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-rw-r--r--src/map/unit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 4eaa4ba30..4827c0c68 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1260,12 +1260,11 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
casttime = skill_vfcastfix(src, casttime, skill_num, skill_lv);
#endif
+ unit_stop_walking(src,1);// eventhough this is not how official works but this will do the trick. bugreport:6829
// in official this is triggered even if no cast time.
clif_skillcasting(src, src->id, target_id, 0,0, skill_num, skill_get_ele(skill_num, skill_lv), casttime);
if( casttime > 0 || temp )
{
- unit_stop_walking(src,1);
-
if (sd && target->type == BL_MOB)
{
TBL_MOB *md = (TBL_MOB*)target;
@@ -1453,11 +1452,12 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh
if (!src->prev) return 0;
}
}
+
+ unit_stop_walking(src,1);
// in official this is triggered even if no cast time.
clif_skillcasting(src, src->id, 0, skill_x, skill_y, skill_num, skill_get_ele(skill_num, skill_lv), casttime);
if( casttime > 0 )
{
- unit_stop_walking(src,1);
ud->skilltimer = add_timer( tick+casttime, skill_castend_pos, src->id, 0 );
if( (sd && pc_checkskill(sd,SA_FREECAST) > 0) || skill_num == LG_EXEEDBREAK)
status_calc_bl(&sd->bl, SCB_SPEED);