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Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c19
1 files changed, 7 insertions, 12 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 52856a19f..812dc0b47 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -494,14 +494,12 @@ int unit_movepos(struct block_list *bl,int dst_x,int dst_y, int easy, int checkp
dx = dst_x - bl->x;
dy = dst_y - bl->y;
- map_foreachinmovearea(clif_outsight, bl, AREA_SIZE,
- dx, dy, sd?BL_ALL:BL_PC, bl);
+ map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, sd?BL_ALL:BL_PC, bl);
map_moveblock(bl, dst_x, dst_y, gettick());
ud->walktimer = 1;
- map_foreachinmovearea(clif_insight, bl, AREA_SIZE,
- -dx, -dy, sd?BL_ALL:BL_PC, bl);
+ map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, sd?BL_ALL:BL_PC, bl);
ud->walktimer = -1;
if(sd) {
@@ -514,7 +512,7 @@ int unit_movepos(struct block_list *bl,int dst_x,int dst_y, int easy, int checkp
if(sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0)
{ //Check if pet needs to be teleported. [Skotlex]
int flag = 0;
- bl = &sd->pd->bl; //Note that bl now points to the pet!
+ struct block_list* bl = &sd->pd->bl;
if (!checkpath && path_search(&wpd,bl->m,bl->x,bl->y,dst_x,dst_y,0))
flag = 1;
else if (!check_distance_bl(&sd->bl, bl, AREA_SIZE)) //Too far, teleport.
@@ -523,8 +521,6 @@ int unit_movepos(struct block_list *bl,int dst_x,int dst_y, int easy, int checkp
unit_movepos(bl,sd->bl.x,sd->bl.y, 0, 0);
clif_slide(bl,bl->x,bl->y);
}
- //If you want to use bl afterwards, uncomment this:
- //bl = &sd->bl;
}
}
return 1;
@@ -863,12 +859,11 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int
target_id = target->id;
}
- if(!target && (target=map_id2bl(target_id)) == NULL )
+ if( !target ) // choose default target
+ target = map_id2bl(target_id);
+
+ if( !target || src->m != target->m || !src->prev || !target->prev )
return 0;
- if(src->m != target->m)
- return 0; // 同じマップかどうか
- if(!src->prev || !target->prev)
- return 0; // map 上に存在するか
//Normally not needed because clif.c checks for it, but the at/char/script commands don't! [Skotlex]
if(ud->skilltimer != -1 && skill_num != SA_CASTCANCEL)