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-rw-r--r--src/map/atcommand.c111
-rw-r--r--src/map/battle.c13
-rw-r--r--src/map/battle.h4
-rw-r--r--src/map/itemdb.c8
-rw-r--r--src/map/map.c2
-rw-r--r--src/map/map.h2
-rw-r--r--src/map/mob.c17
-rw-r--r--src/map/npc.c19
-rw-r--r--src/map/pc.c26
-rw-r--r--src/map/script.c6
-rw-r--r--src/map/skill.c76
-rw-r--r--src/map/status.c3
-rw-r--r--src/map/storage.c15
-rw-r--r--src/map/trade.c8
14 files changed, 128 insertions, 182 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 2964c8ce4..6f037c216 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -829,15 +829,11 @@ AtCommandType atcommand(struct map_session_data* sd, const int level, const char
*------------------------------------------
*/
static int atkillmonster_sub(struct block_list *bl, va_list ap) {
- int flag = va_arg(ap, int);
-
- nullpo_retr(0, bl);
-
- if (flag)
- mob_damage(NULL, (struct mob_data *)bl, ((struct mob_data *)bl)->hp, 2);
- else
- mob_delete((struct mob_data *)bl);
+ struct mob_data *md;
+ nullpo_retr(0, md=(struct mob_data *)bl);
+ mob_damage(NULL, md, md->hp, 2);
+
return 0;
}
/*==========================================
@@ -893,34 +889,6 @@ static int atcommand_cleanmap_sub(struct block_list *bl,va_list ap)
return 0;
}
-static int atkillnpc_sub(struct block_list *bl, va_list ap)
-{
- int flag = va_arg(ap,int);
-
- nullpo_retr(0, bl);
-
- npc_delete((struct npc_data *)bl);
-
- flag = 0;
-
- return 0;
-}
-
-void rehash( const int fd, struct map_session_data* sd )
-{
- int map_id = 0;
-
- int LOADED_MAPS = map_num;
-
- for (map_id = 0; map_id < LOADED_MAPS;map_id++) {
-
- if (map_id > LOADED_MAPS)
- break;
-
- map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, 0);
- map_foreachinarea(atkillnpc_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC, 0);
- }
-}
/*==========================================
* Read Message Data
@@ -1078,11 +1046,11 @@ int atcommand_rura(
if (x > 0 && x < 400 && y > 0 && y < 400) {
m = map_mapname2mapid(map_name);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this map.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
if (pc_setpos(sd, map_name, x, y, 3) == 0)
@@ -1161,11 +1129,11 @@ int atcommand_jumpto(
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
@@ -1201,12 +1169,8 @@ int atcommand_jump(
if (y <= 0)
y = rand() % 399 + 1;
if (x > 0 && x < 400 && y > 0 && y < 400) {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to your actual map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, sd->mapname, x, y, 3);
@@ -1815,11 +1779,11 @@ int atcommand_load(
m = map_mapname2mapid(sd->status.save_point.map);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to your save map.");
+ clif_displaymessage(fd, msg_table[249]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
@@ -1878,12 +1842,12 @@ int atcommand_storage(
nullpo_retr(-1, sd);
if (sd->state.storage_flag == 1) {
- clif_displaymessage(fd, "You have opened your guild storage. Close it before.");
+ clif_displaymessage(fd, msg_table[250]);
return -1;
}
if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
- clif_displaymessage(fd, "You have already opened your storage.");
+ clif_displaymessage(fd, msg_table[250]);
return -1;
}
@@ -1906,16 +1870,16 @@ int atcommand_guildstorage(
if (sd->status.guild_id > 0) {
if (sd->state.storage_flag == 1) {
- clif_displaymessage(fd, "You have already opened your guild storage.");
+ clif_displaymessage(fd, msg_table[251]);
return -1;
}
if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
- clif_displaymessage(fd, "Your storage is opened. Close it before.");
+ clif_displaymessage(fd, msg_table[251]);
