diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 4 | ||||
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/chrif.c | 8 | ||||
-rw-r--r-- | src/map/chrif.h | 2 | ||||
-rw-r--r-- | src/map/clif.c | 4 | ||||
-rw-r--r-- | src/map/guild.c | 12 | ||||
-rw-r--r-- | src/map/irc.c | 4 | ||||
-rw-r--r-- | src/map/map.c | 8 | ||||
-rw-r--r-- | src/map/map.h | 4 | ||||
-rw-r--r-- | src/map/mercenary.c | 4 | ||||
-rw-r--r-- | src/map/mob.c | 24 | ||||
-rw-r--r-- | src/map/mob.h | 2 | ||||
-rw-r--r-- | src/map/npc.c | 4 | ||||
-rw-r--r-- | src/map/party.c | 4 | ||||
-rw-r--r-- | src/map/pc.c | 18 | ||||
-rw-r--r-- | src/map/pc.h | 6 | ||||
-rw-r--r-- | src/map/pet.c | 14 | ||||
-rw-r--r-- | src/map/pet.h | 8 | ||||
-rw-r--r-- | src/map/script.c | 4 | ||||
-rw-r--r-- | src/map/script.h | 2 | ||||
-rw-r--r-- | src/map/skill.c | 12 | ||||
-rw-r--r-- | src/map/skill.h | 4 | ||||
-rw-r--r-- | src/map/status.c | 6 | ||||
-rw-r--r-- | src/map/status.h | 4 | ||||
-rw-r--r-- | src/map/unit.c | 18 |
25 files changed, 91 insertions, 91 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index abb9c61d3..691035c61 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6970,13 +6970,13 @@ int atcommand_mobinfo(const int fd, struct map_session_data* sd, const char* com * @showmobs by KarLaeda * => For 5 sec displays the mobs on minimap *------------------------------------------*/ -int atshowmobs_timer(int tid, unsigned int tick, int id, int data) +int atshowmobs_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data* sd = map_id2sd(id); if( sd == NULL ) return 0; - clif_viewpoint(sd, 1, 2, 0, 0, data, 0xFFFFFF); + clif_viewpoint(sd, 1, 2, 0, 0, (int)data, 0xFFFFFF); return 1; } static int atshowmobs_sub(struct block_list *bl,va_list ap) diff --git a/src/map/battle.c b/src/map/battle.c index ae8f13c17..51c8ca1d8 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -150,7 +150,7 @@ struct delay_damage { unsigned short attack_type; }; -int battle_delay_damage_sub (int tid, unsigned int tick, int id, int data) +int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr data) { struct delay_damage *dat = (struct delay_damage *)data; struct block_list *target = map_id2bl(dat->target); diff --git a/src/map/chrif.c b/src/map/chrif.c index 7ca140159..9a69d9fe7 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -682,7 +682,7 @@ int auth_db_cleanup_sub(DBKey key,void *data,va_list ap) return 0; } -int auth_db_cleanup(int tid, unsigned int tick, int id, int data) +int auth_db_cleanup(int tid, unsigned int tick, int id, intptr data) { if(!chrif_isconnected()) return 0; auth_db->foreach(auth_db, auth_db_cleanup_sub); @@ -1506,7 +1506,7 @@ int chrif_parse(int fd) return 0; } -int ping_char_server(int tid, unsigned int tick, int id, int data) +int ping_char_server(int tid, unsigned int tick, int id, intptr data) { chrif_check(-1); chrif_keepalive(char_fd); @@ -1514,7 +1514,7 @@ int ping_char_server(int tid, unsigned int tick, int id, int data) } // unused -int send_usercount_tochar(int tid, unsigned int tick, int id, int data) +int send_usercount_tochar(int tid, unsigned int tick, int id, intptr data) { chrif_check(-1); @@ -1565,7 +1565,7 @@ int send_users_tochar(void) * timer関数 * char鯖との接続を確認し、もし切れていたら再度接続する *------------------------------------------*/ -int check_connect_char_server(int tid, unsigned int tick, int id, int data) +int check_connect_char_server(int tid, unsigned int tick, int id, intptr data) { static int displayed = 0; if (char_fd <= 0 || session[char_fd] == NULL) diff --git a/src/map/chrif.h b/src/map/chrif.h index 5d0c6bc9d..a8487533c 100644 --- a/src/map/chrif.h +++ b/src/map/chrif.h @@ -56,7 +56,7 @@ int send_users_tochar(void); int chrif_char_online(struct map_session_data *sd); int chrif_changesex(struct map_session_data *sd); int chrif_chardisconnect(struct map_session_data *sd); -int check_connect_char_server(int tid, unsigned int tick, int id, int data); +int check_connect_char_server(int tid, unsigned int tick, int id, intptr data); int chrif_divorce(int partner_id1, int partner_id2); int do_final_chrif(void); diff --git a/src/map/clif.c b/src/map/clif.c index 4c6d0f833..55e9b1776 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -654,7 +654,7 @@ int clif_clearunit_area(struct block_list* bl, uint8 type) return 0; } -static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, int data) +static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl = (struct block_list *)id; clif_clearunit_area(bl, 0); @@ -1276,7 +1276,7 @@ void clif_move(struct unit_data *ud) /*========================================== * Delays the map_quit of a player after