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-rw-r--r--src/map/status.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 30f3486fd..32974e07c 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -355,7 +355,7 @@ void initChangeTables(void) {
set_sc(KN_ONEHAND, SC_ONEHAND, SI_ONEHAND, SCB_ASPD);
set_sc(GS_FLING, SC_FLING, SI_BLANK, SCB_DEF|SCB_DEF2);
add_sc(GS_CRACKER, SC_STUN);
- set_sc(GS_DISARM, SC_STRIPWEAPON, SI_STRIPWEAPON, SCB_WATK);
+ add_sc(GS_DISARM, SC_STRIPWEAPON);
add_sc(GS_PIERCINGSHOT, SC_BLEEDING);
set_sc(GS_MADNESSCANCEL, SC_MADNESSCANCEL, SI_MADNESSCANCEL, SCB_BATK|SCB_ASPD);
set_sc(GS_ADJUSTMENT, SC_ADJUSTMENT, SI_ADJUSTMENT, SCB_HIT|SCB_FLEE);
@@ -4766,7 +4766,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
case SC_ATKPOTION:
case SC_MATKPOTION:
case SC_JAILED:
- case SC_ARMOR_ELEMENT: // Just delete the current one
+ case SC_ARMOR_ELEMENT:
break;
case SC_GOSPEL:
//Must not override a casting gospel char.