return -1;
}
storage_guild_storageopen(sd);
} else {
- clif_displaymessage(fd, "You are not in a guild.");
+ clif_displaymessage(fd, msg_table[252]);
return -1;
}
@@ -3066,11 +3030,11 @@ int atcommand_go(
if (sd->status.memo_point[-town-1].map[0]) {
m = map_mapname2mapid(sd->status.memo_point[-town-1].map);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this memo map.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
@@ -3087,11 +3051,11 @@ int atcommand_go(
} else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
m = map_mapname2mapid((char *)data[town].map);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this destination map.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
if (pc_setpos(sd, (char *)data[town].map, data[town].x, data[town].y, 3) == 0) {
@@ -3675,7 +3639,7 @@ int atcommand_memo(
else {
if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to memo this map.");
+ clif_displaymessage(fd, msg_table[253]);
return -1;
}
if (sd->status.memo_point[position].map[0]) {
@@ -5697,15 +5661,24 @@ int atcommand_reloadskilldb(
*
*------------------------------------------
*/
+void rehash(void)
+{
+ int map_id;
+
+ for (map_id = 0; map_id < map_num; map_id++) {
+ map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB);
+ map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC);
+ }
+}
int atcommand_reloadscript(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
- atcommand_broadcast( fd, sd, "@broadcast", "eAthena SQL Server is Rehashing..." );
+ atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
- rehash( fd, sd );
+ rehash();
atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
do_init_npc();
@@ -8376,11 +8349,11 @@ int atcommand_jumptoid(
{
if ((pl_sd = session[session_id]->session_data) != NULL) {
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
@@ -8431,11 +8404,11 @@ int atcommand_jumptoid2(
{
if ((pl_sd = session[session_id]->session_data) != NULL) {
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
@@ -8486,11 +8459,11 @@ int atcommand_recallid(
if ((pl_sd = session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
+ clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
@@ -8545,11 +8518,11 @@ int atcommand_recallid2(
if ((pl_sd = session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
- return -1;
+ clif_displaymessage(fd, msg_table[247]);
+ return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
+ clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
diff --git a/src/map/battle.c b/src/map/battle.c
index 81b2c3189..3c3442c60 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1441,7 +1441,7 @@ static struct Damage battle_calc_mob_weapon_attack(
if( skill_num!=NPC_CRITICALSLASH ){
// 対 象の防御力によるダメージの減少
// ディバインプロテクション(ここでいいのかな?)
- if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && skill_num != KN_AUTOCOUNTER && def1 < 1000000) { //DEF, VIT無視
+ if ( skill_num != MO_INVESTIGATE && skill_num != MO_EXTREMITYFIST && skill_num != KN_AUTOCOUNTER && skill_num != AM_ACIDTERROR && def1 < 1000000) { //DEF, VIT無視
int t_def;
target_count = 1 + battle_counttargeted(target,src,battle_config.vit_penalty_count_lv);
if(battle_config.vit_penalty_type > 0) {
@@ -3958,7 +3958,6 @@ static const struct {
{ "player_skillup_limit", &battle_config.skillup_limit },
{ "weapon_produce_rate", &battle_config.wp_rate },
{ "potion_produce_rate", &battle_config.pp_rate },
- { "deadly_potion_produce_rate", &battle_config.cdp_rate },
{ "monster_active_enable", &battle_config.monster_active_enable },
{ "monster_damage_delay_rate", &battle_config.monster_damage_delay_rate},