they are disconnected. [Skotlex] *------------------------------------------*/ -static int clif_delayquit(int tid, unsigned int tick, int id, int data) +static int clif_delayquit(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd = NULL; diff --git a/src/map/guild.c b/src/map/guild.c index f008f7abf..92e721042 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -65,9 +65,9 @@ struct{ #define GUILD_SAVE_INTERVAL 300000 int guild_save_timer = -1; -int guild_payexp_timer(int tid,unsigned int tick,int id,int data); -int guild_save_sub(int tid,unsigned int tick,int id,int data); -static int guild_send_xy_timer(int tid,unsigned int tick,int id,int data); +int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data); +int guild_save_sub(int tid, unsigned int tick, int id, intptr data); +static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data); /*========================================== * Retrieves and validates the sd pointer for this guild member [Skotlex] @@ -355,7 +355,7 @@ int guild_payexp_timer_sub(DBKey dataid, void *data, va_list ap) return 0; } -int guild_payexp_timer(int tid, unsigned int tick, int id, int data) +int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data) { guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub); return 0; @@ -383,7 +383,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) } //Code from party_send_xy_timer [Skotlex] -static int guild_send_xy_timer(int tid,unsigned int tick,int id,int data) +static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data) { guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick); return 0; @@ -1899,7 +1899,7 @@ int guild_agit_end(void) return 0; } -int guild_save_sub(int tid,unsigned int tick,int id,int data) +int guild_save_sub(int tid, unsigned int tick, int id, intptr data) { static int Gid[MAX_GUILDCASTLE]; // previous owning guild struct guild_castle *gc; diff --git a/src/map/irc.c b/src/map/irc.c index 8973dd61f..a93437860 100644 --- a/src/map/irc.c +++ b/src/map/irc.c @@ -47,7 +47,7 @@ IRC_SI *irc_si=NULL; struct channel_data cd; int last_cd_user=0; -int irc_connect_timer(int tid, unsigned int tick, int id, int data) +int irc_connect_timer(int tid, unsigned int tick, int id, intptr data) { if(irc_si && session[irc_si->fd]) return 0; @@ -148,7 +148,7 @@ int irc_parse(int fd) return 0; } -int irc_keepalive_timer(int tid, unsigned int tick, int id, int data) +int irc_keepalive_timer(int tid, unsigned int tick, int id, intptr data) { char send_string[128]; sprintf(send_string,"PRIVMSG %s : ", irc_nick); diff --git a/src/map/map.c b/src/map/map.c index c2260feef..c828ab9c7 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -250,7 +250,7 @@ int map_freeblock_unlock (void) // この関数は、do_timer() のトップレベルから呼ばれるので、 // block_free_lock を直接いじっても支障無いはず。 -int map_freeblock_timer (int tid, unsigned int tick, int id, int data) +int map_freeblock_timer(int tid, unsigned int tick, int id, intptr data) { if (block_free_lock > 0) { ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock); @@ -1249,7 +1249,7 @@ void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) * 後者は、map_clearflooritem(id)へ * map.h?で#defineしてある *------------------------------------------*/ -int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) +int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data) { struct flooritem_data *fitem=NULL; @@ -1996,7 +1996,7 @@ int map_removemobs_sub(struct block_list *bl, va_list ap) return 1; } -int map_removemobs_timer(int tid, unsigned int tick, int id, int data) +int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data) { int count; const int m = id; @@ -2960,7 +2960,7 @@ int log_sql_init(void) /*============================================= * Does a mysql_ping to all connection handles *---------------------------------------------*/ -int map_sql_ping(int tid, unsigned int tick, int id, int data) +int map_sql_ping(int tid, unsigned int tick, int id, intptr data) { ShowInfo("Pinging SQL server to keep connection alive...