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-rw-r--r--src/map/status.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index a2038456a..e783b6f56 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1238,7 +1238,6 @@ int status_calc_mob(struct mob_data* md, int first)
{ // different levels of HP according to skill level
if (ud->skillid == AM_SPHEREMINE) {
status->max_hp = 2000 + 400*ud->skilllv;
- status->mode|= MD_CANMOVE; //Needed for the skill
} else { //AM_CANNIBALIZE
status->max_hp = 1500 + 200*ud->skilllv + 10*status_get_lv(mbl);
status->mode|= MD_CANATTACK|MD_AGGRESSIVE;