban notification (from login-server) by [Yor]
- case 0x2731:
- if (RFIFOREST(fd) < 11)
- return 0;
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[11];
- WBUFW(buf,0) = 0x2b14;
- WBUFL(buf,2) = RFIFOL(fd,2);
- WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
- WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
- mapif_sendall(buf, 11);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,11);
- break;
-
- // Receiving GM acounts info from login-server (by [Yor])
- case 0x2732:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- unsigned char buf[32000]; //FIXME: this will crash
- if (gm_account != NULL)
- aFree(gm_account);
- CREATE(gm_account, struct gm_account, (RFIFOW(fd,2) - 4)/5);
- GM_num = 0;
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
- gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
- ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
- char_log("From login-server: receiving information of %d GM accounts.\n", GM_num);
- // send new gm acccounts level to map-servers
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b15;
- mapif_sendall(buf, RFIFOW(fd,2));
-
- RFIFOSKIP(fd,RFIFOW(fd,2));
- }
- break;
-
- // Login server request to kick a character out. [Skotlex]
- case 0x2734:
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int aid = RFIFOL(fd,2);
- struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid);
- RFIFOSKIP(fd,6);
- if( character != NULL )
- {// account is already marked as online!
- if( character->server > -1 )
- { //Kick it from the map server it is on.
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- if (character->waiting_disconnect == -1)
- character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0);
- }
- else
- {// Manual kick from char server.
- struct char_session_data *tsd;
- int i;
- ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid );
- if( i < fd_max )
- {
- WFIFOHEAD(i,3);
- WFIFOW(i,0) = 0x81;
- WFIFOB(i,2) = 2; // "Someone has already logged in with this id"
- WFIFOSET(i,3);
- set_eof(i);
- }
- else //Shouldn't happen, but just in case.
- set_char_offline(99, aid);
- }
- }
- }
- break;
-
- case 0x2735:
- {
- unsigned char buf[2];
- uint32 new_ip = 0;
-
- WBUFW(buf,0) = 0x2b1e;
- mapif_sendall(buf, 2);
-
- new_ip = host2ip(login_ip_str);
- if (new_ip && new_ip != login_ip)
- login_ip = new_ip; //Update login up.
-
- new_ip = host2ip(char_ip_str);
- if (new_ip && new_ip != char_ip)
- { //Update ip.
- char_ip = new_ip;
- ShowInfo("Updating IP for [%s].\n", char_ip_str);
- WFIFOHEAD(fd,6);
- WFIFOW(fd,0) = 0x2736;
- WFIFOL(fd,2) = htonl(char_ip);
- WFIFOSET(fd,6);
- }
-
- RFIFOSKIP(fd,2);
- }
- break;
-
- default:
- ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
- set_eof(fd);
- return 0;
- }
- }
-
- RFIFOFLUSH(fd);
- return 0;
-}
-
-int request_accreg2(int account_id, int char_id)
-{
- if (login_fd > 0) {
- WFIFOHEAD(login_fd,10);
- WFIFOW(login_fd,0) = 0x272e;
- WFIFOL(login_fd,2) = account_id;
- WFIFOL(login_fd,6) = char_id;
- WFIFOSET(login_fd,10);
- return 1;
- }
- return 0;
-}
-
-//Send packet forward to login-server for account saving
-int save_accreg2(unsigned char* buf, int len)
-{
- if (login_fd > 0) {
- WFIFOHEAD(login_fd,len+4);
- memcpy(WFIFOP(login_fd,4), buf, len);
- WFIFOW(login_fd,0) = 0x2728;
- WFIFOW(login_fd,2) = len+4;
- WFIFOSET(login_fd,len+4);
- return 1;
- }
- return 0;
-}
-
-//Receive Registry information for a character.
-int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len)
-{
- int i,j,p,len;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num) //Character not found?
- return 1;
- for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
- sscanf((char*)WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
- char_dat[i].global[j].str[len]='\0';
- p +=len+1; //+1 to skip the '\0' between strings.
- sscanf((char*)WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
- char_dat[i].global[j].value[len]='\0';
- p +=len+1;
- }
- char_dat[i].global_num = j;
- return 0;
-}
-
-//Reply to map server with acc reg values.
-int char_account_reg_reply(int fd,int account_id,int char_id)
-{
- int i,j,p;
- WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13);
- WFIFOW(fd,0)=0x3804;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=char_id;
- WFIFOB(fd,12)=3; //Type 3: char acc reg.
- for (i = 0;i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num){ //Character not found? Sent empty packet.
- WFIFOW(fd,2)=13;
- }else{
- for (p=13,j = 0; j < char_dat[i].global_num; j++) {
- if (char_dat[i].global[j].str[0]) {
- p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
- p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
- }
- }
- WFIFOW(fd,2)=p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-void char_read_fame_list(void)
-{
- int i, j, k;
- struct fame_list fame_item;
- CREATE_BUFFER(id, int, char_num);
-
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Empty ranking lists
- memset(smith_fame_list, 0, sizeof(smith_fame_list));
- memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
- memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
- // Build Blacksmith ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_BLACKSMITH ||
- char_dat[id[i]].status.class_ == JOB_WHITESMITH ||
- char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list));
- j++;
- }
- }
- // Build Alchemist ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_ALCHEMIST ||
- char_dat[id[i]].status.class_ == JOB_CREATOR ||
- char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
- }
- // Build Taekwon ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
- if (char_dat[id[i]].status.fame &&
- char_dat[id[i]].status.class_ == JOB_TAEKWON)
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
- }
- DELETE_BUFFER(id);
-}
-// Send map-servers the fame ranking lists
-int char_send_fame_list(int fd)
-{
- int i, len = 8;
- unsigned char buf[32000];
-
- WBUFW(buf,0) = 0x2b1b;
-
- for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add blacksmith's block length
- WBUFW(buf, 6) = len;
-
- for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add alchemist's block length
- WBUFW(buf, 4) = len;
-
- for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add total packet length
- WBUFW(buf, 2) = len;
-
- if(fd!=-1)
- mapif_send(fd, buf, len);
- else
- mapif_sendall(buf, len);
-
- return 0;
-}
-
-void char_update_fame_list(int type, int index, int fame)
-{
- unsigned char buf[9];
- WBUFW(buf,0) = 0x2b22;
- WBUFB(buf,2) = type;
- WBUFB(buf,3) = index;
- WBUFL(buf,4) = fame;
- mapif_sendall(buf, 8);
-}
-
-//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
-//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
-int char_loadName(int char_id, char* name)
-{
- int j;
- for( j = 0; j < char_num && char_dat[j].status.char_id != char_id; ++j )
- ;// find char
- if( j < char_num )
- strncpy(name, char_dat[j].status.name, NAME_LENGTH);
- else
- strncpy(name, unknown_char_name, NAME_LENGTH);
-
- return (j < char_num) ? 1 : 0;
-}
-
-int search_mapserver(unsigned short map, uint32 ip, uint16 port);
-
-int parse_frommap(int fd)
-{
- int i, j;
- int id;
-
- ARR_FIND( 0, MAX_MAP_SERVERS, id, server[id].fd == fd );
- if(id == MAX_MAP_SERVERS)
- set_eof(fd);
- if(session[fd]->flag.eof) {
- if (id < MAX_MAP_SERVERS) {
- unsigned char buf[16384];
- ShowStatus("Map-server %d (session #%d) has disconnected.\n", id, fd);
- //Notify other map servers that this one is gone. [Skotlex]
- WBUFW(buf,0) = 0x2b20;
- WBUFL(buf,4) = htonl(server[id].ip);
- WBUFW(buf,8) = htons(server[id].port);
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[id].map[i])
- WBUFW(buf,10+(j++)*4) = server[id].map[i];
- if (j > 0) {
- WBUFW(buf,2) = j * 4 + 10;
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- server[id].fd = -1;
- online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
- }
- do_close(fd);
- create_online_files();
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2)
- {
- //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);
-
- switch(RFIFOW(fd,0))
- {
-
- case 0x2af7: // request from map-server to reload GM accounts. Transmission to login-server
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,2);
- WFIFOW(login_fd,0) = 0x2709;
- WFIFOSET(login_fd,2);
- }
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2afa: // Receiving map names list from the map-server
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
-
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
- for(i = 4; i < RFIFOW(fd,2); i += 4) {
- server[id].map[j] = RFIFOW(fd,i);
- j++;
- }
-
- ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, CONVIP(server[id].ip), server[id].port);
- ShowStatus("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n",
- id, j, CONVIP(server[id].ip), server[id].port, id);
-
- // send name for wisp to player
- WFIFOHEAD(fd, 3 + NAME_LENGTH);
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH);
- WFIFOSET(fd,3+NAME_LENGTH);
-
- char_send_fame_list(fd); //Send fame list.
-
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
- ShowWarning("Map-server %d has NO maps.\n", id);
- char_log("WARNING: Map-server %d has NO maps.\n", id);
- } else {
- // Transmitting maps information to the other map-servers
- WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 4 + 10;
- WBUFL(buf,4) = htonl(server[id].ip);
- WBUFW(buf,8) = htons(server[id].port);
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
- for(x = 0; x < MAX_MAP_SERVERS; x++) {
- if (server[x].fd > 0 && x != id) {
- WFIFOHEAD(fd,10 +4*MAX_MAP_PER_SERVER);
- WFIFOW(fd,0) = 0x2b04;
- WFIFOL(fd,4) = htonl(server[x].ip);
- WFIFOW(fd,8) = htons(server[x].port);
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i])
- WFIFOW(fd,10+(j++)*4) = server[x].map[i];
- if (j > 0) {
- WFIFOW(fd,2) = j * 4 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
- if (RFIFOREST(fd) < 10)
- return 0;
- {
-#ifdef ENABLE_SC_SAVING
- int aid, cid;
- struct scdata *data;
- aid = RFIFOL(fd,2);
- cid = RFIFOL(fd,6);
- data = status_search_scdata(aid, cid);
- if (data->count > 0)
- { //Deliver status change data.
- WFIFOW(fd,0) = 0x2b1d;
- WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
- WFIFOL(fd,4) = aid;
- WFIFOL(fd,8) = cid;
- WFIFOW(fd,12) = data->count;
- for (i = 0; i < data->count; i++)
- memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
- WFIFOSET(fd, WFIFOW(fd,2));
- status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
- }
-#endif
- RFIFOSKIP(fd, 10);
- }
- break;
-
- case 0x2afe: //set MAP user count
- if (RFIFOREST(fd) < 4)
- return 0;
- if (RFIFOW(fd,2) != server[id].users) {
- server[id].users = RFIFOW(fd,2);
- ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
- }
- RFIFOSKIP(fd, 4);
- break;
-
- case 0x2aff: //set MAP users
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- //TODO: When data mismatches memory, update guild/party online/offline states.
- server[id].users = RFIFOW(fd,4);
- online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
- for(i = 0; i < server[id].users; i++) {
- int aid, cid;
- struct online_char_data* character;
- aid = RFIFOL(fd,6+i*8);
- cid = RFIFOL(fd,6+i*8+4);
- character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data);
- if (online_check && character->server > -1 && character->server != id)
- {
- ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
- character->account_id, character->char_id, character->server, id, aid, cid);
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- }
- character->char_id = cid;
- character->server = id;
- }
- //If any chars remain in -2, they will be cleaned in the cleanup timer.
- RFIFOSKIP(fd,6+i*8);
- break;
-
- case 0x2b01: // Receive character data from map-server for saving
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
- char_dat[i].status.char_id == RFIFOL(fd,8))
- break;
- }
- if (i != char_num)
- memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
- if (RFIFOB(fd,12))
- { //Flag, set character offline. [Skotlex]
- set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
- WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
- WFIFOL(fd,2) = RFIFOL(fd,4);
- WFIFOL(fd,6) = RFIFOL(fd,8);
- WFIFOSET(fd,10);
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x2b02: // req char selection
- if( RFIFOREST(fd) < 18 )
- return 0;
- {
- struct auth_node* node;
-
- int account_id = RFIFOL(fd,2);
- uint32 login_id1 = RFIFOL(fd,6);
- uint32 login_id2 = RFIFOL(fd,10);
- uint32 ip = RFIFOL(fd,14);
- RFIFOSKIP(fd,18);
-
- // create temporary auth entry
- CREATE(node, struct auth_node, 1);
- node->account_id = account_id;
- node->char_id = 0;
- node->login_id1 = login_id1;
- node->login_id2 = login_id2;
- //node->sex = 0;
- node->ip = ntohl(ip);
- node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
- idb_put(auth_db, account_id, node);
-
- //Set char to "@ char select" in online db [Kevin]
- set_char_online(-3, 99, account_id);
-
- WFIFOHEAD(fd,7);
- WFIFOW(fd,0) = 0x2b03;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = 0;
- WFIFOSET(fd,7);
- }
- break;
-
- case 0x2b05: // request "change map server"
- if (RFIFOREST(fd) < 35)
- return 0;
- {
- unsigned short name;
- int map_id, map_fd = -1;
- struct online_char_data* data;
- struct mmo_charstatus* char_data;
-
- name = RFIFOW(fd,18);
- map_id = search_mapserver(name, ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
- if (map_id >= 0)
- map_fd = server[map_id].fd;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
- char_dat[i].status.char_id == RFIFOL(fd,14))
- break;
- }
- char_data = i < char_num ? &char_dat[i].status : NULL;
- //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
- if (map_fd >= 0 && session[map_fd] && char_data)
- { //Send the map server the auth of this player.
- //Update the "last map" as this is where the player must be spawned on the new map server.
- char_data->last_point.map = RFIFOW(fd,18);
- char_data->last_point.x = RFIFOW(fd,20);
- char_data->last_point.y = RFIFOW(fd,22);
- char_data->sex = RFIFOB(fd,30);
-
- WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
- WFIFOW(map_fd,0) = 0x2afd;
- WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = RFIFOL(fd,2); //Account ID
- WFIFOL(map_fd,8) = RFIFOL(fd,6); //Login1
- WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
- WFIFOL(map_fd,12) = (unsigned long)0; //TODO: expiration_time, how do I figure it out right now?
- memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
- WFIFOSET(map_fd, WFIFOW(map_fd,2));
-
- data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
- data->char_id = char_data->char_id;
- data->server = map_id; //Update server where char is.
-
- //Reply with an ack.
- WFIFOHEAD(fd,30);
- WFIFOW(fd,0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
- WFIFOSET(fd,30);
- } else { //Reply with nak
- WFIFOHEAD(fd,30);
- WFIFOW(fd,0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
- WFIFOL(fd,6) = 0; //Set login1 to 0.
- WFIFOSET(fd,30);
- }
- RFIFOSKIP(fd,35);
- }
- break;
-
- case 0x2b08: // char name request
- if (RFIFOREST(fd) < 6)
- return 0;
-
- WFIFOHEAD(fd,30);
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6));
- WFIFOSET(fd,30);
-
- RFIFOSKIP(fd,6);
- break;
-
- case 0x2b0c: // Map server send information to change an email of an account -> login-server
- if (RFIFOREST(fd) < 86)
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,86);
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- WFIFOW(login_fd,0) = 0x2722;
- WFIFOSET(login_fd,86);
- }
- RFIFOSKIP(fd, 86);
- break;
-
- case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server)
- if (RFIFOREST(fd) < 44)
- return 0;
- {
- int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
- char character_name[NAME_LENGTH];
-
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
- const char* name = (char*)RFIFOP(fd,6); // name of the target character
- int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
- short year = RFIFOW(fd,32);
- short month = RFIFOW(fd,34);
- short day = RFIFOW(fd,36);
- short hour = RFIFOW(fd,38);
- short minute = RFIFOW(fd,40);
- short second = RFIFOW(fd,42);
- RFIFOSKIP(fd,44);
-
- safestrncpy(character_name, name, NAME_LENGTH);
- i = search_character_index(character_name);
- if( i < 0 )
- {
- result = 1; // 1-player not found
- }
- else
- {
- char name[NAME_LENGTH];
- int account_id;
-
- account_id = char_dat[i].status.account_id;
- safestrncpy(name, char_dat[i].status.name, NAME_LENGTH);
-
- if( login_fd <= 0 )
- result = 3; // 3-login-server offline
- else
- if( acc != -1 && isGM(acc) < isGM(account_id) )
- result = 2; // 2-gm level too low
- else
- switch( type ) {
- case 1: // block
- WFIFOHEAD(login_fd,10);
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = account_id;
- WFIFOL(login_fd,6) = 5; // new account status
- WFIFOSET(login_fd,10);
- break;
- case 2: // ban
- WFIFOHEAD(login_fd,18);
- WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = account_id;
- WFIFOW(login_fd, 6) = year;
- WFIFOW(login_fd, 8) = month;
- WFIFOW(login_fd,10) = day;
- WFIFOW(login_fd,12) = hour;
- WFIFOW(login_fd,14) = minute;
- WFIFOW(login_fd,16) = second;
- WFIFOSET(login_fd,18);
- break;
- case 3: // unblock
- WFIFOHEAD(login_fd,10);
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = account_id;
- WFIFOL(login_fd,6) = 0; // new account status
- WFIFOSET(login_fd,10);
- break;
- case 4: // unban
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x272a;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- break;
- case 5: // changesex
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x2727;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- break;
- }
- }
-
- // send answer if a player ask, not if the server ask
- if( acc != -1 ) {
- WFIFOHEAD(fd,34);
- WFIFOW(fd, 0) = 0x2b0f;
- WFIFOL(fd, 2) = acc;
- safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
- WFIFOW(fd,30) = type;
- WFIFOW(fd,32) = result;
- WFIFOSET(fd,34);
- }
- }
- break;
-
- case 0x2b10: // Update and send fame ranking list
- if (RFIFOREST(fd) < 11)
- return 0;
- {
- int cid = RFIFOL(fd, 2);
- int fame = RFIFOL(fd, 6);
- char type = RFIFOB(fd, 10);
- int size;
- struct fame_list* list;
- int player_pos;
- int fame_pos;
-
- switch(type)
- {
- case 1: size = fame_list_size_smith; list = smith_fame_list; break;
- case 2: size = fame_list_size_chemist; list = chemist_fame_list; break;
- case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break;
- default: size = 0; list = NULL; break;
- }
-
- ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
- ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be
-
- if( player_pos == size && fame_pos == size )
- ;// not on list and not enough fame to get on it
- else if( fame_pos == player_pos )
- {// same position
- list[player_pos].fame = fame;
- char_update_fame_list(type, player_pos, fame);
- }
- else
- {// move in the list
- if( player_pos == size )
- {// new ranker - not in the list
- ARR_MOVE(size - 1, fame_pos, list, struct fame_list);
- list[fame_pos].id = cid;
- list[fame_pos].fame = fame;
- char_loadName(cid, list[fame_pos].name);
- }
- else
- {// already in the list
- if( fame_pos == size )
- --fame_pos;// move to the end of the list
- ARR_MOVE(player_pos, fame_pos, list, struct fame_list);
- list[fame_pos].fame = fame;
- }
- char_send_fame_list(-1);
- }
-
- RFIFOSKIP(fd,11);
- }
- break;
-
- case 0x2b16: // Receive rates [Wizputer]
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
- return 0;
- // Txt doesn't need this packet, so just skip it
- RFIFOSKIP(fd,RFIFOW(fd,8));
- break;
-
- case 0x2b17: // Character disconnected set online 0 [Wizputer]
- if (RFIFOREST(fd) < 6)
- return 0;
- set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2b18: // Reset all chars to offline [Wizputer]
- set_all_offline(id);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2b19: // Character set online [Wizputer]
- if (RFIFOREST(fd) < 10)
- return 0;
- set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
- if (RFIFOREST(fd) < 2)
- return 0;
- char_read_fame_list();
- char_send_fame_list(-1);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2b1c: //Request to save status change data. [Skotlex]
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
-#ifdef ENABLE_SC_SAVING
- int count, aid, cid;
- struct scdata *data;
-
- aid = RFIFOL(fd, 4);
- cid = RFIFOL(fd, 8);
- count = RFIFOW(fd, 12);
-
- data = status_search_scdata(aid, cid);
- if (data->count != count)
- {
- data->count = count;
- data->data = (struct status_change_data*)aRealloc(data->data, count*sizeof(struct status_change_data));
- }
- for (i = 0; i < count; i++)
- memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-#endif
- RFIFOSKIP(fd, RFIFOW(fd, 2));
- }
- break;
-
- case 0x2b23: // map-server alive packet
- WFIFOHEAD(fd,2);
- WFIFOW(fd,0) = 0x2b24;
- WFIFOSET(fd,2);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2736: // ip address update
- if (RFIFOREST(fd) < 6) return 0;
- server[id].ip = ntohl(RFIFOL(fd, 2));
- ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip));
- RFIFOSKIP(fd,6);
- break;
-
- default:
- {
- // inter server - packet
- int r = inter_parse_frommap(fd);
- if (r == 1) break; // processed
- if (r == 2) return 0; // need more packet
-
- // no inter server packet. no char server packet -> disconnect
- ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
- set_eof(fd);
- return 0;
- }
- } // switch
- } // while
-
- return 0;
-}
-
-// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
-// If found, returns the server's index in the 'server' array (otherwise returns -1).
-int search_mapserver(unsigned short map, uint32 ip, uint16 port)
-{
- int i, j;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- {
- if (server[i].fd > 0
- && (ip == (uint32)-1 || server[i].ip == ip)
- && (port == (uint16)-1 || server[i].port == port))
- {
- for (j = 0; server[i].map[j]; j++)
- if (server[i].map[j] == map)
- return i;
- }
- }
-
- return -1;
-}
-
-// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
-static int char_mapif_init(int fd)
-{
- return inter_mapif_init(fd);
-}
-
-//--------------------------------------------
-// Test to know if an IP come from LAN or WAN.
-//--------------------------------------------
-int lan_subnetcheck(uint32 ip)
-{
- int i;
- ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
- if ( i < subnet_count ) {
- ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
- return subnet[i].char_ip;
- } else {
- ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
- return 0;
- }
-}
-
-int parse_char(int fd)
-{
- int i, ch;
- char email[40];
- unsigned short cmd;
- int map_fd;
- struct char_session_data* sd;
- uint32 ipl = session[fd]->client_addr;
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- // disconnect any player if no login-server.
- if(login_fd < 0)
- set_eof(fd);
-
- if(session[fd]->flag.eof)
- {
- if( sd != NULL && sd->auth )
- {
- struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
- if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
- set_char_offline(-1,sd->account_id);
- if( data != NULL && data->fd == fd)
- data->fd = -1;
- }
- do_close(fd);
- return 0;
- }
-
- while( RFIFOREST(fd) >= 2 )
- {
- //For use in packets that depend on an sd being present [Skotlex]
- #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } }
-
- cmd = RFIFOW(fd,0);
- switch( cmd )
- {
-
- // request to connect
- // 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B
- case 0x65:
- if( RFIFOREST(fd) < 17 )
- return 0;
- {
- struct auth_node* node;
- int GM_value;
-
- int account_id = RFIFOL(fd,2);
- uint32 login_id1 = RFIFOL(fd,6);
- uint32 login_id2 = RFIFOL(fd,10);
- int sex = RFIFOB(fd,16);
- RFIFOSKIP(fd,17);
-
- ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2);
-
- if (sd) {
- //Received again auth packet for already authentified account?? Discard it.
- //TODO: Perhaps log this as a hack attempt?
- //TODO: and perhaps send back a reply?
- break;
- }
-
- if( (GM_value = isGM(account_id)) != 0 )
- ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", account_id, GM_value);
- else
- ShowInfo("Account Logged On; Account ID: %d.\n", account_id);
-
- CREATE(session[fd]->session_data, struct char_session_data, 1);
- sd = (struct char_session_data*)session[fd]->session_data;
- strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->expiration_time = 0; // unknown or unlimited (not displaying on map-server)
- sd->account_id = account_id;
- sd->login_id1 = login_id1;
- sd->login_id2 = login_id2;
- sd->sex = sex;
- sd->auth = false; // not authed yet
-
- // send back account_id
- WFIFOHEAD(fd,4);
- WFIFOL(fd,0) = account_id;
- WFIFOSET(fd,4);
-
- // search authentification
- node = (struct auth_node*)idb_get(auth_db, account_id);
- if( node != NULL &&
- node->account_id == account_id &&
- node->login_id1 == login_id1 &&
- node->login_id2 == login_id2 &&
- node->ip == ipl )
- {// authentication found (coming from map server)
- idb_remove(auth_db, account_id);
- char_auth_ok(fd, sd);
- }
- else
- {// authentication not found (coming from login server)
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,19);
- WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOL(login_fd,6) = sd->login_id1;
- WFIFOL(login_fd,10) = sd->login_id2;
- WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = htonl(ipl);
- WFIFOSET(login_fd,19);
- } else { // if no login-server, we must refuse connection
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x6c;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- }
- break;
-
- // char select
- case 0x66:
- FIFOSD_CHECK(3);
- {
- struct mmo_charstatus *cd;
- uint32 subnet_map_ip;
- struct auth_node* node;
-
- int slot = RFIFOB(fd,2);
- RFIFOSKIP(fd,3);
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
- // otherwise, load the character
- ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.slot == slot );
- if (ch == MAX_CHARS)
- { //Not found?? May be forged packet.
- break;
- }
- cd = &char_dat[sd->found_char[ch]].status;
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name);
-
- cd->sex = sd->sex;
-
- // searching map server
- i = search_mapserver(cd->last_point.map,-1,-1);
-
- // if map is not found, we check major cities
- if (i < 0) {
- unsigned short j;
- //First check that there's actually a map server online.
- ARR_FIND( 0, MAX_MAP_SERVERS, j, server[j].fd >= 0 && server[j].map[0] );
- if (j == MAX_MAP_SERVERS) {
- ShowInfo("Connection Closed. No map servers available.\n");
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
- cd->last_point.x = 273;
- cd->last_point.y = 354;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
- cd->last_point.x = 120;
- cd->last_point.y = 100;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
- cd->last_point.x = 160;
- cd->last_point.y = 94;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
- cd->last_point.x = 116;
- cd->last_point.y = 57;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
- cd->last_point.x = 87;
- cd->last_point.y = 117;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
- cd->last_point.x = 94;
- cd->last_point.y = 103;
- } else {
- ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
- cd->last_point.map = j;
- }
-
- //Send NEW auth packet [Kevin]
- //FIXME: is this case even possible? [ultramage]
- if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
- {
- ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
- server[i].fd = -1;
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- //Send server closed.
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
-
- //Send player to map
- WFIFOHEAD(fd,28);
- WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = cd->char_id;
- mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
-
- // Advanced subnet check [LuzZza]
- subnet_map_ip = lan_subnetcheck(ipl);
- WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
- WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
- WFIFOSET(fd,28);
-
- ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-
- //Send auth ok to map server
- WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
- WFIFOW(map_fd,0) = 0x2afd;
- WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = sd->account_id;
- WFIFOL(map_fd,8) = sd->login_id1;
- WFIFOL(map_fd,16) = sd->login_id2;
- WFIFOL(map_fd,12) = (unsigned long)sd->expiration_time;
- memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
- WFIFOSET(map_fd, WFIFOW(map_fd,2));
-
- // create temporary auth entry
- CREATE(node, struct auth_node, 1);
- node->account_id = sd->account_id;
- node->char_id = cd->char_id;
- node->login_id1 = sd->login_id1;
- node->login_id2 = sd->login_id2;
- node->sex = sd->sex;
- node->expiration_time = sd->expiration_time;
- node->ip = ipl;
- idb_put(auth_db, sd->account_id, node);
- }
- break;
-
- // create new char
- // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W
- case 0x67:
- FIFOSD_CHECK(37);
-
- if( !char_new ) //turn character creation on/off [Kevin]
- i = -2;
- else
- i = make_new_char(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
-
- //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
- if (i < 0)
- {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x6e;
- switch (i) {
- case -1: WFIFOB(fd,2) = 0x00; break;
- case -2: WFIFOB(fd,2) = 0x02; break;
- case -3: WFIFOB(fd,2) = 0x01; break;
- }
- WFIFOSET(fd,3);
- }
- else
- {
- int len;
- // send to player
- WFIFOHEAD(fd,110);
- WFIFOW(fd,0) = 0x6d;
- len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);
- WFIFOSET(fd,len);
-
- // add new entry to the chars list
- ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
- if( ch < MAX_CHARS )
- sd->found_char[ch] = i; // position of the new char in the char_dat[] array
- }
-
- RFIFOSKIP(fd,37);
- break;
-
- // delete char
- case 0x68:
- // 2004-04-19aSakexe+ langtype 12 char deletion packet
- case 0x1fb:
- if (cmd == 0x68) FIFOSD_CHECK(46);
- if (cmd == 0x1fb) FIFOSD_CHECK(56);
- {
- int cid = RFIFOL(fd,2);
- struct mmo_charstatus* cs = NULL;
- ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
- memcpy(email, RFIFOP(fd,6), 40);
- RFIFOSKIP(fd,RFIFOREST(fd)); // hack to make the other deletion packet work
-
- if (e_mail_check(email) == 0)
- strncpy(email, "a@a.com", 40); // default e-mail
-
- // BEGIN HACK: "change email using the char deletion 'confirm email' menu"
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- // if sended email is incorrect e-mail
- if (strcmp(email, "a@a.com") == 0) {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
- // we change the packet to set it like selection.
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid );
- if( i < MAX_CHARS )
- {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
- WFIFOHEAD(login_fd,46);
- WFIFOW(login_fd,0) = 0x2715;
- WFIFOL(login_fd,2) = sd->account_id;
- memcpy(WFIFOP(login_fd, 6), email, 40);
- WFIFOSET(login_fd,46);
-
- // change value to put new packet (char selection)
- RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway...
- RFIFOW(fd,0) = 0x66;
- RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.slot;
- // not send packet, it's modify of actual packet
- } else {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- }
- break;
- }
- // END HACK
-
- // otherwise, we delete the character
- if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
-
- // check if this char exists
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid );
- if( i == MAX_CHARS )
- { // Such a character does not exist in the account
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- break;
- }
-
- // deletion process
- cs = &char_dat[sd->found_char[i]].status;
- char_delete(cs);
- if (sd->found_char[i] != char_num - 1) {
- int j, k;
- struct char_session_data *sd2;
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // Correct moved character reference in the character's owner
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < MAX_CHARS; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
- }
- char_num--;
-
- // remove char from list and compact it
- for(ch = i; ch < MAX_CHARS-1; ch++)
- sd->found_char[ch] = sd->found_char[ch+1];
- sd->found_char[MAX_CHARS-1] = -1;
-
- /* Char successfully deleted.*/
- WFIFOHEAD(fd,2);
- WFIFOW(fd,0) = 0x6f;
- WFIFOSET(fd,2);
- }
- break;
-
- // client keep-alive packet (every 12 seconds)
- // R 0187 <account ID>.l
- case 0x187:
- if (RFIFOREST(fd) < 6)
- return 0;
- RFIFOSKIP(fd,6);
- break;
-
- // char rename request
- // R 028d <account ID>.l <char ID>.l <new name>.24B
- case 0x28d:
- FIFOSD_CHECK(34);
- //not implemented
- RFIFOSKIP(fd,34);
- break;
-
- // login as map-server
- case 0x2af8:
- if (RFIFOREST(fd) < 60)
- return 0;
- {
- char* l_user = (char*)RFIFOP(fd,2);
- char* l_pass = (char*)RFIFOP(fd,26);
- l_user[23] = '\0';
- l_pass[23] = '\0';
- ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd <= 0 );
- if (i == MAX_MAP_SERVERS || strcmp(l_user, userid) || strcmp(l_pass, passwd)) {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x2af9;
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- } else {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x2af9;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
-
- server[i].fd = fd;
- server[i].ip = ntohl(RFIFOL(fd,54));
- server[i].port = ntohs(RFIFOW(fd,58));
- server[i].users = 0;
- memset(server[i].map, 0, sizeof(server[i].map));
- session[fd]->func_parse = parse_frommap;
- session[fd]->flag.server = 1;
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- char_mapif_init(fd);
- // send gm acccounts level to map-servers
- WFIFOHEAD(fd,4+5*GM_num);
- WFIFOW(fd,0) = 0x2b15;
- for(i = 0; i < GM_num; i++) {
- WFIFOL(fd,4+5*i) = gm_account[i].account_id;
- WFIFOB(fd,4+5*i+4) = (unsigned char)gm_account[i].level;
- }
- WFIFOW(fd,2) = 4+5*GM_num;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-
- RFIFOSKIP(fd,60);
- }
- return 0; // avoid processing of followup packets here
-
- // Athena info get
- case 0x7530:
- WFIFOHEAD(fd,10);
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
-
- RFIFOSKIP(fd,2);
- break;
-
- // unknown packet received
- default:
- ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
- set_eof(fd);
- return 0;
- }
- }
-
- RFIFOFLUSH(fd);
- return 0;
-}
-
-// Console Command Parser [Wizputer]
-int parse_console(char* buf)
-{
- char command[256];
-
- memset(command, 0, sizeof(command));
-
- sscanf(buf, "%[^\n]", command);
-
- //login_log("Console command :%s\n", command);
-
- if( strcmpi("shutdown", command) == 0 ||
- strcmpi("exit", command) == 0 ||
- strcmpi("quit", command) == 0 ||
- strcmpi("end", command) == 0 )
- runflag = 0;
- else if( strcmpi("alive", command) == 0 ||
- strcmpi("status", command) == 0 )
- ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n");
- else if( strcmpi("help", command) == 0 ){
- ShowInfo(CL_BOLD"Help of commands:"CL_RESET"\n");
- ShowInfo(" To shutdown the server:\n");
- ShowInfo(" 'shutdown|exit|qui|end'\n");
- ShowInfo(" To know if server is alive:\n");
- ShowInfo(" 'alive|status'\n");
- }
-
- return 0;
-}
-
-// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendall(unsigned char *buf, unsigned int len)
-{
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server[i].fd) > 0) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
-
- return c;
-}
-
-// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
-{
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server[i].fd) > 0 && fd != sfd) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
-
- return c;
-}
-// MAPサーバーにデータ送信(map鯖生存確認有り)
-int mapif_send(int fd, unsigned char *buf, unsigned int len)
-{
- int i;
-
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server[i].fd) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
- }
- }
- return 0;
-}
-
-int broadcast_user_count(int tid, unsigned int tick, int id, int data)
-{
- uint8 buf[6];
- int users = count_users();
-
- // only send an update when needed
- static int prev_users = 0;
- if( prev_users == users )
- return 0;
- prev_users = users;
-
- if( login_fd > 0 && session[login_fd] )
- {
- // send number of user to login server
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
- }
-
- // send number of players to all map-servers
- WBUFW(buf,0) = 0x2b00;
- WBUFL(buf,2) = users;
- mapif_sendall(buf,6);
-
- // refresh online files (txt and html)
- create_online_files();
-
- return 0;
-}
-
-/// load this char's account id into the 'online accounts' packet
-static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap)
-{
- struct online_char_data* character = (struct online_char_data*)data;
- int* i = va_arg(ap, int*);
-
- if(character->server > -1)
- {
- WFIFOL(login_fd,8+(*i)*4) = character->account_id;
- (*i)++;
- return 1;
- }
- return 0;
-}
-
-int send_accounts_tologin(int tid, unsigned int tick, int id, int data)
-{
- if (login_fd > 0 && session[login_fd])
- {
- // send account list to login server
- int users = online_char_db->size(online_char_db);
- int i = 0;
-
- WFIFOHEAD(login_fd,8+users*4);
- WFIFOW(login_fd,0) = 0x272d;
- online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
- WFIFOW(login_fd,2) = 8+ i*4;
- WFIFOL(login_fd,4) = i;
- WFIFOSET(login_fd,WFIFOW(login_fd,2));
- }
- return 0;
-}
-
-int check_connect_login_server(int tid, unsigned int tick, int id, int data)
-{
- if (login_fd > 0 && session[login_fd] != NULL)
- return 0;
-
- ShowInfo("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
- if (login_fd == -1)
- { //Try again later. [Skotlex]
- login_fd = 0;
- return 0;
- }
- session[login_fd]->func_parse = parse_fromlogin;
- session[login_fd]->flag.server = 1;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
-
- WFIFOHEAD(login_fd,86);
- WFIFOW(login_fd,0) = 0x2710;
- memcpy(WFIFOP(login_fd,2), userid, 24);
- memcpy(WFIFOP(login_fd,26), passwd, 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = htonl(char_ip);
- WFIFOL(login_fd,58) = htons(char_port);
- memcpy(WFIFOP(login_fd,60), server_name, 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
- WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
- WFIFOSET(login_fd,86);
-
- return 1;
-}
-
-// sends a ping packet to login server (will receive pong 0x2718)
-int ping_login_server(int tid, unsigned int tick, int id, int data)
-{
- if (login_fd > 0 && session[login_fd] != NULL)
- {
- WFIFOHEAD(login_fd,2);
- WFIFOW(login_fd,0) = 0x2719;
- WFIFOSET(login_fd,2);
- }
- return 0;
-}
-
-//------------------------------------------------
-//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-//replies/disconnect the player we tried to kick. [Skotlex]
-//------------------------------------------------
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-{
- struct online_char_data* character;
- if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
- { //Mark it offline due to timeout.
- character->waiting_disconnect = -1;
- set_char_offline(character->char_id, character->account_id);
- }
- return 0;
-}
-
-static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-{
- struct online_char_data *character= (struct online_char_data*)data;
- if (character->fd != -1)
- return 0; //Character still connected
- if (character->server == -2) //Unknown server.. set them offline
- set_char_offline(character->char_id, character->account_id);
- if (character->server < 0)
- //Free data from players that have not been online for a while.
- db_remove(online_char_db, key);
- return 0;
-}
-
-static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-{
- online_char_db->foreach(online_char_db, online_data_cleanup_sub);
- return 0;
-}
-
-//----------------------------------
-// Reading Lan Support configuration
-// Rewrote: Anvanced subnet check [LuzZza]
-//----------------------------------
-int char_lan_config_read(const char *lancfgName)
-{
- FILE *fp;
- int line_num = 0;
- char line[1024], w1[64], w2[64], w3[64], w4[64];
-
- if((fp = fopen(lancfgName, "r")) == NULL) {
- ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
- return 1;
- }
-
- ShowInfo("Reading the configuration file %s...\n", lancfgName);
-
- while(fgets(line, sizeof(line), fp))
- {
- line_num++;
- if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
- continue;
-
- if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
-
- ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
- continue;
- }
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- remove_control_chars(w3);
- remove_control_chars(w4);
-
- if( strcmpi(w1, "subnet") == 0 )
- {
- subnet[subnet_count].mask = str2ip(w2);
- subnet[subnet_count].char_ip = str2ip(w3);
- subnet[subnet_count].map_ip = str2ip(w4);
-
- if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
- {
- ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
- continue;
- }
-
- subnet_count++;
- }
- }
-
- ShowStatus("Read information about %d subnetworks.\n", subnet_count);
-
- fclose(fp);
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-
-int char_config_read(const char *cfgName)
-{
- char line[1024], w1[1024], w2[1024];
- FILE* fp = fopen(cfgName, "r");
-
- if (fp == NULL) {
- ShowError("Configuration file not found: %s.\n", cfgName);
- return 1;
- }
-
- ShowInfo("Reading configuration file %s...\n", cfgName);
- while(fgets(line, sizeof(line), fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if(strcmpi(w1,"timestamp_format") == 0) {
- strncpy(timestamp_format, w2, 20);
- } else if(strcmpi(w1,"console_silent")==0){
- ShowInfo("Console Silent Setting: %d\n", atoi(w2));
- msg_silent = atoi(w2);
-#ifndef TXT_SQL_CONVERT
- } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
- stdout_with_ansisequence = config_switch(w2);
- } else if (strcmpi(w1, "userid") == 0) {
- strncpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
- strncpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- strncpy(server_name, w2, 20);
- server_name[sizeof(server_name) - 1] = '\0';
- ShowStatus("%s server has been initialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
- char ip_str[16];
- login_ip = host2ip(w2);
- if (login_ip) {
- strncpy(login_ip_str, w2, sizeof(login_ip_str));
- ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str));
- }
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- char ip_str[16];
- char_ip = host2ip(w2);
- if (char_ip){
- strncpy(char_ip_str, w2, sizeof(char_ip_str));
- ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str));
- }
- } else if (strcmpi(w1, "bind_ip") == 0) {
- char ip_str[16];
- bind_ip = host2ip(w2);
- if (bind_ip) {
- strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
- ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str));
- }
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new") == 0) {
- char_new = (bool)atoi(w2);
- } else if (strcmpi(w1, "char_new_display") == 0) {
- char_new_display = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
- strcpy(scdata_txt, w2);
-#endif
- } else if (strcmpi(w1, "char_txt") == 0) {
- strcpy(char_txt, w2);
- } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
- strcpy(friends_txt, w2);
- } else if (strcmpi(w1, "hotkeys_txt") == 0) { //By davidsiaw
- strcpy(hotkeys_txt, w2);
-#ifndef TXT_SQL_CONVERT
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
- } else if(strcmpi(w1, "gm_allow_level") == 0) {
- gm_allow_level = atoi(w2);
- if(gm_allow_level < 0)
- gm_allow_level = 99;
- } else if (strcmpi(w1, "online_check") == 0) {
- online_check = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "save_log") == 0) {
- save_log = config_switch(w2);
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[MAP_NAME_LENGTH_EXT];
- int x, y;
- if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
- continue;
- start_point.map = mapindex_name2id(map);
- if (!start_point.map) {
- ShowError("Specified start_point %s not found in map-index cache.\n", map);
- start_point.map = 0;
- }
- start_point.x = x;
- start_point.y = y;
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
- start_weapon = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
- start_armor = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
- log_char = atoi(w2);
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
- unknown_char_name[NAME_LENGTH-1] = '\0';
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- strcpy(char_log_filename, w2);
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
- name_ignoring_case = (bool)config_switch(w2);
- } else if (strcmpi(w1, "char_name_option") == 0) {
- char_name_option = atoi(w2);
- } else if (strcmpi(w1, "char_name_letters") == 0) {
- strcpy(char_name_letters, w2);
- } else if (strcmpi(w1, "char_rename") == 0) {
- char_rename = config_switch(w2);
-// online files options
- } else if (strcmpi(w1, "online_txt_filename") == 0) {
- strcpy(online_txt_filename, w2);
- } else if (strcmpi(w1, "online_html_filename") == 0) {
- strcpy(online_html_filename, w2);
- } else if (strcmpi(w1, "online_sorting_option") == 0) {
- online_sorting_option = atoi(w2);
- } else if (strcmpi(w1, "online_display_option") == 0) {
- online_display_option = atoi(w2);
- } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
- online_gm_display_min_level = atoi(w2);
- if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
- online_gm_display_min_level = 5;
- } else if (strcmpi(w1, "online_refresh_html") == 0) {
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
- } else if(strcmpi(w1,"db_path")==0) {
- strcpy(db_path,w2);
- } else if (strcmpi(w1, "console") == 0) {
- console = config_switch(w2);
- } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
- fame_list_size_chemist = atoi(w2);
- if (fame_list_size_chemist > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
- fame_list_size_chemist = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
- fame_list_size_smith = atoi(w2);
- if (fame_list_size_smith > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
- fame_list_size_smith = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
- fame_list_size_taekwon = atoi(w2);
- if (fame_list_size_taekwon > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
- fame_list_size_taekwon = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "guild_exp_rate") == 0) {
- guild_exp_rate = atoi(w2);
-#endif //TXT_SQL_CONVERT
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- }
- }
- fclose(fp);
-
- ShowInfo("Done reading %s.\n", cfgName);
- return 0;
-}
-
-#ifndef TXT_SQL_CONVERT
-int chardb_final(int key, void* data, va_list va)
-{
- aFree(data);
- return 0;
-}
-void do_final(void)
-{
- ShowStatus("Terminating server.\n");
-
- mmo_char_sync();
- inter_save();
- set_all_offline(-1);
- flush_fifos();
- // write online players files with no player
- online_char_db->clear(online_char_db, NULL); //clean the db...
