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-rw-r--r--src/map/skill.c14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index dc26db4ab..00b9a49d7 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7041,9 +7041,9 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
group->limit = unit->limit;
}
+ // execute on all targets standing on this cell
if (range==0 && active_flag)
- map_foreachincell(skill_unit_effect,unit->bl.m,
- unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,gettick(),1);
+ map_foreachincell(skill_unit_effect,unit->bl.m, unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,gettick(),1);
}
}
@@ -10262,8 +10262,14 @@ int skill_unit_timer_sub (struct block_list* bl, va_list ap)
break;
case UNT_WARP_ACTIVE:
- skill_unitsetting(&unit->bl,group->skill_id,group->skill_lv,unit->bl.x,unit->bl.y,1);
- skill_delunit(unit);
+ // warp portal opens (morph to a UNT_WARP_WAITING cell)
+ group->unit_id = UNT_WARP_WAITING;
+ clif_changelook(&unit->bl, LOOK_BASE, group->unit_id);
+ // restart timers
+ group->limit = skill_get_time(group->skill_id,group->skill_lv);
+ unit->limit = skill_get_time(group->skill_id,group->skill_lv);
+ // apply effect to all units standing on it
+ map_foreachincell(skill_unit_effect,unit->bl.m,unit->bl.x,unit->bl.y,group->bl_flag,&unit->bl,gettick(),1);
break;
case UNT_CALLFAMILY: