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-rw-r--r--src/map/storage.c383
1 files changed, 204 insertions, 179 deletions
diff --git a/src/map/storage.c b/src/map/storage.c
index db5f097ee..0184d2978 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -123,52 +123,51 @@ int storage_delete(int account_id)
*/
int storage_storageopen(struct map_session_data *sd)
{
-//#ifdef TXT_ONLY
struct storage *stor;
-//#endif
nullpo_retr(0, sd);
if(sd->state.finalsave) //Refuse to open storage when you had your last save done.
return 1;
+
+ if(sd->state.storage_flag)
+ return 1; //Already open?
- if( pc_can_give_items(pc_isGM(sd)) ) { //check is this GM level is allowed to put items to storage
+ if(pc_can_give_items(pc_isGM(sd)))
+ { //check is this GM level is allowed to put items to storage
clif_displaymessage(sd->fd, msg_txt(246));
return 1;
}
-//Storage loading always from sql idea from Komurka [Skotlex] - removed as it opens exploits when server lags.
-//#ifdef TXT_ONLY
- if((stor = idb_get(storage_db,sd->status.account_id)) != NULL) {
- if (stor->storage_status == 0 && sd->state.storage_flag == 0) {
- stor->storage_status = 1;
- sd->state.storage_flag = 1;
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 0;
- }
- } else
-//#endif
+
+ if((stor = idb_get(storage_db,sd->status.account_id)) == NULL)
+ { //Request storage.
intif_request_storage(sd->status.account_id);
-
- return 1;
+ return 1;
+ }
+
+ if (stor->storage_status)
+ return 1; //Already open/player already has it open...
+
+ stor->storage_status = 1;
+ sd->state.storage_flag = 1;
+ clif_storageitemlist(sd,stor);
+ clif_storageequiplist(sd,stor);
+ clif_updatestorageamount(sd,stor);
+ return 0;
}
/*==========================================
- * カプラ倉庫へアイテム追加
+ * Internal add-item function.
*------------------------------------------
*/
-int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
+static int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
{
struct item_data *data;
int i;
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
-
if(item_data->nameid <= 0 || amount <= 0)
return 1;
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
+
+ data = itemdb_search(item_data->nameid);
if (!itemdb_canstore(item_data->nameid, pc_isGM(sd)))
{ //Check if item is storable. [Skotlex]
@@ -176,46 +175,38 @@ int storage_additem(struct map_session_data *sd,struct storage *stor,struct item
return 1;
}
- i=MAX_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
+ if(!itemdb_isequip2(data)){ //Stackable
for(i=0;i<MAX_STORAGE;i++){
if( compare_item (&stor->storage_[i], item_data)) {
- if(stor->storage_[i].amount+amount > MAX_AMOUNT)
+ if(amount > MAX_AMOUNT - stor->storage_[i].amount)
return 1;
stor->storage_[i].amount+=amount;
clif_storageitemadded(sd,stor,i,amount);
- break;
+ stor->dirty = 1;
+ return 0;
}
}
}
- if(i>=MAX_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage_[i].nameid==0){
- memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
- stor->storage_[i].amount=amount;
- stor->storage_amount++;
- clif_storageitemadded(sd,stor,i,amount);
- clif_updatestorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_STORAGE)
- return 1;
- }
+ //Add item
+ for(i=0;i<MAX_STORAGE && stor->storage_[i].nameid;i++);
+
+ if(i>=MAX_STORAGE)
+ return 1;
+ memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
+ stor->storage_[i].amount=amount;
+ stor->storage_amount++;
+ clif_storageitemadded(sd,stor,i,amount);
+ clif_updatestorageamount(sd,stor);
stor->dirty = 1;
return 0;
}
/*==========================================
- * カプラ倉庫アイテムを減らす
+ * Internal del-item function
*------------------------------------------
*/
-int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
+static int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
{
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
if(stor->storage_[n].nameid==0 || stor->storage_[n].amount<amount)
return 1;
@@ -232,7 +223,7 @@ int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int a
return 0;
}
/*==========================================
- * カプラ倉庫へ入れる
+ * Add an item to the storage from the inventory.
