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-rw-r--r--src/map/status.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 82bd7ba8a..9871128b0 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -1554,11 +1554,11 @@ enum scb_flag
};
//Define to determine who gets HP/SP consumed on doing skills/etc. [Skotlex]
-#define BL_CONSUME (BL_PC|BL_HOM|BL_MER)
+#define BL_CONSUME (BL_PC|BL_HOM|BL_MER|BL_ELEM)
//Define to determine who has regen
-#define BL_REGEN (BL_PC|BL_HOM|BL_MER)
+#define BL_REGEN (BL_PC|BL_HOM|BL_MER|BL_ELEM)
//Define to determine who will receive a clif_status_change packet for effects that require one to display correctly
-#define BL_SCEFFECT (BL_PC|BL_HOM|BL_MER|BL_MOB)
+#define BL_SCEFFECT (BL_PC|BL_HOM|BL_MER|BL_MOB|BL_ELEM)
//Basic damage info of a weapon
//Required because players have two of these, one in status_data