- create_online_files();
- online_char_db->destroy(online_char_db, NULL); //dispose the db...
- auth_db->destroy(auth_db, NULL);
-
- if(gm_account) aFree(gm_account);
- if(char_dat) aFree(char_dat);
-
- if (login_fd > 0)
- do_close(login_fd);
- if (char_fd > 0)
- do_close(char_fd);
-
-#ifdef ENABLE_SC_SAVING
- status_final();
-#endif
- inter_final();
- mapindex_final();
-
- char_log("----End of char-server (normal end with closing of all files).\n");
-}
-
-//------------------------------
-// Function called when the server
-// has received a crash signal.
-//------------------------------
-void do_abort(void)
-{
-}
-
-void set_server_type(void)
-{
- SERVER_TYPE = ATHENA_SERVER_CHAR;
-}
-
-int do_init(int argc, char **argv)
-{
- int i;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- server[i].fd = -1;
- }
-
- //Read map indexes
- mapindex_init();
- start_point.map = mapindex_name2id("new_zone01");
-
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
-
- if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
- ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
- ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
- ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
- }
-
- ShowInfo("Finished reading the char-server configuration.\n");
-
- // a newline in the log...
- char_log("");
- // moved behind char_config_read in case we changed the filename [celest]
- char_log("The char-server starting...\n");
-
- ShowInfo("Initializing char server.\n");
- auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
- online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
- mmo_char_init();
- char_read_fame_list(); //Read fame lists.
-#ifdef ENABLE_SC_SAVING
- status_init();
-#endif
- inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
- ShowInfo("char server initialized.\n");
-
- set_defaultparse(parse_char);
-
- if ((naddr_ != 0) && (!login_ip || !char_ip))
- {
- char ip_str[16];
- ip2str(addr_[0], ip_str);
-
- if (naddr_ > 1)
- ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
- else
- ShowStatus("Defaulting to %s as our IP address\n", ip_str);
- if (!login_ip) {
- strcpy(login_ip_str, ip_str);
- login_ip = str2ip(login_ip_str);
- }
- if (!char_ip) {
- strcpy(char_ip_str, ip_str);
- char_ip = str2ip(char_ip_str);
- }
- }
-
- // establish char-login connection if not present
- add_timer_func_list(check_connect_login_server, "check_connect_login_server");
- add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-
- // keep the char-login connection alive
- add_timer_func_list(ping_login_server, "ping_login_server");
- add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000);
-
- // periodically update the overall user count on all mapservers + login server
- add_timer_func_list(broadcast_user_count, "broadcast_user_count");
- add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000);
-
- // send a list of all online account IDs to login server
- add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
- add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
-
- // ???
- add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
-
- // ???
- add_timer_func_list(online_data_cleanup, "online_data_cleanup");
- add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000);
-
- // periodic flush of all saved data to disk
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
- add_timer_interval(gettick() + 1000, mmo_char_sync_timer, 0, 0, autosave_interval);
-
- if( console )
- {
- //##TODO invoke a CONSOLE_START plugin event
- }
-
- char_fd = make_listen_bind(bind_ip, char_port);
- char_log("The char-server is ready (Server is listening on the port %d).\n", char_port);
- ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
-
- return 0;
-}
-
-#endif //TXT_SQL_CONVERT
diff --git a/src/txt-converter/char/char.h b/src/txt-converter/char/char.h
deleted file mode 100644
index 72077ac09..000000000
--- a/src/txt-converter/char/char.h
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _CHAR_H_
-#define _CHAR_H_
-
-#include "../common/mmo.h"
-
-#define START_CHAR_NUM 150000
-#define MAX_MAP_SERVERS 30
-
-#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
-
-struct character_data {
- struct mmo_charstatus status;
- int global_num;
- struct global_reg global[GLOBAL_REG_NUM];
-};
-
-struct mmo_charstatus* search_character(int aid, int cid);
-struct mmo_charstatus* search_character_byname(char* character_name);
-int search_character_index(char* character_name);
-char* search_character_name(int index);
-int search_character_online(int aid, int cid);
-
-int mapif_sendall(unsigned char *buf, unsigned int len);
-int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len);
-int mapif_send(int fd,unsigned char *buf, unsigned int len);
-
-int char_married(int pl1,int pl2);
-int char_child(int parent_id, int child_id);
-int char_family(int cid1, int cid2, int cid3);
-void char_clearparty(int party_id);
-
-int char_log(char *fmt, ...);
-
-int request_accreg2(int account_id, int char_id);
-int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int len);
-int save_accreg2(unsigned char *buf, int len);
-int char_account_reg_reply(int fd,int account_id,int char_id);
-
-extern int char_name_option;
-extern char char_name_letters[];
-extern int autosave_interval;
-extern char db_path[];
-extern int guild_exp_rate;
-extern int log_inter;
-//Exported for use in the TXT-SQL converter.
-extern char char_txt[];
-int char_config_read(const char *cfgName);
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num);
-int parse_friend_txt(struct mmo_charstatus *p);
-
-#endif /* _CHAR_H_ */
diff --git a/src/txt-converter/char/int_guild.c b/src/txt-converter/char/int_guild.c
deleted file mode 100644
index e8379c130..000000000
--- a/src/txt-converter/char/int_guild.c
+++ /dev/null
@@ -1,1579 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "char.h"
-#include "inter.h"
-#include "int_storage.h"
-#include "int_guild.h"
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-char guild_txt[1024] = "save/guild.txt";
-char castle_txt[1024] = "save/castle.txt";
-
-#ifndef TXT_SQL_CONVERT
-static DBMap* guild_db; // int guild_id -> struct guild*
-static DBMap* castle_db; // int castle_id -> struct guild_castle*
-
-static int guild_newid = 10000;
-
-static unsigned int guild_exp[100];
-
-int mapif_guild_broken(int guild_id, int flag);
-static bool guild_check_empty(struct guild *g);
-int guild_calcinfo(struct guild *g);
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
-int mapif_guild_info(int fd, struct guild *g);
-int guild_break_sub(DBKey key, void *data, va_list ap);
-
-/// serializes the guild data structure into the provided string
-int inter_guild_tostr(char* str, struct guild* g)
-{
- int i, c, len;
-
- // save guild base info
- len = sprintf(str, "%d\t%s\t%s\t%d,%d,%u,%d,%d\t%s#\t%s#\t",
- g->guild_id, g->name, g->master, g->guild_lv, g->max_member, g->exp, g->skill_point, 0, g->mes1, g->mes2);
-
- // save guild member info
- for(i = 0; i < g->max_member; i++)
- {
- struct guild_member *m = &g->member[i];
- len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%s\t",
- m->account_id, m->char_id,
- m->hair, m->hair_color, m->gender,
- m->class_, m->lv, m->exp, m->exp_payper, m->position,
- ((m->account_id > 0) ? m->name : "-"));
- }
-
- // save guild position info
- for(i = 0; i < MAX_GUILDPOSITION; i++) {
- struct guild_position *p = &g->position[i];
- len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name);
- }
-
- // save guild emblem
- len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id);
- for(i = 0; i < g->emblem_len; i++) {
- len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i]));
- }
- len += sprintf(str + len, "$\t");
-
- // save guild alliance info
- c = 0;
- for(i = 0; i < MAX_GUILDALLIANCE; i++)
- if (g->alliance[i].guild_id > 0)
- c++;
- len += sprintf(str + len, "%d\t", c);
- for(i = 0; i < MAX_GUILDALLIANCE; i++) {
- struct guild_alliance *a = &g->alliance[i];
- if (a->guild_id > 0)
- len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name);
- }
-
- // save guild expulsion info
- c = 0;
- for(i = 0; i < MAX_GUILDEXPULSION; i++)
- if (g->expulsion[i].account_id > 0)
- c++;
- len += sprintf(str + len, "%d\t", c);
- for(i = 0; i < MAX_GUILDEXPULSION; i++) {
- struct guild_expulsion *e = &g->expulsion[i];
- if (e->account_id > 0)
- len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t",
- e->account_id, 0, 0, 0, e->name, "#", e->mes );
- }
-
- // save guild skill info
- for(i = 0; i < MAX_GUILDSKILL; i++) {
- len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv);
- }
- len += sprintf(str + len, "\t");
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-
-/// parses the guild data string into a guild data structure
-int inter_guild_fromstr(char* str, struct guild* g)
-{
- int i, c;
- char *pstr;
-
- memset(g, 0, sizeof(struct guild));
-
- {// load guild base info
- int guildid;
- char name[256]; // only 24 used
- char master[256]; // only 24 used
- int guildlv;
- int max_member;
- unsigned int exp;
- int skpoint;
- char mes1[256]; // only 60 used
- char mes2[256]; // only 120 used
- int len;
-
- if( sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%u,%d,%*d\t%[^\t]\t%[^\t]\t%n",
- &guildid, name, master, &guildlv, &max_member, &exp, &skpoint, mes1, mes2, &len) < 9 )
- return 1;
-
- // remove '#'
- mes1[strlen(mes1)-1] = '\0';
- mes2[strlen(mes2)-1] = '\0';
-
- g->guild_id = guildid;
- g->guild_lv = guildlv;
- g->max_member = max_member;
- g->exp = exp;
- g->skill_point = skpoint;
- safestrncpy(g->name, name, sizeof(g->name));
- safestrncpy(g->master, master, sizeof(g->master));
- safestrncpy(g->mes1, mes1, sizeof(g->mes1));
- safestrncpy(g->mes2, mes2, sizeof(g->mes2));
-
- str+= len;
- }
-
- {// load guild member info
- int accountid;
- int charid;
- int hair, hair_color, gender;
- int class_, lv;
- unsigned int exp;
- int exp_payper;
- int position;
- char name[256]; // only 24 used
- int len;
- int i;
-
- for( i = 0; i < g->max_member; i++ )
- {
- struct guild_member* m = &g->member[i];
- if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%u,%d,%d\t%[^\t]\t%n",
- &accountid, &charid, &hair, &hair_color, &gender,
- &class_, &lv, &exp, &exp_payper, &position,
- name, &len) < 11)
- return 1;
-
- m->account_id = accountid;
- m->char_id = charid;
- m->hair = hair;
- m->hair_color = hair_color;
- m->gender = gender;
- m->class_ = class_;
- m->lv = lv;
- m->exp = exp;
- m->exp_payper = exp_payper;
- m->position = position;
- safestrncpy(m->name, name, NAME_LENGTH);
-
- str+= len;
- }
- }
-
- {// load guild position info
- int mode, exp_mode;
- char name[256]; // only 24 used
- int len;
- int i = 0;
- int j;
-
- while (sscanf(str, "%d,%d%n", &mode, &exp_mode, &j) == 2 && str[j] == '\t')
- {
- struct guild_position *p = &g->position[i];
- if (sscanf(str, "%d,%d\t%[^\t]\t%n", &mode, &exp_mode, name, &len) < 3)
- return 1;
-
- p->mode = mode;
- p->exp_mode = exp_mode;
- name[strlen(name)-1] = 0;
- safestrncpy(p->name, name, NAME_LENGTH);
-
- i++;
- str+= len;
- }
- }
-
- {// load guild emblem
- int emblemlen;
- int emblemid;
- char emblem[4096];
- int len;
-
- emblemid = 0;
- if( sscanf(str, "%d,%d,%[^\t]\t%n", &emblemlen, &emblemid, emblem, &len) < 3 )
- if( sscanf(str, "%d,%[^\t]\t%n", &emblemlen, emblem, &len) < 2 ) //! pre-svn format
- return 1;
-
- g->emblem_len = emblemlen;
- g->emblem_id = emblemid;
- for(i = 0, pstr = emblem; i < g->emblem_len; i++, pstr += 2) {
- int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
- if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
- if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
- if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
- if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
- if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
- if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
- g->emblem_data[i] = (x1<<4) | x2;
- }
-
- str+= len;
- }
-
- {// load guild alliance info
- int guildid;
- int opposition;
- char name[256]; // only 24 used
- int len;
-
- if (sscanf(str, "%d\t%n", &c, &len) < 1)
- return 1;
- str+= len;
-
- for(i = 0; i < c; i++)
- {
- struct guild_alliance* a = &g->alliance[i];
- if (sscanf(str, "%d,%d\t%[^\t]\t%n", &guildid, &opposition, name, &len) < 3)
- return 1;
-
- a->guild_id = guildid;
- a->opposition = opposition;
- safestrncpy(a->name, name, NAME_LENGTH);
-
- str+= len;
- }
- }
-
- {// load guild expulsion info
- int accountid;
- char name[256]; // only 24 used
- char message[256]; // only 40 used
- int len;
- int i;
-
- if (sscanf(str, "%d\t%n", &c, &len) < 1)
- return 1;
- str+= len;
-
- for(i = 0; i < c; i++)
- {
- struct guild_expulsion *e = &g->expulsion[i];
- if (sscanf(str, "%d,%*d,%*d,%*d\t%[^\t]\t%*[^\t]\t%[^\t]\t%n", &accountid, name, message, &len) < 3)
- return 1;
-
- e->account_id = accountid;
- safestrncpy(e->name, name, sizeof(e->name));
- message[strlen(message)-1] = 0; // remove '#'
- safestrncpy(e->mes, message, sizeof(e->mes));
-
- str+= len;
- }
- }
-
- {// load guild skill info
- int skillid;
- int skilllv;
- int len;
- int i;
-
- for(i = 0; i < MAX_GUILDSKILL; i++)
- {
- if (sscanf(str, "%d,%d %n", &skillid, &skilllv, &len) < 2)
- break;
- g->skill[i].id = skillid;
- g->skill[i].lv = skilllv;
-
- str+= len;
- }
- str = strchr(str, '\t');
- }
-
- return 0;
-}
-
-#ifndef TXT_SQL_CONVERT
-// ギルド城データの文字列への変換
-int inter_guildcastle_tostr(char *str, struct guild_castle *gc)
-{
- int len;
-
- len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE,
- gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
- gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible,
- gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible);
-
- return 0;
-}
-#endif ///TXT_SQL_CONVERT
-
-// ギルド城データの文字列からの変換
-int inter_guildcastle_fromstr(char *str, struct guild_castle *gc)
-{
- int castleid, guildid, economy, defense, triggerE, triggerD, nextTime, payTime, createTime, visibleC;
- int guardian[8];
- int dummy;
-
- memset(gc, 0, sizeof(struct guild_castle));
- // structure of guild castle with the guardian hp included
- if( sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- &castleid, &guildid, &economy, &defense, &triggerE, &triggerD, &nextTime, &payTime, &createTime, &visibleC,
- &guardian[0], &guardian[1], &guardian[2], &guardian[3], &guardian[4], &guardian[5], &guardian[6], &guardian[7],
- &dummy, &dummy, &dummy, &dummy, &dummy, &dummy, &dummy, &dummy) != 26 )
- // structure of guild castle without the hps (current one)
- if( sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- &castleid, &guildid, &economy, &defense, &triggerE, &triggerD, &nextTime, &payTime, &createTime, &visibleC,
- &guardian[0], &guardian[1], &guardian[2], &guardian[3], &guardian[4], &guardian[5], &guardian[6], &guardian[7]) != 18 )
- return 1;
-
- gc->castle_id = castleid;
- gc->guild_id = guildid;
- gc->economy = economy;
- gc->defense = defense;
- gc->triggerE = triggerE;
- gc->triggerD = triggerD;
- gc->nextTime = nextTime;
- gc->payTime = payTime;
- gc->createTime = createTime;
- gc->visibleC = visibleC;
- gc->guardian[0].visible = guardian[0];
- gc->guardian[1].visible = guardian[1];
- gc->guardian[2].visible = guardian[2];
- gc->guardian[3].visible = guardian[3];
- gc->guardian[4].visible = guardian[4];
- gc->guardian[5].visible = guardian[5];
- gc->guardian[6].visible = guardian[6];
- gc->guardian[7].visible = guardian[7];
-
- return 0;
-}
-
-#ifndef TXT_SQL_CONVERT
-// ギルド関連データベース読み込み
-int inter_guild_readdb(void)
-{
- int i;
- FILE *fp;
- char line[1024];
- char path[1024];
-
- sprintf(path, "%s%s", db_path, "/exp_guild.txt");
- fp = fopen(path, "r");
- if (fp == NULL) {
- ShowError("can't read db/exp_guild.txt\n");
- return 1;
- }
- i = 0;
- while(fgets(line, sizeof(line), fp) && i < 100)
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
- guild_exp[i] = (unsigned int)atof(line);
- i++;
- }
- fclose(fp);
-
- return 0;
-}
-
-// ギルドデータの読み込み
-int inter_guild_init()
-{
- char line[16384];
- struct guild *g;
- struct guild_castle *gc;
- FILE *fp;
- int i, j, c = 0;
-
- inter_guild_readdb();
-
- guild_db = idb_alloc(DB_OPT_RELEASE_DATA);
- castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- if ((fp = fopen(guild_txt,"r")) == NULL)
- return 1;
- while(fgets(line, sizeof(line), fp))
- {
- j = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) {
- guild_newid = i;
- continue;
- }
-
- g = (struct guild *) aCalloc(sizeof(struct guild), 1);
- if(g == NULL){
- ShowFatalError("int_guild: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-// memset(g, 0, sizeof(struct guild)); not needed...
- if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) {
- if (g->guild_id >= guild_newid)
- guild_newid = g->guild_id + 1;
- idb_put(guild_db, g->guild_id, g);
- guild_check_empty(g);
- guild_calcinfo(g);
- } else {
- ShowError("int_guild: broken data [%s] line %d\n", guild_txt, c);
- aFree(g);
- }
- c++;
- }
- fclose(fp);
-
- c = 0;//カウンタ初期化
-
- if ((fp = fopen(castle_txt, "r")) == NULL) {
- return 1;
- }
-
- while(fgets(line, sizeof(line), fp))
- {
- gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
- if(gc == NULL){
- ShowFatalError("int_guild: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-// memset(gc, 0, sizeof(struct guild_castle)); No need...
