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-rw-r--r--src/map/atcommand.c13
-rw-r--r--src/map/battle.c30
-rw-r--r--src/map/map.c213
-rw-r--r--src/map/map.h54
-rw-r--r--src/map/npc.c4
-rw-r--r--src/map/path.c55
-rw-r--r--src/map/pc.c9
-rw-r--r--src/map/skill.c126
-rw-r--r--src/map/skill.h7
9 files changed, 293 insertions, 218 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ba21a9f08..962180f85 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -3674,12 +3674,13 @@ int atcommand_gat(
for (y = 2; y >= -2; y--) {
sprintf(output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y,CELL_CHKTYPE),
- map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y,CELL_CHKTYPE),
- map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y,CELL_CHKTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y,CELL_CHKTYPE),
- map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y,CELL_CHKTYPE));
+ map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
+ map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
+
clif_displaymessage(fd, output);
}
diff --git a/src/map/battle.c b/src/map/battle.c
index 31041f405..3be28ecbc 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -252,14 +252,18 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
sc_count=status_get_sc_count(bl);
if(sc_count!=NULL && *sc_count>0){
-
- if(sc_data[SC_SAFETYWALL].timer!=-1 && damage>0 && flag&BF_WEAPON && flag&BF_SHORT && skill_num != NPC_GUIDEDATTACK){
+ if (sc_data[SC_SAFETYWALL].timer!=-1 && damage>0 && flag&BF_WEAPON &&
+ flag&BF_SHORT && skill_num != NPC_GUIDEDATTACK) {
// セーフティウォール
- struct skill_unit *unit=(struct skill_unit*)sc_data[SC_SAFETYWALL].val2;
- if( unit && unit->alive && (--unit->group->val2)<=0 )
- skill_delunit(unit);
- skill_unit_move(bl,gettick(),1); // 重ね掛けチェック
- damage=0;
+ struct skill_unit *unit;
+ unit = map_find_skill_unit_oncell(bl->m,bl->x,bl->y,MG_SAFETYWALL);
+ if (unit) {
+ if ((--unit->group->val2)<=0)
+ skill_delunit(unit);
+ damage=0;
+ } else {
+ status_change_end(bl,SC_SAFETYWALL,-1);
+ }
}
if(sc_data[SC_PNEUMA].timer!=-1 && damage>0 && ((flag&BF_WEAPON && flag&BF_LONG && skill_num != NPC_GUIDEDATTACK) ||
(flag&BF_MISC && (skill_num == HT_BLITZBEAT || skill_num == SN_FALCONASSAULT)))){ // [DracoRPG]
@@ -3792,7 +3796,6 @@ int battle_check_range(struct block_list *src,struct block_list *bl,int range)
{
int dx,dy;
- struct walkpath_data wpd;
int arange;
nullpo_retr(0, src);
@@ -3815,16 +3818,7 @@ int battle_check_range(struct block_list *src,struct block_list *bl,int range)
// return 1;
// 障害物判定
- wpd.path_len=0;
- wpd.path_pos=0;
- wpd.path_half=0;
- if(path_search(&wpd,src->m,src->x,src->y,bl->x,bl->y,0x10001)!=-1)
- return 1;
-
- dx=(dx>0)?1:((dx<0)?-1:0);
- dy=(dy>0)?1:((dy<0)?-1:0);
- return (path_search(&wpd,src->m,src->x+dx,src->y+dy,
- bl->x-dx,bl->y-dy,0x10001)!=-1)?1:0;
+ return path_search_long(src->m,src->x,src->y,bl->x,bl->y);
}
/*==========================================
diff --git a/src/map/map.c b/src/map/map.c
index 2a74e94e8..8dd538015 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -151,13 +151,10 @@ struct charid2nick {
int req_id;
};
+// ォ゙ォテォラォュォ罩テォキォ袮ラ鯑ォユォ鬮ー(map_athana.conf?ェホread_map_from_cacheェヌヲメ)
+// 0:ララ鯑ェキェハェ、 1:゙ェ?ワチ 2:?ワチ
int map_read_flag = READ_FROM_GAT;
-// マップキャッシュ利用フラグ,どっちを使うかはmap_athana.conf内のread_map_from_bitmapで指定
-// 0ならば利用しない、1だと非圧縮保存、2だと圧縮して保存
-int map_getcell(int,int x,int y,CELL_CHK cellchk);
-int map_getcellp(struct map_data* m,int x,int y,CELL_CHK cellchk);
-
-char map_bitmap_filename[256]="db/map.info";//ビットマップファイルのデフォルトパス
+char map_cache_file[256]="db/map.info"; // ォ゙ォテォラォュォ罩テォキォ雖ユォ。ォ、ォル」
char motd_txt[256] = "conf/motd.txt";
char help_txt[256] = "conf/help.txt";
@@ -398,7 +395,32 @@ int map_count_oncell(int m, int x, int y) {
if(!count) count = 1;
return count;
}
+/*
+ * ォサォ゚セェホフェヒフクェトェアェソォケォュォォ讚ヒォテォネェレェケ
+ */
+struct skill_unit *map_find_skill_unit_oncell(int m,int x,int y,int skill_id)
+{
+ int bx,by;
+ struct block_list *bl;
+ int i,c;
+ struct skill_unit *unit;
+
+ if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
+ return NULL;
+ bx = x/BLOCK_SIZE;
+ by = y/BLOCK_SIZE;
+ bl = map[m].block[bx+by*map[m].bxs];
+ c = map[m].block_count[bx+by*map[m].bxs];
+ for(i=0;i<c && bl;i++,bl=bl->next){
+ if (bl->x != x || bl->y != y || bl->type != BL_SKILL)
+ continue;
+ unit = (struct skill_unit *) bl;
+ if (unit->alive && unit->group->skill_id == skill_id)
+ return unit;
+ }
+ return NULL;
+}
/*==========================================
* map m (x0,y0)-(x1,y1)?の全objに?して
@@ -1355,15 +1377,16 @@ int map_calc_dir( struct block_list *src,int x,int y) {
*------------------------------------------
*/
-int map_getcell(int m,int x,int y,CELL_CHK cellchk)
+int map_getcell(int m,int x,int y,cell_t cellchk)
{
return (m < 0 || m > MAX_MAP_PER_SERVER) ? 0 : map_getcellp(&map[m],x,y,cellchk);
}
-int map_getcellp(struct map_data* m,int x,int y,CELL_CHK cellchk)
+int map_getcellp(struct map_data* m,int x,int y,cell_t cellchk)
{
int j;
nullpo_ret(m);
+
if(x<0 || x>=m->xs-1 || y<0 || y>=m->ys-1)
{
if(cellchk==CELL_CHKNOPASS) return 1;
@@ -1373,55 +1396,40 @@ int map_getcellp(struct map_data* m,int x,int y,CELL_CHK cellchk)
switch(cellchk)
{
- case CELL_CHKTOUCH:
- if(m->gat[j]&0x80) return 1;return 0;
- case CELL_CHKWATER:
- if(m->gat[j]==3) return 1;return 0;
- case CELL_CHKHIGH:
- if(m->gat[j]==5) return 1;return 0;
case CELL_CHKPASS:
- if(m->gat[j]!=1&&m->gat[j]!=5) return 1; return 0;
+ return (m->gat[j] != 1 && m->gat[j] != 5);
case CELL_CHKNOPASS:
- if(m->gat[j]==1||m->gat[j]==5) return 1; return 0;
- case CELL_CHKTYPE:
+ return (m->gat[j] == 1 || m->gat[j] == 5);
+ case CELL_CHKWALL:
+ return (m->gat[j] == 1);
+ case CELL_CHKNPC:
+ return (m->gat[j]&0x80);
+ case CELL_CHKWATER:
+ return (m->gat[j] == 3);
+ case CELL_CHKGROUND:
+ return (m->gat[j] == 5);
+ case CELL_GETTYPE:
return m->gat[j];
- default: return 0;
- }
- return 0;
+ default:
+ return 0;
+ }
}
/*==========================================
* (m,x,y)の状態を設定する
*------------------------------------------
*/
-int map_setcell(int m,int x,int y,CELL_SET cellset)
+void map_setcell(int m,int x,int y,int cell)
{
- int i,j;
-
+ int j;
if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
- return 0;
+ return;
j=x+y*map[m].xs;
- switch(cellset)
- {
- case CELL_SETTOUCH:
- return map[m].gat[j]|=0x80;
- break;
- case CELL_SETWATER://3
- i=3;break;
- case CELL_SETPASS://0
- i=0;break;
- case CELL_SETNOPASS://gat_fileused[0](READ_FROM_BITMAP)か1(READ_FROM_GAT)
- i=1;break;
- case CELL_SETHIGH://5
- i=5;break;
- case CELL_SETNOHIGH://5
- i=5;break;
- default:
- return 0;
- }
- map[m].gat[j]=i;
- return 1;
+ if (cell == CELL_SETNPC)
+ map[m].gat[j] |= 0x80;
+ else
+ map[m].gat[j] = cell;
}
/*==========================================
@@ -1510,10 +1518,10 @@ static void map_readwater(char *watertxt) {
*===========================================*/
// マップキャッシュの最大値
-#define MAX_CAHCE_MAX 768
+#define MAX_MAP_CACHE 768
//各マップごとの最小限情報を入れるもの、READ_FROM_BITMAP用
-struct MAP_CACHE_INFO {
+struct map_cache_info {
char fn[32];//ファイル名
int xs,ys; //幅と高さ
int water_height;
@@ -1522,17 +1530,15 @@ struct MAP_CACHE_INFO {
int compressed_len; // zilb通せるようにする為の予約
}; // 56 byte
-struct MAP_CACHE_HEAD {
- int sizeof_header;
- int sizeof_map;
- // 上の2つ改変不可
- int nmaps; // マップの個数
- int filesize;
-};
-
-struct map_cache_ {
- struct MAP_CACHE_HEAD head;
- struct MAP_CACHE_INFO *map;
+struct {
+ struct map_cache_head {
