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-rw-r--r--src/map/skill.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 48e88033d..b9e082a76 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -23,7 +23,8 @@
//Constants to identify a skill's nk value.
//The NK value applies only to non INF_GROUND_SKILL skills.
#define NK_NO_DAMAGE 0x1
-#define NK_SPLASH 0x2
+#define NK_SPLASH (0x2|0x4) // 0x4 = splash & split
+#define NK_SPLASHSPLIT 0x4
//A skill with 3 would be no damage + splash: area of effect.
//Constants to identify a skill's inf2 value.
#define INF2_QUEST_SKILL 1
@@ -938,9 +939,9 @@ enum {
UNT_SPIDERWEB,
UNT_GRAVITATION,
UNT_HERMODE,
- UNT_TATAMIGAESHI, //0xba //Temporary setting until correct value is found.
+ UNT_DESPERADO, //0xba //Temporary setting until correct value is found.
UNT_SUITON = 0xbb,
- UNT_DESPERADO, //NJ_TATAMIGAESHI is 0xbc as well?
+ UNT_TATAMIGAESHI,
UNT_KAENSIN,
//0xbe, 0xc0, 0xc1 //Maybe the other elements of Ground Drift?
UNT_GROUNDDRIFT = 0xc2,