- if (inter_guildcastle_fromstr(line, gc) == 0) {
- idb_put(castle_db, gc->castle_id, gc);
- } else {
- ShowError("int_guild: broken data [%s] line %d\n", castle_txt, c);
- aFree(gc);
- }
- c++;
- }
-
- fclose(fp);
-
- if (!c) {
- ShowStatus(" %s - making Default Data...\n", castle_txt);
- //デフォルトデータを作成
- for(i = 0; i < MAX_GUILDCASTLE; i++) {
- gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
- if (gc == NULL) {
- ShowFatalError("int_guild: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- gc->castle_id = i;
- idb_put(castle_db, gc->castle_id, gc);
- }
- ShowStatus(" %s - making done\n",castle_txt);
- return 0;
- }
-
- return 0;
-}
-
-void inter_guild_final()
-{
- castle_db->destroy(castle_db, NULL);
- guild_db->destroy(guild_db, NULL);
- return;
-}
-
-struct guild *inter_guild_search(int guild_id)
-{
- return (struct guild*)idb_get(guild_db, guild_id);
-}
-
-// ギルドデータのセーブ
-int inter_guild_save()
-{
- FILE *fp;
- int lock;
- DBIterator* iter;
- struct guild* g;
- struct guild_castle* gc;
-
- // save guild data
- if ((fp = lock_fopen(guild_txt, &lock)) == NULL) {
- ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", guild_txt);
- return 1;
- }
-
- iter = guild_db->iterator(guild_db);
- for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) )
- {
- char line[16384];
- inter_guild_tostr(line, g);
- fprintf(fp, "%s\n", line);
- }
- iter->destroy(iter);
-
-// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
- lock_fclose(fp, guild_txt, &lock);
-
- // save castle data
- if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
- ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", castle_txt);
- return 1;
- }
-
- iter = castle_db->iterator(castle_db);
- for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) )
- {
- char line[16384];
- inter_guildcastle_tostr(line, gc);
- fprintf(fp, "%s\n", line);
- }
- iter->destroy(iter);
-
- lock_fclose(fp, castle_txt, &lock);
-
- return 0;
-}
-
-// ギルド名検索
-struct guild* search_guildname(char *str)
-{
- DBIterator* iter;
- struct guild* g;
-
- iter = guild_db->iterator(guild_db);
- for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) )
- {
- if (strcmpi(g->name, str) == 0)
- break;
- }
- iter->destroy(iter);
-
- return g;
-}
-
-// ギルドが空かどうかチェック
-static bool guild_check_empty(struct guild *g)
-{
- int i;
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 );
- if( i < g->max_member)
- return false; // not empty
-
- // 誰もいないので解散
- guild_db->foreach(guild_db, guild_break_sub, g->guild_id);
- inter_guild_storage_delete(g->guild_id);
- mapif_guild_broken(g->guild_id, 0);
- idb_remove(guild_db, g->guild_id);
- return true;
-}
-
-unsigned int guild_nextexp(int level)
-{
- if (level == 0)
- return 1;
- if (level > 0 && level < 100)
- return guild_exp[level-1];
-
- return 0;
-}
-
-// ギルドスキルがあるか確認
-int guild_checkskill(struct guild *g, int id)
-{
- int idx = id - GD_SKILLBASE;
-
-
- if(idx < 0 || idx >= MAX_GUILDSKILL)
-
- return 0;
-
- return g->skill[idx].lv;
-}
-
-// ギルドの情報の再計算
-int guild_calcinfo(struct guild *g)
-{
- int i, c;
- unsigned int nextexp;
- struct guild before = *g;
-
- // スキルIDの設定
- for(i = 0; i < MAX_GUILDSKILL; i++)
- g->skill[i].id=i+GD_SKILLBASE;
-
- // ギルドレベル
- if (g->guild_lv <= 0)
- g->guild_lv = 1;
- nextexp = guild_nextexp(g->guild_lv);
- if (nextexp > 0) {
- while(g->exp >= nextexp && nextexp > 0) { //fixed guild exp overflow [Kevin]
- g->exp -= nextexp;
- g->guild_lv++;
- g->skill_point++;
- nextexp = guild_nextexp(g->guild_lv);
- }
- }
-
- // ギルドの次の経験値
- g->next_exp = guild_nextexp(g->guild_lv);
-
- // メンバ上限(ギルド拡張適用)
- g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv.
- if(g->max_member > MAX_GUILD)
- {
- ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
- g->max_member = MAX_GUILD;
- }
-
- // 平均レベルとオンライン人数
- g->average_lv = 0;
- g->connect_member = 0;
- c = 0;
- for(i = 0; i < g->max_member; i++) {
- if (g->member[i].account_id > 0) {
- g->average_lv += g->member[i].lv;
- c++;
- if (g->member[i].online > 0)
- g->connect_member++;
- }
- }
- if(c) g->average_lv /= c;
-
- // 全データを送る必要がありそう
- if (g->max_member != before.max_member ||
- g->guild_lv != before.guild_lv ||
- g->skill_point != before.skill_point) {
- mapif_guild_info(-1, g);
- return 1;
- }
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// ギルド作成可否
-int mapif_guild_created(int fd, int account_id, struct guild *g)
-{
- WFIFOHEAD(fd, 10);
- WFIFOW(fd,0) = 0x3830;
- WFIFOL(fd,2) = account_id;
- if (g != NULL) {
- WFIFOL(fd,6) = g->guild_id;
- ShowInfo("Created Guild (%d %s)\n", g->guild_id, g->name);
- }else{
- WFIFOL(fd,6) = 0;
- }
- WFIFOSET(fd,10);
- return 0;
-}
-
-// ギルド情報見つからず
-int mapif_guild_noinfo(int fd, int guild_id)
-{
- WFIFOHEAD(fd, 8);
- WFIFOW(fd,0) = 0x3831;
- WFIFOW(fd,2) = 8;
- WFIFOL(fd,4) = guild_id;
- WFIFOSET(fd,8);
- ShowNotice("int_guild: info not found %d\n", guild_id);
-
- return 0;
-}
-
-// ギルド情報まとめ送り
-int mapif_guild_info(int fd, struct guild *g)
-{
- unsigned char buf[8+sizeof(struct guild)];
-
- WBUFW(buf,0) = 0x3831;
- memcpy(buf + 4, g, sizeof(struct guild));
- WBUFW(buf,2) = 4 + sizeof(struct guild);
- if (fd < 0)
- mapif_sendall(buf, WBUFW(buf,2));
- else
- mapif_send(fd, buf, WBUFW(buf,2));
-
- return 0;
-}
-
-// メンバ追加可否
-int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag)
-{
- WFIFOHEAD(fd, 15);
- WFIFOW(fd,0) = 0x3832;
- WFIFOL(fd,2) = guild_id;
- WFIFOL(fd,6) = account_id;
- WFIFOL(fd,10) = char_id;
- WFIFOB(fd,14) = flag;
- WFIFOSET(fd, 15);
-
- return 0;
-}
-
-// 脱退/追放通知
-int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes)
-{
- unsigned char buf[79];
-
- WBUFW(buf, 0) = 0x3834;
- WBUFL(buf, 2) = guild_id;
- WBUFL(buf, 6) = account_id;
- WBUFL(buf,10) = char_id;
- WBUFB(buf,14) = flag;
- memcpy(WBUFP(buf,15), mes, 40);
- memcpy(WBUFP(buf,55), name, NAME_LENGTH);
- mapif_sendall(buf, 55+NAME_LENGTH);
-// mapif_sendall(buf, 79);
- ShowInfo("Character left guild (Guild %d, %d - %s: %s)\n", guild_id, account_id, name, mes);
-
- return 0;
-}
-
-// オンライン状態とLv更新通知
-int mapif_guild_memberinfoshort(struct guild *g, int idx)
-{
- unsigned char buf[19];
-
- WBUFW(buf, 0) = 0x3835;
- WBUFL(buf, 2) = g->guild_id;
- WBUFL(buf, 6) = g->member[idx].account_id;
- WBUFL(buf,10) = g->member[idx].char_id;
- WBUFB(buf,14) = (unsigned char)g->member[idx].online;
- WBUFW(buf,15) = g->member[idx].lv;
- WBUFW(buf,17) = g->member[idx].class_;
- mapif_sendall(buf, 19);
- return 0;
-}
-
-// 解散通知
-int mapif_guild_broken(int guild_id, int flag)
-{
- unsigned char buf[7];
-
- WBUFW(buf,0) = 0x3836;
- WBUFL(buf,2) = guild_id;
- WBUFB(buf,6) = flag;
- mapif_sendall(buf, 7);
- ShowInfo("Guild Break (%d)\n", guild_id);
-
- return 0;
-}
-
-// ギルド内発言
-int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd)
-{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3837;
- WBUFW(buf,2) = len + 12;
- WBUFL(buf,4) = guild_id;
- WBUFL(buf,8) = account_id;
- memcpy(WBUFP(buf,12), mes, len);
- mapif_sendallwos(sfd, buf, len + 12);
-
- return 0;
-}
-
-// ギルド基本情報変更通知
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len)
-{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3839;
- WBUFW(buf,2) = len+10;
- WBUFL(buf,4) = guild_id;
- WBUFW(buf,8) = type;
- memcpy(WBUFP(buf,10),data,len);
- mapif_sendall(buf,len+10);
- return 0;
-}
-
-// ギルドメンバ情報変更通知
-int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len)
-{
- unsigned char buf[4096];
-
- WBUFW(buf, 0) = 0x383a;
- WBUFW(buf, 2) = len + 18;
- WBUFL(buf, 4) = guild_id;
- WBUFL(buf, 8) = account_id;
- WBUFL(buf,12) = char_id;
- WBUFW(buf,16) = type;
- memcpy(WBUFP(buf,18), data, len);
- mapif_sendall(buf,len+18);
-
- return 0;
-}
-
-// ギルドスキルアップ通知
-int mapif_guild_skillupack(int guild_id, int skill_num, int account_id)
-{
- unsigned char buf[14];
-
- WBUFW(buf, 0) = 0x383c;
- WBUFL(buf, 2) = guild_id;
- WBUFL(buf, 6) = skill_num;
- WBUFL(buf,10) = account_id;
- mapif_sendall(buf, 14);
-
- return 0;
-}
-
-// ギルド同盟/敵対通知
-int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2)
-{
- unsigned char buf[67];
-
- WBUFW(buf, 0) = 0x383d;
- WBUFL(buf, 2) = guild_id1;
- WBUFL(buf, 6) = guild_id2;
- WBUFL(buf,10) = account_id1;
- WBUFL(buf,14) = account_id2;
- WBUFB(buf,18) = flag;
- memcpy(WBUFP(buf,19), name1, NAME_LENGTH);
- memcpy(WBUFP(buf,19+NAME_LENGTH), name2, NAME_LENGTH);
- mapif_sendall(buf,19+2*NAME_LENGTH);
-/*
- memcpy(WBUFP(buf,43), name2, NAME_LENGTH);
- mapif_sendall(buf, 67);
-*/
- return 0;
-}
-
-// ギルド役職変更通知
-int mapif_guild_position(struct guild *g, int idx)
-{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x383b;
- WBUFW(buf,2) = sizeof(struct guild_position) + 12;
- WBUFL(buf,4) = g->guild_id;
- WBUFL(buf,8) = idx;
- memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position));
- mapif_sendall(buf, WBUFW(buf,2));
-
- return 0;
-}
-
-// ギルド告知変更通知
-int mapif_guild_notice(struct guild *g)
-{
- unsigned char buf[186];
-
- WBUFW(buf,0) = 0x383e;
- WBUFL(buf,2) = g->guild_id;
- memcpy(WBUFP(buf,6), g->mes1, 60);
- memcpy(WBUFP(buf,66), g->mes2, 120);
- mapif_sendall(buf, 186);
-
- return 0;
-}
-
-// ギルドエンブレム変更通知
-int mapif_guild_emblem(struct guild *g)
-{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x383f;
- WBUFW(buf,2) = g->emblem_len + 12;
- WBUFL(buf,4) = g->guild_id;
- WBUFL(buf,8) = g->emblem_id;
- memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len);
- mapif_sendall(buf, WBUFW(buf,2));
-
- return 0;
-}
-
-int mapif_guild_master_changed(struct guild *g, int aid, int cid)
-{
- unsigned char buf[14];
- WBUFW(buf,0)=0x3843;
- WBUFL(buf,2)=g->guild_id;
- WBUFL(buf,6)=aid;
- WBUFL(buf,10)=cid;
- mapif_sendall(buf,14);
- return 0;
-}
-
-int mapif_guild_castle_dataload(int castle_id, int index, int value)
-{
- unsigned char buf[9];
-
- WBUFW(buf,0) = 0x3840;
- WBUFW(buf,2) = castle_id;
- WBUFB(buf,4) = index;
- WBUFL(buf,5) = value;
- mapif_sendall(buf,9);
-
- return 0;
-}
-
-int mapif_guild_castle_datasave(int castle_id, int index, int value)
-{
- unsigned char buf[9];
-
- WBUFW(buf,0) = 0x3841;
- WBUFW(buf,2) = castle_id;
- WBUFB(buf,4) = index;
- WBUFL(buf,5) = value;
- mapif_sendall(buf,9);
-
- return 0;
-}
-
-int mapif_guild_castle_alldataload(int fd)
-{
- DBIterator* iter;
- struct guild_castle* gc;
- int len = 4;
-
- WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle));
- WFIFOW(fd,0) = 0x3842;
- iter = castle_db->iterator(castle_db);
- for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) )
- {
- memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
- len += sizeof(struct guild_castle);
- }
- iter->destroy(iter);
- WFIFOW(fd,2) = len;
- WFIFOSET(fd, len);
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-// ギルド作成要求
-int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master)
-{
- struct guild *g;
- int i;
-
- for(i = 0; i < NAME_LENGTH && name[i]; i++) {
- if (!(name[i] & 0xe0) || name[i] == 0x7f) {
- ShowInfo("Create Guild: illegal guild name [%s]\n", name);
- mapif_guild_created(fd, account_id, NULL);
- return 0;
- }
- }
-
- if ((g = search_guildname(name)) != NULL) {
- ShowInfo("Create Guild: same name guild exists [%s]\n", name);
- mapif_guild_created(fd, account_id, NULL);
- return 0;
- }
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_guild_created(fd,account_id,NULL);
- return 0;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_guild_created(fd,account_id,NULL);
- return 0;
- }
- }
-
- g = (struct guild *) aCalloc(sizeof(struct guild), 1);
- if (g == NULL) {
- ShowFatalError("int_guild: CreateGuild: out of memory !\n");
- mapif_guild_created(fd, account_id, NULL);
- exit(EXIT_FAILURE);
- }
-// memset(g, 0, sizeof(struct guild)); Meh...
- g->guild_id = guild_newid++;
- memcpy(g->name, name, NAME_LENGTH);
- memcpy(g->master, master->name, NAME_LENGTH);
- memcpy(&g->member[0], master, sizeof(struct guild_member));
-
- g->position[0].mode = 0x11;
- strcpy(g->position[ 0].name, "GuildMaster");
- strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie");
- for(i = 1; i < MAX_GUILDPOSITION-1; i++)
- sprintf(g->position[i].name, "Position %d", i + 1);
-
- // ここでギルド情報計算が必要と思われる
- g->max_member = 16;
- g->average_lv = master->lv;
- g->connect_member = 1;
- for(i = 0; i < MAX_GUILDSKILL; i++)
- g->skill[i].id=i + GD_SKILLBASE;
-
- idb_put(guild_db, g->guild_id, g);
-
- mapif_guild_created(fd, account_id, g);
- mapif_guild_info(fd, g);
-
- if(log_inter)
- inter_log("guild %s (id=%d) created by master %s (id=%d)\n",
- name, g->guild_id, master->name, master->account_id);
-
- return 0;
-}
-
-// ギルド情報要求
-int mapif_parse_GuildInfo(int fd, int guild_id)
-{
- struct guild *g;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g != NULL){
- guild_calcinfo(g);
- mapif_guild_info(fd, g);
- } else
- mapif_guild_noinfo(fd, guild_id);
-
- return 0;
-}
-
-// ギルドメンバ追加要求
-int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
-{
- struct guild *g;
- int i;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL) {
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
- return 0;
- }
-
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 );
- if( i < g->max_member )
- {
- memcpy(&g->member[i], m, sizeof(struct guild_member));
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
- guild_calcinfo(g);
- mapif_guild_info(-1, g);
- }
- else
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
-
- return 0;
-}
-
-// Delete member from guild
-int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes)
-{
- int i, j;
-
- struct guild* g = (struct guild*)idb_get(guild_db, guild_id);
- if( g == NULL )
- {
- //TODO
- return 0;
- }
-
- // Find the member
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
- if( i == g->max_member )
- {
- //TODO
- return 0;
- }
-
- if( flag )
- { // 追放の場合追放リストに入れる
- ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 );
- if (j == MAX_GUILDEXPULSION)
- { // 一杯なので古いのを消す
- for(j = 0; j < MAX_GUILDEXPULSION - 1; j++)
- g->expulsion[j] = g->expulsion[j+1];
- j = MAX_GUILDEXPULSION - 1;
- }
- // Save the expulsion entry
- g->expulsion[j].account_id = account_id;
- safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
- safestrncpy(g->expulsion[j].mes, mes, 40);
- }
-
- mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes);
-
- memset(&g->member[i], 0, sizeof(struct guild_member));
-
- if (guild_check_empty(g) == 0)
- mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
-
- return 0;
-}
-
-// オンライン/Lv更新
-int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_)
-{
- struct guild *g;
- int i, sum, c;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
- return 0;
-
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
- if( i < g->max_member )
- {
- g->member[i].online = online;
- g->member[i].lv = lv;
- g->member[i].class_ = class_;
- mapif_guild_memberinfoshort(g, i);
- }
-
- g->average_lv = 0;
- g->connect_member = 0;
- c = 0; // member count
- sum = 0; // total sum of base levels
-
- for(i = 0; i < g->max_member; i++)
- {
- if( g->member[i].account_id > 0 )
- {
- sum += g->member[i].lv;
- c++;
- }
- if( g->member[i].online )
- g->connect_member++;
- }
-
- if( c ) // this check should always succeed...
- g->average_lv = sum / c;
-
- //FIXME: how about sending a mapif_guild_info() update to the mapserver? [ultramage]
-
- return 0;
-}
-
-// ギルド解散処理用(同盟/敵対を解除)
-int guild_break_sub(DBKey key, void *data, va_list ap)
-{
- struct guild *g = (struct guild *)data;
- int guild_id = va_arg(ap, int);
- int i;
-
- for(i = 0; i < MAX_GUILDALLIANCE; i++) {
- if (g->alliance[i].guild_id == guild_id)
- g->alliance[i].guild_id = 0;
- }
- return 0;
-}
-
-// ギルド解散要求
-int mapif_parse_BreakGuild(int fd, int guild_id)
-{
- struct guild *g;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if(g == NULL)
- return 0;
-
- guild_db->foreach(guild_db, guild_break_sub, guild_id);
- inter_guild_storage_delete(guild_id);
- mapif_guild_broken(guild_id, 0);
-
- if(log_inter)
- inter_log("guild %s (id=%d) broken\n", g->name, guild_id);
-
- idb_remove(guild_db, guild_id);
- return 0;
-}
-
-// ギルドメッセージ送信
-int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len)
-{
- return mapif_guild_message(guild_id, account_id, mes, len, fd);
-}
-
-// ギルド基本データ変更要求
-int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len)
-{
- struct guild *g;
- short dw = *((short *)data);
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
- return 0;
-
- switch(type) {
- case GBI_GUILDLV:
- if (dw > 0 && g->guild_lv + dw <= 50) {
- g->guild_lv+=dw;
- g->skill_point+=dw;
- } else if (dw < 0 && g->guild_lv + dw >= 1)
- g->guild_lv += dw;
- mapif_guild_info(-1, g);
- return 0;
- default:
- ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n", type);
- break;
- }
- mapif_guild_basicinfochanged(guild_id, type, data, len);
-
- return 0;
-}
-
-// ギルドメンバデータ変更要求
-int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len)
-{
- int i;
- struct guild *g;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if(g == NULL)
- return 0;
-
- for(i = 0; i < g->max_member; i++)
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id)
- break;
- if (i == g->max_member) {
- ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name);
- return 0;
- }
- switch(type) {
- case GMI_POSITION: // 役職
- g->member[i].position = *((int *)data);
- break;
- case GMI_EXP: // EXP
- {
- unsigned int exp, old_exp=g->member[i].exp;
- g->member[i].exp=*((unsigned int *)data);
- if (g->member[i].exp > old_exp)
- {
- exp = g->member[i].exp - old_exp;
- if (guild_exp_rate != 100)
- exp = exp*guild_exp_rate/100;
- if (exp > UINT_MAX - g->exp)
- g->exp = UINT_MAX;
- else
- g->exp+=exp;
- guild_calcinfo(g);
- mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4);
- }
- break;
- }
- case GMI_HAIR:
- {
- g->member[i].hair=*((int *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
- }
- case GMI_HAIR_COLOR:
- {
- g->member[i].hair_color=*((int *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
- }
- case GMI_GENDER:
- {
- g->member[i].gender=*((int *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
- }
- case GMI_CLASS:
- {
- g->member[i].class_=*((int *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
- }
- case GMI_LEVEL:
- {
- g->member[i].lv=*((int *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
- }
-
- default:
- ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n", type);
- break;
- }
- mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len);
-
- return 0;
-}
-
-int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender)
-{
- return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
-}
-
-// ギルド役職名変更要求
-int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p)
-{
- struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
-
- if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
- return 0;
- }
- memcpy(&g->position[idx], p, sizeof(struct guild_position));
- mapif_guild_position(g, idx);
- ShowInfo("int_guild: position [%d] changed\n", idx);
-
- return 0;
-}
-
-// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id)
-{
- struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
- int idx = skill_num - GD_SKILLBASE;
-
- if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
- return 0;
-
- if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) {
- g->skill[idx].lv++;
- g->skill_point--;
- if (guild_calcinfo(g) == 0)
- mapif_guild_info(-1, g);
- mapif_guild_skillupack(guild_id, skill_num, account_id);
- }
-
- return 0;
-}
-
-//Manual deletion of an alliance when partnering guild does not exists. [Skotlex]
-static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
-{
- int i;
- char name[NAME_LENGTH];
- for(i=0;i<MAX_GUILDALLIANCE;i++)
- if(g->alliance[i].guild_id == guild_id)
- {
- strcpy(name, g->alliance[i].name);
- g->alliance[i].guild_id=0;
- break;
- }
- if (i == MAX_GUILDALLIANCE)
- return -1;
-
- mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
- return 0;
-}
-
-// ギルド同盟要求
-int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag)
-{
- struct guild *g[2];
- int j, i;
-
- g[0] = (struct guild*)idb_get(guild_db, guild_id1);
- g[1] = (struct guild*)idb_get(guild_db, guild_id2);
-
- if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild.
- return mapif_parse_GuildDeleteAlliance(g[0], guild_id2,
- account_id1, account_id2, flag); //Try to do a manual removal of said guild.