+ int sizeof_header;
+ int sizeof_map;
+ // 上の2つ改変不可
+ int nmaps; // マップの個数
+ int filesize;
+ } head;
+ struct map_cache_info *map;
FILE *fp;
int dirty;
} map_cache;
@@ -1542,41 +1548,41 @@ static void map_cache_close(void);
static int map_cache_read(struct map_data *m);
static int map_cache_write(struct map_data *m);
-static int map_cache_open(char *fn) {
+static int map_cache_open(char *fn)
+{
atexit(map_cache_close);
if(map_cache.fp) {
map_cache_close();
}
map_cache.fp = fopen(fn,"r+b");
if(map_cache.fp) {
- fread(&map_cache.head,1,sizeof(struct MAP_CACHE_HEAD),map_cache.fp);
+ fread(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
fseek(map_cache.fp,0,SEEK_END);
if(
- map_cache.head.sizeof_header == sizeof(struct MAP_CACHE_HEAD) &&
- map_cache.head.sizeof_map == sizeof(struct MAP_CACHE_INFO) &&
+ map_cache.head.sizeof_header == sizeof(struct map_cache_head) &&
+ map_cache.head.sizeof_map == sizeof(struct map_cache_info) &&
+ map_cache.head.nmaps == MAX_MAP_CACHE &&
map_cache.head.filesize == ftell(map_cache.fp)
) {
// キャッシュ読み込み成功
- map_cache.map = (struct MAP_CACHE_INFO*)aMallocA(sizeof(struct MAP_CACHE_INFO) * map_cache.head.nmaps);
- fseek(map_cache.fp,sizeof(struct MAP_CACHE_HEAD),SEEK_SET);
- fread(map_cache.map,sizeof(struct MAP_CACHE_INFO),map_cache.head.nmaps,map_cache.fp);
+ map_cache.map = aMalloc(sizeof(struct map_cache_info) * map_cache.head.nmaps);
+ fseek(map_cache.fp,sizeof(struct map_cache_head),SEEK_SET);
+ fread(map_cache.map,sizeof(struct map_cache_info),map_cache.head.nmaps,map_cache.fp);
return 1;
}
fclose(map_cache.fp);
- } else if (map_read_flag == READ_FROM_BITMAP || map_read_flag == READ_FROM_BITMAP_COMPRESSED)
- ++map_read_flag; // set to CREATE flag
-
+ }
// 読み込みに失敗したので新規に作成する
map_cache.fp = fopen(fn,"wb");
if(map_cache.fp) {
- memset(&map_cache.head,0,sizeof(struct MAP_CACHE_HEAD));
- map_cache.map = (struct MAP_CACHE_INFO*)aCallocA(sizeof(struct MAP_CACHE_INFO),MAX_CAHCE_MAX);
- map_cache.head.nmaps = MAX_CAHCE_MAX;
- map_cache.head.sizeof_header = sizeof(struct MAP_CACHE_HEAD);
- map_cache.head.sizeof_map = sizeof(struct MAP_CACHE_INFO);
+ memset(&map_cache.head,0,sizeof(struct map_cache_head));
+ map_cache.map = aCalloc(sizeof(struct map_cache_info),MAX_MAP_CACHE);
+ map_cache.head.nmaps = MAX_MAP_CACHE;
+ map_cache.head.sizeof_header = sizeof(struct map_cache_head);
+ map_cache.head.sizeof_map = sizeof(struct map_cache_info);
- map_cache.head.filesize = sizeof(struct MAP_CACHE_HEAD);
- map_cache.head.filesize += sizeof(struct MAP_CACHE_INFO) * map_cache.head.nmaps;
+ map_cache.head.filesize = sizeof(struct map_cache_head);
+ map_cache.head.filesize += sizeof(struct map_cache_info) * map_cache.head.nmaps;
map_cache.dirty = 1;
return 1;
@@ -1584,20 +1590,22 @@ static int map_cache_open(char *fn) {
return 0;
}
-static void map_cache_close(void) {
+static void map_cache_close(void)
+{
if(!map_cache.fp) { return; }
if(map_cache.dirty) {
fseek(map_cache.fp,0,SEEK_SET);
- fwrite(&map_cache.head,1,sizeof(struct MAP_CACHE_HEAD),map_cache.fp);
- fwrite(map_cache.map,map_cache.head.nmaps,sizeof(struct MAP_CACHE_INFO),map_cache.fp);
+ fwrite(&map_cache.head,1,sizeof(struct map_cache_head),map_cache.fp);
+ fwrite(map_cache.map,map_cache.head.nmaps,sizeof(struct map_cache_info),map_cache.fp);
}
fclose(map_cache.fp);
- aFree(map_cache.map);
+ free(map_cache.map);
map_cache.fp = NULL;
return;
}
-int map_cache_read(struct map_data *m) {
+int map_cache_read(struct map_data *m)
+{
int i;
if(!map_cache.fp) { return 0; }
for(i = 0;i < map_cache.head.nmaps ; i++) {
@@ -1610,14 +1618,14 @@ int map_cache_read(struct map_data *m) {
int size = map_cache.map[i].xs * map_cache.map[i].ys;
m->xs = map_cache.map[i].xs;
