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-rw-r--r--src/map/battle.c2
-rw-r--r--src/map/skill.c20
-rw-r--r--src/map/status.c6
-rw-r--r--src/map/unit.c12
4 files changed, 23 insertions, 17 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 044ab59e5..16c744491 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3078,7 +3078,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
**/
if( sc->data[SC_ENCHANTBLADE] && sd && ( (flag.rh && sd->weapontype1) || (flag.lh && sd->weapontype2) ) ) {
//[( ( Skill Lv x 20 ) + 100 ) x ( casterBaseLevel / 150 )] + casterInt
- wd.damage += ( ( ( sc->data[SC_ENCHANTBLADE]->val1 * 20 ) + 100 ) * ( status_get_lv(src) / 150 ) ) + status_get_int(src);
+ ATK_ADD( ( sc->data[SC_ENCHANTBLADE]->val1*20+100 ) * status_get_lv(src) / 150 + status_get_int(src) );
}
}
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 467b07fa3..1274feae7 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4501,6 +4501,11 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
return 1;
}
+ if( sc && sc->data[SC_CURSEDCIRCLE_ATKER] ) { //Should only remove after the skill has been casted.
+ sc->data[SC_CURSEDCIRCLE_ATKER]->val3 = 1;
+ status_change_end(src,SC_CURSEDCIRCLE_ATKER,INVALID_TIMER);
+ }
+
map_freeblock_unlock();
if( sd && !(flag&1) )
@@ -8585,6 +8590,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
return 1;
}
+ if(skillid != SR_CURSEDCIRCLE){
+ struct status_change *sc = status_get_sc(src);
+ if( sc && sc->data[SC_CURSEDCIRCLE_ATKER] ) { //Should only remove after the skill had been casted.
+ sc->data[SC_CURSEDCIRCLE_ATKER]->val3 = 1;
+ status_change_end(src,SC_CURSEDCIRCLE_ATKER,INVALID_TIMER);
+ }
+ }
+
if (dstmd) { //Mob skill event for no damage skills (damage ones are handled in battle_calc_damage) [Skotlex]
mob_log_damage(dstmd, src, 0); //Log interaction (counts as 'attacker' for the exp bonus)
mobskill_event(dstmd, src, tick, MSC_SKILLUSED|(skillid<<16));
@@ -9708,6 +9721,11 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
return 1;
}
+ if( sc && sc->data[SC_CURSEDCIRCLE_ATKER] ) { //Should only remove after the skill has been casted.
+ sc->data[SC_CURSEDCIRCLE_ATKER]->val3 = 1;
+ status_change_end(src,SC_CURSEDCIRCLE_ATKER,INVALID_TIMER);
+ }
+
if( sd )
{// ensure that the skill last-cast tick is recorded
sd->canskill_tick = gettick();
@@ -11863,7 +11881,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
case MO_EXTREMITYFIST:
// if(sc && sc->data[SC_EXTREMITYFIST]) //To disable Asura during the 5 min skill block uncomment this...
// return 0;
- if( sc && sc->data[SC_BLADESTOP] )
+ if( sc && (sc->data[SC_BLADESTOP] || sc->data[SC_CURSEDCIRCLE_ATKER]) )
break;
if( sc && sc->data[SC_COMBO] )
{
diff --git a/src/map/status.c b/src/map/status.c
index ba6e3631f..8b10b2711 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -627,7 +627,7 @@ void initChangeTables(void) {
add_sc( SR_DRAGONCOMBO , SC_STUN );
add_sc( SR_EARTHSHAKER , SC_STUN );
set_sc( SR_CRESCENTELBOW , SC_CRESCENTELBOW , SI_CRESCENTELBOW , SCB_NONE );
- set_sc( SR_CURSEDCIRCLE , SC_CURSEDCIRCLE_TARGET, SI_CURSEDCIRCLE_TARGET , SCB_NONE );
+ set_sc_with_vfx( SR_CURSEDCIRCLE , SC_CURSEDCIRCLE_TARGET, SI_CURSEDCIRCLE_TARGET , SCB_NONE );
set_sc( SR_LIGHTNINGWALK , SC_LIGHTNINGWALK , SI_LIGHTNINGWALK , SCB_NONE );
set_sc( SR_RAISINGDRAGON , SC_RAISINGDRAGON , SI_RAISINGDRAGON , SCB_REGEN|SCB_MAXHP|SCB_MAXSP/*|SCB_ASPD*/ );
set_sc( SR_GENTLETOUCH_ENERGYGAIN, SC_GT_ENERGYGAIN , SI_GENTLETOUCH_ENERGYGAIN, SCB_NONE );
@@ -8911,8 +8911,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
}
break;
case SC_CURSEDCIRCLE_ATKER:
- if( sce->val3 )
- map_foreachinrange(status_change_timer_sub, bl, skill_get_splash(SR_CURSEDCIRCLE, sce->val1),BL_CHAR, bl, sce, SC_CURSEDCIRCLE_TARGET, gettick());
+ if( sce->val3 ) // used the default area size cause there is a chance the caster could knock back and can't clear the target.
+ map_foreachinrange(status_change_timer_sub, bl, battle_config.area_size,BL_CHAR, bl, sce, SC_CURSEDCIRCLE_TARGET, gettick());
break;
case SC_RAISINGDRAGON:
if( sd && sce->val2 && !pc_isdead(sd) ) {
diff --git a/src/map/unit.c b/src/map/unit.c
index 47f9b5a39..1f8cbf4e1 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1274,12 +1274,6 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
if (!src->prev) return 0;
} else if( sc->data[SC_CAMOUFLAGE] && skill_num != RA_CAMOUFLAGE )
status_change_end(src,SC_CAMOUFLAGE,INVALID_TIMER);
-
- if( sc->data[SC_CURSEDCIRCLE_ATKER] ) {
- sc->data[SC_CURSEDCIRCLE_ATKER]->val3 = 1;
- status_change_end(src,SC_CURSEDCIRCLE_ATKER,INVALID_TIMER);
- }
-
}
@@ -1402,12 +1396,6 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh
if (!src->prev) return 0;
} else if( sc->data[SC_CAMOUFLAGE] && skill_num != RA_CAMOUFLAGE )
status_change_end(src,SC_CAMOUFLAGE,INVALID_TIMER);
-
- if( sc->data[SC_CURSEDCIRCLE_ATKER] ) {
- sc->data[SC_CURSEDCIRCLE_ATKER]->val3 = 1;
- status_change_end(src,SC_CURSEDCIRCLE_ATKER,INVALID_TIMER);
- }
-
}
if( casttime > 0 )
{