diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index cb9e7d255..7d528aa50 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6764,6 +6764,8 @@ int skill_unit_onplace_timer(struct skill_unit *src,struct block_list *bl,unsign {
int count=0, t_ele = status_get_elem_type(bl);
if (t_ele == 3 || battle_check_undead(status_get_race(bl), t_ele)) {
+ //This is the best Aegis approximation we can do without
+ //changing the minimum skill unit interval. [Skotlex]
while (count++ < battle_config.firewall_hits_on_undead && src->val2-- && !status_isdead(bl))
skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick+count*10,1);
} else {
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