diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/chrif.c | 10 | ||||
-rw-r--r-- | src/map/clif.c | 32 | ||||
-rw-r--r-- | src/map/guild.c | 133 | ||||
-rw-r--r-- | src/map/guild.h | 3 | ||||
-rw-r--r-- | src/map/intif.c | 5 | ||||
-rw-r--r-- | src/map/irc.c | 2 | ||||
-rw-r--r-- | src/map/npc.c | 105 | ||||
-rw-r--r-- | src/map/npc.h | 4 | ||||
-rw-r--r-- | src/map/status.c | 2 | ||||
-rw-r--r-- | src/map/status.h | 2 |
11 files changed, 126 insertions, 176 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 346948cb6..eeb368feb 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3232,7 +3232,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f int t_guild = status_get_guild_id(t_bl); if ( !(map[m].flag.pvp && map[m].flag.pvp_noguild) && - s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild)) + s_guild && t_guild && (s_guild == t_guild || guild_isallied(s_guild, t_guild)) ) state |= BCT_GUILD; else @@ -3260,7 +3260,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if (flag&BCT_GUILD || state&BCT_ENEMY) { int s_guild = status_get_guild_id(s_bl); int t_guild = status_get_guild_id(t_bl); - if(s_guild && t_guild && (s_guild == t_guild || guild_idisallied(s_guild, t_guild))) + if(s_guild && t_guild && (s_guild == t_guild || guild_isallied(s_guild, t_guild))) state |= BCT_GUILD; } } diff --git a/src/map/chrif.c b/src/map/chrif.c index b2a3af4bf..a041d9957 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -92,7 +92,6 @@ static uint32 char_ip = 0; static uint16 char_port = 6121; static char userid[NAME_LENGTH], passwd[NAME_LENGTH]; static int chrif_state = 0; -static int char_init_done = 0; int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] //Interval at which map server updates online listing. [Valaris] @@ -342,20 +341,23 @@ int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int c *------------------------------------------*/ int chrif_connectack(int fd) { + static bool char_init_done = false; + if (RFIFOB(fd,2)) { ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2)); exit(EXIT_FAILURE); } + ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd); chrif_state = 1; - chrif_connected=1; + chrif_connected = 1; chrif_sendmap(fd); ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit")); ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); - if(!char_init_done) { - char_init_done = 1; + if( !char_init_done ) { + char_init_done = true; ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); } diff --git a/src/map/clif.c b/src/map/clif.c index 53227d286..e0d4c1ca0 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -6472,6 +6472,7 @@ int clif_guild_inviteack(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0x169)); return 0; } + /*========================================== * ギルドメンバ脱退通知 *------------------------------------------*/ @@ -6487,23 +6488,24 @@ int clif_guild_leave(struct map_session_data *sd,const char *name,const char *me clif_send(buf,packet_len(0x15a),&sd->bl,GUILD); return 0; } + /*========================================== * ギルドメンバ追放通知 *------------------------------------------*/ -int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes, - int account_id) +int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id) { unsigned char buf[128]; nullpo_retr(0, sd); WBUFW(buf, 0)=0x15c; - memcpy(WBUFP(buf, 2),name,NAME_LENGTH); - memcpy(WBUFP(buf,26),mes,40); - memcpy(WBUFP(buf,66),"dummy",NAME_LENGTH); + safestrncpy(WBUFP(buf, 2),name,NAME_LENGTH); + safestrncpy(WBUFP(buf,26),mes,40); + safestrncpy(WBUFP(buf,66),"",NAME_LENGTH); // account name (not used for security reasons) clif_send(buf,packet_len(0x15c),&sd->bl,GUILD); return 0; } + /*========================================== * ギルド追放メンバリスト *------------------------------------------*/ @@ -6519,18 +6521,18 @@ int clif_guild_expulsionlist(struct map_session_data *sd) g=guild_search(sd->status.guild_id); if(g==NULL) return 0; - WFIFOHEAD(fd,MAX_GUILDEXPULSION * 88 + 4); + WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * 88); WFIFOW(fd,0)=0x163; for(i=c=0;i<MAX_GUILDEXPULSION;i++){ struct guild_expulsion *e=&g->expulsion[i]; if(e->account_id>0){ - memcpy(WFIFOP(fd,c*88+ 4),e->name,NAME_LENGTH); - memcpy(WFIFOP(fd,c*88+28),e->acc,24); - memcpy(WFIFOP(fd,c*88+52),e->mes,44); + safestrncpy(WFIFOP(fd,4 + c*88),e->name,NAME_LENGTH); + safestrncpy(WFIFOP(fd,4 + c*88+24),"",24); // account name (not used for security reasons) + safestrncpy(WFIFOP(fd,4 + c*88+48),e->mes,40); c++; } } - WFIFOW(fd,2)=c*88+4; + WFIFOW(fd,2) = 4 + c*88; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } @@ -8542,7 +8544,9 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd) *------------------------------------------*/ void clif_parse_DropItem(int fd, struct map_session_data *sd) { - int item_index, item_amount; + int item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; + int item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); + item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2; item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]); do { @@ -8564,7 +8568,8 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd) return; } while (0); - //Because the client does not likes being ignored. + + //Because the client does not like being ignored. clif_delitem(sd, item_index,0); } @@ -9991,7 +9996,8 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd) } /*========================================== - * ギルド追放 + * Request to expel a member of a guild + * S 015b <guild_id>.L <account_id>.L <char_id>.L <reason>.39B 00 *------------------------------------------*/ void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) { diff --git a/src/map/guild.c b/src/map/guild.c index 889338a9c..ca571b3ce 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -655,9 +655,7 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) } // 定員確認 - for(i=0;i<g->max_member;i++) - if(g->member[i].account_id==0) - break; + ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); if(i==g->max_member){ clif_guild_inviteack(sd,3); return 0; @@ -669,60 +667,52 @@ int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) clif_guild_invite(tsd,g); return 0; } -// ギルド勧誘への返答 -int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag) + +/// Guild invitation reply. +/// flag: 0:rejected, 1:accepted +int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) { - struct map_session_data *tsd; + struct map_session_data* tsd; nullpo_retr(0, sd); - - //nullpo_retr(0, tsd= map_id2sd( sd->guild_invite_account )); - //I checked the code, and there's no "check" for the case where the guy - //that invites another to a guild quits the map-server before being replied. - //Hence that's a valid null pointer scenario. :) [Skotlex] - if ((tsd= map_id2sd( sd->guild_invite_account )) == NULL) - { //Do we send a "invitation failed" msg or something to the player? - //Or should we accept the invitation and add it to the guild anyway? - //afterall, guild_invite holds the guild id that the player was invited to. - sd->guild_invite=0; - sd->guild_invite_account=0; - return 0; - } - if(sd->guild_invite!=guild_id) // 勧誘とギルドIDが違う - return 0; + // subsequent requests may override the value + if( sd->guild_invite != guild_id ) + return 0; // mismatch - if(flag==1){ // 承諾 + // look up the person who sent the invite + //NOTE: this can be NULL because the person might have logged off in the meantime + tsd = map_id2sd(sd->guild_invite_account); + + // zero out the status data + sd->guild_invite = 0; + sd->guild_invite_account = 0; + + if( flag == 0 ) + {// rejected + if( tsd ) clif_guild_inviteack(tsd,1); + } + else + {// accepted struct guild_member m; - struct guild *g; + struct guild* g; int i; - // 定員確認 - if( (g=guild_search(tsd->status.guild_id))==NULL ){ - sd->guild_invite=0; - sd->guild_invite_account=0; + if( (g=guild_search(guild_id)) == NULL ) return 