\n"); Sql_Ping(mmysql_handle); diff --git a/src/map/map.h b/src/map/map.h index 2bf12e366..79762fa5b 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -536,8 +536,8 @@ int map_quit(struct map_session_data *); bool map_addnpc(int,struct npc_data *); // 床アイテム関連 -int map_clearflooritem_timer(int,unsigned int,int,int); -int map_removemobs_timer(int,unsigned int,int,int); +int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data); +int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data); #define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1) int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags); diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 66658a1d9..2c76ed8d6 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -43,7 +43,7 @@ struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; -static int merc_hom_hungry(int tid,unsigned int tick,int id,int data); +static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data); static unsigned int hexptbl[MAX_LEVEL]; @@ -478,7 +478,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) return 0; } -static int merc_hom_hungry(int tid,unsigned int tick,int id,int data) +static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd; struct homun_data *hd; diff --git a/src/map/mob.c b/src/map/mob.c index bb81a779d..2288227b4 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -76,7 +76,7 @@ static DBMap* barricade_db; * Local prototype declaration (only required thing) *------------------------------------------*/ static int mob_makedummymobdb(int); -static int mob_spawn_guardian_sub(int,unsigned int,int,int); +static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr data); int mobskill_use(struct mob_data *md,unsigned int tick,int event); int mob_skillid2skillidx(int class_,int skillid); @@ -672,7 +672,7 @@ void mod_barricade_clearall(void) /*========================================== * Set a Guardian's guild data [Skotlex] *------------------------------------------*/ -static int mob_spawn_guardian_sub(int tid,unsigned int tick,int id,int data) +static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr data) { //Needed because the guild_data may not be available at guardian spawn time. struct block_list* bl = map_id2bl(id); struct mob_data* md; @@ -690,11 +690,11 @@ static int mob_spawn_guardian_sub(int tid,unsigned int tick,int id,int data) md = (struct mob_data*)bl; nullpo_retr(0, md->guardian_data); - g = guild_search(data); + g = guild_search((int)data); if (g == NULL) { //Liberate castle, if the guild is not found this is an error! [Skotlex] - ShowError("mob_spawn_guardian_sub: Couldn't load guild %d!\n",data); + ShowError("mob_spawn_guardian_sub: Couldn't load guild %d!\n", (int)data); if (md->class_ == MOBID_EMPERIUM) { //Not sure this is the best way, but otherwise we'd be invoking this for ALL guardians spawned later on. md->guardian_data->guild_id = 0; @@ -887,9 +887,9 @@ int mob_linksearch(struct block_list *bl,va_list ap) /*========================================== * mob spawn with delay (timer function) *------------------------------------------*/ -static int mob_delayspawn(int tid, unsigned int tick, int m, int n) +static int mob_delayspawn(int tid, unsigned int tick, int id, intptr data) { - struct block_list *bl = map_id2bl(m); + struct block_list *bl = map_id2bl(id); if (bl && bl->type == BL_MOB) mob_spawn((TBL_MOB*)bl); return 0; @@ -1751,7 +1751,7 @@ static int mob_ai_sub_lazy(DBKey key,void * data,va_list ap) /*========================================== * Negligent processing for mob outside PC field of view (interval timer function) *------------------------------------------*/ -static int mob_ai_lazy(int tid,unsigned int tick,int id,int data) +static int mob_ai_lazy(int tid, unsigned int tick, int id, intptr data) { map_foreachmob(mob_ai_sub_lazy,tick); return 0; @@ -1760,7 +1760,7 @@ static int mob_ai_lazy(int tid,unsigned int tick,int id,int data) /*========================================== * Serious processing for mob in PC field of view (interval timer function) *------------------------------------------*/ -static int mob_ai_hard(int tid,unsigned int tick,int id,int data) +static int mob_ai_hard(int tid, unsigned int tick, int id, intptr data) { if (battle_config.mob_ai&0x20) @@ -1799,7 +1799,7 @@ static struct item_drop* mob_setlootitem(struct item* item) /*========================================== * item drop with delay (timer function) *------------------------------------------*/ -static int mob_delay_item_drop(int tid, unsigned int tick, int id, int data) +static int mob_delay_item_drop(int tid, unsigned int tick, int id, intptr data) { struct item_drop_list *list; struct item_drop *ditem, *ditem_prev; @@ -1858,7 +1858,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str dlist->item = ditem; } -int mob_timer_delete(int tid, unsigned int tick, int id, int data) +int mob_timer_delete(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl=map_id2bl(id); nullpo_retr(0, bl); @@ -1927,12 +1927,12 @@ int mob_deleteslave(struct mob_data *md) return 0; } // Mob respawning through KAIZEL or NPC_REBIRTH [Skotlex] -int mob_respawn(int tid, unsigned int tick, int id,int data ) +int mob_respawn(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl = map_id2bl(id); if(!bl) return 0; - status_revive(bl, data, 0); + status_revive(bl, (uint8)data, 0); return 1; } diff --git a/src/map/mob.h b/src/map/mob.h index bad4b6088..f01b4fff1 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -251,7 +251,7 @@ void mob_clear_spawninfo(); int do_init_mob(void); int do_final_mob(void); -int mob_timer_delete(int tid, unsigned int tick, int id, int data); +int mob_timer_delete(int tid, unsigned int tick, int id, intptr data); int mob_deleteslave(struct mob_data *md); int mob_random_class (int *value, size_t count); diff --git a/src/map/npc.c b/src/map/npc.c index eb6a7effd..92f61564c 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -302,7 +302,7 @@ int npc_event_doall_id(const char* name, int rid) /*========================================== * 時計イベント実行 *------------------------------------------*/ -int npc_event_do_clock(int tid, unsigned int tick, int id, int data) +int npc_event_do_clock(int tid, unsigned int tick, int id, intptr data) { static struct tm ev_tm_b; // tracks previous execution time time_t timer; @@ -397,7 +397,7 @@ struct timer_event_data { /*========================================== * タイマーイベント実行 *------------------------------------------*/ -int npc_timerevent(int tid, unsigned int tick, int id, int data) +int npc_timerevent(int tid, unsigned int tick, int id, intptr data) { int next,t,old_rid,old_timer; unsigned int old_tick; diff --git a/src/map/party.c b/src/map/party.c index 22bac7467..d31ca6686 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -29,7 +29,7 @@ static DBMap* party_db; // int party_id -> struct party_data* int party_share_level = 10; -int party_send_xy_timer(int tid,unsigned int tick,int id,int data); +int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data); /*========================================== * Fills the given party_member structure according to the sd provided. @@ -733,7 +733,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, int skillid, in return 0; } -int party_send_xy_timer(int tid,unsigned int tick,int id,int data) +int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data) { struct party_data* p; diff --git a/src/map/pc.c b/src/map/pc.c index be9b6bde2..29dfd1b30 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -115,7 +115,7 @@ int pc_set_gm_level(int account_id, int level) return 0; } -static int pc_invincible_timer(int tid,unsigned int tick,int id,int data) +static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd; @@ -153,7 +153,7 @@ void pc_delinvincibletimer(struct map_session_data* sd) } } -static int pc_spiritball_timer(int tid,unsigned int tick,int id,int data) +static int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd; @@ -4124,7 +4124,7 @@ char* job_name(int class_) } } -int pc_follow_timer(int tid,unsigned int tick,int id,int data) +int pc_follow_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd; struct block_list *tbl; @@ -4912,7 +4912,7 @@ void pc_respawn(struct map_session_data* sd, uint8 clrtype) clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet. } -static int pc_respawn_timer(int tid,unsigned int tick,int id,int data) +static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd = map_id2sd(id); if( sd != NULL ) @@ -6231,7 +6231,7 @@ int pc_setregistry_str(struct map_session_data *sd,char *reg,const char *val,int /*========================================== * イベントタイマ??理 *------------------------------------------*/ -static int pc_eventtimer(int tid,unsigned int tick,int id,int data) +static int pc_eventtimer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd=map_id2sd(id); char *p = (char *)data; @@ -6721,7 +6721,7 @@ int pc_calc_pvprank(struct map_session_data *sd) /*========================================== * PVP順位計算(timer) *------------------------------------------*/ -int pc_calc_pvprank_timer(int tid,unsigned int tick,int id,int data) +int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd=NULL; @@ -6917,7 +6917,7 @@ int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y) /*========================================== * 自動セ?