*------------------------------------------
*/
int storage_storageadd(struct map_session_data *sd,int index,int amount)
@@ -242,22 +233,28 @@ int storage_storageadd(struct map_session_data *sd,int index,int amount)
nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
-// log_tostorage(sd, index, 0);
- if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
+ if((stor->storage_amount > MAX_STORAGE) || !stor->storage_status)
+ return 0; // storage full / storage closed
- return 0;
+ if(index<0 || index>=MAX_INVENTORY)
+ return 0;
+
+ if(sd->status.inventory[index].nameid <= 0)
+ return 0; //No item on that spot
+
+ if(amount < 1 || amount < sd->status.inventory[index].amount)
+ return 0;
+
+// log_tostorage(sd, index, 0);
+ if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ // remove item from inventory
+ pc_delitem(sd,index,amount,0);
+
+ return 1;
}
/*==========================================
- * カプラ倉庫から出す
+ * Retrieve an item from the storage.
*------------------------------------------
*/
int storage_storageget(struct map_session_data *sd,int index,int amount)
@@ -268,22 +265,25 @@ int storage_storageget(struct map_session_data *sd,int index,int amount)
nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
- storage_delitem(sd,stor,index,amount);
- //else //taken out because it can dupe items if the above fails somehow :) [Kevin]
- //clif_additem(sd,0,0,flag);
-// log_fromstorage(sd, index, 0);
- } // valid amount
- }// valid index
- }// storage open
+
+ if(index<0 || index>=MAX_STORAGE)
+ return 0;
- return 0;
+ if(stor->storage_[index].nameid <= 0)
+ return 0; //Nothing there
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
+ storage_delitem(sd,stor,index,amount);
+ else
+ clif_additem(sd,0,0,flag);
+// log_fromstorage(sd, index, 0);
+ return 1;
}
/*==========================================
- * カプラ倉庫へカートから入れる
+ * Move an item from cart to storage.
*------------------------------------------
*/
int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
@@ -293,20 +293,26 @@ int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
+ if(stor->storage_amount > MAX_STORAGE || !stor->storage_status)
+ return 0; // storage full / storage closed
- return 0;
+ if(index< 0 || index>=MAX_CART)
+ return 0;
+
+ if(sd->status.cart[index].nameid <= 0)
+ return 0; //No item there.
+
+ if(amount < 1 || amount > sd->status.cart[index].amount)
+ return 0;
+
+ if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ pc_cart_delitem(sd,index,amount,0);
+
+ return 1;
}
/*==========================================
- * カプラ倉庫からカートへ出す
+ * Get from Storage to the Cart
*------------------------------------------
*/
int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
@@ -316,17 +322,22 @@ int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage_[index],amount)==0){
- storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
+ if(!stor->storage_status)
+ return 0;
+
+ if(index< 0 || index>=MAX_STORAGE)
+ return 0;
+
+ if(stor->storage_[index].nameid <= 0)
+ return 0; //Nothing there.
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if(pc_cart_additem(sd,&stor->storage_[index],amount)==0)
+ storage_delitem(sd,stor,index,amount);
- return 0;
+ return 1;
}
@@ -342,15 +353,16 @@ int storage_storageclose(struct map_session_data *sd)
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
clif_storageclose(sd);
- chrif_save(sd, 0); //This will invoke the storage save function as well. [Skotlex]
+ if (stor->storage_status)
+ chrif_save(sd,0); //This will invoke the storage save function as well. [Skotlex]
stor->storage_status=0;
- sd->state.storage_flag = 0;
+ sd->state.storage_flag=0;
return 0;
}
/*==========================================
- * ログアウト時開いているカプラ倉庫の保存
+ * When quitting the game.
*------------------------------------------
*/
int storage_storage_quit(struct map_session_data *sd, int flag)
@@ -447,26 +459,26 @@ int storage_guild_storageopen(struct map_session_data *sd)
if(sd->state.finalsave) //Refuse to open storage when you had your last save done.
return 1;
+ if(sd->state.storage_flag)
+ return 1; //Can't open both storages at a time.
+
if( pc_can_give_items(pc_isGM(sd)) ) { //check is this GM level can open guild storage and store items [Lupus]
clif_displaymessage(sd->fd, msg_txt(246));
return 1;
}
- if((gstor = guild2storage2(sd->status.guild_id)) != NULL) {
- if(gstor->storage_status)
- return 1;
- if(sd->state.storage_flag)
- return 1; //Can't open both storages at a time.
