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-rw-r--r--src/map/quest.c17
-rw-r--r--src/map/quest.h4
-rw-r--r--src/map/script.c77
3 files changed, 90 insertions, 8 deletions
diff --git a/src/map/quest.c b/src/map/quest.c
index f01ff4526..9ce8a0251 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -44,11 +44,6 @@ int quest_pc_login(TBL_PC * sd)
return 0;
}
-struct quest * quest_make(int id, time_t time, int num_objs, struct quest_objective ** qo_arr)
-{
- return NULL;
-}
-
int quest_add(TBL_PC * sd, struct quest * qd)
{
@@ -101,7 +96,7 @@ int quest_delete(TBL_PC * sd, int quest_id)
}
-int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, struct quest_objective qod)
+int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count)
{
int i;
@@ -113,8 +108,8 @@ int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, struct
if(i != MAX_QUEST)
return -1;
- memcpy(sd->quest_log[i].objectives[objective_num].name, qod.name, NAME_LENGTH);
- sd->quest_log[i].objectives[objective_num].count = qod.count;
+ memcpy(&sd->quest_log[i].objectives[objective_num].name, name, NAME_LENGTH);
+ sd->quest_log[i].objectives[objective_num].count = count;
//Notify client
clif_send_quest_info(sd, &sd->quest_log[i]);
@@ -123,6 +118,12 @@ int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, struct
}
+int quest_update_status(TBL_PC * sd, int quest_id, bool status)
+{
+
+ return 0;
+}
+
int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st)
{
sd->num_quests = st->num_quests;
diff --git a/src/map/quest.h b/src/map/quest.h
index efcfbc2d0..37ac357da 100644
--- a/src/map/quest.h
+++ b/src/map/quest.h
@@ -7,5 +7,9 @@
int quest_pc_login(TBL_PC * sd);
int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st);
int quest_make_savedata(TBL_PC * sd);
+int quest_add(TBL_PC * sd, struct quest * qd);
+int quest_delete(TBL_PC * sd, int quest_id);
+int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count);
+int quest_update_status(TBL_PC * sd, int quest_id, bool status);
#endif
diff --git a/src/map/script.c b/src/map/script.c
index 4cfde66f9..f5c1339cd 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -43,6 +43,7 @@
#include "pet.h"
#include "mail.h"
#include "script.h"
+#include "quest.h"
#include <stdio.h>
#include <stdlib.h>
@@ -13044,6 +13045,78 @@ BUILDIN_FUNC(setcell)
return 0;
}
+/******************
+Questlog script commands
+*******************/
+
+BUILDIN_FUNC(getquest)
+{
+
+ TBL_PC * sd = script_rid2sd(st);
+ struct quest qd;
+ int i, count = 0;
+ char * temp;
+
+ memset(&qd, 0, sizeof(struct quest));
+
+ qd.quest_id = script_getnum(st, 2);
+ qd.time = script_getnum(st, 3);
+ qd.state = Q_ACTIVE;
+
+ for(i=0; i<(script_lastdata(st)-3) && (i/2) < MAX_QUEST_OBJECTIVES; i+=2)
+ {
+ temp = (char*)script_getstr(st, i+4);
+ memcpy(&qd.objectives[i/2].name, temp, NAME_LENGTH);
+ temp = NULL;
+ qd.objectives[i/2].count = script_getnum(st, i+5);
+ count++;
+ }
+
+ qd.num_objectives = count;
+
+ quest_add(sd, &qd);
+
+ return 0;
+
+}
+
+BUILDIN_FUNC(deletequest)
+{
+
+ TBL_PC * sd = script_rid2sd(st);
+ int qid = script_getnum(st, 2);
+
+ quest_delete(sd, qid);
+ return 0;
+
+}
+
+BUILDIN_FUNC(setquestobjective)
+{
+
+ TBL_PC * sd = script_rid2sd(st);
+ int qid = script_getnum(st, 2);
+ int num = script_getnum(st, 3);
+ const char * str = script_getstr(st, 4);
+ int count = script_getnum(st, 5);
+
+ quest_update_objective(sd, qid, num, str, count);
+
+ return 0;
+}
+
+BUILDIN_FUNC(setqueststatus)
+{
+
+ TBL_PC * sd = script_rid2sd(st);
+ int qid = script_getnum(st, 2);
+ bool active = script_getnum(st, 3)?true:false;
+
+ quest_update_status(sd, qid, active);
+
+ return 0;
+}
+
// declarations that were supposed to be exported from npc_chat.c
#ifdef PCRE_SUPPORT
@@ -13388,5 +13461,9 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(openauction,""),
BUILDIN_DEF(checkcell,"siii"),
BUILDIN_DEF(setcell,"siiiiii"),
+ BUILDIN_DEF(getquest, "ii*"),
+ BUILDIN_DEF(deletequest, "i"),
+ BUILDIN_DEF(setquestobjective, "iisi"),
+ BUILDIN_DEF(setqueststatus, "ii"),
{NULL,NULL,NULL},
};