-
- if (g[0] == NULL || g[1] == NULL)
- return 0;
-
- if (!(flag & 0x8)) {
- for(i = 0; i < 2 - (flag & 1); i++) {
- for(j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == 0) {
- g[i]->alliance[j].guild_id = g[1-i]->guild_id;
- memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH);
- g[i]->alliance[j].opposition = flag & 1;
- break;
- }
- }
- } else { // 関係解消
- for(i = 0; i < 2 - (flag & 1); i++) {
- for(j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) {
- g[i]->alliance[j].guild_id = 0;
- break;
- }
- }
- }
- mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name);
-
- return 0;
-}
-
-// ギルド告知変更要求
-int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2)
-{
- struct guild *g;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
- return 0;
- memcpy(g->mes1, mes1, 60);
- memcpy(g->mes2, mes2, 120);
-
- return mapif_guild_notice(g);
-}
-
-// ギルドエンブレム変更要求
-int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data)
-{
- struct guild *g;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
- return 0;
- memcpy(g->emblem_data, data, len);
- g->emblem_len = len;
- g->emblem_id++;
-
- return mapif_guild_emblem(g);
-}
-
-int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index)
-{
- struct guild_castle *gc = (struct guild_castle*)idb_get(castle_db, castle_id);
-
- if (gc == NULL) {
- return mapif_guild_castle_dataload(castle_id, 0, 0);
- }
- switch(index) {
- case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id);
- case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy);
- case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense);
- case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE);
- case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD);
- case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime);
- case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime);
- case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime);
- case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC);
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-10].visible);
- default:
- ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
-
- return 0;
-}
-
-int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
-{
- struct guild_castle *gc = (struct guild_castle*)idb_get(castle_db, castle_id);
-
- if (gc == NULL)
- return mapif_guild_castle_datasave(castle_id, index, value);
-
- switch(index) {
- case 1:
- if (gc->guild_id != value) {
- int gid = (value) ? value : gc->guild_id;
- struct guild *g = (struct guild*)idb_get(guild_db, gid);
- if(log_inter)
- inter_log("guild %s (id=%d) %s castle id=%d\n",
- (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);
- }
- gc->guild_id = value;
- if(gc->guild_id == 0) {
- //Delete guardians.
- memset(&gc->guardian, 0, sizeof(gc->guardian));
- }
- break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- gc->guardian[index-10].visible = value; break;
- default:
- ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
-
- return mapif_guild_castle_datasave(gc->castle_id, index, value);
-}
-
-int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len)
-{
- struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
- struct guild_member gm;
- int pos;
-
- if(g==NULL || g->guild_id<=0 || len > NAME_LENGTH)
- return 0;
-
- for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++);
-
- if (pos == g->max_member)
- return 0; //Character not found??
-
- memcpy(&gm, &g->member[pos], sizeof (struct guild_member));
- memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member));
- memcpy(&g->member[0], &gm, sizeof(struct guild_member));
-
- g->member[pos].position = g->member[0].position;
- g->member[0].position = 0; //Position 0: guild Master.
- safestrncpy(g->master, name, NAME_LENGTH);
-
- ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",name, guild_id, g->name);
- return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_guild_parse_frommap(int fd)
-{
- RFIFOHEAD(fd);
- switch(RFIFOW(fd,0)) {
- case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break;
- case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break;
- case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break;
- case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
- case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), (const char*)RFIFOP(fd,15)); break;
- case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break;
- case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break;
- case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
- case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
- case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
- case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break;
- case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break;
- case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break;
- case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break;
-
- default:
- return 0;
- }
-
- return 1;
-}
-
-// processes a mapserver connection event
-int inter_guild_mapif_init(int fd)
-{
- return mapif_guild_castle_alldataload(fd);
-}
-
-// サーバーから脱退要求(キャラ削除用)
-int inter_guild_leave(int guild_id, int account_id, int char_id)
-{
- return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
-}
-#endif //TXT_SQL_CONVERT
diff --git a/src/txt-converter/char/int_guild.h b/src/txt-converter/char/int_guild.h
deleted file mode 100644
index 06293eb0f..000000000
--- a/src/txt-converter/char/int_guild.h
+++ /dev/null
@@ -1,26 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_GUILD_H_
-#define _INT_GUILD_H_
-
-struct guild;
-struct guild_castle;
-
-int inter_guild_init(void);
-void inter_guild_final(void);
-int inter_guild_save(void);
-int inter_guild_parse_frommap(int fd);
-struct guild *inter_guild_search(int guild_id);
-int inter_guild_mapif_init(int fd);
-int inter_guild_leave(int guild_id,int account_id,int char_id);
-int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender);
-
-extern char guild_txt[1024];
-extern char castle_txt[1024];
-
-//For the TXT->SQL converter
-int inter_guild_fromstr(char *str, struct guild *g);
-int inter_guildcastle_fromstr(char *str, struct guild_castle *gc);
-
-#endif /* _INT_GUILD_H_ */
diff --git a/src/txt-converter/char/int_homun.c b/src/txt-converter/char/int_homun.c
deleted file mode 100644
index d547b60f7..000000000
--- a/src/txt-converter/char/int_homun.c
+++ /dev/null
@@ -1,365 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/mmo.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "char.h"
-#include "inter.h"
-#include "int_homun.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-char homun_txt[1024]="save/homun.txt";
-
-static DBMap* homun_db; // int hom_id -> struct s_homunculus*
-static int homun_newid = 100;
-
-int inter_homun_tostr(char *str,struct s_homunculus *p)
-{
- int i;
-
- str+=sprintf(str,"%d,%d\t%s\t%d,%d,%d,%d,%d,"
- "%u,%d,%d,%d,"
- "%u,%d,%d,"
- "%d,%d,%d,%d,%d,%d\t",
- p->hom_id, p->class_, p->name,
- p->char_id, p->hp, p->max_hp, p->sp, p->max_sp,
- p->intimacy, p->hunger, p->skillpts, p->level,
- p->exp, p->rename_flag, p->vaporize,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk);
-
- for (i = 0; i < MAX_HOMUNSKILL; i++)
- {
- if (p->hskill[i].id && !p->hskill[i].flag)
- str+=sprintf(str,"%d,%d,", p->hskill[i].id, p->hskill[i].lv);
- }
-
- return 0;
-}
-
-int inter_homun_fromstr(char *str,struct s_homunculus *p)
-{
- int i, next, len;
- int tmp_int[25];
- unsigned int tmp_uint[5];
- char tmp_str[256];
-
- memset(p,0,sizeof(struct s_homunculus));
-
- i=sscanf(str,"%d,%d\t%127[^\t]\t%d,%d,%d,%d,%d,"
- "%u,%d,%d,%d,"
- "%u,%d,%d,"
- "%d,%d,%d,%d,%d,%d\t%n",
- &tmp_int[0],&tmp_int[1],tmp_str,
- &tmp_int[2],&tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],
- &tmp_uint[0],&tmp_int[7],&tmp_int[8],&tmp_int[9],
- &tmp_uint[1],&tmp_int[10],&tmp_int[11],
- &tmp_int[12],&tmp_int[13],&tmp_int[14],&tmp_int[15],&tmp_int[16],&tmp_int[17],
- &next);
-
- if(i!=21)
- return 1;
-
- p->hom_id = tmp_int[0];
- p->class_ = tmp_int[1];
- memcpy(p->name, tmp_str, NAME_LENGTH);
-
- p->char_id = tmp_int[2];
- p->hp = tmp_int[3];
- p->max_hp = tmp_int[4];
- p->sp = tmp_int[5];
- p->max_sp = tmp_int[6];
-
- p->intimacy = tmp_uint[0];
- p->hunger = tmp_int[7];
- p->skillpts = tmp_int[8];
- p->level = tmp_int[9];
-
- p->exp = tmp_uint[1];
- p->rename_flag = tmp_int[10];
- p->vaporize = tmp_int[11];
-
- p->str = tmp_int[12];
- p->agi = tmp_int[13];
- p->vit = tmp_int[14];
- p->int_= tmp_int[15];
- p->dex = tmp_int[16];
- p->luk = tmp_int[17];
-
- //Read skills.
- while(str[next] && str[next] != '\n' && str[next] != '\r') {
- if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return 2;
-
- if (tmp_int[0] >= HM_SKILLBASE && tmp_int[0] < HM_SKILLBASE+MAX_HOMUNSKILL)
- {
- i = tmp_int[0] - HM_SKILLBASE;
- p->hskill[i].id = tmp_int[0];
- p->hskill[i].lv = tmp_int[1];
- } else
- ShowError("Read Homun: Unsupported Skill ID %d for homunculus (Homun ID=%d)\n", tmp_int[0], p->hom_id);
- next += len;
- if (str[next] == ' ')
- next++;
- }
- return 0;
-}
-
-int inter_homun_init()
-{
- char line[8192];
- struct s_homunculus *p;
- FILE *fp;
- int c=0;
-
- homun_db= idb_alloc(DB_OPT_RELEASE_DATA);
-
- if( (fp=fopen(homun_txt,"r"))==NULL )
- return 1;
- while(fgets(line, sizeof(line), fp))
- {
- p = (struct s_homunculus*)aCalloc(sizeof(struct s_homunculus), 1);
- if(p==NULL){
- ShowFatalError("int_homun: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- if(inter_homun_fromstr(line,p)==0 && p->hom_id>0){
- if( p->hom_id >= homun_newid)
- homun_newid=p->hom_id+1;
- idb_put(homun_db,p->hom_id,p);
- }else{
- ShowError("int_homun: broken data [%s] line %d\n",homun_txt,c);
- aFree(p);
- }
- c++;
- }
- fclose(fp);
- return 0;
-}
-
-void inter_homun_final()
-{
- homun_db->destroy(homun_db, NULL);
- return;
-}
-
-int inter_homun_save_sub(DBKey key,void *data,va_list ap)
-{
- char line[8192];
- FILE *fp;
- inter_homun_tostr(line,(struct s_homunculus *)data);
- fp=va_arg(ap,FILE *);
- fprintf(fp,"%s\n",line);
- return 0;
-}
-
-int inter_homun_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(homun_txt,&lock))==NULL ){
- ShowError("int_homun: can't write [%s] !!! data is lost !!!\n",homun_txt);
- return 1;
- }
- homun_db->foreach(homun_db,inter_homun_save_sub,fp);
- lock_fclose(fp,homun_txt,&lock);
- return 0;
-}
-
-int inter_homun_delete(int hom_id)
-{
- struct s_homunculus *p;
- p = (struct s_homunculus*)idb_get(homun_db,hom_id);
- if( p == NULL)
- return 0;
- idb_remove(homun_db,hom_id);
- ShowInfo("Deleted homun (hom_id: %d)\n",hom_id);
- return 1;
-}
-
-int mapif_homun_created(int fd,int account_id, struct s_homunculus *p)
-{
- WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
- WFIFOW(fd, 0) =0x3890;
- WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
- WFIFOL(fd,4) = account_id;
- WFIFOB(fd,8)= p->hom_id?1:0;
- memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus));
- WFIFOSET(fd, WFIFOW(fd,2));
- return 0;
-}
-
-int mapif_homun_info(int fd,int account_id,struct s_homunculus *p)
-{
- WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
- WFIFOW(fd,0) = 0x3891;
- WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
- WFIFOL(fd,4) = account_id;
- WFIFOB(fd,8) = 1; // account loaded with success
-
- memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus));
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-int mapif_homun_noinfo(int fd,int account_id)
-{
- WFIFOHEAD(fd,sizeof(struct s_homunculus) + 9);
- WFIFOW(fd,0)=0x3891;
- WFIFOW(fd,2)=sizeof(struct s_homunculus) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=0;
- memset(WFIFOP(fd,9),0,sizeof(struct s_homunculus));
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int mapif_save_homun_ack(int fd,int account_id,int flag)
-{
- WFIFOHEAD(fd, 7);
- WFIFOW(fd,0)=0x3892;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=flag;
- WFIFOSET(fd,7);
- return 0;
-}
-
-int mapif_delete_homun_ack(int fd,int flag)
-{
- WFIFOHEAD(fd, 3);
- WFIFOW(fd,0)=0x3893;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,3);
- return 0;
-}
-
-int mapif_rename_homun_ack(int fd, int account_id, int char_id, int flag, char *name){
- WFIFOHEAD(fd, NAME_LENGTH+12);
- WFIFOW(fd, 0) =0x3894;
- WFIFOL(fd, 2) =account_id;
- WFIFOL(fd, 6) =char_id;
- WFIFOB(fd, 10) =flag;
- memcpy(WFIFOP(fd, 11), name, NAME_LENGTH);
- WFIFOSET(fd, NAME_LENGTH+12);
-
- return 0;
-}
-
-int mapif_create_homun(int fd)
-{
- struct s_homunculus *p;
- p= (struct s_homunculus *) aCalloc(sizeof(struct s_homunculus), 1);
- if(p==NULL){
- ShowFatalError("int_homun: out of memory !\n");
- //Sending the received data will pass hom_id == 0 <- fail.
- mapif_homun_created(fd,RFIFOL(fd,4),(struct s_homunculus*)RFIFOP(fd,8));
- return 0;
- }
- memcpy(p, RFIFOP(fd,8), sizeof(struct s_homunculus));
- p->hom_id = homun_newid++; //New ID
- idb_put(homun_db,p->hom_id,p);
- mapif_homun_created(fd,RFIFOL(fd,4),p);
- return 0;
-}
-
-int mapif_load_homun(int fd)
-{
- struct s_homunculus *p;
- int account_id;
- account_id = RFIFOL(fd,2);
-
- p = (struct s_homunculus*)idb_get(homun_db,RFIFOL(fd,6));
- if(p==NULL) {
- mapif_homun_noinfo(fd,account_id);
- return 0;
- }
- mapif_homun_info(fd,account_id,p);
- return 0;
-}
-
-static void* create_homun(DBKey key, va_list args) {
- struct s_homunculus *p;
- p=(struct s_homunculus *)aCalloc(sizeof(struct s_homunculus),1);
- p->hom_id = key.i;
- return p;
-}
-int mapif_save_homun(int fd,int account_id,struct s_homunculus *data)
-{
- struct s_homunculus *p;
- int hom_id;
-
- if (data->hom_id == 0)
- data->hom_id = homun_newid++;
- hom_id = data->hom_id;
- p = (struct s_homunculus*)idb_ensure(homun_db,hom_id,create_homun);
- memcpy(p,data,sizeof(struct s_homunculus));
- mapif_save_homun_ack(fd,account_id,1);
- return 0;
-}
-
-int mapif_delete_homun(int fd,int hom_id)
-{
- mapif_delete_homun_ack(fd,inter_homun_delete(hom_id));
- return 0;
-}
-
-int mapif_rename_homun(int fd, int account_id, int char_id, char *name){
- int i;
-
- // Check Authorised letters/symbols in the name of the homun
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_rename_homun_ack(fd, account_id, char_id, 0, name);
- return 0;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_rename_homun_ack(fd, account_id, char_id, 0, name);
- return 0;
- }
- }
-
- mapif_rename_homun_ack(fd, account_id, char_id, 1, name);
- return 0;
-}
-
-int mapif_parse_SaveHomun(int fd)
-{
- mapif_save_homun(fd,RFIFOL(fd,4),(struct s_homunculus *)RFIFOP(fd,8));
- return 0;
-}
-
-int mapif_parse_DeleteHomun(int fd)
-{
- mapif_delete_homun(fd,RFIFOL(fd,2));
- return 0;
-}
-
-int mapif_parse_RenameHomun(int fd)
-{
- mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), (char*)RFIFOP(fd, 10));
- return 0;
-}
-
-int inter_homun_parse_frommap(int fd)
-{
- switch(RFIFOW(fd,0)){
- case 0x3090: mapif_create_homun(fd); break;
- case 0x3091: mapif_load_homun(fd); break;
- case 0x3092: mapif_parse_SaveHomun(fd); break;
- case 0x3093: mapif_parse_DeleteHomun(fd); break;
- case 0x3094: mapif_parse_RenameHomun(fd); break;
- default:
- return 0;
- }
- return 1;
-}
diff --git a/src/txt-converter/char/int_homun.h b/src/txt-converter/char/int_homun.h
deleted file mode 100644
index 1858ed4ba..000000000
--- a/src/txt-converter/char/int_homun.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_HOMUN_H_
-#define _INT_HOMUN_H_
-
-int inter_homun_init(void);
-void inter_homun_final(void);
-int inter_homun_save(void);
-int inter_homun_delete(int homun_id);
-int inter_homun_parse_frommap(int fd);
-
-extern char homun_txt[1024];
-
-#endif /* _INT_HOMUN_H_ */
diff --git a/src/txt-converter/char/int_party.c b/src/txt-converter/char/int_party.c
deleted file mode 100644
index f0668a820..000000000
--- a/src/txt-converter/char/int_party.c
+++ /dev/null
@@ -1,732 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "char.h"
-#include "inter.h"
-#include "int_party.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-char party_txt[1024] = "save/party.txt";
-#ifndef TXT_SQL_CONVERT
-struct party_data {
- struct party party;
- unsigned int min_lv, max_lv;
- int family; //Is this party a family? if so, this holds the child id.
- unsigned char size; //Total size of party.
-};
-
-static DBMap* party_db; // int party_id -> struct party_data*
-static int party_newid = 100;
-
-int mapif_party_broken(int party_id, int flag);
-int party_check_empty(struct party *p);
-int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id);
-int party_check_exp_share(struct party_data *p);
-int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag);
-
-//Updates party's level range and unsets even share if broken.
-static int int_party_check_lv(struct party_data *p) {
- int i;
- unsigned int lv;
- p->min_lv = UINT_MAX;
- p->max_lv = 0;
- for(i=0;i<MAX_PARTY;i++){
- if(!p->party.member[i].online)
- continue;
-
- lv=p->party.member[i].lv;
- if (lv < p->min_lv) p->min_lv = lv;
- if (lv > p->max_lv) p->max_lv = lv;
- }
-
- if (p->party.exp && !party_check_exp_share(p)) {
- p->party.exp = 0;
- mapif_party_optionchanged(0, &p->party, 0, 0);
- return 0;
- }
- return 1;
-}
-
-//Calculates the state of a party.
-static void int_party_calc_state(struct party_data *p)
-{
- int i;
- unsigned int lv;
- p->min_lv = UINT_MAX;
- p->max_lv = 0;
- p->party.count =
- p->size =
- p->family = 0;
-
- //Check party size.
- for(i=0;i<MAX_PARTY;i++){
- if (!p->party.member[i].lv) continue;
- p->size++;
- if(p->party.member[i].online)
- p->party.count++;
- }
- if(p->size == 3) {
- //Check Family State.
- p->family = char_family(
- p->party.member[0].char_id,
- p->party.member[1].char_id,
- p->party.member[2].char_id
- );
- }
- //max/min levels.
- for(i=0;i<MAX_PARTY;i++){
- lv=p->party.member[i].lv;
- if (!lv) continue;
- if(p->party.member[i].online &&
- //On families, the kid is not counted towards exp share rules.
- p->party.member[i].char_id != p->family)
- {
- if( lv < p->min_lv ) p->min_lv=lv;
- if( p->max_lv < lv ) p->max_lv=lv;
- }
- }
-
- if (p->party.exp && !party_check_exp_share(p)) {
- p->party.exp = 0; //Set off even share.
- mapif_party_optionchanged(0, &p->party, 0, 0);
- }
- return;
-}
-
-// パ?ティデ?タの文字列への?換
-int inter_party_tostr(char *str, struct party *p) {
- int i, len;
-
- len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item);
- for(i = 0; i < MAX_PARTY; i++) {
- struct party_member *m = &p->member[i];
- len += sprintf(str + len, "%d,%d,%d\t", m->account_id, m->char_id, m->leader);
- }
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-// パ?ティデ?タの文字列からの?換
-int inter_party_fromstr(char *str, struct party *p) {
- int i, j;
- int tmp_int[16];
- char tmp_str[256];
-#ifndef TXT_SQL_CONVERT
- struct mmo_charstatus* status;
-#endif
-
- memset(p, 0, sizeof(struct party));
-
- if (sscanf(str, "%d\t%255[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4)
- return 1;
-
- p->party_id = tmp_int[0];
- memcpy(p->name, tmp_str, NAME_LENGTH);
- p->exp = tmp_int[1]?1:0;
- p->item = tmp_int[2];
-
- for(j = 0; j < 3 && str != NULL; j++)
- str = strchr(str + 1, '\t');
-
- for(i = 0; i < MAX_PARTY; i++) {
- struct party_member *m = &p->member[i];
- if (str == NULL)
- return 1;
-
- if (sscanf(str + 1, "%d,%d,%d\t", &tmp_int[0], &tmp_int[1], &tmp_int[2]) != 3)
- return 1;
-
- m->account_id = tmp_int[0];
- m->char_id = tmp_int[1];
- m->leader = tmp_int[2]?1:0;
-
- str = strchr(str + 1, '\t');
-#ifndef TXT_SQL_CONVERT
- if (!m->account_id) continue;
- //Lookup player for rest of data.