{ "monster_loot_type", &battle_config.monster_loot_type },
@@ -4058,7 +4057,6 @@ static const struct {
{ "dead_branch_active", &battle_config.dead_branch_active },
{ "vending_max_value", &battle_config.vending_max_value },
{ "show_steal_in_same_party", &battle_config.show_steal_in_same_party },
- { "enable_upper_class", &battle_config.enable_upper_class },
{ "pet_attack_attr_none", &battle_config.pet_attack_attr_none },
{ "mob_attack_attr_none", &battle_config.mob_attack_attr_none },
{ "mob_ghostring_fix", &battle_config.mob_ghostring_fix },
@@ -4075,7 +4073,6 @@ static const struct {
{ "skill_removetrap_type", &battle_config.skill_removetrap_type },
{ "disp_experience", &battle_config.disp_experience },
{ "castle_defense_rate", &battle_config.castle_defense_rate },
- { "riding_weight", &battle_config.riding_weight },
{ "hp_rate", &battle_config.hp_rate },
{ "sp_rate", &battle_config.sp_rate },
{ "gm_can_drop_lv", &battle_config.gm_can_drop_lv },
@@ -4131,7 +4128,6 @@ static const struct {
{ "skill_steal_type", &battle_config.skill_steal_type}, // [celest]
{ "skill_steal_rate", &battle_config.skill_steal_rate}, // [celest]
{ "night_darkness_level", &battle_config.night_darkness_level}, // [celest]
- { "skill_range_leniency", &battle_config.skill_range_leniency}, // [celest]
{ "motd_type", &battle_config.motd_type}, // [celest]
{ "allow_atcommand_when_mute", &battle_config.allow_atcommand_when_mute}, // [celest]
{ "finding_ore_rate", &battle_config.finding_ore_rate}, // [celest]
@@ -4208,7 +4204,6 @@ void battle_set_defaults() {
battle_config.skillup_limit = 0;
battle_config.wp_rate=100;
battle_config.pp_rate=100;
- battle_config.cdp_rate=100;
battle_config.monster_active_enable=1;
battle_config.monster_damage_delay_rate=100;
battle_config.monster_loot_type=0;
@@ -4308,7 +4303,6 @@ void battle_set_defaults() {
battle_config.dead_branch_active = 0;
battle_config.vending_max_value = 10000000;
battle_config.show_steal_in_same_party = 0;
- battle_config.enable_upper_class = 0;
battle_config.pet_attack_attr_none = 0;
battle_config.pc_attack_attr_none = 0;
battle_config.mob_attack_attr_none = 1;
@@ -4325,7 +4319,6 @@ void battle_set_defaults() {
battle_config.skill_removetrap_type = 0;
battle_config.disp_experience = 0;
battle_config.castle_defense_rate = 100;
- battle_config.riding_weight = 0;
battle_config.hp_rate = 100;
battle_config.sp_rate = 100;
battle_config.gm_can_drop_lv = 0;
@@ -4380,7 +4373,6 @@ void battle_set_defaults() {
battle_config.skill_steal_type = 1;
battle_config.skill_steal_rate = 100;
battle_config.night_darkness_level = 9;
- battle_config.skill_range_leniency = 1;
battle_config.motd_type = 0;
battle_config.allow_atcommand_when_mute = 0;
battle_config.finding_ore_rate = 100;
@@ -4511,9 +4503,6 @@ void battle_validate_conf() {
if (battle_config.night_darkness_level > 10) // Celest
battle_config.night_darkness_level = 10;
- if (battle_config.skill_range_leniency < 0) // Celest
- battle_config.skill_range_leniency = 0;
-
if (battle_config.motd_type < 0)
battle_config.motd_type = 0;
else if (battle_config.motd_type > 1)
diff --git a/src/map/battle.h b/src/map/battle.h
index 63681360a..a4758ab80 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -131,7 +131,6 @@ extern struct Battle_Config {
int skillup_limit;
int wp_rate;
int pp_rate;
- int cdp_rate;
int monster_active_enable;
int monster_damage_delay_rate;
int monster_loot_type;
@@ -232,7 +231,6 @@ extern struct Battle_Config {
// int pet_lootitem; // removed [Valaris]
// int pet_weight; // removed [Valaris]
int show_steal_in_same_party;
- int enable_upper_class;
int pet_attack_attr_none;
int mob_attack_attr_none;
int mob_ghostring_fix;
@@ -273,7 +271,6 @@ extern struct Battle_Config {
int skill_removetrap_type;
int disp_experience;
int castle_defense_rate;
- int riding_weight;
int backstab_bow_penalty;
int hp_rate;
int sp_rate;
@@ -309,7 +306,6 @@ extern struct Battle_Config {
int skill_steal_type; // [celest]
int skill_steal_rate; // [celest]
int night_darkness_level; // [celest]
- int skill_range_leniency; // [celest]
int motd_type; // [celest]
int allow_atcommand_when_mute; // [celest]
int finding_ore_rate; // orn
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index 82149946d..c37274cb9 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -929,13 +929,7 @@ static int itemdb_final(void *key,void *data,va_list ap)
void itemdb_reload(void)
{
- /*
-
- <empty item databases>
- itemdb_read();
-
- */
-
+ numdb_final(item_db,itemdb_final);
do_init_itemdb();
}
diff --git a/src/map/map.c b/src/map/map.c
index 1ee3840c7..60d41b84e 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -3120,7 +3120,7 @@ int map_db_final(void *k,void *d,va_list ap)
}
int nick_db_final(void *k,void *d,va_list ap){ return 0; }
int charid_db_final(void *k,void *d,va_list ap){ return 0; }
-static int cleanup_sub(struct block_list *bl, va_list ap) {
+int cleanup_sub(struct block_list *bl, va_list ap) {
nullpo_retr(0, bl);
switch(bl->type) {
diff --git a/src/map/map.h b/src/map/map.h
index 8039615f7..aeb47136c 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -791,6 +791,8 @@ int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
int map_who(int fd);
+int cleanup_sub(struct block_list *bl, va_list ap);
+
void map_helpscreen(); // [Valaris]
int map_delmap(char *mapname);
diff --git a/src/map/mob.c b/src/map/mob.c
index 3cfb4e6d5..7a39af029 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -4352,14 +4352,17 @@ static int mob_readdb_race(void)
void mob_reload(void)
{
- /*
-
- <empty monster database>
- mob_read();
-
- */
+#ifndef TXT_ONLY
+ if(db_use_sqldbs)
+ mob_read_sqldb();
+ else
+#endif /* TXT_ONLY */
+ mob_readdb();
- do_init_mob();
+ mob_readdb_mobavail();
+ mob_read_randommonster();
+ mob_readskilldb();
+ mob_readdb_race();
}
#ifndef TXT_ONLY
diff --git a/src/map/npc.c b/src/map/npc.c
index 018ceae01..eb3f33ac5 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1106,7 +1106,7 @@ int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
if (sd->status.skill[MC_DISCOUNT].flag != 0)
skill = sd->status.skill[MC_DISCOUNT].flag - 2;
if (skill > 0) {
- z = z * (double)skill * (double)battle_config.shop_exp/100.;
+ z = z * (double)skill * (double)battle_config.shop_exp/10000.;
if (z < 1)
z = 1;
pc_gainexp(sd,0,(int)z);
@@ -1166,7 +1166,7 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
if (sd->status.skill[MC_OVERCHARGE].flag != 0)
skill = sd->status.skill[MC_OVERCHARGE].flag - 2;
if (skill > 0) {
- z = z * (double)skill * (double)battle_config.shop_exp/100.;
+ z = z * (double)skill * (double)battle_config.shop_exp/10000.;
if (z < 1)
z = 1;
pc_gainexp(sd,0,(int)z);
@@ -2094,16 +2094,13 @@ int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
md->bl.x=x;
md->bl.y=y;
- if(sscanf(w3,"%[^,],%d",mobname,&level) > 1) {
- if(strcmp(mobname,"--en--")==0)
- memcpy(md->name,mob_db[class_].name,24);
- else if(strcmp(mobname,"--ja--")==0)
- memcpy(md->name,mob_db[class_].jname,24);
+ if(sscanf(w3,"%[^,],%d",mobname,&level) > 1)
md->level=level;
- }
-
- else
- memcpy(md->name,w3,24);
+ if(strcmp(mobname,"--en--")==0)
+ memcpy(md->name,mob_db[class_].name,24);
+ else if(strcmp(mobname,"--ja--")==0)
+ memcpy(md->name,mob_db[class_].jname,24);
+ else memcpy(md->name,mobname,24);
