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-rw-r--r--src/map/status.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 75c446c1e..25f6b6734 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -502,7 +502,7 @@ enum {
#define SCB_PC 0x80000000
#define SCB_ALL 0x7FFFFFFF
-int status_damage(struct block_list *src,struct block_list *target,unsigned int hp, unsigned sp, int walkdelay, int flag);
+int status_damage(struct block_list *src,struct block_list *target,int hp,int sp, int walkdelay, int flag);
//Define for standard HP damage attacks.
#define status_fix_damage(src, target, hp, walkdelay) status_damage(src, target, hp, 0, walkdelay, 0)
//Define for standard HP/SP damage triggers.
@@ -516,7 +516,7 @@ int status_percent_change(struct block_list *src,struct block_list *target,signe
//Instant kill with no drops/exp/etc
//
#define status_kill(bl) status_percent_damage(NULL, bl, 100, 0)
-int status_heal(struct block_list *bl,unsigned int hp,unsigned int sp, int flag);
+int status_heal(struct block_list *bl,int hp,int sp, int flag);
int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per_sp);
//Define for copying a status_data structure from b to a, without overwriting current Hp and Sp, nor messing the lhw pointer.