diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/mob.c | 58 |
1 files changed, 28 insertions, 30 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index b85238899..dbbf4f30c 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2148,8 +2148,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if( md->dmglog[i].flag == MDLF_PET && (!tsd->status.pet_id || !tsd->pd) ) continue; // skip pet's share if inactive - if(md->dmglog[i].dmg > mvp_damage) - { + if(md->dmglog[i].dmg > mvp_damage) { third_sd = second_sd; second_sd = mvp_sd; mvp_sd = tsd; @@ -2158,8 +2157,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) tmpsd[i] = tsd; // record as valid damage-log entry - switch( md->dmglog[i].flag ) - { + switch( md->dmglog[i].flag ) { case MDLF_NORMAL: dmgbltypes|= BL_PC; break; case MDLF_HOMUN: dmgbltypes|= BL_HOM; break; case MDLF_PET: dmgbltypes|= BL_PET; break; @@ -2201,8 +2199,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if(battle_config.mobs_level_up && md->level > md->db->lv) // [Valaris] bonus += (md->level-md->db->lv)*battle_config.mobs_level_up_exp_rate; - for(i = 0; i < DAMAGELOG_SIZE && md->dmglog[i].id; i++) - { + for(i = 0; i < DAMAGELOG_SIZE && md->dmglog[i].id; i++) { int flag=1,zeny=0; unsigned int base_exp, job_exp; double per; //Your share of the mob's exp @@ -2226,12 +2223,15 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } // change experience for different sized monsters [Valaris] - if (battle_config.mob_size_influence) - { - if (md->special_state.size == SZ_MEDIUM) - per /= 2.; - else if (md->special_state.size == SZ_BIG) - per *= 2.; + if (battle_config.mob_size_influence) { + switch( md->special_state.size ) { + case SZ_MEDIUM: + per /= 2.; + break; + case SZ_BIG: + per *= 2.; + break; + } } if( md->dmglog[i].flag == MDLF_PET ) @@ -2254,40 +2254,38 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) else job_exp = (unsigned int)cap_value(md->db->job_exp * per * bonus/100. * map[m].jexp/100., 1, UINT_MAX); - if ((temp = tmpsd[i]->status.party_id)>0 /*&& !md->dmglog[i].flag == MDLF_HOMUN*/) //Homun-done damage (flag 1) is given to party - { + if ( (temp = tmpsd[i]->status.party_id) > 0 ) { int j; - for(j=0;j<pnum && pt[j].id!=temp;j++); //Locate party. + for( j = 0; j < pnum && pt[j].id != temp; j++ ); //Locate party. - if(j==pnum){ //Possibly add party. + if( j == pnum ){ //Possibly add party. pt[pnum].p = party_search(temp); - if(pt[pnum].p && pt[pnum].p->party.exp) - { - pt[pnum].id=temp; - pt[pnum].base_exp=base_exp; - pt[pnum].job_exp=job_exp; - pt[pnum].zeny=zeny; // zeny share [Valaris] + if(pt[pnum].p && pt[pnum].p->party.exp) { + pt[pnum].id = temp; + pt[pnum].base_exp = base_exp; + pt[pnum].job_exp = job_exp; + pt[pnum].zeny = zeny; // zeny share [Valaris] pnum++; flag=0; } - }else{ //Add to total + } else { //Add to total if (pt[j].base_exp > UINT_MAX - base_exp) - pt[j].base_exp=UINT_MAX; + pt[j].base_exp = UINT_MAX; else - pt[j].base_exp+=base_exp; + pt[j].base_exp += base_exp; if (pt[j].job_exp > UINT_MAX - job_exp) - pt[j].job_exp=UINT_MAX; + pt[j].job_exp = UINT_MAX; else - pt[j].job_exp+=job_exp; + pt[j].job_exp += job_exp; pt[j].zeny+=zeny; // zeny share [Valaris] flag=0; } } + if(base_exp && md->dmglog[i].flag == MDLF_HOMUN) //tmpsd[i] is null if it has no homunc. + merc_hom_gainexp(tmpsd[i]->hd, base_exp); if(flag) { - if(base_exp && md->dmglog[i].flag == MDLF_HOMUN) //tmpsd[i] is null if it has no homunc. - merc_hom_gainexp(tmpsd[i]->hd, base_exp); if(base_exp || job_exp) { if( md->dmglog[i].flag != MDLF_PET || battle_config.pet_attack_exp_to_master ) { @@ -2304,7 +2302,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } } - for(i=0;i<pnum;i++) //Party share. + for( i = 0; i < pnum; i++ ) //Party share. party_exp_share(pt[i].p, &md->bl, pt[i].base_exp,pt[i].job_exp,pt[i].zeny); } //End EXP giving. |