md->n = i;
md->base_class = md->class_ = class_;
diff --git a/src/map/pc.c b/src/map/pc.c
index 9e607f560..07e712dbe 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -978,13 +978,11 @@ int pc_calc_skilltree(struct map_session_data *sd)
if(i==331) continue;
sd->status.skill[i].id=i;
}
- if(battle_config.enable_upper_class){ //confで無?でなければ?み?む
- for(i=355;i<411;i++)
- sd->status.skill[i].id=i;
- for(i=475;i<480;i++)
- sd->status.skill[i].id=i;
- }
- }else{
+ for(i=355;i<411;i++)
+ sd->status.skill[i].id=i;
+ for(i=475;i<480;i++)
+ sd->status.skill[i].id=i;
+ } else {
do {
flag=0;
for(i=0;(id=skill_tree[s][c][i].id)>0;i++){
@@ -3611,10 +3609,6 @@ struct pc_base_job pc_calc_base_job(int b_class)
bj.upper = 2;
}
- if(battle_config.enable_upper_class==0){ //confで無?になっていたらupper=0
- bj.upper = 0;
- }
-
if(bj.job == 0){
bj.type = 0;
}else if(bj.job < 7){
@@ -4355,12 +4349,10 @@ int pc_allskillup(struct map_session_data *sd)
if(i==331) continue;
sd->status.skill[i].lv=skill_get_max(i);
}
- if(battle_config.enable_upper_class){ //confで無?でなければ?み?む
- for(i=355;i<411;i++)
- sd->status.skill[i].lv=skill_get_max(i);
- for(i=475;i<480;i++)
- sd->status.skill[i].lv=skill_get_max(i);
- }
+ for(i=355;i<411;i++)
+ sd->status.skill[i].lv=skill_get_max(i);
+ for(i=475;i<480;i++)
+ sd->status.skill[i].lv=skill_get_max(i);
}
else {
for(i=0;(id=skill_tree[s][c][i].id)>0;i++){
diff --git a/src/map/script.c b/src/map/script.c
index fd2068cbd..a732f7bc4 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -7833,11 +7833,11 @@ int do_final_script()
if (script_config.die_event_name)
aFree(script_config.die_event_name);
if (script_config.kill_event_name)
- aFree(script_config.die_event_name);
+ aFree(script_config.kill_event_name);
if (script_config.login_event_name)
- aFree(script_config.die_event_name);
+ aFree(script_config.login_event_name);
if (script_config.logout_event_name)
- aFree(script_config.die_event_name);
+ aFree(script_config.logout_event_name);
return 0;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index b233f9c78..be8288beb 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4812,7 +4812,7 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil
case HT_DETECTING: /* ディテクティング */
{
- const int range=7;
+ int range=skilllv*2+1;
if(src->x!=x)
x+=(src->x-x>0)?-range:range;
if(src->y!=y)
@@ -6915,14 +6915,13 @@ int skill_use_id( struct map_session_data *sd, int target_id,
range = status_get_range(&sd->bl) - (range + 1);
// be lenient if the skill was cast before we have moved to the correct position [Celest]
if (sd->walktimer != -1)
- range += battle_config.skill_range_leniency;
+ range++;
else check_range_flag = 1;
if(!battle_check_range(&sd->bl,bl,range)) {
- if (check_range_flag && battle_check_range(&sd->bl,bl,range + battle_config.skill_range_leniency)) {
- int dir, mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
- dir = map_calc_dir(&sd->bl,bl->x,bl->y);
- pc_walktoxy (sd, sd->bl.x + mask[dir][0] * battle_config.skill_range_leniency,
- sd->bl.y + mask[dir][1] * battle_config.skill_range_leniency);
+ if (check_range_flag && battle_check_range(&sd->bl,bl,range + 1)) {
+ int mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
+ int dir = map_calc_dir(&sd->bl,bl->x,bl->y);
+ pc_walktoxy (sd, sd->bl.x + mask[dir][0], sd->bl.y + mask[dir][1]);
} else
return 0;
}
@@ -7177,14 +7176,13 @@ int skill_use_pos( struct map_session_data *sd,
range = status_get_range(&sd->bl) - (range + 1);
// be lenient if the skill was cast before we have moved to the correct position [Celest]
if (sd->walktimer != -1)
- range += battle_config.skill_range_leniency;
