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-rw-r--r--src/map/storage.c276
1 files changed, 162 insertions, 114 deletions
diff --git a/src/map/storage.c b/src/map/storage.c
index ea30f6c0f..217f14a3a 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -1,38 +1,40 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
-#include "../common/cbasetypes.h"
-#include "../common/db.h"
-#include "../common/nullpo.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
+#define HERCULES_CORE
-#include "map.h" // struct map_session_data
#include "storage.h"
-#include "chrif.h"
-#include "itemdb.h"
-#include "clif.h"
-#include "intif.h"
-#include "pc.h"
-#include "guild.h"
-#include "battle.h"
-#include "atcommand.h"
-#include "log.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include "atcommand.h"
+#include "battle.h"
+#include "chrif.h"
+#include "clif.h"
+#include "guild.h"
+#include "intif.h"
+#include "itemdb.h"
+#include "log.h"
+#include "map.h" // struct map_session_data
+#include "pc.h"
+#include "../common/cbasetypes.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/nullpo.h"
-static DBMap* guild_storage_db; // int guild_id -> struct guild_storage*
+struct storage_interface storage_s;
+struct guild_storage_interface gstorage_s;
/*==========================================
* Sort items in the warehouse
*------------------------------------------*/
-static int storage_comp_item(const void *_i1, const void *_i2)
+int storage_comp_item(const void *i1_, const void *i2_)
{
- struct item *i1 = (struct item *)_i1;
- struct item *i2 = (struct item *)_i2;
+ struct item *i1 = (struct item *)i1_;
+ struct item *i2 = (struct item *)i2_;
if (i1->nameid == i2->nameid)
return 0;
@@ -44,46 +46,32 @@ static int storage_comp_item(const void *_i1, const void *_i2)
}
//Sort item by storage_comp_item (nameid)
-static void storage_sortitem(struct item* items, unsigned int size)
+void storage_sortitem(struct item* items, unsigned int size)
{
nullpo_retv(items);
if( battle_config.client_sort_storage )
{
- qsort(items, size, sizeof(struct item), storage_comp_item);
+ qsort(items, size, sizeof(struct item), storage->comp_item);
}
}
-/*==========================================
- * Init/Terminate
- *------------------------------------------*/
-int do_init_storage(void) // Called from map.c::do_init()
-{
- guild_storage_db=idb_alloc(DB_OPT_RELEASE_DATA);
- return 1;
-}
-void do_final_storage(void) // by [MC Cameri]
-{
- guild_storage_db->destroy(guild_storage_db,NULL);
-}
-
/**
* Parses storage and saves 'dirty' ones upon reconnect. [Skotlex]
* @see DBApply
*/
-static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
+int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
{
struct guild_storage *stor = DB->data2ptr(data);
if (stor->dirty && stor->storage_status == 0) //Save closed storages.
- storage_guild_storagesave(0, stor->guild_id,0);
+ gstorage->save(0, stor->guild_id,0);
return 0;
}
//Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex]
-void do_reconnect_storage(void)
-{
- guild_storage_db->foreach(guild_storage_db, storage_reconnect_sub);
+void do_reconnect_storage(void) {
+ gstorage->db->foreach(gstorage->db, storage->reconnect_sub);
}
/*==========================================
@@ -98,14 +86,14 @@ int storage_storageopen(struct map_session_data *sd)
if(sd->state.storage_flag)
return 1; //Already open?
- if( !pc->can_give_items(sd) )
+ if( !pc_can_give_items(sd) )
{ //check is this GM level is allowed to put items to storage
clif->message(sd->fd, msg_txt(246));
return 1;
}
sd->state.storage_flag = 1;
- storage_sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
+ storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
return 0;
@@ -120,7 +108,8 @@ int compare_item(struct item *a, struct item *b)
a->identify == b->identify &&
a->refine == b->refine &&
a->attribute == b->attribute &&
- a->expire_time == b->expire_time )
+ a->expire_time == b->expire_time &&
+ a->bound == b->bound )
{
int i;
for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++);
@@ -132,8 +121,7 @@ int compare_item(struct item *a, struct item *b)
/*==========================================
* Internal add-item function.