m->ys = map_cache.map[i].ys;
- m->gat = (unsigned char *)aCallocA(m->xs * m->ys,sizeof(unsigned char));
+ m->gat = (unsigned char *)aCalloc(m->xs * m->ys,sizeof(unsigned char));
fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
if(fread(m->gat,1,size,map_cache.fp) == size) {
// 成功
return 1;
} else {
// なぜかファイル後半が欠けてるので読み直し
- m->xs = 0; m->ys = 0; m->gat = NULL; aFree(m->gat);
+ m->xs = 0; m->ys = 0; m->gat = NULL; free(m->gat);
return 0;
}
} else if(map_cache.map[i].compressed == 1) {
@@ -1627,14 +1635,14 @@ int map_cache_read(struct map_data *m) {
int size_compress = map_cache.map[i].compressed_len;
m->xs = map_cache.map[i].xs;
m->ys = map_cache.map[i].ys;
- m->gat = (unsigned char *)aMallocA(m->xs * m->ys * sizeof(unsigned char));
- buf = (unsigned char*)aMallocA(size_compress);
+ m->gat = (unsigned char *)aMalloc(m->xs * m->ys * sizeof(unsigned char));
+ buf = (unsigned char*)aMalloc(size_compress);
fseek(map_cache.fp,map_cache.map[i].pos,SEEK_SET);
if(fread(buf,1,size_compress,map_cache.fp) != size_compress) {
// なぜかファイル後半が欠けてるので読み直し
printf("fread error\n");
m->xs = 0; m->ys = 0; m->gat = NULL;
- aFree(m->gat); aFree(buf);
+ free(m->gat); free(buf);
return 0;
}
dest_len = m->xs * m->ys;
@@ -1642,10 +1650,10 @@ int map_cache_read(struct map_data *m) {
if(dest_len != map_cache.map[i].xs * map_cache.map[i].ys) {
// 正常に解凍が出来てない
m->xs = 0; m->ys = 0; m->gat = NULL;
- aFree(m->gat); aFree(buf);
+ free(m->gat); free(buf);
return 0;
}
- aFree(buf);
+ free(buf);
return 1;
}
}
@@ -1653,10 +1661,11 @@ int map_cache_read(struct map_data *m) {
return 0;
}
-static int map_cache_write(struct map_data *m) {
+static int map_cache_write(struct map_data *m)
+{
int i;
- unsigned long len_new, len_old;
- unsigned char *write_buf;
+ unsigned long len_new , len_old;
+ char *write_buf;
if(!map_cache.fp) { return 0; }
for(i = 0;i < map_cache.head.nmaps ; i++) {
if(!strcmp(m->name,map_cache.map[i].fn)) {
@@ -1669,10 +1678,10 @@ static int map_cache_write(struct map_data *m) {
// サポートされてない形式なので長さ0
len_old = 0;
}
- if(map_read_flag >= READ_FROM_BITMAP_COMPRESSED) {
+ if(map_read_flag == 2) {
// 圧縮保存
// さすがに2倍に膨れる事はないという事で
- write_buf = (unsigned char*)aMallocA(m->xs * m->ys * 2);
+ write_buf = aMalloc(m->xs * m->ys * 2);
len_new = m->xs * m->ys * 2;
encode_zip(write_buf,&len_new,m->gat,m->xs * m->ys);
map_cache.map[i].compressed = 1;
@@ -1681,7 +1690,7 @@ static int map_cache_write(struct map_data *m) {
len_new = m->xs * m->ys;
write_buf = m->gat;
map_cache.map[i].compressed = 0;
- map_cache.map[i].compressed_len = 0;
+ map_cache.map[i].compressed_len = 0;
}
if(len_new <= len_old) {
// サイズが同じか小さくなったので場所は変わらない
@@ -1698,8 +1707,8 @@ static int map_cache_write(struct map_data *m) {
map_cache.map[i].ys = m->ys;
map_cache.map[i].water_height = map_waterheight(m->name);
map_cache.dirty = 1;
- if(map_read_flag >= READ_FROM_BITMAP_COMPRESSED) {
- aFree(write_buf);
+ if(map_read_flag == 2) {
+ free(write_buf);
}
return 0;
}
@@ -1708,8 +1717,8 @@ static int map_cache_write(struct map_data *m) {
for(i = 0;i < map_cache.head.nmaps ; i++) {
if(map_cache.map[i].fn[0] == 0) {
// 新しい場所に登録
- if(map_read_flag >= READ_FROM_BITMAP_COMPRESSED) {
- write_buf = (unsigned char*)aMallocA(m->xs * m->ys * 2);
+ if(map_read_flag == 2) {
+ write_buf = aMalloc(m->xs * m->ys * 2);
len_new = m->xs * m->ys * 2;
encode_zip(write_buf,&len_new,m->gat,m->xs * m->ys);
map_cache.map[i].compressed = 1;
@@ -1729,8 +1738,8 @@ static int map_cache_write(struct map_data *m) {
map_cache.map[i].water_height = map_waterheight(m->name);
map_cache.head.filesize += len_new;
map_cache.dirty = 1;
- if(map_read_flag >= READ_FROM_BITMAP_COMPRESSED) {
- aFree(write_buf);
+ if(map_read_flag == 2) {
+ free(write_buf);
