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-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index cfc4ccd4b..1aac9f22c 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3546,7 +3546,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
}
// 100% success rate at lv4 & 5, but lasts longer at lv5
i = skilllv <4?(60+skilllv*10):100;
- i = sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv));
+ i = sc_start(bl,type,i,skilllv,skill_get_time(skillid,skilllv));
if(!i) {
if (sd) clif_skill_fail(sd,skillid,0,0);
if (skill_break_equip(bl, EQP_WEAPON, 10000, BCT_PARTY) &&