*------------------------------------------*/
-static int storage_additem(struct map_session_data* sd, struct item* item_data, int amount)
-{
+int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) {
struct storage_data* stor = &sd->status.storage;
struct item_data *data;
int i;
@@ -141,20 +129,25 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
if( item_data->nameid <= 0 || amount <= 0 )
return 1;
- data = itemdb_search(item_data->nameid);
+ data = itemdb->search(item_data->nameid);
if( data->stack.storage && amount > data->stack.amount )
{// item stack limitation
return 1;
}
- if( !itemdb_canstore(item_data, pc->get_group_level(sd)) )
+ if( !itemdb_canstore(item_data, pc_get_group_level(sd)) )
{ //Check if item is storable. [Skotlex]
clif->message (sd->fd, msg_txt(264));
return 1;
}
- if( itemdb_isstackable2(data) )
+ if( item_data->bound > IBT_ACCOUNT && !pc_can_give_bound_items(sd) ) {
+ clif->message(sd->fd, msg_txt(294));
+ return 1;
+ }
+
+ if( itemdb->isstackable2(data) )
{//Stackable
for( i = 0; i < MAX_STORAGE; i++ )
{
@@ -210,8 +203,7 @@ int storage_delitem(struct map_session_data* sd, int n, int amount)
* 0 : fail
* 1 : success
*------------------------------------------*/
-int storage_storageadd(struct map_session_data* sd, int index, int amount)
-{
+int storage_storageadd(struct map_session_data* sd, int index, int amount) {
nullpo_ret(sd);
if( sd->status.storage.storage_amount > MAX_STORAGE )
@@ -226,8 +218,10 @@ int storage_storageadd(struct map_session_data* sd, int index, int amount)
if( amount < 1 || amount > sd->status.inventory[index].amount )
return 0;
- if( storage_additem(sd,&sd->status.inventory[index],amount) == 0 )
+ if( storage->additem(sd,&sd->status.inventory[index],amount) == 0 )
pc->delitem(sd,index,amount,0,4,LOG_TYPE_STORAGE);
+ else
+ clif->dropitem(sd, index,0);
return 1;
}
@@ -253,7 +247,7 @@ int storage_storageget(struct map_session_data* sd, int index, int amount)
return 0;
if( (flag = pc->additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 )
- storage_delitem(sd,index,amount);
+ storage->delitem(sd,index,amount);
else
clif->additem(sd,0,0,flag);
@@ -283,7 +277,7 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun
if( amount < 1 || amount > sd->status.cart[index].amount )
return 0;
- if( storage_additem(sd,&sd->status.cart[index],amount) == 0 )
+ if( storage->additem(sd,&sd->status.cart[index],amount) == 0 )
pc->cart_delitem(sd,index,amount,0,LOG_TYPE_STORAGE);
return 1;
@@ -296,8 +290,8 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun
* 0 : fail
* 1 : success
*------------------------------------------*/
-int storage_storagegettocart(struct map_session_data* sd, int index, int amount)
-{
+int storage_storagegettocart(struct map_session_data* sd, int index, int amount) {
+ int flag = 0;
nullpo_ret(sd);
if( index < 0 || index >= MAX_STORAGE )
@@ -309,8 +303,12 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount)
if( amount < 1 || amount > sd->status.storage.items[index].amount )
return 0;
- if( pc->cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE) == 0 )
- storage_delitem(sd,index,amount);
+ if( (flag = pc->cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 )
+ storage->delitem(sd,index,amount);
+ else {
+ clif->dropitem(sd, index,0);
+ clif->cart_additem_ack(sd,flag == 1?0x0:0x1);
+ }
return 1;
}
@@ -319,14 +317,13 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount)
/*==========================================
* Modified By Valaris to save upon closing [massdriller]
*------------------------------------------*/
-void storage_storageclose(struct map_session_data* sd)
-{
+void storage_storageclose(struct map_session_data* sd) {
nullpo_retv(sd);
clif->storageclose(sd);
- if( iMap->save_settings&4 )
- chrif_save(sd,0); //Invokes the storage saving as well.
