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-rw-r--r--src/map/skill.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 7aad7d7e2..b31f8e93f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6445,7 +6445,11 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
group->state.magic_power = (flag&2 || (sc && sc->data[SC_MAGICPOWER].timer != -1)); //Store the magic power flag. [Skotlex]
group->state.ammo_consume = (sd && sd->state.arrow_atk); //Store if this skill needs to consume ammo.
group->state.song_dance = (unit_flag&(UF_DANCE|UF_SONG)); //Signals if this is a song/dance (does not counts duets)
-
+
+ //if tick is greater than current, do not invoke onplace function just yet. [Skotlex]
+ if (DIFF_TICK(group->tick, gettick()) > 100)
+ active_flag = 0;
+
if(skillid==HT_TALKIEBOX ||
skillid==RG_GRAFFITI){
group->valstr=(char *) aMallocA(MESSAGE_SIZE*sizeof(char));