diff options
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 3baafef54..6886c5141 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1473,8 +1473,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds damage = dmg.damage + dmg.damage2; - if (skillid == AL_INCAGI || skillid == AL_BLESSING && tsd->sc.data[SC_CHANGEUNDEAD]) - damage = 1; + if (skillid == AL_INCAGI || skillid == AL_BLESSING) + if (tsd->sc.data[SC_CHANGEUNDEAD]) + damage = 1; if (damage > 0 && dmg.flag&BF_WEAPON && src != bl && src == dsrc && skillid != WS_CARTTERMINATION) // FIXME(?): Quick and dirty check, but HSCR does bypass Shield Reflect... so I make it bypass the whole reflect thing [DracoRPG] |