+ if( map->save_settings&4 )
+ chrif->save(sd,0); //Invokes the storage saving as well.
sd->state.storage_flag = 0;
}
@@ -334,12 +331,11 @@ void storage_storageclose(struct map_session_data* sd)
/*==========================================
* When quitting the game.
*------------------------------------------*/
-void storage_storage_quit(struct map_session_data* sd, int flag)
-{
+void storage_storage_quit(struct map_session_data* sd, int flag) {
nullpo_retv(sd);
- if (iMap->save_settings&4)
- chrif_save(sd, flag); //Invokes the storage saving as well.
+ if (map->save_settings&4)
+ chrif->save(sd, flag); //Invokes the storage saving as well.
sd->state.storage_flag = 0;
}
@@ -347,7 +343,7 @@ void storage_storage_quit(struct map_session_data* sd, int flag)
/**
* @see DBCreateData
*/
-static DBData create_guildstorage(DBKey key, va_list args)
+DBData create_guildstorage(DBKey key, va_list args)
{
struct guild_storage *gs = NULL;
gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
@@ -359,19 +355,17 @@ struct guild_storage *guild2storage(int guild_id)
{
struct guild_storage *gs = NULL;
if(guild->search(guild_id) != NULL)
- gs = idb_ensure(guild_storage_db,guild_id,create_guildstorage);
+ gs = idb_ensure(gstorage->db,guild_id,gstorage->create);
return gs;
}
//For just locating a storage without creating one. [Skotlex]
-struct guild_storage *guild2storage2(int guild_id)
-{
- return (struct guild_storage*)idb_get(guild_storage_db,guild_id);
+struct guild_storage *guild2storage2(int guild_id) {
+ return (struct guild_storage*)idb_get(gstorage->db,guild_id);
}
-int guild_storage_delete(int guild_id)
-{
- idb_remove(guild_storage_db,guild_id);
+int guild_storage_delete(int guild_id) {
+ idb_remove(gstorage->db,guild_id);
return 0;
}
@@ -394,13 +388,13 @@ int storage_guild_storageopen(struct map_session_data* sd)
if(sd->state.storage_flag)
return 1; //Can't open both storages at a time.
- if( !pc->can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus]
+ if( !pc_can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus]
clif->message(sd->fd, msg_txt(246));
return 1;
}
- if((gstor = guild2storage2(sd->status.guild_id)) == NULL) {
- intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
+ if((gstor = gstorage->id2storage2(sd->status.guild_id)) == NULL) {
+ intif->request_guild_storage(sd->status.account_id,sd->status.guild_id);
return 0;
}
if(gstor->storage_status)
@@ -411,7 +405,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
gstor->storage_status = 1;
sd->state.storage_flag = 2;
- storage_sortitem(gstor->items, ARRAYLENGTH(gstor->items));
+ storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items));
clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
return 0;
@@ -435,20 +429,25 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto
if(item_data->nameid <= 0 || amount <= 0)
return 1;
- data = itemdb_search(item_data->nameid);
+ data = itemdb->search(item_data->nameid);
if( data->stack.guildstorage && amount > data->stack.amount )
{// item stack limitation
return 1;
}
- if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time )
- { //Check if item is storable. [Skotlex]
+ if( !itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time )
+ { //Check if item is storable. [Skotlex]
clif->message (sd->fd, msg_txt(264));
return 1;
}
- if(itemdb_isstackable2(data)){ //Stackable
+ if( item_data->bound && item_data->bound != IBT_GUILD && !pc_can_give_bound_items(sd) ) {
+ clif->message(sd->fd, msg_txt(294));
+ return 1;
+ }
+
+ if(itemdb->isstackable2(data)){ //Stackable
for(i=0;i<MAX_GUILD_STORAGE;i++){
if(compare_item(&stor->items[i], item_data)) {
