diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 35c5c447f..8ad773a73 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7393,7 +7393,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in i = skill_get_splash(skillid,skilllv); if( skillid == LG_EARTHDRIVE ) { int dummy = 1; - map_foreachinarea(skill_cell_overlap, src->m, src->x-i, src->y-i, src->x+i, src->y+i, BL_SKILL, LG_EARTHDRIVE, src); + map_foreachinarea(skill_cell_overlap, src->m, src->x-i, src->y-i, src->x+i, src->y+i, BL_SKILL, LG_EARTHDRIVE, &dummy, src); } map_foreachinrange(skill_area_sub, bl,i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); @@ -9733,7 +9733,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk int dummy = 1; clif_skill_poseffect(src,skillid,skilllv,x,y,tick); i = skill_get_splash(skillid, skilllv); - map_foreachinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, src); + map_foreachinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src); } else { if (sd) clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); return 1; @@ -10731,7 +10731,7 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli } if( range <= 0 ) - map_foreachincell(skill_cell_overlap,src->m,ux,uy,BL_SKILL,skillid, src); + map_foreachincell(skill_cell_overlap,src->m,ux,uy,BL_SKILL,skillid, &alive, src); if( !alive ) continue; |