diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/map/status.c b/src/map/status.c index c280d80b8..2db38cb15 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1246,7 +1246,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, switch (target->type) { case BL_PC: pc->damage((TBL_PC*)target,src,hp,sp); break; - case BL_MOB: mob_damage((TBL_MOB*)target, src, hp); break; + case BL_MOB: mob->damage((TBL_MOB*)target, src, hp); break; case BL_HOM: homun->damaged((TBL_HOM*)target); break; case BL_MER: mercenary->heal((TBL_MER*)target,hp,sp); break; case BL_ELEM: elemental->heal((TBL_ELEM*)target,hp,sp); break; @@ -1271,7 +1271,7 @@ int status_damage(struct block_list *src,struct block_list *target,int64 in_hp, //&4: Also delete object from memory. switch (target->type) { case BL_PC: flag = pc->dead((TBL_PC*)target,src); break; - case BL_MOB: flag = mob_dead((TBL_MOB*)target, src, flag&4?3:0); break; + case BL_MOB: flag = mob->dead((TBL_MOB*)target, src, flag&4?3:0); break; case BL_HOM: flag = homun->dead((TBL_HOM*)target); break; case BL_MER: flag = mercenary->dead((TBL_MER*)target); break; case BL_ELEM: flag = elemental->dead((TBL_ELEM*)target); break; @@ -1420,7 +1420,7 @@ int status_heal(struct block_list *bl,int64 in_hp,int64 in_sp, int flag) // send hp update to client switch(bl->type) { case BL_PC: pc->heal((TBL_PC*)bl,hp,sp,flag&2?1:0); break; - case BL_MOB: mob_heal((TBL_MOB*)bl,hp); break; + case BL_MOB: mob->heal((TBL_MOB*)bl,hp); break; case BL_HOM: homun->healed((TBL_HOM*)bl); break; case BL_MER: mercenary->heal((TBL_MER*)bl,hp,sp); break; case BL_ELEM: elemental->heal((TBL_ELEM*)bl,hp,sp); break; @@ -1525,7 +1525,7 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per switch (bl->type) { case BL_PC: pc->revive((TBL_PC*)bl, hp, sp); break; - case BL_MOB: mob_revive((TBL_MOB*)bl, hp); break; + case BL_MOB: mob->revive((TBL_MOB*)bl, hp); break; case BL_HOM: homun->revive((TBL_HOM*)bl, hp, sp); break; } @@ -5858,7 +5858,7 @@ struct status_data *status_get_status_data(struct block_list *bl) case BL_HOM: return &((TBL_HOM*)bl)->battle_status; case BL_MER: return &((TBL_MER*)bl)->battle_status; case BL_ELEM: return &((TBL_ELEM*)bl)->battle_status; - case BL_NPC: return ((mobdb_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : &dummy_status); + case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : &dummy_status); default: return &dummy_status; } @@ -5874,7 +5874,7 @@ struct status_data *status_get_base_status(struct block_list *bl) case BL_HOM: return &((TBL_HOM*)bl)->base_status; case BL_MER: return &((TBL_MER*)bl)->base_status; case BL_ELEM: return &((TBL_ELEM*)bl)->base_status; - case BL_NPC: return ((mobdb_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : NULL); + case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : NULL); default: return NULL; } @@ -6071,8 +6071,8 @@ void status_set_viewdata(struct block_list *bl, int class_) { struct view_data* vd; nullpo_retv(bl); - if (mobdb_checkid(class_) || mob_is_clone(class_)) - vd = mob_get_viewdata(class_); + if (mob->db_checkid(class_) || mob->is_clone(class_)) + vd = mob->get_viewdata(class_); else if (npcdb_checkid(class_) || (bl->type == BL_NPC && class_ == WARP_CLASS)) vd = npc_get_viewdata(class_); else if (homdb_checkid(class_)) @@ -7585,7 +7585,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if( val2 && bl->type == BL_MOB ) { struct block_list* src = iMap->id2bl(val2); if( src ) - mob_log_damage((TBL_MOB*)bl,src,diff); + mob->log_damage((TBL_MOB*)bl,src,diff); } status_zap(bl, diff, 0); } @@ -7867,7 +7867,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val if( val3 && bl->type == BL_MOB ) { struct block_list* src = iMap->id2bl(val3); if( src ) - mob_log_damage((TBL_MOB*)bl,src,status->hp - 1); + mob->log_damage((TBL_MOB*)bl,src,status->hp - 1); } status_zap(bl, status->hp-1, val2?0:status->sp); return 1; @@ -8794,7 +8794,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val val4 = tick / tick_time; break; case SC_MONSTER_TRANSFORM: - if( !mobdb_checkid(val1) ) + if( !mob->db_checkid(val1) ) val1 = 1002; // default poring val_flag |= 1; break; @@ -10156,7 +10156,7 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) if( sce->val2 && bl->type == BL_MOB ) { struct block_list* src = iMap->id2bl(sce->val2); if( src ) - mob_log_damage((TBL_MOB*)bl,src,sce->val4); + mob->log_damage((TBL_MOB*)bl,src,sce->val4); } iMap->freeblock_lock(); status_zap(bl, sce->val4, 0); @@ -10192,7 +10192,7 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) int hp = rnd()%600 + 200; struct block_list* src = iMap->id2bl(sce->val2); if( src && bl && bl->type == BL_MOB ) { - mob_log_damage((TBL_MOB*)bl,src,sd||hp<status->hp?hp:status->hp-1); + mob->log_damage((TBL_MOB*)bl,src,sd||hp<status->hp?hp:status->hp-1); } iMap->freeblock_lock(); status_fix_damage(src, bl, sd||hp<status->hp?hp:status->hp-1, 1); |