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-rw-r--r--src/map/battle.c2
-rw-r--r--src/map/pc.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index ca5662dd7..f60b375ed 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3764,7 +3764,7 @@ static const struct _battle_data {
{ "arrow_decrement", &battle_config.arrow_decrement, 1, 0, 2, },
{ "max_aspd", &battle_config.max_aspd, 199, 100, 199, },
{ "max_walk_speed", &battle_config.max_walk_speed, 300, 100, 100*DEFAULT_WALK_SPEED, },
- { "max_lv", &battle_config.max_lv, 99, 0, 127, },
+ { "max_lv", &battle_config.max_lv, 99, 0, 150, },
{ "aura_lv", &battle_config.aura_lv, 99, 0, INT_MAX, },
{ "max_hp", &battle_config.max_hp, 32500, 100, 1000000000, },
{ "max_sp", &battle_config.max_sp, 32500, 100, 1000000000, },
diff --git a/src/map/pc.h b/src/map/pc.h
index fdf4094a1..6cf9be63c 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -428,7 +428,7 @@ struct map_session_data {
};
//Update this max as necessary. 55 is the value needed for Super Baby currently
-#define MAX_SKILL_TREE 55
+#define MAX_SKILL_TREE 77
//Total number of classes (for data storage)
#define CLASS_COUNT (JOB_MAX - JOB_NOVICE_HIGH + JOB_MAX_BASIC)