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-rw-r--r--src/map/clif.c80
-rw-r--r--src/map/clif.h1
-rw-r--r--src/map/packets_struct.h21
-rw-r--r--src/map/script.c70
4 files changed, 136 insertions, 36 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 1223d2b7e..868117a96 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4032,51 +4032,58 @@ static void clif_misceffect(struct block_list *bl, int type)
/// 0229 <id>.L <body state>.W <health state>.W <effect state>.L <pk mode>.B (ZC_STATE_CHANGE3)
static void clif_changeoption(struct block_list *bl)
{
- unsigned char buf[32];
- struct status_change *sc;
- struct map_session_data* sd;
-
nullpo_retv(bl);
- if ( !(sc = status->get_sc(bl)) && bl->type != BL_NPC ) return; //How can an option change if there's no sc?
+ struct status_change *sc = status->get_sc(bl);
- sd = BL_CAST(BL_PC, bl);
+ if (sc == NULL && bl->type != BL_NPC) // How can an option change if there's no sc?
+ return;
-#if PACKETVER >= 7
- WBUFW(buf,0) = 0x229;
- WBUFL(buf,2) = bl->id;
- WBUFW(buf,6) = (sc) ? sc->opt1 : 0;
- WBUFW(buf,8) = (sc) ? sc->opt2 : 0;
- WBUFL(buf,10) = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
- WBUFB(buf,14) = (sd)? sd->status.karma : 0;
+ struct map_session_data *sd = BL_CAST(BL_PC, bl);
+ struct PACKET_ZC_STATE_CHANGE p;
+ p.packetType = HEADER_ZC_STATE_CHANGE;
+ p.AID = bl->id;
+ p.bodyState = (sc != NULL) ? sc->opt1 : 0;
+ p.healthState = (sc != NULL) ? sc->opt2 : 0;
+ p.effectState = (sc != NULL) ? sc->option : BL_UCCAST(BL_NPC, bl)->option;
+ p.isPKModeON = (sd != NULL) ? sd->status.karma : 0;
if (clif->isdisguised(bl)) {
- clif->send(buf,packet_len(0x229),bl,AREA_WOS);
- WBUFL(buf,2) = -bl->id;
- clif->send(buf,packet_len(0x229),bl,SELF);
- WBUFL(buf,2) = bl->id;
- WBUFL(buf,10) = OPTION_INVISIBLE;
- clif->send(buf,packet_len(0x229),bl,SELF);
+ clif->send(&p, sizeof(p), bl, AREA_WOS);
+ p.AID = -bl->id;
+ clif->send(&p, sizeof(p), bl, SELF);
+ p.AID = bl->id;
+ p.effectState = OPTION_INVISIBLE;
+ clif->send(&p, sizeof(p), bl, SELF);
} else {
- clif->send(buf,packet_len(0x229),bl,AREA);
+ clif->send(&p, sizeof(p), bl, AREA);
}
-#else
- WBUFW(buf,0) = 0x119;
- WBUFL(buf,2) = bl->id;
- WBUFW(buf,6) = (sc) ? sc->opt1 : 0;
- WBUFW(buf,8) = (sc) ? sc->opt2 : 0;
- WBUFL(buf,10) = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
- WBUFB(buf,12) = (sd)? sd->status.karma : 0;
+}
+
+static void clif_changeoption_target(struct block_list *bl, struct block_list *target_bl, enum send_target target)
+{
+ nullpo_retv(bl);
+ nullpo_retv(target_bl);
+
+ struct status_change *sc = status->get_sc(bl);
+
+ if (sc == NULL && bl->type != BL_NPC) // How can an option change if there's no sc?
+ return;
+
+ struct map_session_data *sd = BL_CAST(BL_PC, bl);
+ struct PACKET_ZC_STATE_CHANGE p;
+ p.packetType = HEADER_ZC_STATE_CHANGE;
+ p.AID = bl->id;
+ p.bodyState = (sc != NULL) ? sc->opt1 : 0;
+ p.healthState = (sc != NULL) ? sc->opt2 : 0;
+ p.effectState = (sc != NULL) ? sc->option : BL_UCCAST(BL_NPC, bl)->option;
+ p.isPKModeON = (sd != NULL) ? sd->status.karma : 0;
if (clif->isdisguised(bl)) {
- clif->send(buf,packet_len(0x119),bl,AREA_WOS);
- WBUFL(buf,2) = -bl->id;
- clif->send(buf,packet_len(0x119),bl,SELF);
- WBUFL(buf,2) = bl->id;
- WBUFW(buf,10) = OPTION_INVISIBLE;
- clif->send(buf,packet_len(0x119),bl,SELF);
- } else {
- clif->send(buf,packet_len(0x119),bl,AREA);
+ p.AID = -bl->id;
+ clif->send(&p, sizeof(p), target_bl, target);
+ p.AID = bl->id;
+ p.effectState = OPTION_INVISIBLE;
}
-#endif
+ clif->send(&p, sizeof(p), target_bl, target);
}
/// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE).
