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-rw-r--r--src/map/chat.c10
-rw-r--r--src/map/map.c146
-rw-r--r--src/map/map.h8
-rw-r--r--src/map/skill.c17
4 files changed, 48 insertions, 133 deletions
diff --git a/src/map/chat.c b/src/map/chat.c
index 8446596e6..a761d528a 100644
--- a/src/map/chat.c
+++ b/src/map/chat.c
@@ -40,12 +40,12 @@ static struct chat_data* chat_createchat(struct block_list* bl, const char* titl
cd->owner = bl;
safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));
+ cd->bl.id = map_get_new_object_id();
cd->bl.m = bl->m;
cd->bl.x = bl->x;
cd->bl.y = bl->y;
cd->bl.type = BL_CHAT;
cd->bl.next = cd->bl.prev = NULL;
- cd->bl.id = map_addobject(&cd->bl);
if( cd->bl.id == 0 )
{
@@ -53,6 +53,8 @@ static struct chat_data* chat_createchat(struct block_list* bl, const char* titl
cd = NULL;
}
+ map_addiddb(&cd->bl);
+
return cd;
}
@@ -172,7 +174,8 @@ int chat_leavechat(struct map_session_data* sd, bool kicked)
if( cd->users == 0 && cd->owner->type == BL_PC )
{ // Delete empty chatroom
clif_clearchat(cd, 0);
- map_delobject(cd->bl.id);
+ map_delblock(&cd->bl);
+ map_freeblock(&cd->bl);
return 1;
}
@@ -323,7 +326,8 @@ int chat_deletenpcchat(struct npc_data* nd)
chat_npckickall(cd);
clif_clearchat(cd, 0);
- map_delobject(cd->bl.id); // freeまでしてくれる
+ map_delblock(&cd->bl);
+ map_freeblock(&cd->bl);
nd->chat_id = 0;
return 0;
diff --git a/src/map/map.c b/src/map/map.c
index c732e2d55..372647088 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -102,8 +102,6 @@ static DBMap* charid_db=NULL; // int char_id -> struct map_session_data*
static DBMap* regen_db=NULL; // int id -> struct block_list* (status_natural_heal processing)
static int map_users=0;
-static struct block_list *objects[MAX_FLOORITEM];
-static int first_free_object_id=0,last_object_id=0;
#define block_free_max 1048576
struct block_list *block_free[block_free_max];
@@ -1129,124 +1127,38 @@ int map_foreachinmap(int (*func)(struct block_list*,va_list), int m, int type,..
return returnCount;
}
-/*==========================================
- * 床アイテムやエフェクト用の一三bj割り?て
- * object[]への保存とid_db登?まで
- *
- * bl->idもこの中で設定して問題無い?
- *------------------------------------------*/
-int map_addobject(struct block_list *bl)
+
+/// Generates a new flooritem object id from the interval [MIN_FLOORITEM, MAX_FLOORITEM).
+/// Used for floor items, skill units and chatroom objects.
+/// @return The new object id
+int map_get_new_object_id(void)
{
+ static int last_object_id = MIN_FLOORITEM - 1;
int i;
- if( bl == NULL ){
- ShowWarning("map_addobject nullpo?\n");
- return 0;
- }
- if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
- first_free_object_id=2;
- for(i=first_free_object_id;i<MAX_FLOORITEM && objects[i];i++);
- if(i>=MAX_FLOORITEM){
- ShowWarning("no free object id\n");
- return 0;
- }
- first_free_object_id=i;
- if(last_object_id<i)
- last_object_id=i;
- objects[i]=bl;
- idb_put(id_db,i,bl);
- return i;
-}
-/*==========================================
- * 一三bjectの解放
- * map_delobjectのfreeしないバ?ジョン
- *------------------------------------------*/
-int map_delobjectnofree(int id)
-{
- if( id < 0 || id >= MAX_FLOORITEM )
+ // find a free id
+ i = last_object_id + 1;
+ while( i != last_object_id )
{
- ShowError("map_delobjectnofree: invalid object id '%d'!\n", id);
- return 0;
- }
-
- if(objects[id]==NULL)
- return 0;
-
- map_delblock(objects[id]);
- idb_remove(id_db,id);
- objects[id]=NULL;
-
- if(first_free_object_id>id)
- first_free_object_id=id;
-
- while(last_object_id>2 && objects[last_object_id]==NULL)
- last_object_id--;
+ if( i == MAX_FLOORITEM )
+ i = MIN_FLOORITEM;
- return 0;
-}
-
-/*==========================================
- * 一三bjectの解放
- * block_listからの削除、id_dbからの削除
- * object dataのfree、object[]へのNULL代入
- *
- * addとの??性が無いのが?になる
- *------------------------------------------*/
-int map_delobject(int id)
-{
- struct block_list* bl;
+ if( idb_get(id_db, i) == NULL )
+ break;
- if( id < 0 || id >= MAX_FLOORITEM )
- {
- ShowError("map_delobject: invalid object id '%d'!\n", id);
- return 0;
+ ++i;
}
- if(objects[id]==NULL)
+ if( i == last_object_id )
+ {
+ ShowError("map_addobject: no free object id!\n");
return 0;
-
- bl = objects[id];
- map_delobjectnofree(id);
- map_freeblock(bl);
-
- return 0;
-}
-
-/*==========================================
- * 全一三bj相手にfuncを呼ぶ
- *
- *------------------------------------------*/
-void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...)