+ range ++;
else check_range_flag = 1;
if(!battle_check_range(&sd->bl,&bl,range)) {
- if (check_range_flag && battle_check_range(&sd->bl,&bl,range + battle_config.skill_range_leniency)) {
- int dir, mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
- dir = map_calc_dir(&sd->bl,bl.x,bl.y);
- pc_walktoxy (sd, sd->bl.x + mask[dir][0] * battle_config.skill_range_leniency,
- sd->bl.y + mask[dir][1] * battle_config.skill_range_leniency);
+ if (check_range_flag && battle_check_range(&sd->bl,&bl,range + 1)) {
+ int mask[8][2] = {{0,1},{-1,1},{-1,0},{-1,-1},{0,-1},{1,-1},{1,0},{1,1}};
+ int dir = map_calc_dir(&sd->bl,bl.x,bl.y);
+ pc_walktoxy (sd, sd->bl.x + mask[dir][0], sd->bl.y + mask[dir][1]);
} else
return 0;
}
@@ -7656,12 +7654,16 @@ int skill_frostjoke_scream(struct block_list *bl,va_list ap)
if(src == bl)//自分には?かない
return 0;
- if(battle_check_target(src,bl,BCT_ENEMY) > 0)
+ if (map[src->m].flag.gvg || map[src->m].flag.pvp)
skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
- else if(battle_check_target(src,bl,BCT_PARTY) > 0) {
- if(rand()%100 < 10)//PTメンバにも低確率でかかる(とりあえず10%)
+ // we freeze everybody except of ourselfes on pvp/gvg [veider]
+ else {
+ if(battle_check_target(src,bl,BCT_ENEMY) > 0)
+ skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
+ else if(battle_check_target(src,bl,BCT_PARTY) > 0 && rand()%100 < 10)
skill_additional_effect(src,bl,skillnum,skilllv,BF_MISC,tick);
}
+ // so on non-pvp/gvg we are just freezing as freezed before
return 0;
}
@@ -8373,8 +8375,9 @@ int skill_unit_timer_sub( struct block_list *bl, va_list ap )
if(!unit->alive)
return 0;
+ group=unit->group;
- nullpo_retr(0, group=unit->group);
+ nullpo_retr(0, group);
range = unit->range;
/* onplace_timerイベント呼び出し */
@@ -8772,41 +8775,33 @@ int skill_produce_mix( struct map_session_data *sd,
make_per += 500 + pc_checkskill(sd,AM_CP_WEAPON)*100 + pc_checkskill(sd,AM_CP_SHIELD)*100 +
pc_checkskill(sd,AM_CP_ARMOR)*100 + pc_checkskill(sd,AM_CP_HELM)*100;
else
- make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300;
+ make_per = 1000 + sd->status.base_level*30 + sd->paramc[3]*20 + sd->paramc[4]*15 + pc_checkskill(sd,AM_LEARNINGPOTION)*100 + pc_checkskill(sd,AM_PHARMACY)*300;
} else if (skill_produce_db[idx].req_skill == ASC_CDP) {
- make_per = 2000 + 40*sd->paramc[4] + 20*sd->paramc[5];
- //make_per = 20 + (20*sd->paramc[4])/50 + (20*sd->paramc[5])/100;
+ make_per = 2000 + 40*sd->paramc[4] + 20*sd->paramc[5];
} else {
if(nameid == 998)
make_per = 1500 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*600;
else
make_per = 1000 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*500;
}
- }
- else { // Corrected rates [DracoRPG]
+ if(battle_config.pp_rate != 100)
+ make_per = make_per * battle_config.pp_rate / 100;
+ } else { // Corrected rates [DracoRPG]
int add_per=0;
if(pc_search_inventory(sd,989) >= 0) add_per = 400;
else if(pc_search_inventory(sd,988) >= 0) add_per = 300;
else if(pc_search_inventory(sd,987) >= 0) add_per = 200;
else if(pc_search_inventory(sd,986) >= 0) add_per = 100;
- wlv = itemdb_wlv(nameid);
- make_per = 1500 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*1000 + pc_checkskill(sd,BS_WEAPONRESEARCH)*100 +
- ((wlv >= 3)? pc_checkskill(sd,BS_ORIDEOCON)*100 : 0) + add_per - (ele? 2500:0) - sc*((4-wlv)*500) - wlv*1000;
+ wlv = itemdb_wlv(nameid);
+ make_per = 1500 + sd->status.job_level*35 + sd->paramc[4]*10 + sd->paramc[5]*10 + pc_checkskill(sd,skill_produce_db[idx].req_skill)*1000 + pc_checkskill(sd,BS_WEAPONRESEARCH)*100 +
+ ((wlv >= 3)? pc_checkskill(sd,BS_ORIDEOCON)*100 : 0) + add_per - (ele? 2500:0) - sc*((4-wlv)*500) - wlv*1000;