@@ -24212,6 +24219,7 @@ void clif_defaults(void)
/* visual effects client-side */
clif->misceffect = clif_misceffect;
clif->changeoption = clif_changeoption;
+ clif->changeoption_target = clif_changeoption_target;
clif->changeoption2 = clif_changeoption2;
clif->emotion = clif_emotion;
clif->talkiebox = clif_talkiebox;
diff --git a/src/map/clif.h b/src/map/clif.h
index 252dfefe1..25ac65af5 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -1006,6 +1006,7 @@ struct clif_interface {
/* visual effects client-side */
void (*misceffect) (struct block_list* bl,int type);
void (*changeoption) (struct block_list* bl);
+ void (*changeoption_target) (struct block_list *bl, struct block_list *target_bl, enum send_target target);
void (*changeoption2) (struct block_list* bl);
void (*emotion) (struct block_list *bl,int type);
void (*talkiebox) (struct block_list* bl, const char* talkie);
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index c2c99629a..31b28e831 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -3851,6 +3851,27 @@ struct PACKET_CZ_NPC_EXPANDED_BARTER_PURCHASE {
DEFINE_PACKET_HEADER(CZ_NPC_EXPANDED_BARTER_PURCHASE, 0x0b57);
#endif
+#if PACKETVER >= 7
+struct PACKET_ZC_STATE_CHANGE {
+ int16 packetType;
+ uint32 AID;
+ int16 bodyState;
+ int16 healthState;
+ int32 effectState;
+ int8 isPKModeON;
+} __attribute__((packed));
+DEFINE_PACKET_HEADER(ZC_STATE_CHANGE, 0x0229);
+#else
+struct PACKET_ZC_STATE_CHANGE {
+ int16 PacketType;
+ uint32 AID;
+ int16 bodyState;
+ int16 healthState;
+ int16 effectState;
+ int8 isPKModeON;
+} __attribute__((packed));
+DEFINE_PACKET_HEADER(ZC_STATE_CHANGE, 0x0119);
+#endif
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(pop)
diff --git a/src/map/script.c b/src/map/script.c
index c3e8436f7..b89176dba 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12489,6 +12489,56 @@ static BUILDIN(hideonnpc)
npc->enable(str,4);
return true;
}
+/*==========================================
+ *------------------------------------------*/
+static BUILDIN(cloakonnpc)
+{
+ struct npc_data *nd = npc->name2id(script_getstr(st, 2));
+ if (nd == NULL) {
+ ShowError("buildin_cloakonnpc: invalid npc name '%s'.\n", script_getstr(st, 2));
+ return false;
+ }
+
+ if (script_hasdata(st, 3)) {
+ struct map_session_data *sd = map->id2sd(script_getnum(st, 3));
+ if (sd == NULL)
+ return false;
+
+ uint32 val = nd->option;
+ nd->option |= OPTION_CLOAK;
+ clif->changeoption_target(&nd->bl, &sd->bl, SELF);
+ nd->option = val;
+ } else {
+ nd->option |= OPTION_CLOAK;
+ clif->changeoption(&nd->bl);
+ }
+ return true;
+}
+/*==========================================
+ *------------------------------------------*/
+static BUILDIN(cloakoffnpc)
+{
+ struct npc_data *nd = npc->name2id(script_getstr(st, 2));
+ if (nd == NULL) {
+ ShowError("buildin_cloakoffnpc: invalid npc name '%s'.\n", script_getstr(st, 2));
+ return false;
+ }
+
+ if (script_hasdata(st, 3)) {
+ struct map_session_data *sd = map->id2sd(script_getnum(st, 3));
+ if (sd == NULL)
+ return false;
+
+ uint32 val = nd->option;
+ nd->option &= ~OPTION_CLOAK;
+ clif->changeoption_target(&nd->bl, &sd->bl, SELF);
+ nd->option = val;
+ } else {
+ nd->option &= ~OPTION_CLOAK;
+ clif->changeoption(&nd->bl);
+ }
+ return true;
+}
/* Starts a status effect on the target unit or on the attached player.
*
@@ -22241,6 +22291,23 @@ static BUILDIN(achievement_progress)
return true;
}
+static BUILDIN(achievement_iscompleted)
+{
+ struct map_session_data *sd = script_hasdata(st, 3) ? map->id2sd(script_getnum(st, 3)) : script->rid2sd(st);
+ if (sd == NULL)
+ return false;
+
+ int aid = script_getnum(st, 2);
+ const struct achievement_data *ad = achievement->get(aid);
+ if (ad == NULL) {
+ ShowError("buildin_achievement_iscompleted: Invalid Achievement %d provided.\n", aid);
+ return false;
+ }
+
+ script_pushint(st, achievement->check_complete(sd, ad));
+ return true;
+}
+
/*==========================================
* BattleGround System
*------------------------------------------*/
@@ -26705,6 +26772,8 @@ static void script_parse_builtin(void)
BUILDIN_DEF(disablenpc,"s"),
BUILDIN_DEF(hideoffnpc,"s"),
BUILDIN_DEF(hideonnpc,"s"),
+ BUILDIN_DEF(cloakonnpc,"s?"),
+ BUILDIN_DEF(cloakoffnpc,"s?"),
BUILDIN_DEF(sc_start,"iii???"),
BUILDIN_DEF2(sc_start,"sc_start2","iiii???"),
BUILDIN_DEF2(sc_start,"sc_start4","iiiiii???"),
@@ -26987,6 +27056,7 @@ static void script_parse_builtin(void)
BUILDIN_DEF(agitcheck2,""),
// Achievements [Smokexyz/Hercules]
BUILDIN_DEF(achievement_progress, "iiii?"),
+ BUILDIN_DEF(achievement_iscompleted, "i?"),
// BattleGround
BUILDIN_DEF(waitingroom2bg,"siiss?"),
BUILDIN_DEF(waitingroom2bg_single,"isiis"),