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-rw-r--r--src/map/status.c12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 55b5918ce..3925a86d2 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -982,18 +982,6 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
return 1;
}
- if (((src && map_getcell(src->m,src->x,src->y,CELL_CHKBASILICA)) ||
- (target && target != src && map_getcell(target->m,target->x,target->y,CELL_CHKBASILICA)))
- && !(status->mode&MD_BOSS))
- { //Basilica Check
- if (!skill_num) return 0;
- hide_flag = skill_get_inf(skill_num);
- if (hide_flag&INF_ATTACK_SKILL)
- return 0;
- if (hide_flag&INF_GROUND_SKILL && skill_get_unit_target(skill_num)&BCT_ENEMY)
- return 0;
- }
-
//Should fail when used on top of Land Protector [Skotlex]
if (src && skill_num == AL_TELEPORT && map_getcell(src->m, src->x, src->y, CELL_CHKLANDPROTECTOR)
&& !(status->mode&MD_BOSS))