0; - } - for(i=0;i<g->max_member;i++) - if(g->member[i].account_id==0) - break; - if(i==g->max_member){ - sd->guild_invite=0; - sd->guild_invite_account=0; - clif_guild_inviteack(tsd,3); + + ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); + if( i == g->max_member ) + { + if( tsd ) clif_guild_inviteack(tsd,3); return 0; } - //inter鯖へ追加要求 guild_makemember(&m,sd); - intif_guild_addmember( sd->guild_invite, &m ); + intif_guild_addmember(guild_id, &m); //TODO: send a minimap update to this player - return 0; - }else{ // 拒否 - sd->guild_invite=0; - sd->guild_invite_account=0; - clif_guild_inviteack(tsd,1); } + return 0; } // ギルドメンバが追加された @@ -1821,7 +1811,9 @@ int guild_castlealldataload(int len,struct guild_castle *gc) for( i = n-1; i >= 0 && !(gc[i].guild_id); --i ); ev = i; // offset of castle or -1 - // load received castles into memory, one by one + if( ev < 0 ) //No castles owned, invoke OnAgitInit as it is. + npc_event_doall("OnAgitInit"); + else // load received castles into memory, one by one for( i = 0; i < n; i++, gc++ ) { struct guild_castle *c = guild_castle_search(gc->castle_id); @@ -1842,9 +1834,6 @@ int guild_castlealldataload(int len,struct guild_castle *gc) } } - if( ev < 0 ) //No castles owned, invoke OnAgitInit as it is. - npc_event_doall("OnAgitInit"); - return 0; } @@ -1906,57 +1895,15 @@ int guild_checkcastles(struct guild *g) return nb_cas; } -// [MouseJstr] -// is this guild allied with this castle? -int guild_isallied(struct guild *g, struct guild_castle *gc) -{ - int i; - - nullpo_retr(0, g); - - if(g->guild_id == gc->guild_id) - return 1; - - if (gc->guild_id == 0) - return 0; - - - for(i=0;i<MAX_GUILDALLIANCE;i++) - if(g->alliance[i].guild_id == gc->guild_id) { - if(g->alliance[i].opposition == 0) - return 1; - else - return 0; - } - - return 0; -} - -int guild_idisallied(int guild_id, int guild_id2) +// Are these two guilds allied? +bool guild_isallied(int guild_id, int guild_id2) { int i; - struct guild *g; - - if (guild_id <= 0 || guild_id2 <= 0) - return 0; - - if(guild_id == guild_id2) - return 1; - - g = guild_search(guild_id); - + struct guild* g = guild_search(guild_id); nullpo_retr(0, g); - - for(i=0;i<MAX_GUILDALLIANCE;i++) - if(g->alliance[i].guild_id == guild_id2) { - if(g->alliance[i].opposition == 0) - return 1; - else - return 0; - } - - return 0; + ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); + return( i < MAX_GUILDALLIANCE && g->alliance[i].opposition == 0 ); } static int guild_infoevent_db_final(DBKey key,void *data,va_list ap) diff --git a/src/map/guild.h b/src/map/guild.h index 61c9e1778..bfa359fb1 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -18,8 +18,7 @@ int guild_skill_get_max(int id); int guild_checkskill(struct guild *g,int id); int guild_check_skill_require(struct guild *g,int id); // [Komurka] int guild_checkcastles(struct guild *g); // [MouseJstr] -int guild_isallied(struct guild *g, struct guild_castle *gc); -int guild_idisallied(int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex] +bool guild_isallied(int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex] void do_init_guild(void); struct guild *guild_search(int guild_id); diff --git a/src/map/intif.c b/src/map/intif.c index 5c8cfc9a0..bcb1eef2a 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -587,13 +587,12 @@ int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const cha WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd,10) = char_id; WFIFOB(inter_fd,14) = flag; - memcpy(WFIFOP(inter_fd,15),mes,40); + safestrncpy(WFIFOP(inter_fd,15),mes,40); WFIFOSET(inter_fd,55); return 0; } // ギルドメンバのオンライン状況/Lv更新要求 -int intif_guild_memberinfoshort(int guild_id, - int account_id,int char_id,int online,int lv,int class_) +int intif_guild_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_) { if (CheckForCharServer()) return 0; diff --git a/src/map/irc.c b/src/map/irc.c index 986efd51b..a7995e615 100644 --- a/src/map/irc.c +++ b/src/map/irc.c @@ -52,7 +52,7 @@ int irc_connect_timer(int tid, unsigned int tick, int id, int data) return 0; //Ok, this ShowInfo and printf are a little ugly, but they are meant to //debug just how long the code freezes here. [Skotlex] - ShowInfo("(IRC) Connecting to %s... ", irc_ip_str); + ShowInfo("(IRC) Connecting to %s...