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-rw-r--r--src/map/status.c32
1 files changed, 29 insertions, 3 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 53b9891f9..b1c36fb16 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4438,8 +4438,11 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
calc_flag = 1;
break;
case SC_KAAHI:
- val2 = 200*val1; //HP heal
- val3 = 5*val1; //SP cost
+ if(flag&4)
+ break;
+ val2 = tick/500;
+ val3 = 200*val1; //HP heal
+ tick = 500;
break;
case SC_BLESSING:
if ((!undead_flag && race!=RC_DEMON) || bl->type == BL_PC)
@@ -5428,7 +5431,30 @@ int status_change_timer(int tid, unsigned int tick, int id, int data)
}
}
break;
-
+
+ case SC_KAAHI:
+ if(sc->data[type].val4) { //Heal
+ sc->data[type].val4 = 0;
+ if (sd && sd->status.sp < 5*sc->data[SC_KAAHI].val1)
+ ; //Not enough SP to cast
+ else {
+ int hp = status_get_max_hp(bl) - status_get_hp(bl);
+ if (hp > sc->data[SC_KAAHI].val2)
+ hp = sc->data[SC_KAAHI].val2;
+ if (hp) {
+ battle_heal(bl, bl, hp, -5*sc->data[SC_KAAHI].val1, 1);
+ clif_skill_nodamage(NULL,bl,AL_HEAL,hp,1);
+ }
+ }
+ }
+ if( (--sc->data[type].val2)>0 ){
+ sc->data[type].timer=add_timer(
+ 500+tick, status_change_timer,
+ bl->id, data);
+ return 0;
+ }
+ break;
+
case SC_PROVOKE: /* プロボック/オ?トバ?サ?ク */
if(sc->data[type].val2!=0){ /* オ?トバ?サ?ク(1秒ごとにHPチェック) */
if(sd && sd->status.hp>sd->status.max_hp>>2) /* 停止 */