diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 10 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 2 |
3 files changed, 11 insertions, 2 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index de79ae0c4..8d4aa317f 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1398,6 +1398,7 @@ ACMD(baselevelup) sd->status.base_level -= level; clif->message(fd, msg_fd(fd,22)); // Base level lowered. status_calc_pc(sd, SCO_FORCE); + level *= -1; } sd->status.base_exp = 0; clif->updatestatus(sd, SP_STATUSPOINT); @@ -1407,7 +1408,9 @@ ACMD(baselevelup) pc->baselevelchanged(sd); if(sd->status.party_id) party->send_levelup(sd); - npc->script_event(sd, NPCE_BASELVUP); // Trigger OnPCBaseLvUpEvent + + if (level > 0 && battle_config.atcommand_levelup_events) + npc->script_event(sd, NPCE_BASELVUP); // Trigger OnPCBaseLvUpEvent return true; } @@ -1450,6 +1453,7 @@ ACMD(joblevelup) else sd->status.skill_point -= level; clif->message(fd, msg_fd(fd,25)); // Job level lowered. + level *= -1; } sd->status.job_exp = 0; clif->updatestatus(sd, SP_JOBLEVEL); @@ -1457,7 +1461,9 @@ ACMD(joblevelup) clif->updatestatus(sd, SP_NEXTJOBEXP); clif->updatestatus(sd, SP_SKILLPOINT); status_calc_pc(sd, SCO_FORCE); - npc->script_event(sd, NPCE_JOBLVUP); // Trigger OnPCJobLvUpEvent + + if (level > 0 && battle_config.atcommand_levelup_events) + npc->script_event(sd, NPCE_JOBLVUP); // Trigger OnPCJobLvUpEvent return true; } diff --git a/src/map/battle.c b/src/map/battle.c index 79048457c..908f0364b 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7248,6 +7248,7 @@ static const struct battle_data { { "max_body_style", &battle_config.max_body_style, 4, 0, SHRT_MAX, }, { "save_body_style", &battle_config.save_body_style, 0, 0, 1, }, { "player_warp_keep_direction", &battle_config.player_warp_keep_direction, 0, 0, 1, }, + { "atcommand_levelup_events", &battle_config.atcommand_levelup_events, 0, 0, 1, }, }; #ifndef STATS_OPT_OUT /** diff --git a/src/map/battle.h b/src/map/battle.h index 1a23870e7..e04a713ae 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -542,6 +542,8 @@ struct Battle_Config { // Warp Face Direction int player_warp_keep_direction; + + int atcommand_levelup_events; // Enable atcommands trigger level up events for NPCs }; /* criteria for battle_config.idletime_critera */ |