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-rw-r--r--src/map/skill.h32
1 files changed, 31 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 112961b79..a612a2798 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -185,6 +185,7 @@ int skill_get_unit_flag( int id );
int skill_get_unit_target( int id );
int skill_tree_get_max( int id, int b_class ); // Celest
const char* skill_get_name( int id ); // [Skotlex]
+const char* skill_get_desc( int id ); // [Skotlex]
int skill_isammotype(TBL_PC *sd, int skill);
int skill_castend_id( int tid, unsigned int tick, int id,int data );
@@ -242,7 +243,7 @@ void skill_identify(struct map_session_data *sd,int idx);
void skill_weaponrefine(struct map_session_data *sd,int idx); // [Celest]
int skill_autospell(struct map_session_data *md,int skillid);
-int skill_calc_heal(struct block_list *bl, int skill_lv);
+int skill_calc_heal(struct block_list *src, struct block_list *target, int skill_lv);
int skill_check_cloaking(struct block_list *bl, struct status_change *sc);
@@ -853,6 +854,35 @@ enum _skill {
NJ_NEN,
NJ_ISSEN,
+ NPC_EARTHQUAKE = 653,
+ NPC_FIREBREATH,
+ NPC_ICEBREATH,
+ NPC_THUNDERBREATH,
+ NPC_ACIDBREATH,
+ NPC_DARKNESSBREATH,
+ NPC_DRAGONFEAR,
+ NPC_BLEEDING,
+ NPC_PULSESTRIKE,
+ NPC_HELLJUDGEMENT,
+ NPC_WIDESILENCE,
+ NPC_WIDEFREEZE,
+ NPC_WIDEBLEEDING,
+ NPC_WIDESTONE,
+ NPC_WIDECONFUSE,
+ NPC_WIDESLEEP,
+ NPC_WIDESIGHT,
+ NPC_EVILLAND,
+ NPC_MAGICMIRROR,
+ NPC_SLOWCAST,
+ NPC_CRITICALWOUND,
+ NPC_EXPULSION,
+ NPC_STONESKIN,
+ NPC_ANTIMAGIC,
+ NPC_WIDECURSE,
+ NPC_WIDESTUN,
+ NPC_VAMPIRE_GIFT,
+ NPC_WIDESOULDRAIN,
+
KN_CHARGEATK = 1001,
CR_SHRINK,
AS_SONICACCEL,