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-rw-r--r--src/map/status.h81
1 files changed, 19 insertions, 62 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 17af22703..5f53b715a 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -49,27 +49,6 @@ struct pet_data;
)
/**
- * Max Refine available to your server
- * Changing this limit requires edits to refine_db.txt
- **/
-#ifdef RENEWAL
- #define MAX_REFINE 20
-#else
- #define MAX_REFINE 10
-#endif
-
-enum refine_type {
- REFINE_TYPE_ARMOR = 0,
- REFINE_TYPE_WEAPON1 = 1,
- REFINE_TYPE_WEAPON2 = 2,
- REFINE_TYPE_WEAPON3 = 3,
- REFINE_TYPE_WEAPON4 = 4,
-#ifndef REFINE_TYPE_MAX
- REFINE_TYPE_MAX = 5
-#endif
-};
-
-/**
* SC configuration type
* @see db/sc_config.txt for more information
**/
@@ -2066,29 +2045,27 @@ enum e_status_calc_opt {
//Required because players have two of these, one in status_data
//and another for their left hand weapon.
typedef struct weapon_atk {
- unsigned short atk, atk2;
+ unsigned int atk, atk2;
unsigned short range;
unsigned char ele;
#ifdef RENEWAL
- unsigned short matk;
+ unsigned int matk;
unsigned char wlv;
#endif
} weapon_atk;
//For holding basic status (which can be modified by status changes)
struct status_data {
- unsigned int
+ uint32
hp, sp, // see status_cpy before adding members before hp and sp
- max_hp, max_sp;
- unsigned short
+ max_hp, max_sp,
str, agi, vit, int_, dex, luk,
batk,
matk_min, matk_max,
speed,
- amotion, adelay, dmotion;
- uint32 mode;
- short
- hit, flee, cri, flee2,
+ amotion, adelay, dmotion,
+ mode;
+ int32 hit, flee, cri, flee2,
def2, mdef2,
#ifdef RENEWAL_ASPD
aspd_rate2,
@@ -2249,21 +2226,6 @@ struct status_change {
#define status_calc_elemental(ed, opt) (status->calc_bl_(&(ed)->bl, SCB_ALL, (opt)))
#define status_calc_npc(nd, opt) (status->calc_bl_(&(nd)->bl, SCB_ALL, (opt)))
-enum refine_chance_type {
- REFINE_CHANCE_TYPE_NORMAL = 0, // Normal Chance
- REFINE_CHANCE_TYPE_ENRICHED = 1, // Enriched Ore Chance
- REFINE_CHANCE_TYPE_E_NORMAL = 2, // Event Normal Ore Chance
- REFINE_CHANCE_TYPE_E_ENRICHED = 3, // Event Enriched Ore Chance
- REFINE_CHANCE_TYPE_MAX
-};
-
-// bonus values and upgrade chances for refining equipment
-struct s_refine_info {
- int chance[REFINE_CHANCE_TYPE_MAX][MAX_REFINE]; // success chance
- int bonus[MAX_REFINE]; // cumulative fixed bonus damage
- int randombonus_max[MAX_REFINE]; // cumulative maximum random bonus damage
-};
-
struct s_status_dbs {
BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when status_defaults() is executed */
int max_weight_base[CLASS_COUNT];
@@ -2277,8 +2239,6 @@ BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when sta
int RelevantBLTypes[SI_MAX]; // "icon" -> enum bl_type (for clif->status_change to identify for which bl types to send packets)
bool DisplayType[SC_MAX];
/* */
- struct s_refine_info refine_info[REFINE_TYPE_MAX];
- /* */
int atkmods[3][MAX_SINGLE_WEAPON_TYPE];//ATK weapon modification for size (size_fix.txt)
char job_bonus[CLASS_COUNT][MAX_LEVEL];
sc_conf_type sc_conf[SC_MAX];
@@ -2307,7 +2267,6 @@ struct status_interface {
int (*init) (bool minimal);
void (*final) (void);
/* funcs */
- int (*get_refine_chance) (enum refine_type wlv, int refine, enum refine_chance_type type);
// for looking up associated data
sc_type (*skill2sc) (int skill_id);
int (*sc2skill) (sc_type sc);
@@ -2379,8 +2338,8 @@ struct status_interface {
short (*calc_def2) (struct block_list *bl, struct status_change *sc, int def2, bool viewable);
defType (*calc_mdef) (struct block_list *bl, struct status_change *sc, int mdef, bool viewable);
short (*calc_mdef2) (struct block_list *bl, struct status_change *sc, int mdef2, bool viewable);
- unsigned short (*calc_batk)(struct block_list *bl, struct status_change *sc, int batk, bool viewable);
- unsigned short(*base_matk) (struct block_list *bl, const struct status_data *st, int level);
+ int (*calc_batk)(struct block_list *bl, struct status_change *sc, int batk, bool viewable);
+ int (*base_matk) (struct block_list *bl, const struct status_data *st, int level);
int (*get_weapon_atk) (struct block_list *src, struct weapon_atk *watk, int flag);
int (*get_total_mdef) (struct block_list *src);
int (*get_total_def) (struct block_list *src);