- status = search_character(m->account_id, m->char_id);
- if (!status) continue;
-
- memcpy(m->name, status->name, NAME_LENGTH);
- m->class_ = status->class_;
- m->map = status->last_point.map;
- m->lv = status->base_level;
-#endif //TXT_SQL_CONVERT
- }
-
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-// パ?ティデ?タのロ?ド
-int inter_party_init() {
- char line[8192];
- struct party_data *p;
- FILE *fp;
- int c = 0;
- int i, j;
-
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- if ((fp = fopen(party_txt, "r")) == NULL)
- return 1;
-
- while(fgets(line, sizeof(line), fp))
- {
- j = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) {
- party_newid = i;
- continue;
- }
-
- p = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
- if (p == NULL){
- ShowFatalError("int_party: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- memset(p, 0, sizeof(struct party_data));
- if (inter_party_fromstr(line, &p->party) == 0 && p->party.party_id > 0) {
- int_party_calc_state(p);
- if (p->party.party_id >= party_newid)
- party_newid = p->party.party_id + 1;
- idb_put(party_db, p->party.party_id, p);
- party_check_empty(&p->party);
- } else {
- ShowError("int_party: broken data [%s] line %d\n", party_txt, c + 1);
- aFree(p);
- }
- c++;
- }
- fclose(fp);
-
- return 0;
-}
-
-void inter_party_final()
-{
- party_db->destroy(party_db, NULL);
- return;
-}
-
-// パ?ティ?デ?タのセ?ブ用
-int inter_party_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- FILE *fp;
-
- inter_party_tostr(line, &((struct party_data*)data)->party);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s\n", line);
-
- return 0;
-}
-
-// パ?ティ?デ?タのセ?ブ
-int inter_party_save() {
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(party_txt, &lock)) == NULL) {
- ShowError("int_party: can't write [%s] !!! data is lost !!!\n", party_txt);
- return 1;
- }
- party_db->foreach(party_db, inter_party_save_sub, fp);
- lock_fclose(fp,party_txt, &lock);
- return 0;
-}
-
-// パ?ティ名?索用
-int search_partyname_sub(DBKey key,void *data,va_list ap) {
- struct party_data *p = (struct party_data *)data,**dst;
- char *str;
-
- str = va_arg(ap, char *);
- dst = va_arg(ap, struct party_data **);
- if (strncmpi(p->party.name, str, NAME_LENGTH) == 0)
- *dst = p;
-
- return 0;
-}
-
-// パ?ティ名?索
-struct party_data* search_partyname(char *str) {
- struct party_data *p = NULL;
- party_db->foreach(party_db, search_partyname_sub, str, &p);
- return p;
-}
-
-// Returns whether this party can keep having exp share or not.
-int party_check_exp_share(struct party_data *p) {
- return (p->party.count < 2|| p->max_lv - p->min_lv <= party_share_level);
-}
-
-// パ?ティが空かどうかチェック
-int party_check_empty(struct party *p) {
- int i;
-
- for(i = 0; i < MAX_PARTY; i++) {
- if (p->member[i].account_id > 0) {
- return 0;
- }
- }
- mapif_party_broken(p->party_id, 0);
- idb_remove(party_db, p->party_id);
-
- return 1;
-}
-
-// キャラの競合がないかチェック用
-int party_check_conflict_sub(DBKey key, void *data, va_list ap) {
- struct party_data *p = (struct party_data *)data;
- int party_id, account_id, char_id, i;
-
- party_id=va_arg(ap, int);
- account_id=va_arg(ap, int);
- char_id=va_arg(ap, int);
-
- if (p->party.party_id == party_id) //No conflict to check
- return 0;
-
- for(i = 0; i < MAX_PARTY; i++) {
- if(p->party.member[i].account_id == account_id &&
- p->party.member[i].char_id == char_id)
- {
- ShowWarning("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party.party_id);
- mapif_parse_PartyLeave(-1, p->party.party_id, account_id, char_id);
- }
- }
-
- return 0;
-}
-
-// キャラの競合がないかチェック
-int party_check_conflict(int party_id, int account_id, int char_id) {
- party_db->foreach(party_db, party_check_conflict_sub, party_id, account_id, char_id);
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverへの通信
-
-// パ?ティ作成可否
-int mapif_party_created(int fd,int account_id, int char_id, struct party *p) {
- WFIFOHEAD(fd, 39);
- WFIFOW(fd,0) = 0x3820;
- WFIFOL(fd,2) = account_id;
- WFIFOL(fd,6) = char_id;
- if (p != NULL) {
- WFIFOB(fd,10) = 0;
- WFIFOL(fd,11) = p->party_id;
- memcpy(WFIFOP(fd,15), p->name, NAME_LENGTH);
- ShowInfo("Created party (%d - %s)\n", p->party_id, p->name);
- } else {
- WFIFOB(fd,10) = 1;
- WFIFOL(fd,11) = 0;
- memset(WFIFOP(fd,15), 0, NAME_LENGTH);
- }
- WFIFOSET(fd,39);
- return 0;
-}
-
-// パ?ティ情報見つからず
-int mapif_party_noinfo(int fd, int party_id) {
- WFIFOHEAD(fd, 8);
- WFIFOW(fd,0) = 0x3821;
- WFIFOW(fd,2) = 8;
- WFIFOL(fd,4) = party_id;
- WFIFOSET(fd,8);
- ShowWarning("int_party: info not found %d\n", party_id);
-
- return 0;
-}
-
-// パ?ティ情報まとめ送り
-int mapif_party_info(int fd, struct party *p) {
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3821;
- memcpy(buf + 4, p, sizeof(struct party));
- WBUFW(buf,2) = 4 + sizeof(struct party);
- if (fd < 0)
- mapif_sendall(buf, WBUFW(buf,2));
- else
- mapif_send(fd, buf, WBUFW(buf,2));
- return 0;
-}
-
-// パ?ティメンバ追加可否
-int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
- WFIFOHEAD(fd, 15);
- WFIFOW(fd,0) = 0x3822;
- WFIFOL(fd,2) = party_id;
- WFIFOL(fd,6) = account_id;
- WFIFOL(fd,10) = char_id;
- WFIFOB(fd,14) = flag;
- WFIFOSET(fd,15);
-
- return 0;
-}
-
-// パ?ティ設定?更通知
-int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) {
- unsigned char buf[15];
-
- WBUFW(buf,0) = 0x3823;
- WBUFL(buf,2) = p->party_id;
- WBUFL(buf,6) = account_id;
- WBUFW(buf,10) = p->exp;
- WBUFW(buf,12) = p->item;
- WBUFB(buf,14) = flag;
- if (flag == 0)
- mapif_sendall(buf, 15);
- else
- mapif_send(fd, buf, 15);
- return 0;
-}
-
-// パ?ティ?退通知
-int mapif_party_leaved(int party_id,int account_id, int char_id) {
- unsigned char buf[16];
-
- WBUFW(buf,0) = 0x3824;
- WBUFL(buf,2) = party_id;
- WBUFL(buf,6) = account_id;
- WBUFL(buf,10) = char_id;
- mapif_sendall(buf, 14);
- return 0;
-}
-
-// パ?ティマップ更新通知
-int mapif_party_membermoved(struct party *p, int idx) {
- unsigned char buf[20];
-
- WBUFW(buf,0) = 0x3825;
- WBUFL(buf,2) = p->party_id;
- WBUFL(buf,6) = p->member[idx].account_id;
- WBUFL(buf,10) = p->member[idx].char_id;
- WBUFW(buf,14) = p->member[idx].map;
- WBUFB(buf,16) = p->member[idx].online;
- WBUFW(buf,17) = p->member[idx].lv;
- mapif_sendall(buf, 19);
- return 0;
-}
-
-// パ?ティ解散通知
-int mapif_party_broken(int party_id, int flag) {
- unsigned char buf[7];
- WBUFW(buf,0) = 0x3826;
- WBUFL(buf,2) = party_id;
- WBUFB(buf,6) = flag;
- mapif_sendall(buf, 7);
- ShowInfo("Party broken (%d)\n", party_id);
-
- return 0;
-}
-
-// パ?ティ??言
-int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) {
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3827;
- WBUFW(buf,2) = len + 12;
- WBUFL(buf,4) = party_id;
- WBUFL(buf,8) = account_id;
- memcpy(WBUFP(buf,12), mes, len);
- mapif_sendallwos(sfd, buf,len + 12);
-
- return 0;
-}
-
-//-------------------------------------------------------------------
-// map serverからの通信
-
-
-// パ?ティ
-int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) {
- struct party_data *p;
- int i;
-
- for(i = 0; i < NAME_LENGTH && name[i]; i++) {
- if (!(name[i] & 0xe0) || name[i] == 0x7f) {
- ShowInfo("int_party: illegal party name [%s]\n", name);
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
- return 0;
- }
- }
-
- if ((p = search_partyname(name)) != NULL) {
- ShowInfo("int_party: same name party exists [%s]\n", name);
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
- return 0;
- }
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
- return 0;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
- return 0;
- }
- }
-
- p = (struct party_data *) aCalloc(sizeof(struct party_data), 1);
- if (p == NULL) {
- ShowFatalError("int_party: out of memory !\n");
- mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
- return 0;
- }
- p->party.party_id = party_newid++;
- memcpy(p->party.name, name, NAME_LENGTH);
- p->party.exp = 0;
- p->party.item=(item?1:0)|(item2?2:0);
- memcpy(&p->party.member[0], leader, sizeof(struct party_member));
- p->party.member[0].leader = 1;
- int_party_calc_state(p);
- idb_put(party_db, p->party.party_id, p);
-
- mapif_party_created(fd, leader->account_id, leader->char_id, &p->party);
- mapif_party_info(fd, &p->party);
-
- return 0;
-}
-
-// パ?ティ情報要求
-int mapif_parse_PartyInfo(int fd, int party_id)
-{
- struct party_data *p;
-
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p != NULL)
- mapif_party_info(fd, &p->party);
- else {
- mapif_party_noinfo(fd, party_id);
- char_clearparty(party_id);
- }
-
- return 0;
-}
-
-// パーティ追加要求
-int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member)
-{
- struct party_data *p;
- int i;
-
- p = (struct party_data*)idb_get(party_db, party_id);
- if( p == NULL || p->size == MAX_PARTY ) {
- mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
- return 0;
- }
-
- ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 );
- if( i == MAX_PARTY )
- {// Party full
- mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
- return 0;
- }
-
- memcpy(&p->party.member[i], member, sizeof(struct party_member));
- p->party.member[i].leader = 0;
- if (p->party.member[i].online) p->party.count++;
- p->size++;
- if (p->size == 3) //Check family state.
- int_party_calc_state(p);
- else //Check even share range.
- if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
- if (p->family) p->family = 0; //Family state broken.
- int_party_check_lv(p);
- }
-
- mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
- mapif_party_info(-1, &p->party);
-
- return 0;
-}
-
-// パ?ティ?設定?更要求
-int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item)
-{
- struct party_data *p;
- int flag = 0;
-
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p == NULL)
- return 0;
-
- p->party.exp = exp;
- if (exp>0 && !party_check_exp_share(p)) {
- flag |= 0x01;
- p->party.exp = 0;
- }
- p->party.item = item&0x3;
- mapif_party_optionchanged(fd, &p->party, account_id, flag);
- return 0;
-}
-
-// パ?ティ?退要求
-int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
-{
- struct party_data *p;
- int i,lv;
-
- p = (struct party_data*)idb_get(party_db, party_id);
- if (!p) return 0;
-
- for(i = 0; i < MAX_PARTY; i++) {
- if(p->party.member[i].account_id == account_id &&
- p->party.member[i].char_id == char_id)
- {
- mapif_party_leaved(party_id, account_id, char_id);
- lv = p->party.member[i].lv;
- if(p->party.member[i].online) p->party.count--;
- memset(&p->party.member[i], 0, sizeof(struct party_member));
- p->size--;
- if (lv == p->min_lv || lv == p->max_lv || p->family)
- {
- if(p->family) p->family = 0; //Family state broken.
- int_party_check_lv(p);
- }
- if (party_check_empty(&p->party) == 0)
- mapif_party_info(-1, &p->party);
- return 0;
- }
- }
- return 0;
-}
-
-int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv)
-{
- struct party_data *p;
- int i;
-
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p == NULL)
- return 0;
-
- for(i = 0; i < MAX_PARTY &&
- (p->party.member[i].account_id != account_id ||
- p->party.member[i].char_id != char_id); i++);
-
- if (i == MAX_PARTY) return 0;
-
- if (p->party.member[i].online != online)
- {
- p->party.member[i].online = online;
- if (online)
- p->party.count++;
- else
- p->party.count--;
- // Even share check situations: Family state (always breaks)
- // character logging on/off is max/min level (update level range)
- // or character logging on/off has a different level (update level range using new level)
- if (p->family ||
- (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) ||
- (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv))
- )
- {
- p->party.member[i].lv = lv;
- int_party_check_lv(p);
- }
- //Send online/offline update.
- mapif_party_membermoved(&p->party, i);
- }
- if (p->party.member[i].lv != lv) {
- if(p->party.member[i].lv == p->min_lv ||
- p->party.member[i].lv == p->max_lv)
- {
- p->party.member[i].lv = lv;
- int_party_check_lv(p);
- } else
- p->party.member[i].lv = lv;
- //There is no need to send level update to map servers
- //since they do nothing with it.
- }
- if (p->party.member[i].map != map) {
- p->party.member[i].map = map;
- mapif_party_membermoved(&p->party, i);
- }
- return 0;
-}
-
-// パ?ティ解散要求
-int mapif_parse_BreakParty(int fd, int party_id) {
-
- idb_remove(party_db, party_id);
- mapif_party_broken(fd, party_id);
-
- return 0;
-}
-
-// パ?ティメッセ?ジ送信
-int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) {
- return mapif_party_message(party_id, account_id, mes, len, fd);
-}
-// パ?ティチェック要求
-int mapif_parse_PartyCheck(int fd, int party_id, int account_id, int char_id) {
- return party_check_conflict(party_id, account_id, char_id);
-}
-
-int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id)
-{
- struct party_data *p;
- int i;
-
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p == NULL)
- return 0;
-
- for (i = 0; i < MAX_PARTY; i++)
- {
- if(p->party.member[i].leader)
- p->party.member[i].leader = 0;
- if(p->party.member[i].account_id == account_id &&
- p->party.member[i].char_id == char_id)
- p->party.member[i].leader = 1;
- }
- return 1;
-}
-
-// map server からの通信
-// ?1パケットのみ解析すること
-// ?パケット長デ?タはinter.cにセットしておくこと
-// ?パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ?エラ?なら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_party_parse_frommap(int fd) {
- RFIFOHEAD(fd);
- switch(RFIFOW(fd,0)) {
- case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break;
- case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break;
- case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break;
- case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
- case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
- case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
- case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
- case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
- default:
- return 0;
- }
-
- return 1;
-}
-
-// サ?バ?から?退要求(キャラ削除用)
-int inter_party_leave(int party_id, int account_id, int char_id) {
- return mapif_parse_PartyLeave(-1, party_id, account_id, char_id);
-}
-#endif //TXT_SQL_CONVERT
diff --git a/src/txt-converter/char/int_party.h b/src/txt-converter/char/int_party.h
deleted file mode 100644
index ad724e475..000000000
--- a/src/txt-converter/char/int_party.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_PARTY_H_
-#define _INT_PARTY_H_
-
-struct party;
-
-int inter_party_init(void);
-void inter_party_final(void);
-int inter_party_save(void);
-int inter_party_parse_frommap(int fd);
-int inter_party_leave(int party_id,int account_id, int char_id);
-
-extern char party_txt[1024];
-
-//For the TXT->SQL converter
-int inter_party_fromstr(char *str, struct party *p);
-
-#endif /* _INT_PARTY_H_ */
diff --git a/src/txt-converter/char/int_pet.c b/src/txt-converter/char/int_pet.c
deleted file mode 100644
index 41d61fbc3..000000000
--- a/src/txt-converter/char/int_pet.c
+++ /dev/null
@@ -1,380 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/mmo.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "char.h"
-#include "inter.h"
-#include "int_pet.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-char pet_txt[1024]="save/pet.txt";
-
-#ifndef TXT_SQL_CONVERT
-static DBMap* pet_db; // int pet_id -> struct s_pet*
-static int pet_newid = 100;
-
-int inter_pet_tostr(char *str,struct s_pet *p)
-{
- int len;
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d",
- p->pet_id,p->class_,p->name,p->account_id,p->char_id,p->level,p->egg_id,
- p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate);
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-int inter_pet_fromstr(char *str,struct s_pet *p)
-{
- int s;
- int tmp_int[16];
- char tmp_str[256];
-
- memset(p,0,sizeof(struct s_pet));
-
- s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2],
- &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]);
-
- if(s!=12)
- return 1;
-
- p->pet_id = tmp_int[0];
- p->class_ = tmp_int[1];
- memcpy(p->name,tmp_str,NAME_LENGTH);
- p->account_id = tmp_int[2];
- p->char_id = tmp_int[3];
- p->level = tmp_int[4];
- p->egg_id = tmp_int[5];
- p->equip = tmp_int[6];
- p->intimate = tmp_int[7];
- p->hungry = tmp_int[8];
- p->rename_flag = tmp_int[9];
- p->incuvate = tmp_int[10];
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-int inter_pet_init()
-{
- char line[8192];
- struct s_pet *p;
- FILE *fp;
- int c=0;
-
- pet_db= idb_alloc(DB_OPT_RELEASE_DATA);
-
- if( (fp=fopen(pet_txt,"r"))==NULL )
- return 1;
- while(fgets(line, sizeof(line), fp))
- {
- p = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1);
- if(p==NULL){
- ShowFatalError("int_pet: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- memset(p,0,sizeof(struct s_pet));
- if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){
- if( p->pet_id >= pet_newid)
- pet_newid=p->pet_id+1;
- idb_put(pet_db,p->pet_id,p);
- }else{
- ShowError("int_pet: broken data [%s] line %d\n",pet_txt,c);
- aFree(p);
- }
- c++;
- }
- fclose(fp);
- return 0;
-}
-
-void inter_pet_final()
-{
- pet_db->destroy(pet_db, NULL);
- return;
-}
-
-int inter_pet_save_sub(DBKey key,void *data,va_list ap)
-{
- char line[8192];
- FILE *fp;
- inter_pet_tostr(line,(struct s_pet *)data);
- fp=va_arg(ap,FILE *);
- fprintf(fp,"%s\n",line);
- return 0;
-}
-
-int inter_pet_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(pet_txt,&lock))==NULL ){
- ShowError("int_pet: can't write [%s] !!! data is lost !!!\n",pet_txt);
- return 1;
- }
- pet_db->foreach(pet_db,inter_pet_save_sub,fp);
- lock_fclose(fp,pet_txt,&lock);
- return 0;
-}
-
-int inter_pet_delete(int pet_id)
-{
- struct s_pet *p;
- p = (struct s_pet*)idb_get(pet_db,pet_id);
- if( p == NULL)
- return 1;
- else {
- idb_remove(pet_db,pet_id);
- ShowInfo("Deleted pet (pet_id: %d)\n",pet_id);
- }
- return 0;
-}
-
-int mapif_pet_created(int fd,int account_id,struct s_pet *p)
-{
- WFIFOHEAD(fd, 11);
- WFIFOW(fd,0)=0x3880;
- WFIFOL(fd,2)=account_id;
- if(p!=NULL){
- WFIFOB(fd,6)=0;
- WFIFOL(fd,7)=p->pet_id;
- ShowInfo("Created pet (%d - %s)\n",p->pet_id,p->name);
- }else{
- WFIFOB(fd,6)=1;
- WFIFOL(fd,7)=0;
- }
- WFIFOSET(fd,11);
-
- return 0;
-}
-
-int mapif_pet_info(int fd,int account_id,struct s_pet *p)
-{
- WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
- WFIFOW(fd,0)=0x3881;
- WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=0;
- memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet));
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int mapif_pet_noinfo(int fd,int account_id)
-{
- WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
- WFIFOW(fd,0)=0x3881;
- WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=1;
- memset(WFIFOP(fd,9),0,sizeof(struct s_pet));
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int mapif_save_pet_ack(int fd,int account_id,int flag)
-{
- WFIFOHEAD(fd, 7);
- WFIFOW(fd,0)=0x3882;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=flag;
- WFIFOSET(fd,7);
-
- return 0;
-}
-
-int mapif_delete_pet_ack(int fd,int flag)
-{
- WFIFOHEAD(fd, 3);
- WFIFOW(fd,0)=0x3883;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,3);
-
- return 0;
-}
-
-int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
- short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
-{
- struct s_pet *p;
- p= (struct s_pet *) aCalloc(sizeof(struct s_pet), 1);
- if(p==NULL){
- ShowFatalError("int_pet: out of memory !\n");
- mapif_pet_created(fd,account_id,NULL);
- return 0;
- }
-// memset(p,0,sizeof(struct s_pet)); unnecessary after aCalloc [Skotlex]
- p->pet_id = pet_newid++;
- memcpy(p->name,pet_name,NAME_LENGTH);
- if(incuvate == 1)
- p->account_id = p->char_id = 0;
- else {
- p->account_id = account_id;
- p->char_id = char_id;
- }
- p->class_ = pet_class;
- p->level = pet_lv;
- p->egg_id = pet_egg_id;
- p->equip = pet_equip;
- p->intimate = intimate;
- p->hungry = hungry;
- p->rename_flag = rename_flag;
- p->incuvate = incuvate;
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- idb_put(pet_db,p->pet_id,p);
-
- mapif_pet_created(fd,account_id,p);
-
- return 0;
-}
-
-int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
-{
- struct s_pet *p;
- p = (struct s_pet*)idb_get(pet_db,pet_id);
- if(p!=NULL) {
- if(p->incuvate == 1) {
- p->account_id = p->char_id = 0;
- mapif_pet_info(fd,account_id,p);
- }
- else if(account_id == p->account_id && char_id == p->char_id)
- mapif_pet_info(fd,account_id,p);
- else
- mapif_pet_noinfo(fd,account_id);
- }
- else
- mapif_pet_noinfo(fd,account_id);
-
- return 0;
-}
-
-static void* create_pet(DBKey key, va_list args) {
- struct s_pet *p;
- p=(struct s_pet *)aCalloc(sizeof(struct s_pet),1);
- p->pet_id = key.i;
- return p;
-}
-int mapif_save_pet(int fd,int account_id,struct s_pet *data)
-{
- struct s_pet *p;
- int pet_id, len;
- RFIFOHEAD(fd);
- len=RFIFOW(fd,2);
-
- if(sizeof(struct s_pet)!=len-8) {
- ShowError("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8);
- }
- else{
- pet_id = data->pet_id;
- if (pet_id == 0)
- pet_id = data->pet_id = pet_newid++;
- p = (struct s_pet*)idb_ensure(pet_db,pet_id,create_pet);
- if(data->hungry < 0)
- data->hungry = 0;
- else if(data->hungry > 100)
- data->hungry = 100;
- if(data->intimate < 0)
- data->intimate = 0;
- else if(data->intimate > 1000)
- data->intimate = 1000;
- memcpy(p,data,sizeof(struct s_pet));
- if(p->incuvate == 1)
- p->account_id = p->char_id = 0;
-
- mapif_save_pet_ack(fd,account_id,0);
- }
-
- return 0;
-}
-
-int mapif_delete_pet(int fd,int pet_id)
-{
- mapif_delete_pet_ack(fd,inter_pet_delete(pet_id));
-
- return 0;
-}
-
-int mapif_parse_CreatePet(int fd)
-{
- RFIFOHEAD(fd);
- mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOW(fd,18),
- RFIFOW(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),(char*)RFIFOP(fd,24));
- return 0;
-}
-
-int mapif_parse_LoadPet(int fd)
-{
- RFIFOHEAD(fd);
- mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
- return 0;
-}
-
-int mapif_parse_SavePet(int fd)
-{
- RFIFOHEAD(fd);
- mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8));
- return 0;
-}
-
-int mapif_parse_DeletePet(int fd)
-{
- RFIFOHEAD(fd);
- mapif_delete_pet(fd,RFIFOL(fd,2));
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_pet_parse_frommap(int fd)
-{
- RFIFOHEAD(fd);
- switch(RFIFOW(fd,0)){
- case 0x3080: mapif_parse_CreatePet(fd); break;
- case 0x3081: mapif_parse_LoadPet(fd); break;
- case 0x3082: mapif_parse_SavePet(fd); break;
- case 0x3083: mapif_parse_DeletePet(fd); break;
- default:
- return 0;
- }
- return 1;
-}
-#endif //TXT_SQL_CONVERT
diff --git a/src/txt-converter/char/int_pet.h b/src/txt-converter/char/int_pet.h
deleted file mode 100644
index 9234af109..000000000
--- a/src/txt-converter/char/int_pet.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_PET_H_
-#define _INT_PET_H_
-
-struct s_pet;
-
-int inter_pet_init(void);
-void inter_pet_final(void);
-int inter_pet_save(void);
-int inter_pet_delete(int pet_id);
-
-int inter_pet_parse_frommap(int fd);
-
-extern char pet_txt[1024];
-
-//Exported for use in the TXT-SQL converter.
-int inter_pet_fromstr(char *str,struct s_pet *p);
-
-#endif /* _INT_PET_H_ */
diff --git a/src/txt-converter/char/int_status.c b/src/txt-converter/char/int_status.c
deleted file mode 100644
index bf5d94155..000000000
--- a/src/txt-converter/char/int_status.c
+++ /dev/null
@@ -1,183 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/mmo.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "int_status.h"
-
-#include <stdio.h>
-
-// Contains all the status change data in-memory. [Skotlex]
-static DBMap* scdata_db = NULL; // int char_id -> struct scdata*
-char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex]
-
-#ifdef ENABLE_SC_SAVING
-static void* create_scdata(DBKey key, va_list args)
-{
- struct scdata *data;
- data = (struct scdata*)aCalloc(1, sizeof(struct scdata));
- data->account_id = va_arg(args, int);
- data->char_id = key.i;
- return data;
-}
-
-/*==========================================
- * Loads status change data of the player given. [Skotlex]
- *------------------------------------------*/
-struct scdata* status_search_scdata(int aid, int cid)
-{
- return (struct scdata*)scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid);
-}
-
-/*==========================================
- * Deletes status change data of the player given. [Skotlex]
- * Should be invoked after the data of said player was successfully loaded.
- *------------------------------------------*/
-void status_delete_scdata(int aid, int cid)
-{
- struct scdata* scdata = (struct scdata*)idb_remove(scdata_db, cid);
- if (scdata)
- {
- if (scdata->data)
- aFree(scdata->data);
- aFree(scdata);
- }
-}
-
-
-static void inter_status_tostr(char* line, struct scdata *sc_data)
-{
- int i, len;
-
- len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count);
- for(i = 0; i < sc_data->count; i++) {
- len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick,
- sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4);
- }
- return;
-}
-
-static int inter_scdata_fromstr(char *line, struct scdata *sc_data)
-{
- int i, len, next;
-
- if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3)
- return 0;
-
- if (sc_data->count < 1)
- return 0;
-
- sc_data->data = (struct status_change_data*)aCalloc(sc_data->count, sizeof (struct status_change_data));
-
- for (i = 0; i < sc_data->count; i++)
- {
- if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick,
- &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6)
- {
- aFree(sc_data->data);
- return 0;
- }
- next+=len;
- }
- return 1;
-}
-/*==========================================
- * Loads all scdata from the given filename.
- *------------------------------------------*/
-void status_load_scdata(const char* filename)
-{
- FILE *fp;
- int sd_count=0, sc_count=0;
- char line[8192];
- struct scdata *sc;
-
- if ((fp = fopen(filename, "r")) == NULL) {
- ShowError("status_load_scdata: Cannot open file %s!\n", filename);
- return;
- }
-
- while(fgets(line, sizeof(line), fp))
- {
- sc = (struct scdata*)aCalloc(1, sizeof(struct scdata));
- if (inter_scdata_fromstr(line, sc)) {
- sd_count++;
- sc_count+= sc->count;
- sc = (struct scdata*)idb_put(scdata_db, sc->char_id, sc);
- if (sc) {
- ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id);
- if (sc->data) aFree(sc->data);
- aFree(sc);
- }
- } else {
- ShowError("status_load_scdata: Broken line data: %s\n", line);
- aFree(sc);
- }
- }
- fclose(fp);
- ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count);
-}
-
-static int inter_status_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- struct scdata * sc_data;
- FILE *fp;
-
- sc_data = (struct scdata *)data;
- if (sc_data->count < 1)
- return 0;
-
- fp = va_arg(ap, FILE *);
- inter_status_tostr(line, sc_data);
- fprintf(fp, "%s\n", line);
- return 0;
-}
-
-/*==========================================
- * Saves all scdata to the given filename.
- *------------------------------------------*/
-void inter_status_save()
-{
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) {
- ShowError("int_status: can't write [%s] !!! data is lost !!!\n", scdata_txt);
- return;
- }
- scdata_db->foreach(scdata_db, inter_status_save_sub, fp);
- lock_fclose(fp,scdata_txt, &lock);
-}
-
-/*==========================================
- * Initializes db.
- *------------------------------------------*/
-void status_init()
-{
- scdata_db = idb_alloc(DB_OPT_BASE);
- status_load_scdata(scdata_txt);
-}
-
-/*==========================================
- * Frees up memory.
- *------------------------------------------*/
-static int scdata_db_final(DBKey k,void *d,va_list ap)
-{
- struct scdata *data = (struct scdata*)d;
- if (data->data)
- aFree(data->data);
- aFree(data);
- return 0;
-}
-
-/*==========================================
- * Final cleanup.
- *------------------------------------------*/
-void status_final(void)
-{
- scdata_db->destroy(scdata_db, scdata_db_final);
-}
-
-#endif //ENABLE_SC_SAVING
diff --git a/src/txt-converter/char/int_status.h b/src/txt-converter/char/int_status.h
deleted file mode 100644
index 3202cd88e..000000000
--- a/src/txt-converter/char/int_status.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_STATUS_H_
-#define _INT_STATUS_H_
-
-struct status_change_data;
-
-struct scdata {
- int account_id, char_id;
- int count;
- struct status_change_data* data;
-};
-
-extern char scdata_txt[1024];
-
-struct scdata* status_search_scdata(int aid, int cid);
-void status_delete_scdata(int aid, int cid);
-void inter_status_save(void);
-void status_init(void);
-void status_final(void);
-
-#endif /* _INT_STATUS_H_ */
diff --git a/src/txt-converter/char/int_storage.c b/src/txt-converter/char/int_storage.c
deleted file mode 100644
index 5ae51b833..000000000
--- a/src/txt-converter/char/int_storage.c
+++ /dev/null
@@ -1,481 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/mmo.h"
-#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "../common/utils.h"
-#include "char.h"
-#include "inter.h"
-#include "int_storage.h"
-#include "int_pet.h"
-#include "int_guild.h"
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-// ファイル名のデフォルト
-// inter_config_read()で再設定される
-char storage_txt[1024]="save/storage.txt";
-char guild_storage_txt[1024]="save/g_storage.txt";
-
-#ifndef TXT_SQL_CONVERT
-static DBMap* storage_db; // int account_id -> struct storage*
-static DBMap* guild_storage_db; // int guild_id -> struct guild_storage*
-
-// 倉庫データを文字列に変換
-int storage_tostr(char *str,struct storage *p)
-{
- int i,j,f=0;
- char *str_p = str;
- str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount);
-
- for(i=0;i<MAX_STORAGE;i++)
- if( (p->storage_[i].nameid) && (p->storage_[i].amount) ){
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip,
- p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->storage_[i].card[j]);
- str_p += sprintf(str_p," ");
- f++;
- }
-
- *(str_p++)='\t';
-
- *str_p='\0';
- if(!f)
- str[0]=0;
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-// 文字列を倉庫データに変換
-int storage_fromstr(char *str,struct storage *p)
-{
- int tmp_int[256];
- char tmp_str[256];
- int set,next,len,i,j;
-
- set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
- p->storage_amount=tmp_int[1];
-
- if(set!=2)
- return 1;
- if(str[next]=='\n' || str[next]=='\r')
- return 0;
- next++;
- for(i=0;str[next] && str[next]!='\t' && i < MAX_STORAGE;i++){
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8) {
- p->storage_[i].id = tmp_int[0];
- p->storage_[i].nameid = tmp_int[1];
- p->storage_[i].amount = tmp_int[2];
- p->storage_[i].equip = tmp_int[3];
- p->storage_[i].identify = tmp_int[4];
- p->storage_[i].refine = tmp_int[5];
- p->storage_[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++)
- p->storage_[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- }
- else return 1;
- }
- if (i >= MAX_STORAGE && str[next] && str[next]!='\t')
- ShowWarning("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n", MAX_STORAGE);
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-int guild_storage_tostr(char *str,struct guild_storage *p)
-{
- int i,j,f=0;
- char *str_p = str;
- str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount);
-
- for(i=0;i<MAX_GUILD_STORAGE;i++)
- if( (p->storage_[i].nameid) && (p->storage_[i].amount) ){
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->storage_[i].id,p->storage_[i].nameid,p->storage_[i].amount,p->storage_[i].equip,
- p->storage_[i].identify,p->storage_[i].refine,p->storage_[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->storage_[i].card[j]);
- str_p += sprintf(str_p," ");
- f++;
- }
-
- *(str_p++)='\t';
-
- *str_p='\0';
- if(!f)
- str[0]=0;
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-int guild_storage_fromstr(char *str,struct guild_storage *p)
-{
- int tmp_int[256];
- char tmp_str[256];
- int set,next,len,i,j;
-
- set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
- p->storage_amount=tmp_int[1];
-
- if(set!=2)
- return 1;
- if(str[next]=='\n' || str[next]=='\r')
- return 0;
- next++;
- for(i=0;str[next] && str[next]!='\t' && i < MAX_GUILD_STORAGE;i++){
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8)
- {
- p->storage_[i].id = tmp_int[0];
- p->storage_[i].nameid = tmp_int[1];
- p->storage_[i].amount = tmp_int[2];
- p->storage_[i].equip = tmp_int[3];
- p->storage_[i].identify = tmp_int[4];
- p->storage_[i].refine = tmp_int[5];
- p->storage_[i].attribute = tmp_int[6];
- for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++)
- p->storage_[i].card[j] = tmp_int[0];
- next += len;
- if (str[next] == ' ')
- next++;
- }
- else return 1;
- }
- if (i >= MAX_GUILD_STORAGE && str[next] && str[next]!='\t')
- ShowWarning("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n", MAX_GUILD_STORAGE);
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-static void* create_storage(DBKey key, va_list args) {
- struct storage *s;
- s = (struct storage *) aCalloc(sizeof(struct storage), 1);
- s->account_id=key.i;
- return s;
-}
-
-// アカウントから倉庫データインデックスを得る(新規倉庫追加可能)
-struct storage *account2storage(int account_id)
-{
- struct storage *s;
- s = (struct storage*)idb_ensure(storage_db, account_id, create_storage);
- return s;
-}
-
-static void* create_guildstorage(DBKey key, va_list args) {
- struct guild_storage *gs = NULL;
- gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
- gs->guild_id=key.i;
- return gs;
-}
-
-struct guild_storage *guild2storage(int guild_id)
-{
- struct guild_storage *gs = NULL;
- if(inter_guild_search(guild_id) != NULL)
- gs = (struct guild_storage*)idb_ensure(guild_storage_db, guild_id, create_guildstorage);
- return gs;
-}
-
-//---------------------------------------------------------
-// 倉庫データを読み込む
-int inter_storage_init()
-{
- char line[65536];
- int c=0,tmp_int;
- struct storage *s;
- struct guild_storage *gs;
- FILE *fp;
-
- storage_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- fp=fopen(storage_txt,"r");
- if(fp==NULL){
- ShowError("can't read : %s\n",storage_txt);
- return 1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- sscanf(line,"%d",&tmp_int);
- s = (struct storage*)aCalloc(sizeof(struct storage), 1);
- if(s==NULL){
- ShowFatalError("int_storage: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-// memset(s,0,sizeof(struct storage)); aCalloc does this...
- s->account_id=tmp_int;
- if(s->account_id > 0 && storage_fromstr(line,s) == 0) {
- idb_put(storage_db,s->account_id,s);
- }
- else{
- ShowError("int_storage: broken data [%s] line %d\n",storage_txt,c);
- aFree(s);
- }
- c++;
- }
- fclose(fp);
-
- c = 0;
- guild_storage_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- fp=fopen(guild_storage_txt,"r");
- if(fp==NULL){
- ShowError("can't read : %s\n",guild_storage_txt);
- return 1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- sscanf(line,"%d",&tmp_int);
- gs = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- ShowFatalError("int_storage: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-// memset(gs,0,sizeof(struct guild_storage)); aCalloc...
- gs->guild_id=tmp_int;
- if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) {
- idb_put(guild_storage_db,gs->guild_id,gs);
- }
- else{
- ShowError("int_storage: broken data [%s] line %d\n",guild_storage_txt,c);
- aFree(gs);
- }
- c++;
- }
- fclose(fp);
-
- return 0;
-}
-
-void inter_storage_final() {
- storage_db->destroy(storage_db, NULL);
- guild_storage_db->destroy(guild_storage_db, NULL);
- return;
-}
-
-int inter_storage_save_sub(DBKey key,void *data,va_list ap)
-{
- char line[65536];
- FILE *fp;
- storage_tostr(line,(struct storage *)data);
- fp=va_arg(ap,FILE *);
- if(*line)
- fprintf(fp,"%s\n",line);
- return 0;
-}
-//---------------------------------------------------------
-// 倉庫データを書き込む
-int inter_storage_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(storage_txt,&lock))==NULL ){
- ShowError("int_storage: can't write [%s] !!! data is lost !!!\n",storage_txt);
- return 1;
- }
- storage_db->foreach(storage_db,inter_storage_save_sub,fp);
- lock_fclose(fp,storage_txt,&lock);
- return 0;
-}
-
-int inter_guild_storage_save_sub(DBKey key,void *data,va_list ap)
-{
- char line[65536];
- FILE *fp;
- if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) {
- guild_storage_tostr(line,(struct guild_storage *)data);
- fp=va_arg(ap,FILE *);
- if(*line)
- fprintf(fp,"%s\n",line);
- }
- return 0;
-}
-//---------------------------------------------------------
-// 倉庫データを書き込む
-int inter_guild_storage_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){
- ShowError("int_storage: can't write [%s] !!! data is lost !!!\n",guild_storage_txt);
- return 1;
- }
- guild_storage_db->foreach(guild_storage_db,inter_guild_storage_save_sub,fp);
- lock_fclose(fp,guild_storage_txt,&lock);
- return 0;
-}
-
-// 倉庫データ削除
-int inter_storage_delete(int account_id)
-{
- struct storage *s = (struct storage*)idb_get(storage_db,account_id);
- if(s) {
- int i;
- for(i=0;i<s->storage_amount;i++){
- if(s->storage_[i].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(s->storage_[i].card[1],s->storage_[i].card[2]) );
- }
- idb_remove(storage_db,account_id);
- }
- return 0;
-}
-
-// ギルド倉庫データ削除
-int inter_guild_storage_delete(int guild_id)
-{
- struct guild_storage *gs = (struct guild_storage*)idb_get(guild_storage_db,guild_id);
- if(gs) {
- int i;
- for(i=0;i<gs->storage_amount;i++){
- if(gs->storage_[i].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(gs->storage_[i].card[1],gs->storage_[i].card[2]) );
- }
- idb_remove(guild_storage_db,guild_id);
- }
- return 0;
-}
-
-//---------------------------------------------------------
-// map serverへの通信
-
-// 倉庫データの送信
-int mapif_load_storage(int fd,int account_id)
-{
- struct storage *s=account2storage(account_id);
- WFIFOHEAD(fd, sizeof(struct storage)+8);
- WFIFOW(fd,0)=0x3810;
- WFIFOW(fd,2)=sizeof(struct storage)+8;
- WFIFOL(fd,4)=account_id;
- memcpy(WFIFOP(fd,8),s,sizeof(struct storage));
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-// 倉庫データ保存完了送信
-int mapif_save_storage_ack(int fd,int account_id)
-{
- WFIFOHEAD(fd, 7);
- WFIFOW(fd,0)=0x3811;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=0;
- WFIFOSET(fd,7);
- return 0;
-}
-
-int mapif_load_guild_storage(int fd,int account_id,int guild_id)
-{
- struct guild_storage *gs=guild2storage(guild_id);
- WFIFOHEAD(fd, sizeof(struct guild_storage)+12);
- WFIFOW(fd,0)=0x3818;
- if(gs) {
- WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=guild_id;
- memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage));
- }
- else {
- WFIFOW(fd,2)=12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=0;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
-{
- WFIFOHEAD(fd, 11);
- WFIFOW(fd,0)=0x3819;
- WFIFOL(fd,2)=account_id;
- WFIFOL(fd,6)=guild_id;
- WFIFOB(fd,10)=fail;
- WFIFOSET(fd,11);
- return 0;
-}
-
-//---------------------------------------------------------
-// map serverからの通信
-
-// 倉庫データ要求受信
-int mapif_parse_LoadStorage(int fd)
-{
- RFIFOHEAD(fd);
- mapif_load_storage(fd,RFIFOL(fd,2));
- return 0;
-}
-// 倉庫データ受信&保存
-int mapif_parse_SaveStorage(int fd)
-{
- struct storage *s;
- int account_id, len;
- RFIFOHEAD(fd);
- account_id=RFIFOL(fd,4);
- len=RFIFOW(fd,2);
- if(sizeof(struct storage)!=len-8){
- ShowError("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
- }
- else {
- s=account2storage(account_id);
- memcpy(s,RFIFOP(fd,8),sizeof(struct storage));
- mapif_save_storage_ack(fd,account_id);
- }
- return 0;
-}
-
-int mapif_parse_LoadGuildStorage(int fd)
-{
- RFIFOHEAD(fd);
- mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
- return 0;
-}
-int mapif_parse_SaveGuildStorage(int fd)
-{
- struct guild_storage *gs;
- int guild_id, len;
- RFIFOHEAD(fd);
- guild_id=RFIFOL(fd,8);
- len=RFIFOW(fd,2);
- if(sizeof(struct guild_storage)!=len-12){
- ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
- }
- else {
- gs=guild2storage(guild_id);
- if(gs) {
- memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage));
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
- }
- else
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
- }
- return 0;
-}
-
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_storage_parse_frommap(int fd)
-{
- RFIFOHEAD(fd);
- switch(RFIFOW(fd,0)){
- case 0x3010: mapif_parse_LoadStorage(fd); break;
- case 0x3011: mapif_parse_SaveStorage(fd); break;
- case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
- case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
- default:
- return 0;
- }
- return 1;
-}
-#endif //TXT_SQL_CONVERT
diff --git a/src/txt-converter/char/int_storage.h b/src/txt-converter/char/int_storage.h
deleted file mode 100644
index dbc487c4c..000000000
--- a/src/txt-converter/char/int_storage.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_STORAGE_H_
-#define _INT_STORAGE_H_
-
-struct storage;
-struct guild_storage;
-
-int inter_storage_init(void);
-void inter_storage_final(void);
-int inter_storage_save(void);
-int inter_guild_storage_save(void);
-int inter_storage_delete(int account_id);
-int inter_guild_storage_delete(int guild_id);
-int inter_storage_parse_frommap(int fd);
-
-extern char storage_txt[1024];
-extern char guild_storage_txt[1024];
-
-//Exported for use in the TXT-SQL converter.
