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-rw-r--r--src/map/chrif.c57
-rw-r--r--src/map/chrif.h3
-rw-r--r--src/map/pc.c63
-rw-r--r--src/map/pc.h2
-rw-r--r--src/map/skill.c4
-rw-r--r--src/map/status.c6
6 files changed, 83 insertions, 52 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c
index 9a3f8deee..a5f48dbb8 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -73,18 +73,18 @@ static const int packet_len_table[0x3d] = {
//2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY'
//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
-//2b10: FREE
+//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
//2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
//2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
//2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
//2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY'
-//2b15: Incomming, chrif_recvgmaccounts -> 'recive gm accs from charserver (seems to be incomplete !)'
+//2b15: Incomming, chrif_recvgmaccounts -> 'recieve gm accs from charserver (seems to be incomplete !)'
//2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
-//2b1a: Outgoing, chrif_reqfamelist -> 'Request the fame list (top10)'
-//2b1b: Incomming, chrif_recvfamelist -> 'answer of 2b1a ..... the famelist top10^^'
+//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
+//2b1b: Incomming, chrif_recvfamelist -> 'Receive fame ranking lists'
//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
//2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.'
//2b1e: FREE
@@ -1107,19 +1107,50 @@ int chrif_recvgmaccounts(int fd)
* Request/Receive top 10 Fame character list
*------------------------------------------
*/
-int chrif_reqfamelist(void)
+
+int chrif_updatefamelist(struct map_session_data *sd)
{
+ char type;
chrif_check(-1);
- WFIFOHEAD(char_fd, 2);
- WFIFOW(char_fd,0) = 0x2b1a;
+ switch(sd->class_&MAPID_UPPERMASK) {
+ case MAPID_BLACKSMITH:
+ type = 1;
+ break;
+ case MAPID_ALCHEMIST:
+ type = 2;
+ break;
+ case MAPID_TAEKWON:
+ type = 3;
+ break;
+ default:
+ return 0;
+ }
+
+ WFIFOHEAD(char_fd, 12);
+ WFIFOW(char_fd, 0) = 0x2b10;
+ WFIFOL(char_fd, 2) = sd->char_id;
+ WFIFOL(char_fd, 6) = sd->status.fame;
+ WFIFOB(char_fd, 10) = type;
+ WFIFOB(char_fd, 11) = pc_famerank(sd->char_id, sd->class_&MAPID_UPPERMASK);
+ WFIFOSET(char_fd, 12);
+
+ return 0;
+}
+
+int chrif_buildfamelist(void)
+{
+ chrif_check(-1);
+
+ WFIFOHEAD(char_fd, 2);
+ WFIFOW(char_fd, 0) = 0x2b1a;
WFIFOSET(char_fd, 2);
return 0;
}
int chrif_recvfamelist(int fd)
-{ // response from 0x2b1b
+{
int num, size;
int total = 0, len = 8;
RFIFOHEAD(fd);
@@ -1128,21 +1159,21 @@ int chrif_recvfamelist(int fd)
memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
- size = RFIFOW(fd,6); //Blacksmith block size
+ size = RFIFOW(fd, 6); //Blacksmith block size
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
total += num;
- size = RFIFOW(fd,4); //Alchemist block size
+ size = RFIFOW(fd, 4); //Alchemist block size
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
total += num;
- size = RFIFOW(fd,2); //Total packet length
+ size = RFIFOW(fd, 2); //Total packet length
for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
len += sizeof(struct fame_list);
@@ -1254,7 +1285,7 @@ int chrif_load_scdata(int fd)
chrif_check(-1);
- WFIFOHEAD(char_fd, sizeof(buf) + 10);
+ WFIFOHEAD(char_fd, sizeof(buf) + 10);
WFIFOW(char_fd,0) = 0x2b16;
WFIFOW(char_fd,2) = base_rate;
WFIFOW(char_fd,4) = job_rate;
@@ -1426,7 +1457,7 @@ int chrif_parse(int fd)
switch(cmd) {
case 0x2af9: chrif_connectack(fd); break;
- case 0x2afb: chrif_sendmapack(fd); chrif_reqfamelist(); break;
+ case 0x2afb: chrif_sendmapack(fd); chrif_buildfamelist(); break;
case 0x2afd: chrif_authok(fd); break;
case 0x2b00: map_setusers(fd); break;
case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
diff --git a/src/map/chrif.h b/src/map/chrif.h
index c5d3950e3..d6b9d2b6a 100644
--- a/src/map/chrif.h
+++ b/src/map/chrif.h
@@ -34,7 +34,8 @@ int chrif_changegm(int id,const char *pass,int len);
int chrif_changeemail(int id, const char *actual_email, const char *new_email);
