summaryrefslogtreecommitdiff
path: root/src/map/skill.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 768a91a27..9be2d9266 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -363,9 +363,13 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, int skill
struct status_change* sc;
switch( skill_id ) {
- case BA_APPLEIDUN:
- hp = 30+5*skill_lv+5*(status_get_vit(src)/10); // HP recovery
- if( sd )
+ case BA_APPLEIDUN:
+ #ifdef RENEWAL
+ hp = 100+5*skill_lv+5*(status_get_vit(src)/10); // HP recovery
+ #else
+ hp = 30+5*skill_lv+5*(status_get_vit(src)/10); // HP recovery
+ #endif
+ if( sd )
hp += 5*pc_checkskill(sd,BA_MUSICALLESSON);
break;
case PR_SANCTUARY:
@@ -10210,8 +10214,13 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
val1*=10; //Because every 10 crit is an actual cri point.
break;
case BD_DRUMBATTLEFIELD:
+ #ifdef RENEWAL
+ val1 = (skilllv+5)*25; //Watk increase
+ val2 = skilllv*10; //Def increase
+ #else
val1 = (skilllv+1)*25; //Watk increase
val2 = (skilllv+1)*2; //Def increase
+ #endif
break;
case BD_RINGNIBELUNGEN:
val1 = (skilllv+2)*25; //Watk increase