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-rw-r--r--src/map/script.c32
1 files changed, 17 insertions, 15 deletions
diff --git a/src/map/script.c b/src/map/script.c
index dbd64536e..5b8d459b4 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -16940,27 +16940,29 @@ BUILDIN(npcskill) {
}
/* Turns a player into a monster and grants SC attribute effect. [malufett/Hercules]
- * montransform <monster name>, <duration>, <sc type>, <val1>, <val2>, <val3>, <val4>; */
+ * montransform <monster name/id>, <duration>, <sc type>, <val1>, <val2>, <val3>, <val4>; */
BUILDIN(montransform) {
int tick;
enum sc_type type;
- const char * monster;
struct block_list* bl;
+ char msg[CHAT_SIZE_MAX];
int mob_id, val1, val2, val3, val4;
+
+ if( (bl = map->id2bl(st->rid)) == NULL )
+ return true;
+
+ if( script_isstring(st, 2) )
+ mob_id = mob->db_searchname(script_getstr(st, 2));
+ else{
+ mob_id = mob->db_checkid(script_getnum(st, 2));
+ }
- monster = script_getstr(st, 2);
tick = script_getnum(st, 3);
type = (sc_type)script_getnum(st, 4);
val1 = val2 = val3 = val4 = 0;
- if( (bl = map->id2bl(st->rid)) == NULL )
- return true;
-
- if( (mob_id = mob->db_searchname(monster)) == 0 )
- mob_id = mob->db_checkid(atoi(monster));
-
if( mob_id == 0 ) {
- ShowWarning("buildin_montransform: Attempted to use non-existing monster '%s'.\n", monster);
+ ShowWarning("buildin_montransform: Attempted to use non-existing monster '%s'.\n", script_isstring(st, 2) ? script_getstr(st, 2) : itoa(script_getnum(st, 2), msg, 10));
return false;
}
@@ -16986,9 +16988,9 @@ BUILDIN(montransform) {
if (script_hasdata(st, 8))
val4 = script_getnum(st, 8);
- if( type && tick != 0 ){
+ if( tick != 0 ){
struct map_session_data *sd = map->id2sd(bl->id);
- char msg[CHAT_SIZE_MAX];
+ struct mob_db *monster = mob->db(mob_id);
if( !sd ) return true;
@@ -17002,8 +17004,8 @@ BUILDIN(montransform) {
return true;
}
- sprintf(msg, msg_txt(1485), monster); // Traaaansformation-!! %s form!!
- clif->message(sd->fd, msg);
+ sprintf(msg, msg_txt(1485), monster->name); // Traaaansformation-!! %s form!!
+ clif->disp_overhead(&sd->bl, msg);
status_change_end(bl, SC_MONSTER_TRANSFORM, INVALID_TIMER); // Clear previous
sc_start2(bl, SC_MONSTER_TRANSFORM, 100, mob_id, type, tick);
sc_start4(bl, type, 100, val1, val2, val3, val4, tick);
@@ -17974,7 +17976,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(stand, "?"),
BUILDIN_DEF(issit, "?"),
- BUILDIN_DEF(montransform, "sii????"), // Monster Transform [malufett/Hercules]
+ BUILDIN_DEF(montransform, "vii????"), // Monster Transform [malufett/Hercules]
/* New BG Commands [Hercules] */
BUILDIN_DEF(bg_create_team,"sii"),