if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.guildstorage && amount > data->stack.amount - stor->items[i].amount ) )
@@ -512,7 +511,7 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
struct guild_storage *stor;
nullpo_ret(sd);
- nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+ nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id));
if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE )
return 0;
@@ -527,12 +526,14 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
return 0;
if( stor->lock ) {
- storage_guild_storageclose(sd);
+ gstorage->close(sd);
return 0;
}
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ if(gstorage->additem(sd,stor,&sd->status.inventory[index],amount)==0)
pc->delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE);
+ else
+ clif->dropitem(sd, index,0);
return 1;
}
@@ -542,7 +543,7 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
* @index : storage idx
* return
* 0 : fail
-* 1 : succes
+* 1 : success
*------------------------------------------*/
int storage_guild_storageget(struct map_session_data* sd, int index, int amount)
{
@@ -565,12 +566,12 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount)
return 0;
if( stor->lock ) {
- storage_guild_storageclose(sd);
+ gstorage->close(sd);
return 0;
}
if((flag = pc->additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
+ gstorage->delitem(sd,stor,index,amount);
else //inform fail
clif->additem(sd,0,0,flag);
// log_fromstorage(sd, index, 1);
@@ -583,7 +584,7 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount)
* @index : cart inventory idx
* return
* 0 : fail
-* 1 : succes
+* 1 : success
*------------------------------------------*/
int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int amount)
{
@@ -604,7 +605,7 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int
if( amount < 1 || amount > sd->status.cart[index].amount )
return 0;
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ if(gstorage->additem(sd,stor,&sd->status.cart[index],amount)==0)
pc->cart_delitem(sd,index,amount,0,LOG_TYPE_GSTORAGE);
return 1;
@@ -615,7 +616,7 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int
* @index : storage idx
* return
* 0 : fail
-* 1 : succes
+* 1 : success
*------------------------------------------*/
int storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount)
{
@@ -637,7 +638,7 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a
return 0;
if(pc->cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)==0)
- guild_storage_delitem(sd,stor,index,amount);
+ gstorage->delitem(sd,stor,index,amount);
return 1;
}
@@ -646,7 +647,7 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a
* Request to save guild storage
* return
* 0 : fail (no storage)
-* 1 : succes
+* 1 : success
*------------------------------------------*/
int storage_guild_storagesave(int account_id, int guild_id, int flag)
{
@@ -657,7 +658,7 @@ int storage_guild_storagesave(int account_id, int guild_id, int flag)
if (flag) //Char quitting, close it.
stor->storage_status = 0;
if (stor->dirty)
- intif_send_guild_storage(account_id,stor);
+ intif->send_guild_storage(account_id,stor);
return 1;
}
return 0;
@@ -667,13 +668,13 @@ int storage_guild_storagesave(int account_id, int guild_id, int flag)
* ACK save of guild storage
* return
* 0 : fail (no storage)
-* 1 : succes
+* 1 : success
*------------------------------------------*/
int storage_guild_storagesaved(int guild_id)
{
struct guild_storage *stor;
- if((stor=guild2storage2(guild_id)) != NULL) {
+ if((stor=gstorage->id2storage2(guild_id)) != NULL) {
if (stor->dirty && stor->storage_status == 0)
{ //Storage has been correctly saved.
