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-rw-r--r--src/map/unit.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 5bdccd83d..afcd999b8 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1689,8 +1689,19 @@ int unit_remove_map(struct block_list *bl, int clrtype)
party_send_dot_remove(sd);//minimap dot fix [Kevin]
guild_send_dot_remove(sd);
+ if( map[bl->m].users <= 0 || sd->state.debug_remove_map )
+ {// this is only place where map users is decreased, if the mobs were removed too soon then this function was executed too many times [FlavioJS]
+ ShowDebug("unit_remove_map: unexpected state when removing player AID/CID:%d/%d"
+ " (active=%d connect_new=%d rewarp=%d changemap=%d debug_remove_map=%d)"
+ " from map=%s (users=%d). Please report this!!!\n",
+ sd->status.account_id, sd->status.char_id,
+ sd->state.active, sd->state.connect_new, sd->state.rewarp, sd->state.changemap, sd->state.debug_remove_map,
+ map[bl->m].name, map[bl->m].users);
+ }
+ else
if (--map[bl->m].users == 0 && battle_config.dynamic_mobs) //[Skotlex]
map_removemobs(bl->m);
+ sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]
break;
}