\n", irc_ip_str); irc_fd = make_connection(irc_ip,irc_port); if(irc_fd > 0){ printf("ok\n"); diff --git a/src/map/npc.c b/src/map/npc.c index a9ea50e89..6ddbffe01 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -59,7 +59,6 @@ struct event_data { struct npc_data *nd; int pos; }; -static struct tm ev_tm_b; // 時計イベント用 static struct eri *timer_event_ers; //For the npc timer data. [Skotlex] @@ -227,17 +226,20 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap) const char* p = key.str; struct event_data* ev; int* c; + const char* name; int rid; - char* name; - ev = (struct event_data *)data; - c = va_arg(ap, int *); - name = va_arg(ap,char *); + nullpo_retr(0, ev = (struct event_data *)data); + nullpo_retr(0, ap); + nullpo_retr(0, c = va_arg(ap, int *)); + nullpo_retr(0, name = va_arg(ap, const char *)); rid = va_arg(ap, int); - if( (p=strchr(p, ':')) && p && strcmpi(name, p)==0 ) { - if(rid) - npc_event_sub(((struct map_session_data *)map_id2bl(rid)),ev,key.str); + p = strchr(p, ':'); // match only the event name + if( p && strcmpi(name, p) == 0 ) + { + if(rid) // a player may only have 1 script running at the same time + npc_event_sub(map_id2sd(rid),ev,key.str); else run_script(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id); (*c)++; @@ -245,26 +247,8 @@ int npc_event_doall_sub(DBKey key, void* data, va_list ap) return 0; } -int npc_event_doall(const char* name) -{ - int c = 0; - char buf[64] = "::"; - strncpy(buf+2, name, 62); - ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,0); - return c; -} -int npc_event_doall_id(const char* name, int rid) -{ - int c = 0; - char buf[64] = "::"; - - strncpy(buf+2, name, 62); - ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid); - return c; -} - -int npc_event_do_sub(DBKey key, void* data, va_list ap) +static int npc_event_do_sub(DBKey key, void* data, va_list ap) { const char* p = key.str; struct event_data* ev; @@ -274,43 +258,61 @@ int npc_event_do_sub(DBKey key, void* data, va_list ap) nullpo_retr(0, ev = (struct event_data *)data); nullpo_retr(0, ap); nullpo_retr(0, c = va_arg(ap, int *)); + nullpo_retr(0, name = va_arg(ap, const char *)); - name = va_arg(ap, const char *); - - if (p && strcmpi(name, p)==0) { + if( p && strcmpi(name, p) == 0 ) + { run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id); (*c)++; } return 0; } + +// runs the specified event (supports both single-npc and global events) int npc_event_do(const char* name) { int c = 0; - if (*name == ':' && name[1] == ':') { - return npc_event_doall(name+2); - } + if( name[0] == ':' && name[1] == ':' ) + ev_db->foreach(ev_db,npc_event_doall_sub,&c,name,0); + else + ev_db->foreach(ev_db,npc_event_do_sub,&c,name); - ev_db->foreach(ev_db,npc_event_do_sub,&c,name); return c; } +// runs the specified event (global only) +int npc_event_doall(const char* name) +{ + return npc_event_doall_id(name, 0); +} +// runs the specified event, with a RID attached (global only) +int npc_event_doall_id(const char* name, int rid) +{ + int c = 0; + char buf[64]; + safesnprintf(buf, sizeof(buf), "::%s", name); + ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid); + return c; +} + /*========================================== * 時計イベント実行 *------------------------------------------*/ int npc_event_do_clock(int tid, unsigned int tick, int id, int data) { + static struct tm ev_tm_b; // tracks previous execution time time_t timer; - struct tm *t; + struct tm* t; char buf[64]; - char *day=""; - int c=0; + char* day; + int c = 0; - time(&timer); - t=localtime(&timer); + timer = time(NULL); + t = localtime(&timer); - switch (t->tm_wday) { + switch (t->tm_wday) { case 