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-rw-r--r--src/map/skill.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 29500b8b0..7937498ea 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1700,7 +1700,7 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list *
switch(skillid){
case MO_EXTREMITYFIST:
- sc_start(src,status_skill2sc(skillid),100,skilllv,skill_get_time2(skillid,skilllv));
+ sc_start(src,SC_EXTREMITYFIST,100,skilllv,skill_get_time2(skillid,skilllv));
break;
case GS_FULLBUSTER:
sc_start(src,SC_BLIND,2*skilllv,skilllv,skill_get_time2(skillid,skilllv));
@@ -3634,6 +3634,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
{
status_change_end(src, SC_EXPLOSIONSPIRITS, INVALID_TIMER);
status_change_end(src, SC_BLADESTOP, INVALID_TIMER);
+#ifdef RENEWAL
+ sc_start(src,SC_EXTREMITYFIST2,100,skilllv,skill_get_time(skillid,skilllv));
+#endif
}
//Client expects you to move to target regardless of distance
{
@@ -17497,7 +17500,11 @@ static void skill_readdb(void)
sv_readdb(db_path, DBPATH"skill_db.txt" , ',', 17, 17, MAX_SKILL_DB, skill_parse_row_skilldb);
sv_readdb(db_path, DBPATH"skill_require_db.txt" , ',', 32, 32, MAX_SKILL_DB, skill_parse_row_requiredb);
- sv_readdb(db_path, DBPATH"skill_cast_db.txt" , ',', 7, 8, MAX_SKILL_DB, skill_parse_row_castdb);
+#ifdef RENEWAL
+ sv_readdb(db_path, "re/skill_cast_db.txt" , ',', 8, 8, MAX_SKILL_DB, skill_parse_row_castdb);
+#else
+ sv_readdb(db_path, "re-pre/skill_cast_db.txt" , ',', 7, 7, MAX_SKILL_DB, skill_parse_row_castdb);
+#endif
sv_readdb(db_path, DBPATH"skill_castnodex_db.txt", ',', 2, 3, MAX_SKILL_DB, skill_parse_row_castnodexdb);
sv_readdb(db_path, DBPATH"skill_unit_db.txt" , ',', 8, 8, MAX_SKILL_DB, skill_parse_row_unitdb);