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-rw-r--r--src/map/battle.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index ced01c77b..97eaf936f 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -349,12 +349,12 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag
if( sc && sc->count )
{
//First, sc_*'s that reduce damage to 0.
- if( sc->data[SC_BASILICA] && !(status_get_mode(src)&MD_BOSS) && skill_num != PA_PRESSURE )
+ if( sc->data[SC_BASILICA] && !(status_get_mode(src)&MD_BOSS) )
{
d->dmg_lv = ATK_BLOCK;
return 0;
}
- if( sc->data[SC_WHITEIMPRISON] && skill_num != HW_GRAVITATION && skill_num != PA_PRESSURE ) { // Gravitation and Pressure do damage without removing the effect
+ if( sc->data[SC_WHITEIMPRISON] && skill_num != HW_GRAVITATION ) { // Gravitation and Pressure do damage without removing the effect
if( skill_num == MG_NAPALMBEAT ||
skill_num == MG_SOULSTRIKE ||
skill_num == WL_SOULEXPANSION ||