-{
- int i;
- int blockcount=bl_list_count;
-
- for(i=2;i<=last_object_id;i++){
- if(objects[i]){
- if(!(objects[i]->type==type)) // Fixed [Lance]
- continue;
- if(bl_list_count>=BL_LIST_MAX) {
- ShowWarning("map_foreachobject: too many blocks !\n");
- break;
- }
- bl_list[bl_list_count++]=objects[i];
- }
}
- map_freeblock_lock();
-
- for(i=blockcount;i<bl_list_count;i++)
- if( bl_list[i]->prev || bl_list[i]->next )
- {
- va_list ap;
- va_start(ap, type);
- func(bl_list[i], ap);
- va_end(ap);
- }
-
- map_freeblock_unlock();
+ // update cursor
+ last_object_id = i;
- bl_list_count = blockcount;
+ return i;
}
/*==========================================
@@ -1259,9 +1171,7 @@ void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...)
*------------------------------------------*/
int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data)
{
- struct flooritem_data *fitem=NULL;
-
- fitem = (struct flooritem_data *)objects[id];
+ struct flooritem_data* fitem = idb_get(id_db, id);
if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
ShowError("map_clearflooritem_timer : error\n");
return 1;
@@ -1271,7 +1181,8 @@ int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data)
else if(fitem->item_data.card[0] == CARD0_PET)
intif_delete_petdata( MakeDWord(fitem->item_data.card[1],fitem->item_data.card[2]) );
clif_clearflooritem(fitem,0);
- map_delobject(fitem->bl.id);
+ map_delblock(&fitem->bl);
+ map_freeblock(&fitem->bl);
return 0;
}
@@ -1414,7 +1325,7 @@ int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int fir
fitem->bl.m=m;
fitem->bl.x=x;
fitem->bl.y=y;
- fitem->bl.id = map_addobject(&fitem->bl);
+ fitem->bl.id = map_get_new_object_id();
if(fitem->bl.id==0){
aFree(fitem);
return 0;
@@ -1433,6 +1344,7 @@ int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int fir
fitem->suby=((r>>2)&3)*3+3;
fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);
+ map_addiddb(&fitem->bl);
map_addblock(&fitem->bl);
clif_dropflooritem(fitem);
@@ -1765,13 +1677,7 @@ struct map_session_data * map_nick2sd(const char *nick)
*------------------------------------------*/
struct block_list * map_id2bl(int id)
{
- struct block_list *bl;
- if(id >= 0 && id < ARRAYLENGTH(objects))
- bl = objects[id];
- else
- bl = (struct block_list*)idb_get(id_db,id);
-
- return bl;
+ return (struct block_list*)idb_get(id_db,id);
}
/*==========================================
diff --git a/src/map/map.h b/src/map/map.h
index a401214c8..02314318e 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -38,7 +38,8 @@ struct item_data;
#define MAX_EVENTQUEUE 2
#define MAX_EVENTTIMER 32
#define NATURAL_HEAL_INTERVAL 500
-#define MAX_FLOORITEM 500000
+#define MIN_FLOORITEM 2
+#define MAX_FLOORITEM START_ACCOUNT_NUM
#define MAX_LEVEL 99
#define MAX_DROP_PER_MAP 48
#define MAX_IGNORE_LIST 20 // official is 14
@@ -535,10 +536,7 @@ int map_foreachinmap(int (*func)(struct block_list*,va_list), int m, int type, .
int map_count_oncell(int m,int x,int y,int type);
struct skill_unit *map_find_skill_unit_oncell(struct block_list *,int x,int y,int skill_id,struct skill_unit *);
// 一時的object関連
-int map_addobject(struct block_list *);
-int map_delobject(int);
-int map_delobjectnofree(int id);
-void map_foreachobject(int (*)(struct block_list*,va_list),int,...);
+int map_get_new_object_id(void);
int map_search_freecell(struct block_list *src, int m, short *x, short *y, int rx, int ry, int flag);
//
int map_quit(struct map_session_data *);
diff --git a/src/map/skill.c b/src/map/skill.c
index 54968bf3d..7187cc37b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9504,7 +9504,7 @@ struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int
if(!unit->alive)
group->alive_count++;
- unit->bl.id=map_addobject(&unit->bl);
+ unit->bl.id=map_get_new_object_id();
unit->bl.type=BL_SKILL;
unit->bl.m=group->map;
unit->bl.x=x;
@@ -9514,6 +9514,7 @@ struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int
unit->val1=val1;
unit->val2=val2;
+ map_addiddb(&unit->bl);
map_addblock(&unit->bl);
// perform oninit actions
@@ -9583,7 +9584,7 @@ int skill_delunit (struct skill_unit* unit)
unit->group=NULL;
unit->alive=0;
- map_delobjectnofree(unit->bl.id);
+ map_delblock(&unit->bl); // don't free yet
if(--group->alive_count==0)
skill_delunitgroup(NULL, group);
@@ -9851,11 +9852,17 @@ int skill_unit_timer_sub_onplace (struct block_list* bl, va_list ap)
*------------------------------------------*/
int skill_unit_timer_sub (struct block_list* bl, va_list ap)
{
- struct skill_unit* unit = (struct skill_unit *)bl;
- struct skill_unit_group* group = unit->group;
unsigned int tick = va_arg(ap,unsigned int);
+ struct skill_unit* unit;
+ struct skill_unit_group* group;
bool dissonance;
+ if( bl->type != BL_SKILL )
+ return 0;
+
+ unit = (struct skill_unit *)bl;
+ group = unit->group;
+
if( !unit->alive )
return 0;
@@ -10011,7 +10018,7 @@ int skill_unit_timer(int tid, unsigned int tick, int id, intptr data)
{
map_freeblock_lock();
- map_foreachobject( skill_unit_timer_sub, BL_SKILL, tick );
+ map_foreachiddb( skill_unit_timer_sub, tick );
map_freeblock_unlock();