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-rw-r--r--src/map/skill.c14
-rw-r--r--src/map/skill.h6
2 files changed, 17 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 579d27616..54968bf3d 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3179,6 +3179,20 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
status_percent_heal(bl, 100, 100);
break;
+ case NPC_ALLHEAL:
+ {
+ int heal;
+ if( status_isimmune(bl) )
+ break;
+ heal = status_percent_heal(bl, 100, 0);
+ clif_skill_nodamage(NULL, bl, AL_HEAL, heal, 1);
+ if( skillid == NPC_ALLHEAL && dstmd )
+ { // Reset Damage Logs
+ memset(dstmd->dmglog, 0, sizeof(dstmd->dmglog));
+ dstmd->tdmg = 0;
+ }
+ }
+ break;
case SA_SUMMONMONSTER:
clif_skill_nodamage(src,bl,skillid,skilllv,1);
if (sd) mob_once_spawn(sd,src->m,src->x,src->y,"--ja--",-1,1,"");
diff --git a/src/map/skill.h b/src/map/skill.h
index a9156edde..cb7656878 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -965,9 +965,9 @@ enum e_skill {
NPC_HELLPOWER,
NPC_WIDEHELLDIGNITY,
NPC_INVINCIBLE,
- NPC_INVINCIBLEOFF,
- NPC_ALLHEAL,
-
+ NPC_INVINCIBLEOFF, */
+ NPC_ALLHEAL = 687,
+ /*
GM_SANDMAN = 688,
CASH_BLESSING,
CASH_INCAGI,