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-rw-r--r--src/map/vending.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/vending.c b/src/map/vending.c
index ba243f13f..a61e6fc79 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -279,7 +279,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
return;
}
-
+ //check if nearby npc, (perhaps we should check for nearby shop too
if( vending_checknearnpc(&sd->bl) ) {
char output[150];
sprintf(output,"You're too close to a NPC, you must be at least %d cells away from any NPC.",battle_config.min_npc_vending_distance);