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-rw-r--r--src/map/atcommand.c5
-rw-r--r--src/map/clif.c8
-rw-r--r--src/map/pc.c2
-rw-r--r--src/map/script.c14
-rw-r--r--src/map/skill.c9
-rw-r--r--src/map/vending.c2
6 files changed, 22 insertions, 18 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 094e64e2a..858bfea1b 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -4137,8 +4137,9 @@ ACMD(repairall)
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
- sd->status.inventory[i].attribute = 0;
+ if (sd->status.inventory[i].nameid && (sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
+ sd->status.inventory[i].attribute |= ATTR_BROKEN;
+ sd->status.inventory[i].attribute ^= ATTR_BROKEN;
clif->produce_effect(sd, 0, sd->status.inventory[i].nameid);
count++;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index 13a7b0839..21c3c1c3e 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -2397,7 +2397,7 @@ void clif_additem(struct map_session_data *sd, int n, int amount, int fail) {
p.nameid = sd->status.inventory[n].nameid;
p.IsIdentified = sd->status.inventory[n].identify ? 1 : 0;
- p.IsDamaged = sd->status.inventory[n].attribute ? 1 : 0;
+ p.IsDamaged = (sd->status.inventory[n].attribute & ATTR_BROKEN) != 0 ? 1 : 0;
p.refiningLevel =sd->status.inventory[n].refine;
clif->addcards2(&p.slot.card[0], &sd->status.inventory[n]);
p.location = pc->equippoint(sd,n);
@@ -2512,7 +2512,7 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct
p->location = eqp_pos;
p->WearState = i->equip;
#if PACKETVER < 20120925
- p->IsDamaged = i->attribute ? 1 : 0;
+ p->IsDamaged = (i->attribute & ATTR_BROKEN) != 0 ? 1 : 0;
#endif
p->RefiningLevel = i->refine;
@@ -2532,7 +2532,7 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct
#if PACKETVER >= 20120925
p->Flag.IsIdentified = i->identify ? 1 : 0;
- p->Flag.IsDamaged = i->attribute ? 1 : 0;
+ p->Flag.IsDamaged = (i->attribute & ATTR_BROKEN) != 0 ? 1 : 0;
p->Flag.PlaceETCTab = i->favorite ? 1 : 0;
p->Flag.SpareBits = 0;
#endif
@@ -6020,7 +6020,7 @@ void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *
WFIFOW(fd,0)=0x1fc;
for (i = c = 0; i < MAX_INVENTORY; i++) {
int nameid = dstsd->status.inventory[i].nameid;
- if (nameid > 0 && dstsd->status.inventory[i].attribute != 0) { // && skill_can_repair(sd,nameid)) {
+ if (nameid > 0 && (dstsd->status.inventory[i].attribute & ATTR_BROKEN) != 0) { // && skill_can_repair(sd,nameid)) {
WFIFOW(fd,c*13+4) = i;
WFIFOW(fd,c*13+6) = nameid;
WFIFOB(fd,c*13+8) = dstsd->status.inventory[i].refine;
diff --git a/src/map/pc.c b/src/map/pc.c
index 460f44f4a..0d851231d 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -9653,7 +9653,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
if(battle_config.battle_log)
ShowInfo("equip %d(%d) %x:%x\n", sd->status.inventory[n].nameid, n, (unsigned int)(id ? id->equip : 0), (unsigned int)req_pos);
- if(!pc->isequip(sd,n) || !(pos&req_pos) || sd->status.inventory[n].equip != 0 || sd->status.inventory[n].attribute==1 ) { // [Valaris]
+ if(!pc->isequip(sd,n) || !(pos&req_pos) || sd->status.inventory[n].equip != 0 || (sd->status.inventory[n].attribute & ATTR_BROKEN) != 0 ) { // [Valaris]
// FIXME: pc->isequip: equip level failure uses 2 instead of 0
clif->equipitemack(sd,n,0,EIA_FAIL); // fail
return 0;
diff --git a/src/map/script.c b/src/map/script.c
index 64966f987..12f7dd43c 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -8604,7 +8604,7 @@ BUILDIN(getbrokenid)
num=script_getnum(st,2);
for(i=0; i<MAX_INVENTORY; i++) {
- if(sd->status.inventory[i].attribute) {
+ if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