}
return 0;
}
@@ -1998,7 +2007,7 @@ int map_readallmap(void) {
// マップキャッシュを開く
if(map_read_flag >= READ_FROM_BITMAP) {
- map_cache_open(map_bitmap_filename);
+ map_cache_open(map_cache_file);
}
sprintf(tmp_output, "Loading Maps%s...\n",
@@ -2270,15 +2279,15 @@ int map_config_read(char *cfgName) {
strcpy(help_txt, w2);
} else if (strcmpi(w1, "mapreg_txt") == 0) {
strcpy(mapreg_txt, w2);
- }else if(strcmpi(w1,"read_map_from_bitmap")==0){
+ }else if(strcmpi(w1,"read_map_from_cache")==0){
if (atoi(w2) == 2)
map_read_flag = READ_FROM_BITMAP_COMPRESSED;
else if (atoi(w2) == 1)
map_read_flag = READ_FROM_BITMAP;
else
map_read_flag = READ_FROM_GAT;
- }else if(strcmpi(w1,"map_bitmap_path")==0){
- strncpy(map_bitmap_filename,w2,255);
+ }else if(strcmpi(w1,"map_cache_file")==0){
+ strncpy(map_cache_file,w2,255);
} else if (strcmpi(w1, "import") == 0) {
map_config_read(w2);
} else if (strcmpi(w1, "console") == 0) {
diff --git a/src/map/map.h b/src/map/map.h
index ed66e5669..1d0f7a432 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -100,7 +100,7 @@ struct skill_unit_group {
};
struct skill_unit_group_tickset {
unsigned int tick;
- int group_id;
+ int id;
};
struct skill_timerskill {
int timer;
@@ -505,15 +505,10 @@ enum {
EQP_HELM = 0x0100, // 頭上段
};
-#define MAX_CELL_TYPE 7 //今ではセルのタイプは数字的に6が最大なので7にした、
- //MAX_CELL_TYPE+1はワープポイントなどのタッチ系に
-
struct map_data {
char name[24];
unsigned char *gat; // NULLなら下のmap_data_other_serverとして扱う
char *alias; // [MouseJstr]
- int *gat_fileused[MAX_CELL_TYPE+1+1]; //もしビットマップを使うならこちらを使う、
- //上のgatはキャストされてgat_fileused[0]に指す
struct block_list **block;
struct block_list **block_mob;
int *block_count,*block_mob_count;
@@ -567,8 +562,6 @@ struct map_data_other_server {
unsigned long ip;
unsigned int port;
};
-#define read_gat(m,x,y) (map_getcell(m,x,y,CELL_CHKTYPE)) //ビットマップ使う場合結構CPUに負担かかるので、消極的に使おう
-#define read_gatp(m,x,y) (map_getcellp(m,x,y,CELL_CHKTYPE)) //同上
struct flooritem_data {
struct block_list bl;
@@ -627,24 +620,20 @@ enum {
LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES
};
-/*-------CELL_CHK*----------------
- * CELL_CHKPASS: セルは0,3,6のどっちかの場合は1を返す、以外は0
- * CELL_CHKNOPASS: セルは1、5のどっちかの場合は1を返す、以外は0
- * CELL_CHKWATER: セルは3の場合は1を返す、以外は0
- * CELL_CHKHIGH: セルは5の場合は1を返す、以外は0
- * CHELL_CHKTOUCH:セルはタッチ系の場合は1を返す、以外は0
- * CELL_CHKTYPE: セルのタイプを知りたい場合は1を返す、以外は0
-*/
-typedef enum {
- CELL_CHKPASS,CELL_CHKNOPASS,CELL_CHKWATER=3,CELL_CHKHIGH=5,CELL_CHKTOUCH,CELL_CHKTYPE
-} CELL_CHK;
-
-/*-------CELL_SET*---------------
- * ほとんどは上と対応、設定用
+/*
+ * map_getcell()ェヌ゙ナ鯑ェオェェォユォ鬮ー
*/
-typedef enum {
- CELL_SETPASS,CELL_SETNOPASS,CELL_SETWATER=3,CELL_SETHIGH=5,CELL_SETNOHIGH,CELL_SETTOUCH
-} CELL_SET;
+typedef enum {
+ CELL_CHKWALL=1, // ロ(ォサォォソォ、ォラ1)
+ CELL_CHKWATER=3, // 筰゙(ォサォォソォ、ォラ3)
+ CELL_CHKGROUND=5, // 「リ。ェレェ(ォサォォソォ、ォラ5)
+ CELL_CHKNPC=0x80, // ォソォテォチォソォ、ォラェホNPC(ォサォォソォ、ォラ0x80ォユォ鬮ー)
+ CELL_CHKPASS, // ラホヲハヲメ(ォサォォソォ、ォラ1,5、鞣)
+ CELL_CHKNOPASS, // ラホヲワハヲ(ォサォォソォ、ォラ1,5)
+ CELL_GETTYPE // ォサォォソォ、ォラェレェケ
+} cell_t;
+// map_setcell()ェヌ゙ナ鯑ェオェェォユォ鬮ー
+#define CELL_SETNPC 0x80 // ォソォテォチォソォ、ォラェホNPCェォサォテォネ
struct chat_data {
struct block_list bl;
@@ -667,11 +656,11 @@ extern int autosave_interval;
extern int agit_flag;
extern int night_flag; // 0=day, 1=night [Yor]
-//------bitmap使用とgrfファイル使用両方対応できるために追加、また、
-//セルの取得や設定は列挙型CELL_CHK*とCELL_SET*を使った方が意図がわかりやすいので変更してみた
-int map_getcell(int,int,int,CELL_CHK);
-int map_getcellp(struct map_data*,int,int,CELL_CHK);
-extern int map_read_flag; //セル情報のソース判定フラグ、0ならgrfファイル、1ならビットマップファイル
+// gat?ヨァ
+int map_getcell(int,int,int,cell_t);
+int map_getcellp(struct map_data*,int,int,cell_t);
+void map_setcell(int,int,int,int);
+extern int map_read_flag; // 0: grfォユォ。ォ、ォ 1: ォュォ罩テォキォ 2: ォュォ罩テォキォ(?)
