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-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 1e40018a5..1e9eaf178 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1769,7 +1769,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
//FIXME: Most of these stuff should be calculated once, but how do I fix the memset above to do that? [Skotlex]
status->speed = DEFAULT_WALK_SPEED;
//Give them all modes except these (useful for clones)
- status->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY);
+ status->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK);
status->size = (sd->class_&JOBL_BABY)?0:1;
if (battle_config.character_size && pc_isriding(sd)) { //[Lupus]