-int storage_fromstr(char *str,struct storage *p);
-int guild_storage_fromstr(char *str,struct guild_storage *p);
-
-#endif /* _INT_STORAGE_H_ */
diff --git a/src/txt-converter/char/inter.c b/src/txt-converter/char/inter.c
deleted file mode 100644
index c987ce8f2..000000000
--- a/src/txt-converter/char/inter.c
+++ /dev/null
@@ -1,711 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/db.h"
-#include "../common/mmo.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
-#include "../common/malloc.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "../common/strlib.h"
-#include "char.h"
-#include "inter.h"
-#include "int_party.h"
-#include "int_guild.h"
-#include "int_status.h"
-#include "int_storage.h"
-#include "int_pet.h"
-#include "int_homun.h"
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds)
- // that is the waiting time of answers of all map-servers
-#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list
-
-char accreg_txt[1024] = "save/accreg.txt";
-#ifndef TXT_SQL_CONVERT
-char inter_log_filename[1024] = "log/inter.log";
-char main_chat_nick[16] = "Main";
-
-static DBMap* accreg_db = NULL; // int account_id -> struct accreg*
-
-unsigned int party_share_level = 10;
-
-// sending packet list
-// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex]
-int inter_send_packet_length[]={
- -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
- -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
- 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
- 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
- 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-// recv. packet list
-int inter_recv_packet_length[]={
- -1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
- 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f
- -1, 6,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f
- -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, //0x3030-0x303f
- 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3040-0x304f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3050-0x305f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3060-0x306f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3070-0x307f
- 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f
- -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3090-0x309f Homunculus packets [albator]
-};
-
-struct WisData {
- int id, fd, count, len;
- unsigned long tick;
- unsigned char src[24], dst[24], msg[1024];
-};
-static DBMap* wis_db = NULL; // int wis_id -> struct WisData*
-static int wis_dellist[WISDELLIST_MAX], wis_delnum;
-
-
-//--------------------------------------------------------
-
-// アカウント変数を文字列へ変換
-int inter_accreg_tostr(char *str, struct accreg *reg) {
- int j;
- char *p = str;
-
- p += sprintf(p, "%d\t", reg->account_id);
- for(j = 0; j < reg->reg_num; j++) {
- p += sprintf(p,"%s,%s ", reg->reg[j].str, reg->reg[j].value);
- }
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-// アカウント変数を文字列から変換
-int inter_accreg_fromstr(const char *str, struct accreg *reg) {
- int j, n;
- const char *p = str;
-
- if (sscanf(p, "%d\t%n", &reg->account_id, &n ) != 1 || reg->account_id <= 0)
- return 1;
-
- for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) {
- if (sscanf(p, "%[^,],%[^ ] %n", reg->reg[j].str, reg->reg[j].value, &n) != 2)
- break;
- }
- reg->reg_num = j;
-
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-// アカウント変数の読み込み
-int inter_accreg_init(void) {
- char line[8192];
- FILE *fp;
- int c = 0;
- struct accreg *reg;
-
- accreg_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- if( (fp = fopen(accreg_txt, "r")) == NULL)
- return 1;
- while(fgets(line, sizeof(line), fp))
- {
- reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1);
- if (reg == NULL) {
- ShowFatalError("inter: accreg: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) {
- idb_put(accreg_db, reg->account_id, reg);
- } else {
- ShowError("inter: accreg: broken data [%s] line %d\n", accreg_txt, c);
- aFree(reg);
- }
- c++;
- }
- fclose(fp);
-
- return 0;
-}
-
-// アカウント変数のセーブ用
-int inter_accreg_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- FILE *fp;
- struct accreg *reg = (struct accreg *)data;
-
- if (reg->reg_num > 0) {
- inter_accreg_tostr(line,reg);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s\n", line);
- }
-
- return 0;
-}
-
-// アカウント変数のセーブ
-int inter_accreg_save(void) {
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) {
- ShowError("int_accreg: can't write [%s] !!! data is lost !!!\n", accreg_txt);
- return 1;
- }
- accreg_db->foreach(accreg_db, inter_accreg_save_sub,fp);
- lock_fclose(fp, accreg_txt, &lock);
-
- return 0;
-}
-
-//--------------------------------------------------------
-#endif //TXT_SQL_CONVERT
-/*==========================================
- * 設定ファイルを読み込む
- *------------------------------------------*/
-static int inter_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- fp = fopen(cfgName, "r");
- if (fp == NULL) {
- ShowError("file not found: %s\n", cfgName);
- return 1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- if (strcmpi(w1, "storage_txt") == 0) {
- strncpy(storage_txt, w2, sizeof(storage_txt));
- } else if (strcmpi(w1, "party_txt") == 0) {
- strncpy(party_txt, w2, sizeof(party_txt));
- } else if (strcmpi(w1, "pet_txt") == 0) {
- strncpy(pet_txt, w2, sizeof(pet_txt));
- } else if (strcmpi(w1, "accreg_txt") == 0) {
- strncpy(accreg_txt, w2, sizeof(accreg_txt));
- } else if (strcmpi(w1, "guild_txt") == 0) {
- strncpy(guild_txt, w2, sizeof(guild_txt));
- } else if (strcmpi(w1, "castle_txt") == 0) {
- strncpy(castle_txt, w2, sizeof(castle_txt));
- } else if (strcmpi(w1, "guild_storage_txt") == 0) {
- strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt));
-#ifndef TXT_SQL_CONVERT
- } else if (strcmpi(w1, "homun_txt") == 0) {
- strncpy(homun_txt, w2, sizeof(homun_txt));
- } else if (strcmpi(w1, "party_share_level") == 0) {
- party_share_level = (unsigned int)atof(w2);
- } else if (strcmpi(w1, "inter_log_filename") == 0) {
- strncpy(inter_log_filename, w2, sizeof(inter_log_filename));
- } else if(strcmpi(w1,"log_inter")==0) {
- log_inter = atoi(w2);
- } else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza]
- strcpy(main_chat_nick, w2);
-#endif //TXT_SQL_CONVERT
- } else if (strcmpi(w1, "import") == 0) {
- inter_config_read(w2);
- }
- }
- fclose(fp);
-
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-// ログ書き出し
-int inter_log(char *fmt,...) {
- FILE *logfp;
- va_list ap;
-
- va_start(ap,fmt);
- logfp = fopen(inter_log_filename, "a");
- if (logfp) {
- vfprintf(logfp, fmt, ap);
- fclose(logfp);
- }
- va_end(ap);
-
- return 0;
-}
-
-// セーブ
-int inter_save(void) {
-#ifdef ENABLE_SC_SAVING
- inter_status_save();
-#endif
- inter_party_save();
- inter_guild_save();
- inter_storage_save();
- inter_guild_storage_save();
- inter_pet_save();
- inter_homun_save();
- inter_accreg_save();
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-// 初期化
-int inter_init_txt(const char *file) {
- inter_config_read(file);
-
-#ifndef TXT_SQL_CONVERT
- wis_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- inter_party_init();
- inter_guild_init();
- inter_storage_init();
- inter_pet_init();
- inter_homun_init();
- inter_accreg_init();
-#endif //TXT_SQL_CONVERT
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-// finalize
-void inter_final(void) {
- accreg_db->destroy(accreg_db, NULL);
- wis_db->destroy(wis_db, NULL);
-
- inter_party_final();
- inter_guild_final();
- inter_storage_final();
- inter_pet_final();
- inter_homun_final();
-
- return;
-}
-
-// マップサーバー接続
-int inter_mapif_init(int fd) {
- inter_guild_mapif_init(fd);
-
- return 0;
-}
-
-//--------------------------------------------------------
-// sended packets to map-server
-
-// GMメッセージ送信
-int mapif_GMmessage(unsigned char *mes, int len, unsigned long color, int sfd) {
- unsigned char buf[2048];
-
- if (len > 2048) len = 2047; //Make it fit to avoid crashes. [Skotlex]
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = len;
- WBUFL(buf,4) = color;
- memcpy(WBUFP(buf,8), mes, len - 8);
- mapif_sendallwos(sfd, buf, len);
-
- return 0;
-}
-
-// Wisp/page transmission to one map-server
-int mapif_wis_message2(struct WisData *wd, int fd) {
- WFIFOHEAD(fd, 56+wd->len);
- WFIFOW(fd, 0) = 0x3801;
- WFIFOW(fd, 2) = 56 + wd->len;
- WFIFOL(fd, 4) = wd->id;
- memcpy(WFIFOP(fd, 8), wd->src, NAME_LENGTH);
- memcpy(WFIFOP(fd,32), wd->dst, NAME_LENGTH);
- memcpy(WFIFOP(fd,56), wd->msg, wd->len);
- wd->count = 1;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 1;
-}
-
-// Wisp/page transmission to all map-server
-int mapif_wis_message(struct WisData *wd) {
- unsigned char buf[2048];
- if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex]
-
- WBUFW(buf, 0) = 0x3801;
- WBUFW(buf, 2) = 56 + wd->len;
- WBUFL(buf, 4) = wd->id;
- memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH);
- memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH);
- memcpy(WBUFP(buf,56), wd->msg, wd->len);
- wd->count = mapif_sendall(buf, WBUFW(buf,2));
-
- return 0;
-}
-
-int mapif_wis_fail(int fd, char *src) {
- unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), src, NAME_LENGTH);
- WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(fd, buf, 27);
- return 0;
-
-}
-
-// Wisp/page transmission result to map-server
-int mapif_wis_end(struct WisData *wd, int flag)
-{
- unsigned char buf[27];
-
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), wd->src, 24);
- WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(wd->fd, buf, 27);
-
- return 0;
-}
-
-// Account registry transfer to map-server
-static void mapif_account_reg(int fd, unsigned char *src)
-{
- WBUFW(src,0)=0x3804; //NOTE: writing to RFIFO
- mapif_sendallwos(fd, src, WBUFW(src,2));
-}
-
-// アカウント変数要求返信
-int mapif_account_reg_reply(int fd,int account_id, int char_id)
-{
- struct accreg *reg = (struct accreg*)idb_get(accreg_db,account_id);
-
- WFIFOHEAD(fd, ACCOUNT_REG_NUM * 288+ 13);
- WFIFOW(fd,0) = 0x3804;
- WFIFOL(fd,4) = account_id;
- WFIFOL(fd,8) = char_id;
- WFIFOB(fd,12) = 2; //Acc Reg
- if (reg == NULL) {
- WFIFOW(fd,2) = 13;
- } else {
- int i, p;
- for (p=13,i = 0; i < reg->reg_num; i++) {
- p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place.
- p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].value)+1;
- }
- WFIFOW(fd,2)=p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-//Request to kick char from a certain map server. [Skotlex]
-int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
-{
- if (fd < 0)
- return -1;
-
- WFIFOHEAD(fd, 7);
- WFIFOW(fd,0) = 0x2b1f;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = reason;
- WFIFOSET(fd,7);
-
- return 0;
-}
-
-//--------------------------------------------------------
-
-// Existence check of WISP data
-int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) {
- unsigned long tick;
- struct WisData *wd = (struct WisData *)data;
- tick = va_arg(ap, unsigned long);
-
- if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
- wis_dellist[wis_delnum++] = wd->id;
-
- return 0;
-}
-
-int check_ttl_wisdata(void) {
- unsigned long tick = gettick();
- int i;
-
- do {
- wis_delnum = 0;
- wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick);
- for(i = 0; i < wis_delnum; i++) {
- struct WisData *wd = (struct WisData*)idb_get(wis_db, wis_dellist[i]);
- ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
- // removed. not send information after a timeout. Just no answer for the player
- //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- idb_remove(wis_db, wd->id);
- }
- } while(wis_delnum >= WISDELLIST_MAX);
-
- return 0;
-}
-
-//--------------------------------------------------------
-// received packets from map-server
-
-// GMメッセージ送信
-int mapif_parse_GMmessage(int fd) {
- RFIFOHEAD(fd);
- mapif_GMmessage(RFIFOP(fd,8), RFIFOW(fd,2), RFIFOL(fd,4), fd);
-
- return 0;
-}
-
-static struct WisData* mapif_create_whisper(int fd, char* src, char* dst, char* mes, int meslen)
-{
- static int wisid = 0;
- struct WisData* wd = (struct WisData *)aCalloc(sizeof(struct WisData), 1);
- if (wd == NULL){
- ShowFatalError("inter: WisRequest: out of memory !\n");
- return NULL;
- }
- wd->id = ++wisid;
- wd->fd = fd;
- wd->len= meslen;
- memcpy(wd->src, src, NAME_LENGTH);
- memcpy(wd->dst, dst, NAME_LENGTH);
- memcpy(wd->msg, mes, meslen);
- wd->tick = gettick();
- return wd;
-}
-
-// Wisp/page request to send
-int mapif_parse_WisRequest(int fd)
-{
- struct mmo_charstatus* char_status;
- struct WisData* wd;
- char name[NAME_LENGTH];
- int fd2;
-
- if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
- ShowWarning("inter: Wis message size too long.\n");
- return 0;
- } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
- ShowError("inter: Wis message doesn't exist.\n");
- return 0;
- }
-
- safestrncpy(name, (char*)RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex]
-
- // search if character exists before to ask all map-servers
- char_status = search_character_byname(name);
- if (char_status == NULL)
- return mapif_wis_fail(fd, (char*)RFIFOP(fd, 4));
-
- // Character exists.
- // to be sure of the correct name, rewrite it
- memset(name, 0, NAME_LENGTH);
- strncpy(name, char_status->name, NAME_LENGTH);
- // if source is destination, don't ask other servers.
- if (strcmp((char*)RFIFOP(fd,4),name) == 0)
- return mapif_wis_fail(fd, (char*)RFIFOP(fd, 4));
-
- //Look for online character.
- fd2 = search_character_online(char_status->account_id, char_status->char_id);
- if (fd2 >= 0) { //Character online, send whisper.
- wd = mapif_create_whisper(fd, (char*)RFIFOP(fd, 4), (char*)RFIFOP(fd,28), (char*)RFIFOP(fd,52), RFIFOW(fd,2)-52);
- if (!wd) return 1;
- idb_put(wis_db, wd->id, wd);
- mapif_wis_message2(wd, fd2);
- return 0;
- }
- //Not found.
- return mapif_wis_fail(fd, (char*)RFIFOP(fd,4));
-}
-
-// Wisp/page transmission result
-int mapif_parse_WisReply(int fd) {
- int id, flag;
- struct WisData *wd;
- RFIFOHEAD(fd);
- id = RFIFOL(fd,2);
- flag = RFIFOB(fd,6);
- wd = (struct WisData*)idb_get(wis_db, id);
-
- if (wd == NULL)
- return 0; // This wisp was probably suppress before, because it was timeout or because of target was found on another map-server
-
- if ((--wd->count) <= 0 || flag != 1) {
- mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- idb_remove(wis_db, id);
- }
-
- return 0;
-}
-
-// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
-int mapif_parse_WisToGM(int fd) {
- unsigned char buf[2048]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
-
- ShowDebug("Sent packet back!\n");
- memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf, 0) = 0x3803;
- mapif_sendall(buf, RFIFOW(fd,2));
-
- return 0;
-}
-
-static void* create_accreg(DBKey key, va_list args) {
- struct accreg *reg;
- reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1);
- reg->account_id = key.i;
- return reg;
-}
-
-// アカウント変数保存要求
-int mapif_parse_Registry(int fd) {
- int j, p, len;
- struct accreg *reg;
- RFIFOHEAD(fd);
-
- switch (RFIFOB(fd,12)) {
- case 3: //Character registry
- return char_parse_Registry(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,13), RFIFOW(fd,2)-13);
- case 2: //Acc Reg
- break;
- case 1: //Acc Reg2, forward to login
- return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4);
- default: //Error?
- return 1;
- }
- reg = (struct accreg*)idb_ensure(accreg_db, RFIFOL(fd,4), create_accreg);
-
- for(j=0,p=13;j<ACCOUNT_REG_NUM && p<RFIFOW(fd,2);j++){
- sscanf((char*)RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len);
- reg->reg[j].str[len]='\0';
- p +=len+1; //+1 to skip the '\0' between strings.
- sscanf((char*)RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len);
- reg->reg[j].value[len]='\0';
- p +=len+1;
- }
- reg->reg_num=j;
- mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信
-
- return 0;
-}
-
-// Request the value of all registries.
-int mapif_parse_RegistryRequest(int fd)
-{
- RFIFOHEAD(fd);
- //Load Char Registry
- if (RFIFOB(fd,12))
- char_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6));
- //Load Account Registry
- if (RFIFOB(fd,11))
- mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6));
- //Ask Login Server for Account2 values.
- if (RFIFOB(fd,10))
- request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
- return 1;
-}
-
-static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name){
- WFIFOHEAD(fd, NAME_LENGTH+13);
- WFIFOW(fd, 0) =0x3806;
- WFIFOL(fd, 2) =account_id;
- WFIFOL(fd, 6) =char_id;
- WFIFOB(fd,10) =type;
- WFIFOB(fd,11) =flag;
- memcpy(WFIFOP(fd, 12), name, NAME_LENGTH);
- WFIFOSET(fd, NAME_LENGTH+13);
-}
-
-int mapif_parse_NameChangeRequest(int fd)
-{
- int account_id, char_id, type;
- char* name;
- int i;
-
- RFIFOHEAD(fd);
- account_id = RFIFOL(fd, 2);
- char_id = RFIFOL(fd, 6);
- type = RFIFOB(fd, 10);
- name = (char*)RFIFOP(fd, 11);
-
- // Check Authorised letters/symbols in the name
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_namechange_ack(fd, account_id, char_id, type, 0, name);
- return 0;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_namechange_ack(fd, account_id, char_id, type, 0, name);
- return 0;
- }
- }
- //TODO: type holds the type of object to rename.
- //If it were a player, it needs to have the guild information and db information
- //updated here, because changing it on the map won't make it be saved [Skotlex]
-
- //name allowed.
- mapif_namechange_ack(fd, account_id, char_id, type, 1, name);
- return 0;
-}
-
-//--------------------------------------------------------
-
-// map server からの通信(1パケットのみ解析すること)
-// エラーなら0(false)、処理できたなら1、
-// パケット長が足りなければ2をかえさなければならない
-int inter_parse_frommap(int fd) {
- int cmd, len;
- RFIFOHEAD(fd);
- cmd = RFIFOW(fd,0);
- len = 0;
-
- // inter鯖管轄かを調べる
- if (cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length))
- return 0;
-
- if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex]
- return 0;
-
- // パケット長を調べる
- if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
- return 2;
-
- switch(cmd) {
- case 0x3000: mapif_parse_GMmessage(fd); break;
- case 0x3001: mapif_parse_WisRequest(fd); break;
- case 0x3002: mapif_parse_WisReply(fd); break;
- case 0x3003: mapif_parse_WisToGM(fd); break;
- case 0x3004: mapif_parse_Registry(fd); break;
- case 0x3005: mapif_parse_RegistryRequest(fd); break;
- case 0x3006: mapif_parse_NameChangeRequest(fd); break;
- default:
- if (inter_party_parse_frommap(fd))
- break;
- if (inter_guild_parse_frommap(fd))
- break;
- if (inter_storage_parse_frommap(fd))
- break;
- if (inter_pet_parse_frommap(fd))
- break;
- if (inter_homun_parse_frommap(fd))
- break;
- return 0;
- }
- RFIFOSKIP(fd, len);
- return 1;
-}
-
-// RFIFOのパケット長確認
-// 必要パケット長があればパケット長、まだ足りなければ0
-int inter_check_length(int fd, int length) {
- if (length == -1) { // 可変パケット長
- RFIFOHEAD(fd);
- if (RFIFOREST(fd) < 4) // パケット長が未着
- return 0;
- length = RFIFOW(fd,2);
- }
-
- if ((int)RFIFOREST(fd) < length) // パケットが未着
- return 0;
-
- return length;
-}
-#endif //TXT_SQL_CONVERT
diff --git a/src/txt-converter/char/inter.h b/src/txt-converter/char/inter.h
deleted file mode 100644
index 4752f600c..000000000
--- a/src/txt-converter/char/inter.h
+++ /dev/null
@@ -1,30 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INTER_H_
-#define _INTER_H_
-
-struct accreg;
-
-int inter_init_txt(const char *file);
-void inter_final(void);
-int inter_save(void);
-int inter_parse_frommap(int fd);
-int inter_mapif_init(int fd);
-int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason);
-
-int inter_check_length(int fd,int length);
-
-int inter_log(char *fmt,...);
-
-#define inter_cfgName "conf/inter_athena.conf"
-
-extern unsigned int party_share_level;
-extern char inter_log_filename[1024];
-extern char main_chat_nick[16];
-
-//For TXT->SQL conversion
-extern char accreg_txt[];
-int inter_accreg_fromstr(const char *str, struct accreg *reg);
-
-#endif /* _INTER_H_ */