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-rw-r--r--src/map/skill.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 89cb49e1a..59c88ca75 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5137,11 +5137,17 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
case TK_JUMPKICK:
- if( unit_movepos(src, bl->x, bl->y, 1, 1) ) {
- if( battle_check_target(src, bl, BCT_ENEMY) > 0 )
+ /* Check if the target is an enemy; if not, skill should fail so the character doesn't unit_movepos (exploitable) */
+ if( battle_check_target(src, bl, BCT_ENEMY) > 0 )
+ {
+ if( unit_movepos(src, bl->x, bl->y, 1, 1) )
+ {
skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,flag);
- clif_slide(src,bl->x,bl->y);
+ clif_slide(src,bl->x,bl->y);
+ }
}
+ else
+ clif_skill_fail(sd,skillid,USESKILL_FAIL,0);
break;
case AL_INCAGI: