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-rw-r--r--src/map/skill.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 8718c3b58..a465410b2 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3283,8 +3283,8 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr_t data)
{
struct status_change* tsc = status_get_sc(target);
struct status_change* sc = status_get_sc(src);
- if( tsc && tsc->option&OPTION_HIDE ||
- sc && sc->option&OPTION_HIDE ){
+ if( ( tsc && tsc->option&OPTION_HIDE ) ||
+ ( sc && sc->option&OPTION_HIDE ) ){
skill_blown(src,target,skill_get_blewcount(skl->skill_id, skl->skill_lv), -1, 0x0 );
break;
}
@@ -3730,7 +3730,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
if( dir > 2 && dir < 6 ) y = -i;
else if( dir == 7 || dir < 2 ) y = i;
else y = 0;
- if( (mbl == src || !map_flag_gvg(src->m) && !map[src->m].flag.battleground) && // only NJ_ISSEN don't have slide effect in GVG
+ if( (mbl == src || (!map_flag_gvg(src->m) && !map[src->m].flag.battleground) ) && // only NJ_ISSEN don't have slide effect in GVG
unit_movepos(src, mbl->x+x, mbl->y+y, 1, 1) ) {
clif_slide(src, src->x, src->y);
//uncomment this if you want to remove MO_EXTREMITYFIST glitchy walking effect. [malufett]