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Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 55bf30338..d1a10707d 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7505,7 +7505,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = skill->dbs->db[su->group->skill_id].itemid[i];
item_tmp.identify = 1;
- if (item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) != 0) {
+ if (item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->dbs->db[su->group->skill_id].amount[i],LOG_TYPE_SKILL)) != 0) {
clif->additem(sd,0,0,success);
map->addflooritem(&sd->bl, &item_tmp, skill->dbs->db[su->group->skill_id].amount[i], sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
}
@@ -7517,7 +7517,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid = su->group->item_id?su->group->item_id:ITEMID_TRAP;
item_tmp.identify = 1;
- if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_OTHER)) != 0) {
+ if (item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,1,LOG_TYPE_SKILL)) != 0) {
clif->additem(sd,0,0,flag);
map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0);
}
@@ -15314,12 +15314,12 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
else
per += 5 * ((signed int)sd->status.job_level - 50);
- pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER); // FIXME: is this the correct reason flag?
+ pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE); // FIXME: is this the correct reason flag?
if (per > rnd() % 1000) {
int ep = 0;
- logs->pick_pc(sd, LOG_TYPE_OTHER, -1, item, ditem);
+ logs->pick_pc(sd, LOG_TYPE_REFINE, -1, item, ditem);
item->refine++;
- logs->pick_pc(sd, LOG_TYPE_OTHER, 1, item, ditem);
+ logs->pick_pc(sd, LOG_TYPE_REFINE, 1, item, ditem);
if(item->equip) {
ep = item->equip;
pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
@@ -15352,7 +15352,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
if(item->equip)
pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
clif->refine(sd->fd,1,idx,item->refine);
- pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER);
+ pc->delitem(sd, idx, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE);
clif->misceffect(&sd->bl,2);
clif->emotion(&sd->bl, E_OMG);
}