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Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c43
1 files changed, 42 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 48ad1e239..fdee5b954 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -8814,6 +8814,27 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
if (battle_config.sc_castcancel&bl->type)
unit_skillcastcancel(bl, 0);
break;
+ /* */
+ case SC_ITEMSCRIPT:
+ if( sd ) {
+ switch( val1 ) {
+ //case 4121://Phree
+ //case 4047://Ghostring
+ case 4302://Gunka
+ clif->status_change(bl,SI_MVPCARD_TAOGUNKA,1,tick,0,0,0);
+ break;
+ case 4132://Mistress
+ clif->status_change(bl,SI_MVPCARD_MISTRESS,1,tick,0,0,0);
+ break;
+ case 4143://Orc Hero
+ clif->status_change(bl,SI_MVPCARD_ORCHERO,1,tick,0,0,0);
+ break;
+ case 4135://Orc Lord
+ clif->status_change(bl,SI_MVPCARD_ORCLORD,1,tick,0,0,0);
+ break;
+ }
+ }
+ break;
}
// Set option as needed.
@@ -9245,7 +9266,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
vd = status_get_viewdata(bl);
calc_flag = StatusChangeFlagTable[type];
- switch(type){
+ switch(type) {
case SC_GRANITIC_ARMOR:{
int dammage = status->max_hp*sce->val3/100;
if(status->hp < dammage) //to not kill him
@@ -9657,6 +9678,26 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
case SC_FULL_THROTTLE:
sc_start(bl,SC_REBOUND,100,sce->val1,skill->get_time2(ALL_FULL_THROTTLE,sce->val1));
break;
+ case SC_ITEMSCRIPT:
+ if( sd ) {
+ switch( sce->val1 ) {
+ //case 4121://Phree
+ //case 4047://Ghostring
+ case 4302://Gunka
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_TAOGUNKA);
+ break;
+ case 4132://Mistress
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_MISTRESS);
+ break;
+ case 4143://Orc Hero
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCHERO);
+ break;
+ case 4135://Orc Lord
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCLORD);
+ break;
+ }
+ }
+ break;
}
opt_flag = 1;