@@ -2391,7 +2350,7 @@ struct status_interface {
void (*initChangeTables) (void);
void (*initDummyData) (void);
int (*base_amotion_pc) (struct map_session_data *sd, struct status_data *st);
- unsigned short (*base_atk) (const struct block_list *bl, const struct status_data *st);
+ int (*base_atk) (const struct block_list *bl, const struct status_data *st);
unsigned int (*get_base_maxhp) (const struct map_session_data *sd, const struct status_data *st);
unsigned int (*get_base_maxsp) (const struct map_session_data *sd, const struct status_data *st);
unsigned int (*get_restart_hp) (const struct map_session_data *sd, const struct status_data *st);
@@ -2403,12 +2362,12 @@ struct status_interface {
unsigned short (*calc_int) (struct block_list *bl, struct status_change *sc, int int_);
unsigned short (*calc_dex) (struct block_list *bl, struct status_change *sc, int dex);
unsigned short (*calc_luk) (struct block_list *bl, struct status_change *sc, int luk);
- unsigned short (*calc_watk) (struct block_list *bl, struct status_change *sc, int watk, bool viewable);
- unsigned short (*calc_matk) (struct block_list *bl, struct status_change *sc, int matk, bool viewable);
- signed short (*calc_hit) (struct block_list *bl, struct status_change *sc, int hit, bool viewable);
- signed short (*calc_critical) (struct block_list *bl, struct status_change *sc, int critical, bool viewable);
- signed short (*calc_flee) (struct block_list *bl, struct status_change *sc, int flee, bool viewable);
- signed short (*calc_flee2) (struct block_list *bl, struct status_change *sc, int flee2, bool viewable);
+ int (*calc_watk) (struct block_list *bl, struct status_change *sc, int watk, bool viewable);
+ int (*calc_matk) (struct block_list *bl, struct status_change *sc, int matk, bool viewable);
+ signed int (*calc_hit) (struct block_list *bl, struct status_change *sc, int hit, bool viewable);
+ signed int (*calc_critical) (struct block_list *bl, struct status_change *sc, int critical, bool viewable);
+ signed int (*calc_flee) (struct block_list *bl, struct status_change *sc, int flee, bool viewable);
+ signed int (*calc_flee2) (struct block_list *bl, struct status_change *sc, int flee2, bool viewable);
unsigned short (*calc_speed) (struct block_list *bl, struct status_change *sc, int speed);
short (*calc_aspd_rate) (struct block_list *bl, struct status_change *sc, int aspd_rate);
unsigned short (*calc_dmotion) (struct block_list *bl, struct status_change *sc, int dmotion);
@@ -2419,7 +2378,7 @@ struct status_interface {
unsigned char (*calc_element) (struct block_list *bl, struct status_change *sc, int element);
unsigned char (*calc_element_lv) (struct block_list *bl, struct status_change *sc, int lv);
uint32 (*calc_mode) (const struct block_list *bl, const struct status_change *sc, uint32 mode);
- unsigned short (*calc_ematk) (struct block_list *bl, struct status_change *sc, int matk);
+ int (*calc_ematk) (struct block_list *bl, struct status_change *sc, int matk);
void (*calc_bl_main) (struct block_list *bl, int flag);
void (*display_add) (struct map_session_data *sd, enum sc_type type, int dval1, int dval2, int dval3);
void (*display_remove) (struct map_session_data *sd, enum sc_type type);
@@ -2427,15 +2386,13 @@ struct status_interface {
int (*natural_heal_timer) (int tid, int64 tick, int id, intptr_t data);
bool (*readdb_job2) (char *fields[], int columns, int current);
bool (*readdb_sizefix) (char *fields[], int columns, int current);
- int (*readdb_refine_libconfig) (const char *filename);
- int (*readdb_refine_libconfig_sub) (struct config_setting_t *r, const char *name, const char *source);
bool (*readdb_scconfig) (char *fields[], int columns, int current);
void (*read_job_db) (void);
void (*read_job_db_sub) (int idx, const char *name, struct config_setting_t *jdb);
void (*set_sc) (uint16 skill_id, sc_type sc, int icon, unsigned int flag);
void (*copy) (struct status_data *a, const struct status_data *b);
- unsigned short (*base_matk_min) (const struct status_data *st);
- unsigned short (*base_matk_max) (const struct status_data *st);
+ int (*base_matk_min) (const struct status_data *st);
+ int (*base_matk_max) (const struct status_data *st);
};
#ifdef HERCULES_CORE