int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second);
int chrif_reloadGMdb(void);
-int chrif_reqfamelist(void);
+int chrif_updatefamelist(struct map_session_data *sd);
+int chrif_buildfamelist(void);
int chrif_save_scdata(struct map_session_data *sd);
int chrif_ragsrvinfo(int base_rate,int job_rate, int drop_rate);
int chrif_char_offline(struct map_session_data *sd);
diff --git a/src/map/pc.c b/src/map/pc.c
index 80d269a6b..2cce8cfa6 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -242,7 +242,7 @@ int pc_delspiritball(struct map_session_data *sd,int count,int type) {
return 0;
}
-// Increases a player's and displays a notice to him
+// Increases a player's fame points and displays a notice to him
void pc_addfame(struct map_session_data *sd,int count) {
nullpo_retv(sd);
sd->status.fame += count;
@@ -251,41 +251,40 @@ void pc_addfame(struct map_session_data *sd,int count) {
switch(sd->class_&MAPID_UPPERMASK){
case MAPID_BLACKSMITH: // Blacksmith
clif_fame_blacksmith(sd,count);
- break;
+ break;
case MAPID_ALCHEMIST: // Alchemist
clif_fame_alchemist(sd,count);
- break;
+ break;
case MAPID_TAEKWON: // Taekwon
clif_fame_taekwon(sd,count);
- break;
+ break;
}
- //FIXME: Is this needed? It places unnecessary stress on the char server.... >.< [Skotlex]
- chrif_save(sd,0); // Save to allow up-to-date fame list refresh
- chrif_reqfamelist(); // Refresh the fame list
+ chrif_updatefamelist(sd);
}
-// Check whether a player ID is in the Top 10 fame list of its job
-int pc_istop10fame(int char_id,int job) {
+// Check whether a player ID is in the fame rankers' list of its job, returns his/her position if so, 0 else
+unsigned char pc_famerank(int char_id,int job) {
int i;
+
switch(job){
- case MAPID_BLACKSMITH: // Blacksmith
- for(i=0;i<MAX_FAME_LIST;i++){
- if(smith_fame_list[i].id==char_id)
- return smith_fame_list[i].fame;
- }
- break;
- case MAPID_ALCHEMIST: // Alchemist
- for(i=0;i<MAX_FAME_LIST;i++){
- if(chemist_fame_list[i].id==char_id)
- return chemist_fame_list[i].fame;
- }
- break;
- case MAPID_TAEKWON: // Taekwon
- for(i=0;i<MAX_FAME_LIST;i++){
- if(taekwon_fame_list[i].id==char_id)
- return taekwon_fame_list[i].fame;
- }
- break;
+ case MAPID_BLACKSMITH: // Blacksmith
+ for(i = 0; i < MAX_FAME_LIST; i++){
+ if(smith_fame_list[i].id == char_id)
+ return i + 1;
+ }
+ break;
+ case MAPID_ALCHEMIST: // Alchemist
+ for(i = 0; i < MAX_FAME_LIST; i++){
+ if(chemist_fame_list[i].id == char_id)
+ return i + 1;
+ }
+ break;
+ case MAPID_TAEKWON: // Taekwon
+ for(i = 0; i < MAX_FAME_LIST; i++){
+ if(taekwon_fame_list[i].id == char_id)
+ return i + 1;
+ }
+ break;
}
return 0;
@@ -991,7 +990,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
}
}
} while(flag);
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_istop10fame(sd->char_id, MAPID_TAEKWON)) {
+ if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_famerank(sd->char_id, MAPID_TAEKWON)) {
//Grant all Taekwon Tree, but only as bonus skills in case they drop from ranking. [Skotlex]
for(i=0;i < MAX_SKILL_TREE && (id=skill_tree[c][i].id)>0;i++){
if ((skill_get_inf2(id)&(INF2_QUEST_SKILL|INF2_WEDDING_SKILL)))
@@ -2701,7 +2700,7 @@ int pc_useitem(struct map_session_data *sd,int n)
pc_delitem(sd,n,1,1);
}
if(sd->status.inventory[n].card[0]==0x00fe &&
- pc_istop10fame(MakeDWord(sd->status.inventory[n].card[2],sd->status.inventory[n].card[3]), MAPID_ALCHEMIST))
+ pc_famerank(MakeDWord(sd->status.inventory[n].card[2],sd->status.inventory[n].card[3]), MAPID_ALCHEMIST))
{
potion_flag = 2; // Famous player's potions have 50% more efficiency
if (sd->sc.data[SC_SPIRIT].timer != -1 && sd->sc.data[SC_SPIRIT].val2 == SL_ROGUE)
@@ -5271,7 +5270,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
sd->status.class_ = job;
status_set_viewdata(&sd->bl, job);
- fame_flag = pc_istop10fame(sd->status.char_id,sd->class_&MAPID_UPPERMASK);
+ fame_flag = pc_famerank(sd->status.char_id,sd->class_&MAPID_UPPERMASK);
sd->class_ = (unsigned short)b_class;
sd->status.job_level=1;
sd->status.job_exp=0;
@@ -5305,7 +5304,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
//if you were previously famous, not anymore.