- gstor->storage_status = 1;
- sd->state.storage_flag = 2;
- clif_guildstorageitemlist(sd,gstor);
- clif_guildstorageequiplist(sd,gstor);
- clif_updateguildstorageamount(sd,gstor);
+ if((gstor = guild2storage2(sd->status.guild_id)) == NULL) {
+ intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
return 0;
}
- else
- intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
-
+ if(gstor->storage_status)
+ return 1;
+
+ gstor->storage_status = 1;
+ sd->state.storage_flag = 2;
+ clif_guildstorageitemlist(sd,gstor);
+ clif_guildstorageequiplist(sd,gstor);
+ clif_updateguildstorageamount(sd,gstor);
return 0;
}
@@ -489,34 +501,29 @@ int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor
return 1;
}
- i=MAX_GUILD_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
+ if(!itemdb_isequip2(data)){ //Stackable
for(i=0;i<MAX_GUILD_STORAGE;i++){
if(compare_item(&stor->storage_[i], item_data)) {
if(stor->storage_[i].amount+amount > MAX_AMOUNT)
return 1;
stor->storage_[i].amount+=amount;
clif_guildstorageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_GUILD_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage_[i].nameid==0){
- memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
- stor->storage_[i].amount=amount;
- stor->storage_amount++;
- clif_guildstorageitemadded(sd,stor,i,amount);
- clif_updateguildstorageamount(sd,stor);
- break;
+ stor->dirty = 1;
+ return 0;
}
}
- if(i>=MAX_GUILD_STORAGE)
- return 1;
}
+ //Add item
+ for(i=0;i<MAX_GUILD_STORAGE && stor->storage_[i].nameid;i++);
+
+ if(i>=MAX_GUILD_STORAGE)
+ return 1;
+
+ memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
+ stor->storage_[i].amount=amount;
+ stor->storage_amount++;
+ clif_guildstorageitemadded(sd,stor,i,amount);
+ clif_updateguildstorageamount(sd,stor);
stor->dirty = 1;
return 0;
}
@@ -545,21 +552,25 @@ int storage_guild_storageadd(struct map_session_data *sd,int index,int amount)
struct guild_storage *stor;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
+
+ if (!stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE)
+ return 0;
+
+ if(index<0 || index>=MAX_INVENTORY)
+ return 0;
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
-// log_tostorage(sd, index, 1);
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
+ if(sd->status.inventory[index].nameid <= 0)
+ return 0;
+
+ if(amount < 1 || amount > sd->status.inventory[index].amount)
+ return 0;
- return 0;
+// log_tostorage(sd, index, 1);
+ if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ pc_delitem(sd,index,amount,0);
+
+ return 1;
}
int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
@@ -568,20 +579,25 @@ int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
int flag;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
-// log_fromstorage(sd, index, 1);
- } // valid amount
- }// valid index
- }// storage open
- }
+ if(!stor->storage_status)
+ return 0;
+
+ if(index<0 || index>=MAX_GUILD_STORAGE)
+ return 0;
+
+ if(stor->storage_[index].nameid <= 0)
+ return 0;
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
+ guild_storage_delitem(sd,stor,index,amount);
+ else
+ clif_additem(sd,0,0,flag);
+// log_fromstorage(sd, index, 1);
return 0;
}
@@ -591,19 +607,24 @@ int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int a
struct guild_storage *stor;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
+ if(!stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE)
+ return 0;
- return 0;
+ if(index<0 || index>=MAX_CART)
+ return 0;
+
+ if(sd->status.cart[index].nameid <= 0)
+ return 0;
+
+ if(amount < 1 || amount > sd->status.cart[index].amount)
+ return 0;
+
+ if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ pc_cart_delitem(sd,index,amount,0);
+
+ return 1;
}
int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
@@ -611,20 +632,24 @@ int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amo
struct guild_storage *stor;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage_[index],amount)==0){
- guild_storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
- }
+ if(!stor->storage_status)
+ return 0;
- return 0;
+ if(index<0 || index>=MAX_GUILD_STORAGE)
+ return 0;
+
+ if(stor->storage_[index].nameid<=0)
+ return 0;
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if(pc_cart_additem(sd,&stor->storage_[index],amount)==0)
+ guild_storage_delitem(sd,stor,index,amount);
+
+ return 1;
}
int storage_guild_storagesave(int account_id, int guild_id)