+ if(battle_config.wp_rate != 100) /* 確率補正 */
+ make_per = make_per * battle_config.wp_rate / 100;
}
// -----------------------------------------------------//
if(make_per < 1) make_per = 1;
- if(skill_produce_db[idx].req_skill==AM_PHARMACY ||
- skill_produce_db[idx].req_skill==ASC_CDP) {
- if( battle_config.pp_rate!=100 )
- make_per=make_per*battle_config.pp_rate/100;
- }
- else {
- if( battle_config.wp_rate!=100 ) /* 確率補正 */
- make_per=make_per*battle_config.wp_rate/100;
- }
-
// if(battle_config.etc_log)
// printf("make rate = %d\n",make_per);
@@ -9556,14 +9551,9 @@ static int skill_read_skillspamount(void)
void skill_reload(void)
{
- /*
-
- <empty skill database>
- <?>
-
- */
-
- do_init_skill();
+ skill_readdb();
+ if (battle_config.skill_sp_override_grffile)
+ skill_read_skillspamount();
}
/*==========================================
diff --git a/src/map/status.c b/src/map/status.c
index e05d33909..a848f8a4a 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -921,7 +921,8 @@ int status_calc_pc(struct map_session_data* sd,int first)
if( (skill=pc_checkskill(sd,BS_WEAPONRESEARCH))>0) // 武器?究の命中率?加
sd->hit += skill*2;
if(sd->status.option&2 && (skill = pc_checkskill(sd,RG_TUNNELDRIVE))>0 ) // トンネルドライブ // トンネルドライブ
- sd->speed += (1.2*DEFAULT_WALK_SPEED - skill*9);
+ sd->speed += (100-16)*skill*DEFAULT_WALK_SPEED/100;
+ //sd->speed += (1.2*DEFAULT_WALK_SPEED - skill*9);
if (pc_iscarton(sd) && (skill=pc_checkskill(sd,MC_PUSHCART))>0) // カ?トによる速度低下
sd->speed += (10-skill) * (DEFAULT_WALK_SPEED * 0.1);
else if (pc_isriding(sd)) { // ペコペコ?りによる速度?加
diff --git a/src/map/storage.c b/src/map/storage.c
index b78510a92..5e3797740 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -3,15 +3,18 @@
#include <stdlib.h>
#include <string.h>
-#include "db.h"
+#include "../common/db.h"
+#include "../common/nullpo.h"
+#include "../common/malloc.h"
+
#include "itemdb.h"
#include "clif.h"
#include "intif.h"
#include "pc.h"
#include "storage.h"
#include "guild.h"
-#include "nullpo.h"
-#include "malloc.h"
+#include "battle.h"
+#include "atcommand.h"
#ifdef MEMWATCH
#include "memwatch.h"
@@ -124,6 +127,10 @@ int storage_storageopen(struct map_session_data *sd)
nullpo_retr(0, sd);
+ if(pc_isGM(sd) && pc_isGM(sd) < battle_config.gm_can_drop_lv) {
+ clif_displaymessage(sd->fd, msg_txt(246));
+ return 1;
+ }
if((stor = numdb_search(storage_db,sd->status.account_id)) != NULL) {
if (stor->storage_status == 0) {
stor->storage_status = 1;
@@ -132,7 +139,7 @@ int storage_storageopen(struct map_session_data *sd)
clif_storageequiplist(sd,stor);
clif_updatestorageamount(sd,stor);
return 0;
- }
+ }
} else
intif_request_storage(sd->status.account_id);
diff --git a/src/map/trade.c b/src/map/trade.c
index 62dd65831..7709376fb 100644
--- a/src/map/trade.c
+++ b/src/map/trade.c
@@ -4,6 +4,7 @@
#include <stdio.h>
#include <string.h>
+#include "../common/nullpo.h"
#include "clif.h"
#include "itemdb.h"
#include "map.h"
@@ -16,8 +17,6 @@
#include "intif.h"
#include "atcommand.h"
-#include "nullpo.h"
-
/*==========================================
* 取引要請を相手に送る
*------------------------------------------
@@ -34,7 +33,10 @@ void trade_traderequest(struct map_session_data *sd, int target_id) {
return;
}
}
- if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) {
+ if(pc_isGM(sd) && pc_isGM(sd) < battle_config.gm_can_drop_lv) {
+ clif_displaymessage(sd->fd, msg_txt(246));
+ trade_tradecancel(sd); // GM is not allowed to trade
+ } else if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) {
trade_tradecancel(sd); // person is in another trade
} else {
if (sd->bl.m != target_sd->bl.m ||