enum {
READ_FROM_GAT, READ_FROM_AFM,
READ_FROM_BITMAP, CREATE_BITMAP,
@@ -702,6 +691,7 @@ void map_foreachinmovearea(int (*)(struct block_list*,va_list),int,int,int,int,i
int map_countnearpc(int,int,int);
//block関連に追加
int map_count_oncell(int m,int x,int y);
+struct skill_unit *map_find_skill_unit_oncell(int m,int x,int y,int skill_id);
// 一時的object関連
int map_addobject(struct block_list *);
int map_delobject(int);
@@ -737,15 +727,13 @@ void map_addnickdb(struct map_session_data *);
struct map_session_data * map_nick2sd(char*);
int compare_item(struct item *a, struct item *b);
-// gat関連
-int map_setcell(int,int,int,CELL_SET);
-
// その他
int map_check_dir(int s_dir,int t_dir);
int map_calc_dir( struct block_list *src,int x,int y);
// path.cより
int path_search(struct walkpath_data*,int,int,int,int,int,int);
+int path_search_long(int m,int x0,int y0,int x1,int y1);
int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
int map_who(int fd);
diff --git a/src/map/npc.c b/src/map/npc.c
index 133ab0ed7..49608720b 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1472,7 +1472,7 @@ int npc_parse_warp(char *w1,char *w2,char *w3,char *w4)
for(j=0;j<xs;j++) {
if(map_getcell(m,x-xs/2+j,y-ys/2+i,CELL_CHKNOPASS))
continue;
- map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETTOUCH);
+ map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETNPC);
}
}
@@ -1700,7 +1700,7 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line
for(j=0;j<xs;j++) {
if(map_getcell(m,x-xs/2+j,y-ys/2+i,CELL_CHKNOPASS))
continue;
- map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETTOUCH);
+ map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETNPC);
}
}
}
diff --git a/src/map/path.c b/src/map/path.c
index 9fb0ab1b7..dae7fc59a 100644
--- a/src/map/path.c
+++ b/src/map/path.c
@@ -172,7 +172,7 @@ static int can_place(struct map_data *m,int x,int y,int flag)
if(map_getcellp(m,x,y,CELL_CHKPASS))
return 1;
- else if((flag&0x10000)&&map_getcellp(m,x,y,CELL_CHKHIGH))
+ else if((flag&0x10000)&&map_getcellp(m,x,y,CELL_CHKGROUND))
return 1;
return 0;
}
@@ -242,6 +242,59 @@ int path_blownpos(int m,int x0,int y0,int dx,int dy,int count)
}
/*==========================================
+ * タヒ袮ヘ?ェャハヲメェォェノェヲェォェレェケ
+ *------------------------------------------
+ */
+#define swap(x,y) { int t; t = x; x = y; y = t; }
+int path_search_long(int m,int x0,int y0,int x1,int y1)
+{
+ int dx, dy;
+ int wx = 0, wy = 0;
+ int weight;
+ struct map_data *md;
+
+ if (!map[m].gat)
+ return 0;
+ md = &map[m];
+
+ dx = (x1 - x0);
+ if (dx < 0) {
+ swap(x0, x1);
+ swap(y0, y1);
+ dx = -dx;
+ }
+ dy = (y1 - y0);
+
+ if (map_getcellp(md,x1,y1,CELL_CHKWALL))
+ return 0;
+
+ if (dx > abs(dy))
+ weight = dx;
+ else
+ weight = abs(y1 - y0);
+
+ while (x0 != x1 && y0 != y1) {
+ if (map_getcellp(md,x0,y0,CELL_CHKWALL))
+ return 0;
+ wx += dx;
+ wy += dy;
+ if (wx >= weight) {
+ wx -= weight;
+ x0 ++;
+ }
+ if (wy >= weight) {
+ wy -= weight;
+ y0 ++;
+ } else if (wy < 0) {
+ wy += weight;
+ y0 --;
+ }
+ }
+
+ return 1;
+}
+
+/*==========================================
* path探索 (x0,y0)->(x1,y1)
*------------------------------------------
*/
diff --git a/src/map/pc.c b/src/map/pc.c
index 7f43c88e9..6026da033 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2302,10 +2302,9 @@ int pc_useitem(struct map_session_data *sd,int n)
if(sd->inventory_data[n])
run_script(sd->inventory_data[n]->use_script,0,sd->bl.id,0);
- pc_delitem(sd,n,1,1);
amount = sd->status.inventory[n].amount;
-
- clif_useitemack(sd,n,amount,1);
+ clif_useitemack(sd,n,amount-1,1);
+ pc_delitem(sd,n,1,1);
}
return 0;
@@ -3131,7 +3130,7 @@ static int pc_walk(int tid,unsigned int tick,int id,int data)
skill_unit_move(&sd->bl,tick,1); // スキルユニットの?査
- if(map_getcell(sd->bl.m,x,y,CELL_CHKTOUCH))
+ if(map_getcell(sd->bl.m,x,y,CELL_CHKNPC))
npc_touch_areanpc(sd,sd->bl.m,x,y);
else
sd->areanpc_id=0;
@@ -3328,7 +3327,7 @@ int pc_movepos(struct map_session_data *sd,int dst_x,int dst_y)