ブ (timer??) *------------------------------------------*/ -int pc_autosave(int tid,unsigned int tick,int id,int data) +int pc_autosave(int tid, unsigned int tick, int id, intptr data) { int interval; struct s_mapiterator* iter; @@ -6985,7 +6985,7 @@ static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) * timer to do the day [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_day_timer(int tid, unsigned int tick, int id, int data) +int map_day_timer(int tid, unsigned int tick, int id, intptr data) { char tmp_soutput[1024]; @@ -7006,7 +7006,7 @@ int map_day_timer(int tid, unsigned int tick, int id, int data) * timer to do the night [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_night_timer(int tid, unsigned int tick, int id, int data) +int map_night_timer(int tid, unsigned int tick, int id, intptr data) { char tmp_soutput[1024]; diff --git a/src/map/pc.h b/src/map/pc.h index 8ab170161..24a882431 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -639,7 +639,7 @@ int pc_cleareventtimer(struct map_session_data *sd); int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick); int pc_calc_pvprank(struct map_session_data *sd); -int pc_calc_pvprank_timer(int tid,unsigned int tick,int id,int data); +int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data); int pc_ismarried(struct map_session_data *sd); int pc_marriage(struct map_session_data *sd,struct map_session_data *dstsd); @@ -705,8 +705,8 @@ enum {ADDITEM_EXIST,ADDITEM_NEW,ADDITEM_OVERAMOUNT}; // timer for night.day extern int day_timer_tid; extern int night_timer_tid; -int map_day_timer(int,unsigned int,int,int); // by [yor] -int map_night_timer(int,unsigned int,int,int); // by [yor] +int map_day_timer(int tid, unsigned int tick, int id, intptr data); // by [yor] +int map_night_timer(int tid, unsigned int tick, int id, intptr data); // by [yor] //Duel functions // [LuzZza] int duel_create(struct map_session_data* sd, const unsigned int maxpl); diff --git a/src/map/pet.c b/src/map/pet.c index 0ccae4701..879edef41 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -227,7 +227,7 @@ int pet_sc_check(struct map_session_data *sd, int type) return 0; } -static int pet_hungry(int tid,unsigned int tick,int id,int data) +static int pet_hungry(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd; struct pet_data *pd; @@ -969,7 +969,7 @@ static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap) return 0; } -static int pet_ai_hard(int tid,unsigned int tick,int id,int data) +static int pet_ai_hard(int tid, unsigned int tick, int id, intptr data) { clif_foreachclient(pet_ai_sub_foreachclient,tick); @@ -1003,7 +1003,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) return 0; } -static int pet_delay_item_drop(int tid,unsigned int tick,int id,int data) +static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr data) { struct item_drop_list *list; struct item_drop *ditem, *ditem_prev; @@ -1072,7 +1072,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) /*========================================== * pet bonus giving skills [Valaris] / Rewritten by [Skotlex] *------------------------------------------*/ -int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data) +int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; @@ -1114,7 +1114,7 @@ int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data) /*========================================== * pet recovery skills [Valaris] / Rewritten by [Skotlex] *------------------------------------------*/ -int pet_recovery_timer(int tid,unsigned int tick,int id,int data) +int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; @@ -1142,7 +1142,7 @@ int pet_recovery_timer(int tid,unsigned int tick,int id,int data) return 0; } -int pet_heal_timer(int tid,unsigned int tick,int id,int data) +int pet_heal_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd=map_id2sd(id); struct status_data *status; @@ -1180,7 +1180,7 @@ int pet_heal_timer(int tid,unsigned int tick,int id,int data) /*========================================== * pet support skills [Skotlex] *------------------------------------------*/ -int pet_skill_support_timer(int tid,unsigned int tick,int id,int data) +int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; diff --git a/src/map/pet.h b/src/map/pet.h index 86b9080eb..20538e240 100644 --- a/src/map/pet.h +++ b/src/map/pet.h @@ -119,10 +119,10 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag); int pet_equipitem(struct map_session_data *sd,int index); int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd); int pet_attackskill(struct pet_data *pd, int target_id); -int pet_skill_support_timer(int tid, unsigned int tick, int id, int data); // [Skotlex] -int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data); // [Valaris] -int pet_recovery_timer(int tid,unsigned int tick,int id,int data); // [Valaris] -int pet_heal_timer(int tid,unsigned int tick,int id,int data); // [Valaris] +int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data); // [Skotlex] +int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] +int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] +int