stor->dirty = 0;
@@ -684,20 +685,18 @@ int storage_guild_storagesaved(int guild_id)
}
//Close storage for sd and save it
-int storage_guild_storageclose(struct map_session_data* sd)
-{
+int storage_guild_storageclose(struct map_session_data* sd) {
struct guild_storage *stor;
nullpo_ret(sd);
- nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+ nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id));
clif->storageclose(sd);
- if (stor->storage_status)
- {
- if (iMap->save_settings&4)
- chrif_save(sd, 0); //This one also saves the storage. [Skotlex]
+ if (stor->storage_status) {
+ if (map->save_settings&4)
+ chrif->save(sd, 0); //This one also saves the storage. [Skotlex]
else
- storage_guild_storagesave(sd->status.account_id, sd->status.guild_id,0);
+ gstorage->save(sd->status.account_id, sd->status.guild_id,0);
stor->storage_status=0;
}
sd->state.storage_flag = 0;
@@ -705,31 +704,80 @@ int storage_guild_storageclose(struct map_session_data* sd)
return 0;
}
-int storage_guild_storage_quit(struct map_session_data* sd, int flag)
-{
+int storage_guild_storage_quit(struct map_session_data* sd, int flag) {
struct guild_storage *stor;
nullpo_ret(sd);
- nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+ nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id));
- if(flag)
- { //Only during a guild break flag is 1 (don't save storage)
+ if(flag) {
+ //Only during a guild break flag is 1 (don't save storage)
sd->state.storage_flag = 0;
stor->storage_status = 0;
clif->storageclose(sd);
- if (iMap->save_settings&4)
- chrif_save(sd,0);
+ if (map->save_settings&4)
+ chrif->save(sd,0);
return 0;
}
if(stor->storage_status) {
- if (iMap->save_settings&4)
- chrif_save(sd,0);
+ if (map->save_settings&4)
+ chrif->save(sd,0);
else
- storage_guild_storagesave(sd->status.account_id,sd->status.guild_id,1);
+ gstorage->save(sd->status.account_id,sd->status.guild_id,1);
}
sd->state.storage_flag = 0;
stor->storage_status = 0;
return 0;
}
+void do_init_gstorage(bool minimal) {
+ if (minimal)
+ return;
+ gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA);
+}
+void do_final_gstorage(void) {
+ db_destroy(gstorage->db);
+}
+void storage_defaults(void) {
+ storage = &storage_s;
+
+ /* */
+ storage->reconnect = do_reconnect_storage;
+ /* */
+ storage->delitem = storage_delitem;
+ storage->open = storage_storageopen;
+ storage->add = storage_storageadd;
+ storage->get = storage_storageget;
+ storage->additem = storage_additem;
+ storage->addfromcart = storage_storageaddfromcart;
+ storage->gettocart = storage_storagegettocart;
+ storage->close = storage_storageclose;
+ storage->pc_quit = storage_storage_quit;
+ storage->comp_item = storage_comp_item;
+ storage->sortitem = storage_sortitem;
+ storage->reconnect_sub = storage_reconnect_sub;
+}
+void gstorage_defaults(void) {
+ gstorage = &gstorage_s;
+
+ /* */
+ gstorage->init = do_init_gstorage;
+ gstorage->final = do_final_gstorage;
+ /* */
+ gstorage->id2storage = guild2storage;
+ gstorage->id2storage2 = guild2storage2;
+ gstorage->delete = guild_storage_delete;
+ gstorage->open = storage_guild_storageopen;
+ gstorage->additem = guild_storage_additem;
+ gstorage->delitem = guild_storage_delitem;
+ gstorage->add = storage_guild_storageadd;
+ gstorage->get = storage_guild_storageget;
+ gstorage->addfromcart = storage_guild_storageaddfromcart;
+ gstorage->gettocart = storage_guild_storagegettocart;
+ gstorage->close = storage_guild_storageclose;
+ gstorage->pc_quit = storage_guild_storage_quit;
+ gstorage->save = storage_guild_storagesave;
+ gstorage->saved = storage_guild_storagesaved;
+ gstorage->create = create_guildstorage;
+}