skill_unit_move(&sd->bl,gettick(),dist+7); // スキルユニットの?査
- if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKTOUCH))
+ if(map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC))
npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
else
sd->areanpc_id=0;
diff --git a/src/map/skill.c b/src/map/skill.c
index 000025e08..2546e56e0 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5795,11 +5795,11 @@ struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,
map_foreachinarea(skill_landprotector,src->m,ux,uy,ux,uy,BL_SKILL,skillid,&alive);
if(skillid==WZ_ICEWALL && alive){
- val2=map_getcell(src->m,ux,uy,CELL_CHKTYPE);
+ val2=map_getcell(src->m,ux,uy,CELL_GETTYPE);
if(val2==5 || val2==1)
alive=0;
else {
- map_setcell(src->m,ux,uy,CELL_SETNOPASS);
+ map_setcell(src->m,ux,uy,5);
clif_changemapcell(src->m,ux,uy,5,0);
}
}
@@ -5865,9 +5865,11 @@ int skill_unit_onplace(struct skill_unit *src,struct block_list *bl,unsigned int
struct skill_unit_group_tickset *ts;
struct map_session_data *srcsd=NULL;
int diff,goflag,splash_count=0;
+ struct status_change *sc_data;
nullpo_retr(0, src);
nullpo_retr(0, bl);
+ sc_data = status_get_sc_data(bl);
if( bl->prev==NULL || !src->alive || (bl->type == BL_PC && pc_isdead((struct map_session_data *)bl) ) )
return 0;
@@ -5880,9 +5882,9 @@ int skill_unit_onplace(struct skill_unit *src,struct block_list *bl,unsigned int
if(srcsd && srcsd->chatID)
return 0;
- if( bl->type!=BL_PC && bl->type!=BL_MOB )
+ if( bl->type != BL_PC && bl->type != BL_MOB )
return 0;
- nullpo_retr(0, ts=skill_unitgrouptickset_search( bl, sg->group_id));
+ nullpo_retr(0, ts = skill_unitgrouptickset_search(bl, sg));
diff=DIFF_TICK(tick,ts->tick);
goflag=(diff>sg->interval || diff<0);
if (sg->skill_id == CR_GRANDCROSS && !battle_config.gx_allhit) // 重なっていたら3HITしない
@@ -5894,8 +5896,7 @@ int skill_unit_onplace(struct skill_unit *src,struct block_list *bl,unsigned int
if(!goflag)
return 0;
ts->tick=tick;
- ts->group_id=sg->group_id;
-
+
switch(sg->unit_id){
case 0x83: /* サンクチュアリ */
{
@@ -5938,7 +5939,6 @@ int skill_unit_onplace(struct skill_unit *src,struct block_list *bl,unsigned int
case 0x85: /* ニュ?マ */
{
struct skill_unit *unit2;
- struct status_change *sc_data=status_get_sc_data(bl);
int type=SC_PNEUMA;
if(sc_data) {
if (sc_data[type].timer==-1)
@@ -5952,19 +5952,9 @@ int skill_unit_onplace(struct skill_unit *src,struct block_list *bl,unsigned int
}
break;
case 0x7e: /* セイフティウォ?ル */
- {
- struct skill_unit *unit2;
- struct status_change *sc_data=status_get_sc_data(bl);
- int type=SC_SAFETYWALL;
- if(sc_data) {
- if (sc_data[type].timer==-1)
- status_change_start(bl,type,sg->skill_lv,(int)src,0,0,0,0);
- else if((unit2=(struct skill_unit *)sc_data[type].val2) && unit2 != src ){
- if(sg->val1 < unit2->group->val1 )
- status_change_start(bl,type,sg->skill_lv,(int)src,0,0,0,0);
- ts->tick-=sg->interval;
- }
- }
+ if (sc_data) {
+ status_change_start(bl,SC_SAFETYWALL,sg->skill_lv,(int)src,0,0,0,0);
+ ts->tick-=sg->interval;
}
break;
@@ -6452,7 +6442,7 @@ int skill_unit_onout(struct skill_unit *src,struct block_list *bl,unsigned int t
printf("skill_unit_onout: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id);
break;*/
}
- skill_unitgrouptickset_delete(bl,sg->group_id);
+ skill_unitgrouptickset_delete(bl,sg);
return 0;
}
/*==========================================
@@ -6510,7 +6500,7 @@ int skill_unit_ondelete(struct skill_unit *src,struct block_list *bl,unsigned in
printf("skill_unit_ondelete: Unknown skill unit id=%d block=%d\n",sg->unit_id,bl->id);
break;*/
}
- skill_unitgrouptickset_delete(bl,sg->group_id);
+ skill_unitgrouptickset_delete(bl,sg);
return 0;
}
/*==========================================
@@ -6543,8 +6533,6 @@ int skill_unit_onlimit(struct skill_unit *src,unsigned int tick)
break;
case 0x8d: /* アイスウォ?ル */
- if(map_read_flag == READ_FROM_BITMAP)
- map_setcell(src->bl.m,src->bl.x,src->bl.y,CELL_SETPASS);
map_setcell(src->bl.m,src->bl.x,src->bl.y,src->val2);
clif_changemapcell(src->bl.m,src->bl.x,src->bl.y,src->val2,1);