pet_heal_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] #define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type) #define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl) diff --git a/src/map/script.c b/src/map/script.c index 364dbc8b9..0d520ebc3 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3013,7 +3013,7 @@ struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n) /*========================================== * sleep用タイマー関数 *------------------------------------------*/ -int run_script_timer(int tid, unsigned int tick, int id, int data) +int run_script_timer(int tid, unsigned int tick, int id, intptr data) { struct script_state *st = (struct script_state *)data; struct linkdb_node *node = (struct linkdb_node *)sleep_db; @@ -3453,7 +3453,7 @@ static int script_save_mapreg(void) mapreg_dirty=0; return 0; } -static int script_autosave_mapreg(int tid,unsigned int tick,int id,int data) +static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr data) { if(mapreg_dirty) if (script_save_mapreg() == -1) diff --git a/src/map/script.h b/src/map/script.h index 943ce3a4d..7f07185a8 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -129,7 +129,7 @@ int set_var(struct map_session_data *sd, char *name, void *val); int conv_num(struct script_state *st,struct script_data *data); const char* conv_str(struct script_state *st,struct script_data *data); void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref); -int run_script_timer(int tid, unsigned int tick, int id, int data); +int run_script_timer(int tid, unsigned int tick, int id, intptr data); void run_script_main(struct script_state *st); void script_stop_sleeptimers(int id); diff --git a/src/map/skill.c b/src/map/skill.c index 6ede18445..ce842e734 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2020,7 +2020,7 @@ int skill_area_sub_count (struct block_list *src, struct block_list *target, int /*========================================== * *------------------------------------------*/ -static int skill_timerskill (int tid, unsigned int tick, int id, int data) +static int skill_timerskill(int tid, unsigned int tick, int id, intptr data) { struct block_list *src = map_id2bl(id),*target; struct unit_data *ud = unit_bl2ud(src); @@ -5196,7 +5196,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in /*========================================== * *------------------------------------------*/ -int skill_castend_id (int tid, unsigned int tick, int id, int data) +int skill_castend_id(int tid, unsigned int tick, int id, intptr data) { struct block_list *target, *src = map_id2bl(id); struct map_session_data* sd = NULL; @@ -5422,7 +5422,7 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data) /*========================================== * *------------------------------------------*/ -int skill_castend_pos (int tid, unsigned int tick, int id, int data) +int skill_castend_pos(int tid, unsigned int tick, int id, intptr data) { struct block_list* src = map_id2bl(id); int maxcount; @@ -9703,7 +9703,7 @@ int skill_unit_timer_sub (struct block_list* bl, va_list ap) /*========================================== * Executes on all skill units every SKILLUNITTIMER_INTERVAL miliseconds. *------------------------------------------*/ -int skill_unit_timer (int tid, unsigned int tick, int id, int data) +int skill_unit_timer(int tid, unsigned int tick, int id, intptr data) { map_freeblock_lock(); @@ -10371,7 +10371,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid) /*========================================== * *------------------------------------------*/ -int skill_blockpc_end (int tid, unsigned int tick, int id, int data) +int skill_blockpc_end(int tid, unsigned int tick, int id, intptr data) { struct map_session_data *sd = map_id2sd(id); if (data <= 0 || data >= MAX_SKILL) @@ -10398,7 +10398,7 @@ int skill_blockpc_start(struct map_session_data *sd, int skillid, int tick) return add_timer(gettick()+tick,skill_blockpc_end,sd->bl.id,skillid); } -int skill_blockmerc_end (int tid, unsigned int tick, int id, int data) //[orn] +int skill_blockmerc_end(int tid, unsigned int tick, int id, intptr data) //[orn] { struct homun_data *hd = (TBL_HOM*) map_id2bl(id); if (data <= 0 || data >= MAX_SKILL) diff --git a/src/map/skill.h b/src/map/skill.h index 864eb4a97..8719e6adf 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -249,8 +249,8 @@ const char* skill_get_name( int id ); // [Skotlex] const char* skill_get_desc( int id ); // [Skotlex] int skill_isammotype(struct map_session_data *sd, int skill); -int skill_castend_id( int tid, unsigned int tick, int id,int data ); -int skill_castend_pos( int tid, unsigned int tick, int id,int data ); +int skill_castend_id(int tid, unsigned