0: day = "Sun"; break; case 1: day = "Mon"; break; case 2: day = "Tue"; break; @@ -318,6 +320,7 @@ int npc_event_do_clock(int tid, unsigned int tick, int id, int data) case 4: day = "Thu"; break; case 5: day = "Fri"; break; case 6: day = "Sat"; break; + default:day = ""; break; } if (t->tm_min != ev_tm_b.tm_min ) { @@ -336,6 +339,7 @@ int npc_event_do_clock(int tid, unsigned int tick, int id, int data) sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday); c+=npc_event_doall(buf); } + memcpy(&ev_tm_b,t,sizeof(ev_tm_b)); return c; } @@ -345,8 +349,7 @@ int npc_event_do_clock(int tid, unsigned int tick, int id, int data) *------------------------------------------*/ void npc_event_do_oninit(void) { - int count = npc_event_doall("OnInit"); - ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs."CL_CLL"\n", count); + ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs."CL_CLL"\n", npc_event_doall("OnInit")); add_timer_interval(gettick()+100,npc_event_do_clock,0,0,1000); } @@ -361,7 +364,8 @@ int npc_timerevent_import(char* lname, void* data, va_list ap) struct npc_data *nd=va_arg(ap,struct npc_data *); int t=0,i=0; - if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') { + if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') + { // タイマーイベント struct npc_timerevent_list *te=nd->u.scr.timer_event; int j,i=nd->u.scr.timeramount; @@ -371,12 +375,9 @@ int npc_timerevent_import(char* lname, void* data, va_list ap) ShowFatalError("npc_timerevent_import: out of memory !\n"); exit(EXIT_FAILURE); } - for(j=0;j<i;j++){ - if(te[j].timer>t){ - memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j)); - break; - } - } + ARR_FIND( 0, i, j, te[j].timer > t ); + if( j < i ) + memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j)); te[j].timer=t; te[j].pos=pos; nd->u.scr.timer_event=te; @@ -465,10 +466,7 @@ int npc_timerevent_start(struct npc_data* nd, int rid) if( n==0 ) return 0; - for(j=0;j<n;j++){ - if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer ) - break; - } + ARR_FIND( 0, n, j, nd->u.scr.timer_event[j].timer > nd->u.scr.timer ); if(j>=n) // check if there is a timer to use !!BEFORE!! you write stuff to the structures [Shinomori] return 0; if (nd->u.scr.rid > 0) { @@ -2931,7 +2929,6 @@ int do_init_npc(void) ev_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); npcname_db = strdb_alloc(DB_OPT_BASE,NAME_LENGTH); - memset(&ev_tm_b, -1, sizeof(ev_tm_b)); timer_event_ers = ers_new(sizeof(struct timer_event_data)); // process all npc files diff --git a/src/map/npc.h b/src/map/npc.h index 6580e4f21..a0c1956b7 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -74,9 +74,9 @@ int do_init_npc(void); void npc_event_do_oninit(void); int npc_do_ontimer(int npc_id, int option); -int npc_event_doall(const char* name); int npc_event_do(const char* name); -int npc_event_doall_id(const char* name, int id); +int npc_event_doall(const char* name); +int npc_event_doall_id(const char* name, int rid); int npc_timerevent_start(struct npc_data* nd, int rid); int npc_timerevent_stop(struct npc_data* nd); diff --git a/src/map/status.c b/src/map/status.c index c8ffde37c..f9237f565 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4065,7 +4065,7 @@ struct regen_data *status_get_regen_data(struct block_list *bl) struct status_data *status_get_status_data(struct block_list *bl) { nullpo_retr(&dummy_status, bl); - + switch (bl->type) { case BL_PC: return &((TBL_PC*)bl)->battle_status; case BL_MOB: return &((TBL_MOB*)bl)->status; diff --git a/src/map/status.h b/src/map/status.h index 0526bbd65..eac4b9d55 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -20,8 +20,8 @@ extern unsigned long StatusChangeFlagTable[]; // Status changes listing. These code are for use by the server. enum sc_type { //First we enumerate common status ailments which are often used around. - SC_COMMON_MIN = 0, // begin SC_STONE = 0, + SC_COMMON_MIN = 0, // begin SC_FREEZE, SC_STUN, SC_SLEEP, |