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-rw-r--r--src/map/map.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h
index d7ebb3d6c..4ff29327b 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -180,8 +180,6 @@ enum {
#define map_flag_gvg(m) (map[m].flag.gvg || (agit_flag && map[m].flag.gvg_castle))
//Specifies if the map is tagged as GvG/WoE (regardless of agit_flag status)
#define map_flag_gvg2(m) (map[m].flag.gvg || map[m].flag.gvg_castle)
-//Caps values to min/max
-#define cap_value(a, min, max) (a>=max?max:a<=min?min:a)
//This stackable implementation does not means a BL can be more than one type at a time, but it's
//meant to make it easier to check for multiple types at a time on invocations such as