brokencounter++;
if(num==brokencounter) {
id=sd->status.inventory[i].nameid;
@@ -8629,7 +8629,7 @@ BUILDIN(getbrokencount)
return true;
for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].attribute)
+ if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0)
counter++;
}
@@ -8651,10 +8651,11 @@ BUILDIN(repair)
num=script_getnum(st,2);
for(i=0; i<MAX_INVENTORY; i++) {
- if(sd->status.inventory[i].attribute) {
+ if ((sd->status.inventory[i].attribute & ATTR_BROKEN) != 0) {
repaircounter++;
if(num==repaircounter) {
- sd->status.inventory[i].attribute=0;
+ sd->status.inventory[i].attribute |= ATTR_BROKEN;
+ sd->status.inventory[i].attribute ^= ATTR_BROKEN;
clif->equiplist(sd);
clif->produce_effect(sd, 0, sd->status.inventory[i].nameid);
clif->misceffect(&sd->bl, 3);
@@ -8678,9 +8679,10 @@ BUILDIN(repairall)
for(i = 0; i < MAX_INVENTORY; i++)
{
- if(sd->status.inventory[i].nameid && sd->status.inventory[i].attribute)
+ if (sd->status.inventory[i].nameid && (sd->status.inventory[i].attribute & ATTR_BROKEN) != 0)
{
- sd->status.inventory[i].attribute = 0;
+ sd->status.inventory[i].attribute |= ATTR_BROKEN;
+ sd->status.inventory[i].attribute ^= ATTR_BROKEN;
clif->produce_effect(sd,0,sd->status.inventory[i].nameid);
repaircounter++;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 51d0792e3..af82cdbb4 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2005,7 +2005,7 @@ int skill_break_equip (struct block_list *bl, unsigned short where, int rate, in
if (sd) {
for (i = 0; i < EQI_MAX; i++) {
int j = sd->equip_index[i];
- if (j < 0 || sd->status.inventory[j].attribute == 1 || !sd->inventory_data[j])
+ if (j < 0 || (sd->status.inventory[j].attribute & ATTR_BROKEN) != 0 || !sd->inventory_data[j])
continue;
switch(i) {
@@ -2031,7 +2031,7 @@ int skill_break_equip (struct block_list *bl, unsigned short where, int rate, in
continue;
}
if (flag) {
- sd->status.inventory[j].attribute = 1;
+ sd->status.inventory[j].attribute |= ATTR_BROKEN;
pc->unequipitem(sd, j, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
}
@@ -15222,7 +15222,7 @@ void skill_repairweapon (struct map_session_data *sd, int idx) {
return; //Invalid index??
item = &target_sd->status.inventory[idx];
- if( item->nameid <= 0 || item->attribute == 0 )
+ if( item->nameid <= 0 || (item->attribute & ATTR_BROKEN) == 0 )
return; //Again invalid item....
if( sd != target_sd && !battle->check_range(&sd->bl,&target_sd->bl, skill->get_range2(&sd->bl, sd->menuskill_id,sd->menuskill_val2) ) ){
@@ -15241,7 +15241,8 @@ void skill_repairweapon (struct map_session_data *sd, int idx) {
clif->skill_nodamage(&sd->bl,&target_sd->bl,sd->menuskill_id,1,1);
- item->attribute = 0;/* clear broken state */
+ item->attribute |= ATTR_BROKEN;
+ item->attribute ^= ATTR_BROKEN; /* clear broken state */
clif->equiplist(target_sd);
diff --git a/src/map/vending.c b/src/map/vending.c
index e3a62bea7..3ae1017f8 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -276,7 +276,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, const
|| pc->cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity
//NOTE: official server does not do any of the following checks!
|| !sd->status.cart[index].identify // unidentified item
- || sd->status.cart[index].attribute == 1 // broken item
+ || (sd->status.cart[index].attribute & ATTR_BROKEN) != 0 // broken item
|| sd->status.cart[index].expire_time // It should not be in the cart but just in case
|| (sd->status.cart[index].bound && !pc_can_give_bound_items(sd)) // can't trade bound items w/o permission
|| !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item