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-rw-r--r--src/map/status.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 68a1838f0..7729ee152 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -3644,6 +3644,7 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
if (((struct mob_data*)bl)->class_ == MOBID_EMPERIUM && type != SC_SAFETYWALL)
return 0; //Emperium can't be afflicted by status changes.
break;
+ /* For more flexibility. Anything that has a sc data, let it through. [Skotlex]
case BL_PET: //Because pets can't have status changes.
case BL_SKILL: //These may happen by attacking traps or the like. [Skotlex]
return 0;
@@ -3651,6 +3652,7 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val
if(battle_config.error_log)
ShowError("status_change_start: invalid source type (%d)!\n", bl->type);
return 0;
+ */
}
if(type < 0 || type >= SC_MAX) {