int tick, int id, intptr data); +int skill_castend_pos(int tid, unsigned int tick, int id, intptr data); int skill_castend_map( struct map_session_data *sd,short skill_num, const char *map); int skill_cleartimerskill(struct block_list *src); diff --git a/src/map/status.c b/src/map/status.c index b362a15cd..70c1074d6 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6714,7 +6714,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) return 1; } -int kaahi_heal_timer(int tid, unsigned int tick, int id, int data) +int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl; struct status_change *sc; @@ -6751,7 +6751,7 @@ int kaahi_heal_timer(int tid, unsigned int tick, int id, int data) /*========================================== * ステータス異常終了タイマー *------------------------------------------*/ -int status_change_timer(int tid, unsigned int tick, int id, int data) +int status_change_timer(int tid, unsigned int tick, int id, intptr data) { enum sc_type type = (sc_type)data; struct block_list *bl; @@ -7426,7 +7426,7 @@ static int status_natural_heal(DBKey key,void * data,va_list ap) } //Natural heal main timer. -static int status_natural_heal_timer(int tid,unsigned int tick,int id,int data) +static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr data) { natural_heal_diff_tick = DIFF_TICK(tick,natural_heal_prev_tick); map_foreachiddb(status_natural_heal); diff --git a/src/map/status.h b/src/map/status.h index 0f2e47778..30c52e4d4 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -781,8 +781,8 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val1,int val2,int val3,int val4,int tick,int flag); int status_change_end(struct block_list* bl, enum sc_type type, int tid); -int kaahi_heal_timer(int tid, unsigned int tick, int id, int data); -int status_change_timer(int tid, unsigned int tick, int id, int data); +int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data); +int status_change_timer(int tid, unsigned int tick, int id, intptr data); int status_change_timer_sub(struct block_list* bl, va_list ap); int status_change_clear(struct block_list* bl, int type); int status_change_clear_buffs(struct block_list* bl, int type); diff --git a/src/map/unit.c b/src/map/unit.c index 88bfaab47..a6e3ec914 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -46,8 +46,8 @@ struct unit_data* unit_bl2ud(struct block_list *bl) return NULL; } -static int unit_attack_timer(int tid,unsigned int tick,int id,int data); -static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data); +static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data); +static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data); int unit_walktoxy_sub(struct block_list *bl) { @@ -101,7 +101,7 @@ int unit_walktoxy_sub(struct block_list *bl) return 1; } -static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data) +static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data) { int i; int x,y,dx,dy; @@ -254,13 +254,13 @@ static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data) return 0; } -static int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, int data) +static int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl = map_id2bl(id); if (!bl || bl->prev == NULL) return 0; - unit_walktoxy(bl, data>>16, data&0xffff, 0); + unit_walktoxy(bl, (short)((data>>16)&0xffff), (short)(data&0xffff), 0); return 1; } @@ -318,7 +318,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag) if((bl)->type == BL_MOB && (flag)) \ ((TBL_MOB*)(bl))->state.skillstate = ((TBL_MOB*)(bl))->state.aggressive?MSS_FOLLOW:MSS_RUSH; -static int unit_walktobl_sub(int tid,unsigned int tick,int id,int data) +static int unit_walktobl_sub(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl = map_id2bl(id); struct unit_data *ud = bl?unit_bl2ud(bl):NULL; @@ -762,7 +762,7 @@ int unit_can_move(struct block_list *bl) * Resume running after a walk delay *------------------------------------------*/ -int unit_resume_running(int tid,unsigned int tick,int id,int data) +int unit_resume_running(int tid, unsigned int tick, int id, intptr data) { struct unit_data *ud = (struct unit_data *)data; @@ -1192,7 +1192,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh return 1; } -static int unit_attack_timer(int tid,unsigned int tick,int id,int data); +static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data); int unit_stop_attack(struct block_list *bl) { @@ -1476,7 +1476,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t return 1; } -static int unit_attack_timer(int tid,unsigned int tick,int id,int data) +static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl; bl = map_id2bl(id); |