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-rw-r--r--src/map/skill.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 70db5b341..714c2aa71 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -303,7 +303,7 @@ int skill_get_range2(struct block_list *bl, uint16 skill_id, uint16 skill_lv)
if (sd != NULL)
range += pc->checkskill(sd, AC_VULTURE);
else
- range += 10; //Assume level 10?
+ range += battle->bc->mob_eye_range_bonus;
break;
// added to allow GS skills to be effected by the range of Snake Eyes [Reddozen]
case GS_RAPIDSHOWER:
@@ -314,7 +314,7 @@ int skill_get_range2(struct block_list *bl, uint16 skill_id, uint16 skill_lv)
if (sd != NULL)
range += pc->checkskill(sd, GS_SNAKEEYE);
else
- range += 10; //Assume level 10?
+ range += battle->bc->mob_eye_range_bonus;
break;
case NJ_KIRIKAGE:
if (sd != NULL)