if (fame_flag) {
chrif_save(sd,0);
- chrif_reqfamelist();
+ chrif_buildfamelist();
} else if (sd->status.fame > 0) {
//It may be that now they are famous?
switch (sd->class_&MAPID_UPPERMASK) {
@@ -5313,7 +5312,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
case MAPID_ALCHEMIST:
case MAPID_TAEKWON:
chrif_save(sd,0);
- chrif_reqfamelist();
+ chrif_buildfamelist();
break;
}
}
diff --git a/src/map/pc.h b/src/map/pc.h
index 6cf8ca0b2..ae3b2480f 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -234,7 +234,7 @@ int pc_delinvincibletimer(struct map_session_data *sd);
int pc_addspiritball(struct map_session_data *sd,int,int);
int pc_delspiritball(struct map_session_data *sd,int,int);
void pc_addfame(struct map_session_data *sd,int count);
-int pc_istop10fame(int char_id, int job);
+unsigned char pc_famerank(int char_id, int job);
int pc_eventtimer(int tid,unsigned int tick,int id,int data); // for npc_dequeue
extern struct fame_list smith_fame_list[MAX_FAME_LIST];
diff --git a/src/map/skill.c b/src/map/skill.c
index 689844657..70719a360 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1825,7 +1825,7 @@ int skill_attack( int attack_type, struct block_list* src, struct block_list *ds
//set this skill as previous one.
sd->skillid_old = skillid;
sd->skilllv_old = skilllv;
- if (pc_istop10fame(sd->char_id,MAPID_TAEKWON))
+ if (pc_famerank(sd->char_id,MAPID_TAEKWON))
break; //Do not end combo state.
default:
status_change_end(src,SC_COMBO,-1);
@@ -7784,7 +7784,7 @@ int skill_check_condition(struct map_session_data *sd,int skill, int lv, int typ
case TK_COUNTER:
if(sd->sc.data[SC_COMBO].timer == -1)
return 0; //Combo needs to be ready
- if (pc_istop10fame(sd->char_id,MAPID_TAEKWON))
+ if (pc_famerank(sd->char_id,MAPID_TAEKWON))
{ //Unlimited Combo
if (skill == sd->skillid_old) {
status_change_end(&sd->bl, SC_COMBO, -1);
diff --git a/src/map/status.c b/src/map/status.c
index 20bd840a7..b8b38b5d9 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -919,7 +919,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
{ // Forged weapon
wd->star += (sd->status.inventory[index].card[1]>>8);
if(wd->star >= 15) wd->star = 40; // 3 Star Crumbs now give +40 dmg
- if(pc_istop10fame( MakeDWord(sd->status.inventory[index].card[2],sd->status.inventory[index].card[3]) ,MAPID_BLACKSMITH))
+ if(pc_famerank( MakeDWord(sd->status.inventory[index].card[2],sd->status.inventory[index].card[3]) ,MAPID_BLACKSMITH))
wd->star += 10;
if (!wd->atk_ele) //Do not overwrite element from previous bonuses.
@@ -1420,7 +1420,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
index += index * 30/100;
else if (sd->class_&JOBL_BABY)
index -= index * 30/100;
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_istop10fame(sd->char_id, MAPID_TAEKWON))
+ if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_famerank(sd->char_id, MAPID_TAEKWON))
index *= 3; //Triple max HP for top ranking Taekwons over level 90.
sd->status.max_hp += index;
@@ -1482,7 +1482,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
index += index * 30/100;
else if (sd->class_&JOBL_BABY)
index -= index * 30/100;
- if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_istop10fame(sd->char_id, MAPID_TAEKWON))
+ if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc_famerank(sd->char_id, MAPID_TAEKWON))
index *= 3; //Triple max SP for top ranking Taekwons over level 90.
sd->status.max_sp += index;