break;
@@ -9059,31 +9047,63 @@ int skill_clear_unitgroup(struct block_list *src)
return 0;
}
+/*
+ * 珞ヌォケォュォェェヘヌェュェキェゾェホヤムツ
+ */
+int skill_unit_overlap_type(int skill_id)
+{
+ switch (skill_id) {
+ case WZ_STORMGUST:
+ case WZ_VERMILION:
+ return 1; // ェノェチェ鬪ォ鰥ーェォェ鬮タォ?ォクェ磑ェアェ
+ default:
+ return 0; // ?ローェォェ鬮タォ?ォクェ磑ェアェ
+ }
+}
+
/*==========================================
* スキルユニットグル?プの被影響tick?索
*------------------------------------------
*/
struct skill_unit_group_tickset *skill_unitgrouptickset_search(
- struct block_list *bl,int group_id)
+ struct block_list *bl, struct skill_unit_group *sg)
{
- int i,j=0,k,s=group_id%MAX_SKILLUNITGROUPTICKSET;
- struct skill_unit_group_tickset *set=NULL;
+ int i,j=-1,k,s,id;
+ struct skill_unit_group_tickset *set;
nullpo_retr(0, bl);
- if(bl->type==BL_PC){
- set=((struct map_session_data *)bl)->skillunittick;
- }else{
- set=((struct mob_data *)bl)->skillunittick;
- }
- if(set==NULL)
+ if (bl->type == BL_PC)
+ set = ((struct map_session_data *)bl)->skillunittick;
+ else if (bl->type == BL_MOB)
+ set = ((struct mob_data *)bl)->skillunittick;
+ else
return 0;
- for(i=0;i<MAX_SKILLUNITGROUPTICKSET;i++)
- if( set[(k=(i+s)%MAX_SKILLUNITGROUPTICKSET)].group_id == group_id )
+
+ if (skill_unit_overlap_type(sg->skill_id))
+ id = s = sg->skill_id;
+ else
+ id = s = sg->group_id;
+
+ for (i=0; i<MAX_SKILLUNITGROUPTICKSET; i++) {
+ k = (i+s) % MAX_SKILLUNITGROUPTICKSET;
+ if (set[k].id == id)
return &set[k];
- else if( set[k].group_id==0 )
+ else if (j == -1 && set[k].id == 0)
j=k;
+ }
+
+ if (j == -1) {
+ if(battle_config.error_log) {
+ sprintf (tmp_output, "skill_unitgrouptickset_search: tickset is full\n");
+ ShowWarning (tmp_output);
+ }
+ for (i = 0; i<MAX_SKILLUNITGROUPTICKSET; i++)
+ set[k].id = 0;
+ j = id % MAX_SKILLUNITGROUPTICKSET;
+ }
+ set[j].id = id;
return &set[j];
}
@@ -9091,26 +9111,36 @@ struct skill_unit_group_tickset *skill_unitgrouptickset_search(
* スキルユニットグル?プの被影響tick削除
*------------------------------------------
*/
-int skill_unitgrouptickset_delete(struct block_list *bl,int group_id)
+int skill_unitgrouptickset_delete(
+ struct block_list *bl, struct skill_unit_group *sg)
{
- int i,s=group_id%MAX_SKILLUNITGROUPTICKSET;
- struct skill_unit_group_tickset *set=NULL,*ts;
+ int i, k, s, id;
+ struct skill_unit_group_tickset *set=NULL;
nullpo_retr(0, bl);
-
- if(bl->type==BL_PC){
+ if (bl->type == BL_PC)
set=((struct map_session_data *)bl)->skillunittick;
- }else{
+ else if (bl->type == BL_MOB)
set=((struct mob_data *)bl)->skillunittick;
- }
-
- if(set!=NULL){
+ else
+ return 0;
- for(i=0;i<MAX_SKILLUNITGROUPTICKSET;i++)
- if( (ts=&set[(i+s)%MAX_SKILLUNITGROUPTICKSET])->group_id == group_id )
- ts->group_id=0;
+ if (skill_unit_overlap_type(sg->skill_id))
+ id = s = sg->skill_id;
+ else
+ id = s = sg->group_id;
+ for(i=0; i<MAX_SKILLUNITGROUPTICKSET; i++) {
+ k = (i+s) % MAX_SKILLUNITGROUPTICKSET;
+ if (set[k].id == id) {
+ set[k].id = 0;
+ break;
+ }
}
+// if (i == MAX_SKILLUNITGROUPTICKSET && battle_config.error_log) {
+// printf("skill_unitgrouptickset_delete: tickset not found\n");
+// }
+
return 0;
}
diff --git a/src/map/skill.h b/src/map/skill.h
index 9187b0d67..d23006ddb 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -110,9 +110,10 @@ int skill_delunit(struct skill_unit *unit);
struct skill_unit_group *skill_initunitgroup(struct block_list *src,
int count,int skillid,int skilllv,int unit_id);
int skill_delunitgroup(struct skill_unit_group *group);
-struct skill_unit_group_tickset *skill_unitgrouptickset_search(
- struct block_list *bl,int group_id);
-int skill_unitgrouptickset_delete(struct block_list *bl,int group_id);
+
+struct skill_unit_group_tickset *skill_unitgrouptickset_search(struct block_list *bl,struct skill_unit_group *sg);
+int skill_unitgrouptickset_delete(struct block_list *bl,struct skill_unit_group *sg);
+
int skill_clear_unitgroup(struct block_list *src);
int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,