diff options
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/status.h b/src/map/status.h index 61854ffb5..9b90c88b7 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -15,10 +15,10 @@ struct status_change; * Max Refine available to your server * Changing this limit requires edits to refine_db.txt **/ -#if REMODE -#define MAX_REFINE 20 +#ifdef RENEWAL +# define MAX_REFINE 20 #else -#define MAX_REFINE 10 +# define MAX_REFINE 10 #endif enum refine_type { @@ -1481,7 +1481,7 @@ struct status_data { unsigned char def_ele, ele_lv, -#if REMODE +#ifdef RENEWAL /** * in RE weapon level is used in several areas, keeping it here saves performance **/ @@ -1554,7 +1554,7 @@ struct status_change { /** * The Storm Gust counter was dropped in renewal **/ -#if isOFF(REMODE) +#ifndef RENEWAL unsigned char sg_counter; //Storm gust counter (previous hits from storm gust) #endif struct status_change_entry *data[SC_MAX]; @@ -1630,7 +1630,7 @@ unsigned char status_calc_attack_element(struct block_list *bl, struct status_ch #define status_get_race(bl) status_get_status_data(bl)->race #define status_get_size(bl) status_get_status_data(bl)->size #define status_get_mode(bl) status_get_status_data(bl)->mode -#if REMODE +#ifdef RENEWAL /** * in RE weapon level is used in several areas, keeping it here saves performance **/ |